| ***** | |
| Other | |
| ***** | |
| Conversion | |
| ========== | |
| As there are only NURBS surfaces, there is no "internal" conversion here. | |
| However, there is an "external" conversion available, from surface to mesh, | |
| that only works in *Object Mode*. | |
| It transforms a *Surface* object into a *Mesh* one, | |
| using the surface resolutions in both directions to create faces, edges and vertices. | |