mt-cly
init
909940e
#include <stdio.h>
#include <cmath>
#define PI 3.1415926536
#define PI2 6.283153072
__global__ void _gs_render_cuda(
const float *sigmas,
const float *coords,
const float *colors,
float *rendered_img,
const int s, // gs num
const int h,
const int w,
const int c,
const float dmax
){
int curs = blockIdx.x*blockDim.x + threadIdx.x;
if(curs >= s){
return;
}
float sigma_x = sigmas[curs*3+0];
float sigma_y = sigmas[curs*3+1];
float rho = sigmas[curs*3+2];
float x = coords[curs*2+0];
float y = coords[curs*2+1];
float r = colors[curs*3];
float g = colors[curs*3+1];
float b = colors[curs*3+2];
float negative_half_one_div_one_minus_rho2 = -0.5 / (1-rho*rho);
float one_div_sigma_x_2 = 1.0 / sigma_x / sigma_x;
float one_div_sigma_y_2 = 1.0 / sigma_y / sigma_y;
float two_rho_div_sigma_x_one_div_sigma_y = 2*rho / sigma_x / sigma_y;
for(int hi=0; hi<h; hi++){
float curh_f = 2.0*hi/(h-1) - 1.0;
float d_y = curh_f - y;
if(d_y > dmax || d_y < -dmax){
continue;
}
for(int wi=0; wi<w; wi++){
float curw_f = 2.0*wi/(w-1) - 1.0;
float d_x = curw_f - x;
if(d_x > dmax || d_x < -dmax){
continue;
}
float v = one_div_sigma_x_2*d_x*d_x;
v -= two_rho_div_sigma_x_one_div_sigma_y*d_x*d_y;
v += one_div_sigma_y_2*d_y*d_y;
v *= negative_half_one_div_one_minus_rho2;
v = exp(v);
atomicAdd(&rendered_img[(hi*w+wi)*c+0], v*r);
atomicAdd(&rendered_img[(hi*w+wi)*c+1], v*g);
atomicAdd(&rendered_img[(hi*w+wi)*c+2], v*b);
}
}
}
void _gs_render(
const float *sigmas,
const float *coords,
const float *colors,
float *rendered_img,
const int s,
const int h,
const int w,
const int c,
const float dmax
) {
int threads=64;
dim3 grid(int(s/threads)+1);
dim3 block(threads);
_gs_render_cuda<<<grid, block>>>(sigmas, coords, colors, rendered_img, s, h, w, c, dmax);
}
__global__ void _gs_render_backward_cuda(
const float *sigmas,
const float *coords,
const float *colors,
const float *grads,
float *grads_sigmas,
float *grads_coords,
float *grads_colors,
const int s, // gs num
const int h,
const int w,
const int c,
const float dmax
){
int curs = blockIdx.x*blockDim.x + threadIdx.x;
if(curs >= s){
return ;
}
// obtain parameters of gs
float sigma_x = sigmas[curs*3+0];
float sigma_y = sigmas[curs*3+1];
float rho = sigmas[curs*3+2];
float x = coords[curs*2+0];
float y = coords[curs*2+1];
//
float w1 = -0.5 / (1-rho*rho) ;
float w2 = 1.0 / (sigma_x*sigma_x);
float w3 = 1.0 / (sigma_x*sigma_y);
float w4 = 1.0 / (sigma_y*sigma_y);
float od_sx = 1.0 / sigma_x;
float od_sy = 1.0 / sigma_y;
// init
for(int hi = 0; hi < h; hi++){
for( int wi=0; wi < w; wi++){
float curw_f = 2.0*wi/(w-1) - 1.0;
float curh_f = 2.0*hi/(h-1) - 1.0;
// compute the 2d gs value
float d_x = curw_f - x; // distance along x axis
float d_y = curh_f - y;
if(d_x > dmax || d_x < -dmax || d_y > dmax || d_y < -dmax){
continue;
}
float d = w2*d_x*d_x - 2*rho*w3*d_x*d_y + w4*d_y*d_y;
float v = w1*d;
v = exp(v);
// printf("si:%d, sigma_x: %f, sigma_y:%f, rho:%f, x:%f, y:%f, v:%f\n", si, sigma_x, sigma_y, rho, x,y,v);
// compute grad of coords
float v_2_w1 = v*2*w1;
float g_vst_to_gsx = v_2_w1*(-w2*d_x+rho*w3*d_y); // grad of v^{st} to G^s_x
float g_vst_to_gsy = v_2_w1*(-w4*d_y+rho*w3*d_x); // grad of v^{st} to G^s_y
// compute grad of sigmas
float g_vst_to_gsigx = v_2_w1*od_sx* (w3*rho*d_x*d_y - w2*d_x*d_x);
float g_vst_to_gsigy = v_2_w1*od_sy* (w3*rho*d_x*d_y - w4*d_y*d_y);
float g_vst_to_rho = -v_2_w1*(2*w1*rho*d+w3*d_x*d_y);
for(int ci=0; ci<c; ci++){
float _gptc = grads[(hi*w+wi)*c+ci];
float _gpt = _gptc*colors[curs*c+ci];
grads_colors[curs*c+ci] += v*_gptc;
grads_coords[curs*2+0] += _gpt*g_vst_to_gsx;
grads_coords[curs*2+1] += _gpt*g_vst_to_gsy;
grads_sigmas[curs*3+0] += _gpt*g_vst_to_gsigx;
grads_sigmas[curs*3+1] += _gpt*g_vst_to_gsigy;
grads_sigmas[curs*3+2] += _gpt*g_vst_to_rho;
}
}
}
}
void _gs_render_backward(
const float *sigmas,
const float *coords,
const float *colors,
const float *grads, // (h, w, c)
float *grads_sigmas,
float *grads_coords,
float *grads_colors,
const int s,
const int h,
const int w,
const int c,
const float dmax
) {
int threads=64;
dim3 grid(s, 1);
dim3 block( threads, 1);
_gs_render_backward_cuda<<<grid, block>>>(sigmas, coords, colors, grads, grads_sigmas, grads_coords, grads_colors, s, h, w, c, dmax);
}