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--- |
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dataset_info: |
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features: |
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- name: starting |
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sequence: int64 |
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- name: target |
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dtype: int64 |
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- name: closest |
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dtype: int64 |
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- name: expression |
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dtype: string |
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- name: delta |
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dtype: int64 |
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- name: score |
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dtype: int64 |
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- name: size |
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dtype: int64 |
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- name: __index_level_0__ |
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dtype: int64 |
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splits: |
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- name: train |
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num_bytes: 102996508 |
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num_examples: 799484 |
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- name: test |
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num_bytes: 25752631 |
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num_examples: 199872 |
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download_size: 31950252 |
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dataset_size: 128749139 |
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configs: |
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- config_name: default |
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data_files: |
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- split: train |
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path: data/train-* |
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- split: test |
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path: data/test-* |
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license: mit |
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tags: |
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- countdown |
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- math |
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- reasoning |
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pretty_name: Countdown Numbers Game (uniformly random puzzles using countdown rules) |
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size_categories: |
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- 100K<n<1M |
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--- |
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# Countdown Numbers Game Dataset |
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This dataset contains configurations and solutions for variations of the Countdown numbers game. Each example comprises a sequence of numbers, a target number, the computed solution (closest value), the arithmetic expression that achieves that value, the difference between the target and the computed value, and the final Countdown score. |
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## HuggingFace Download Links |
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<div align="center"> |
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| **Dataset Variant** | **Dataset Name** | **Download** | |
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| ------------------- | -------------------------- | --------------------------------------------------------------------------------------- | |
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| Random | `countdown-numbers-3-8` | [🤗 HuggingFace](https://huggingface.co/datasets/alexjackson17/countdown-numbers-3-8) | |
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| Random Solvable | `countdown-numbers-3-8-nz` | [🤗 HuggingFace](https://huggingface.co/datasets/alexjackson17/countdown-numbers-3-8-nz) | |
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| Coundown Game Rules | `countdown-numbers-6-gr` | [🤗 HuggingFace](https://huggingface.co/datasets/alexjackson17/countdown-numbers-6-gr) | |
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</div> |
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--- |
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## Dataset Overview |
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Each data point in the dataset includes: |
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- **Numbers:** |
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A sequence of $n$ integers $s_1, s_2, \ldots, s_n$ where $s_i \in \{1, 2, \ldots, 100\}$ for all $i \in \{1, 2, \ldots, n\}$, and $n \in \{3, 4, \ldots, 8\}$. |
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(Note: In the traditional Countdown game, the numbers are subject to more specific restrictions.) |
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- **Target:** |
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An integer $t \in \{1, 2, \ldots, 999\}$. (For context, the standard Countdown game usually features targets from 101 and above.) |
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- **Closest:** |
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The value computed by a solver $r \in \{1, 2, \ldots, 999\}$ that is closest to the target number. |
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- **Expression:** |
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The arithmetic expression used to compute the closest value. |
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For instance, $((2 + 48) \times 5) \div 10$ |
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- **Delta:** |
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The absolute difference between the target and the closest value, i.e. $|t - r|$. |
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- **Score:** |
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The Countdown score calculated as $\max(0, 10 - |t - r|)$. |
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This score reflects how close the computed value is to the target. |
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--- |
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## Dataset Variants |
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This dataset is provided in three variants: |
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1. **Random:** |
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Configurations and solutions generated by uniformly sampling and solving one million game instances, without additional restrictions. |
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1. **Random Solvable (Score > 0):** |
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Configurations are generated by uniformly sampling numbers and then **rejecting** any sample that results in an unsolvable instance (i.e., a score of 0). This variant ensures that each instance has a solution that yields a positive score. |
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1. **Countdown:** |
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Configurations generated by sampling **6 numbers** in the style of the British TV show *Countdown*. |
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### Score Distributions |
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The following histograms show the distribution of scores for each dataset variant: |
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#### Random Variant |
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<img src="random_3_8_1m_score_distribution.png" width="600"/> |
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#### Random Solvable (Score > 0) Variant |
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<img src="random_solvable_3_8_1m_score_distribution.png" width="600" /> |
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#### Countdown Game Rules |
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<img src="countdown_score_distribution.png" width="500"/> |
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--- |
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## Generation Process |
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The dataset was created by: |
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- Uniformly sampling numbers within the specified ranges. |
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- Solving each sampled instance to determine the closest value, the corresponding expression, the difference from the target, and the score. |
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- For the **Random Solvable (Score > 0)** variant, rejection sampling was applied: instances that did not yield a positive score were discarded. |
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The train and test splits were created by randomly partitioning the instances into 80% training and 20% testing, using a stratified split based on the score and number of starting values. |
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### Split Score/Size Distributions |
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The final distributions of scores and numbers are shown in the following histograms: |
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#### Random Variant |
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<img src="random_3_8_1m_distribution_comparison.png" width="600" /> |
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#### Random Solvable (Score > 0) Variant |
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<img src="random_solvable_3_8_1m_distribution_comparison.png" width="600" /> |
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#### Countdown Game Rules |
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<img src="countdown_random_1m_distribution_comparison.png" width="600" /> |
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--- |
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## How to Use the Dataset |
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You can load and use this dataset with the Hugging Face `datasets` library. For example: |
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```python |
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from datasets import load_dataset |
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dataset = load_dataset("alexjackson17/countdown-numbers-6-gr") |
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# Example: Access the first entry in the training split |
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example = dataset["train"][0] |
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print("Numbers: ", example["starting"]) |
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print("Target: ", example["target"]) |
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print("Closest: ", example["closest"]) |
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print("Expression: ", example["expression"]) |
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print("Difference: ", example["delta"]) |
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print("Score: ", example["score"]) |
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``` |
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--- |
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## Citation |
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If you use this dataset in your research or projects, please cite it as follows: |
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```bibtex |
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@misc{jackson2025countdown, |
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title = {Countdown Numbers Game Dataset}, |
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author = {Alex Jackson}, |
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year = {2025}, |
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note = {Released under the MIT License}, |
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} |
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``` |
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--- |
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## Funding Attribution |
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This work was supported by UK Research and Innovation [grant number EP/S023356/1], in the UKRI Centre for Doctoral Training in Safe and Trusted Artificial Intelligence ([www.safeandtrustedai.org](https://www.safeandtrustedai.org)). |
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--- |
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## License |
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This dataset is released under the MIT License. See the [LICENSE](LICENSE) file for more information. |
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For questions, feedback, or further information, please contact [Alex Jackson](mailto:[email protected]). |