Upload 6 files
Browse files- control_points.rst.txt +186 -0
- index.rst.txt +8 -5
- other.rst.txt +14 -0
- segments.rst.txt +39 -0
- surface.rst.txt +261 -0
- transform_panel.rst.txt +35 -0
control_points.rst.txt
ADDED
|
@@ -0,0 +1,186 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
**************
|
| 3 |
+
Control Points
|
| 4 |
+
**************
|
| 5 |
+
|
| 6 |
+
Extrude Curve and Move
|
| 7 |
+
======================
|
| 8 |
+
|
| 9 |
+
.. admonition:: Reference
|
| 10 |
+
:class: refbox
|
| 11 |
+
|
| 12 |
+
:Mode: Edit Mode
|
| 13 |
+
:Menu: :menuselection:`Surface --> Extrude Curve and Move`
|
| 14 |
+
:Hotkey: :kbd:`E`
|
| 15 |
+
|
| 16 |
+
Unlike meshes or curves, you cannot generally directly add new control points to a surface,
|
| 17 |
+
as you can only extend a surface by adding a whole U or V row at once.
|
| 18 |
+
The only exception is when working on a NURBS surface curve, i.e.
|
| 19 |
+
a surface with only one control point on each U or V row. In this special case,
|
| 20 |
+
all works exactly as with :ref:`curves <modeling-curves-extrude>`.
|
| 21 |
+
|
| 22 |
+
Most of the time, only extrusion is available. As usual, once the tool is activated
|
| 23 |
+
the extrusion happens immediately and you are placed into *select mode*,
|
| 24 |
+
ready to drag the new extruded surface to its destination.
|
| 25 |
+
|
| 26 |
+
There are two things very important to understand:
|
| 27 |
+
|
| 28 |
+
#. Surfaces are *2D* objects. So you cannot extrude anything *inside* a surface
|
| 29 |
+
(e.g. "inner" row); it would not make any sense!
|
| 30 |
+
#. The control "grid" *must* remain "squarish",
|
| 31 |
+
which means that you can only extrude a whole row, not parts of rows here and there...
|
| 32 |
+
|
| 33 |
+
To summarize, the *Extrude* tool will only work, when one and only one whole border
|
| 34 |
+
row is selected, otherwise nothing happens.
|
| 35 |
+
|
| 36 |
+
.. note::
|
| 37 |
+
|
| 38 |
+
As for curves, you cannot create a new surface in your object out of nowhere.
|
| 39 |
+
However, unlike for curves, there is no "cut" option allowing you to separate a surface into several parts,
|
| 40 |
+
so you only can create a new surface by :ref:`Duplicating <modeling_surface_editing_duplicating>`
|
| 41 |
+
an existing one, or adding a new one with the *Add* menu.
|
| 42 |
+
|
| 43 |
+
|
| 44 |
+
Examples
|
| 45 |
+
--------
|
| 46 |
+
|
| 47 |
+
Images Fig. :ref:`fig-surface-edit-select-point` to Fig. :ref:`fig-surface-edit-extruding`
|
| 48 |
+
show a typical extrusion along the side of a surface.
|
| 49 |
+
|
| 50 |
+
In Fig. :ref:`fig-surface-edit-select-point` and :ref:`fig-surface-edit-select-row`,
|
| 51 |
+
a border row of control points were highlighted by selecting a single control point,
|
| 52 |
+
and then using :ref:`bpy.ops.curve.select_row` to select the rest of the control points.
|
| 53 |
+
|
| 54 |
+
.. list-table::
|
| 55 |
+
|
| 56 |
+
* - .. _fig-surface-edit-select-point:
|
| 57 |
+
|
| 58 |
+
.. figure:: /images/modeling_surfaces_editing_selecting-point.png
|
| 59 |
+
|
| 60 |
+
Selecting control point.
|
| 61 |
+
|
| 62 |
+
- .. _fig-surface-edit-select-row:
|
| 63 |
+
|
| 64 |
+
.. figure:: /images/modeling_surfaces_editing_selecting-row.png
|
| 65 |
+
|
| 66 |
+
Select Control Point Row.
|
| 67 |
+
|
| 68 |
+
The edge is then extruded as shown in Fig. :ref:`fig-surface-edit-extruding`.
|
| 69 |
+
Notice how the mesh has bunched up next to the highlighted edge.
|
| 70 |
+
That is because the *new* extruded surface section is bunched up there as well.
|
| 71 |
+
|
| 72 |
+
.. _fig-surface-edit-extruding:
|
| 73 |
+
|
| 74 |
+
.. figure:: /images/modeling_surfaces_editing_extruding.png
|
| 75 |
+
|
| 76 |
+
Extruding.
|
| 77 |
+
|
| 78 |
+
By moving the new section away from the area, the surface begins to "unbunch".
|
| 79 |
+
|
| 80 |
+
You can continue this process of extruding or adding new surface sections
|
| 81 |
+
until you have reached the final shape for your model.
|
| 82 |
+
|
| 83 |
+
|
| 84 |
+
Make Segment
|
| 85 |
+
============
|
| 86 |
+
|
| 87 |
+
.. admonition:: Reference
|
| 88 |
+
:class: refbox
|
| 89 |
+
|
| 90 |
+
:Mode: Edit Mode
|
| 91 |
+
:Menu: :menuselection:`Surface --> Make Segment`
|
| 92 |
+
:Hotkey: :kbd:`F`
|
| 93 |
+
|
| 94 |
+
Just like :ref:`curves <modeling-curves-make-segment>`,
|
| 95 |
+
merging two surfaces requires that a single edge, a border row of control points,
|
| 96 |
+
from two separate surfaces is selected. This means that the surfaces must be part of the same object.
|
| 97 |
+
For example, you cannot join two surfaces while in *Object Mode* -- but you can of course,
|
| 98 |
+
as with any objects of the same type, :ref:`join <bpy.ops.object.join>`
|
| 99 |
+
two or more *Surface* objects -- they just will not be "linked" or merged in a single one.
|
| 100 |
+
|
| 101 |
+
This tool is equivalent to creating edges or faces for meshes (hence its shortcut).
|
| 102 |
+
The selection must contain only border rows of the same resolution
|
| 103 |
+
(with the same number of control points),
|
| 104 |
+
else Blender will try to do its best to guess what to merge with what,
|
| 105 |
+
or the merge will fail (either silently, or stating that ``Resolution does not match``
|
| 106 |
+
if rows with different number of points are selected, or that there is ``Too few selections to merge``
|
| 107 |
+
if you only selected points in one surface...). To select control points of different surfaces,
|
| 108 |
+
in the same object, you must use either box select or circle select; :kbd:`Ctrl-LMB` will not work.
|
| 109 |
+
|
| 110 |
+
So to avoid problems, you should always only select border rows with the same number of
|
| 111 |
+
points... Note that you can join a border U row of one surface with a border V row of another
|
| 112 |
+
one, Blender will automatically "invert" the axis of one surface for them to match correctly.
|
| 113 |
+
|
| 114 |
+
NURBS surface curves are often used to create objects like hulls,
|
| 115 |
+
as they define cross sections all along the object,
|
| 116 |
+
and you just have to "skin" them as described above to get a nice, smooth and harmonious shape.
|
| 117 |
+
|
| 118 |
+
|
| 119 |
+
Examples
|
| 120 |
+
--------
|
| 121 |
+
|
| 122 |
+
Fig. :ref:`fig-surface-edit-join-ready` is an example of two NURBS surface curves,
|
| 123 |
+
**not** NURBS curves, in *Edit Mode*, ready to be joined.
|
| 124 |
+
Fig. :ref:`fig-surface-edit-join-complete` is the result of joining the two curves.
|
| 125 |
+
|
| 126 |
+
.. list-table::
|
| 127 |
+
|
| 128 |
+
* - .. _fig-surface-edit-join-ready:
|
| 129 |
+
|
| 130 |
+
.. figure:: /images/modeling_surfaces_editing_joining-ready.png
|
| 131 |
+
|
| 132 |
+
Joining ready.
|
| 133 |
+
|
| 134 |
+
- .. _fig-surface-edit-join-complete:
|
| 135 |
+
|
| 136 |
+
.. figure:: /images/modeling_surfaces_editing_joining-complete.png
|
| 137 |
+
|
| 138 |
+
Joining complete.
|
| 139 |
+
|
| 140 |
+
|
| 141 |
+
Smooth
|
| 142 |
+
======
|
| 143 |
+
|
| 144 |
+
.. admonition:: Reference
|
| 145 |
+
:class: refbox
|
| 146 |
+
|
| 147 |
+
:Mode: Edit Mode
|
| 148 |
+
:Menu: :menuselection:`Surface --> Control Points --> Smooth`
|
| 149 |
+
|
| 150 |
+
Iteratively smooths the selected control points
|
| 151 |
+
by reducing the distance between neighboring control points.
|
| 152 |
+
|
| 153 |
+
|
| 154 |
+
Hooks
|
| 155 |
+
=====
|
| 156 |
+
|
| 157 |
+
.. admonition:: Reference
|
| 158 |
+
:class: refbox
|
| 159 |
+
|
| 160 |
+
:Mode: Edit Mode
|
| 161 |
+
:Menu: :menuselection:`Surface --> Control Points --> Hooks`
|
| 162 |
+
:Hotkey: :kbd:`Ctrl-H`
|
| 163 |
+
|
| 164 |
+
:doc:`Hooks </modeling/modifiers/deform/hooks>` can be added to control one or more points with other objects.
|
| 165 |
+
|
| 166 |
+
|
| 167 |
+
Make Vertex Parent
|
| 168 |
+
==================
|
| 169 |
+
|
| 170 |
+
.. admonition:: Reference
|
| 171 |
+
:class: refbox
|
| 172 |
+
|
| 173 |
+
:Mode: Edit Mode
|
| 174 |
+
:Menu: :menuselection:`Surface --> Control Points --> Make Vertex Parent`
|
| 175 |
+
:Hotkey: :kbd:`Ctrl-P`
|
| 176 |
+
|
| 177 |
+
You can make other selected objects :ref:`children <object-parenting>`
|
| 178 |
+
of one or three control points, as with mesh objects.
|
| 179 |
+
|
| 180 |
+
To select a mesh (that is in view) while editing a surface, :kbd:`Ctrl-P` click on it.
|
| 181 |
+
Select either one or three control points,
|
| 182 |
+
then :kbd:`Ctrl-LMB` the object and use :kbd:`Ctrl-P` to make a vertex parent.
|
| 183 |
+
Selecting three control points will make the child follow
|
| 184 |
+
the median point between the three vertices. An alternative would be to use
|
| 185 |
+
a :doc:`Child of Constraint </animation/constraints/relationship/child_of>`.
|
| 186 |
+
See also the :doc:`Curve Modifier </modeling/modifiers/deform/curve>`.
|
index.rst.txt
CHANGED
|
@@ -1,10 +1,13 @@
|
|
| 1 |
|
| 2 |
-
|
| 3 |
-
|
| 4 |
-
|
| 5 |
|
| 6 |
.. toctree::
|
| 7 |
:maxdepth: 2
|
| 8 |
|
| 9 |
-
|
| 10 |
-
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
|
| 2 |
+
###########
|
| 3 |
+
Editing
|
| 4 |
+
###########
|
| 5 |
|
| 6 |
.. toctree::
|
| 7 |
:maxdepth: 2
|
| 8 |
|
| 9 |
+
transform_panel.rst
|
| 10 |
+
surface.rst
|
| 11 |
+
control_points.rst
|
| 12 |
+
segments.rst
|
| 13 |
+
other.rst
|
other.rst.txt
ADDED
|
@@ -0,0 +1,14 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
*****
|
| 3 |
+
Other
|
| 4 |
+
*****
|
| 5 |
+
|
| 6 |
+
Conversion
|
| 7 |
+
==========
|
| 8 |
+
|
| 9 |
+
As there are only NURBS surfaces, there is no "internal" conversion here.
|
| 10 |
+
|
| 11 |
+
However, there is an "external" conversion available, from surface to mesh,
|
| 12 |
+
that only works in *Object Mode*.
|
| 13 |
+
It transforms a *Surface* object into a *Mesh* one,
|
| 14 |
+
using the surface resolutions in both directions to create faces, edges and vertices.
|
segments.rst.txt
ADDED
|
@@ -0,0 +1,39 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
********
|
| 3 |
+
Segments
|
| 4 |
+
********
|
| 5 |
+
|
| 6 |
+
Subdivision
|
| 7 |
+
===========
|
| 8 |
+
|
| 9 |
+
.. admonition:: Reference
|
| 10 |
+
:class: refbox
|
| 11 |
+
|
| 12 |
+
:Mode: Edit Mode
|
| 13 |
+
:Menu: :menuselection:`Surface --> Segments --> Subdivide`
|
| 14 |
+
|
| 15 |
+
The *Subdivision* operator simply subdivides all selected segments
|
| 16 |
+
by adding one or more control points between the selected segments.
|
| 17 |
+
Selected grids will be split into four smaller ones.
|
| 18 |
+
|
| 19 |
+
If used on a 1D surface (a "surface curve"),
|
| 20 |
+
this tool works exactly as with :ref:`curves <modeling-curves-subdivision>`.
|
| 21 |
+
|
| 22 |
+
Number of Cuts
|
| 23 |
+
The number of subdivisions to perform.
|
| 24 |
+
|
| 25 |
+
|
| 26 |
+
.. _modeling_surfaces_editing_segments_switch-direction:
|
| 27 |
+
|
| 28 |
+
Switch Direction
|
| 29 |
+
================
|
| 30 |
+
|
| 31 |
+
.. admonition:: Reference
|
| 32 |
+
:class: refbox
|
| 33 |
+
|
| 34 |
+
:Mode: Edit Mode
|
| 35 |
+
:Menu: :menuselection:`Surface --> Segments --> Switch Direction`
|
| 36 |
+
|
| 37 |
+
This tool will "reverse" the direction of any curve with at least one selected element
|
| 38 |
+
(i.e. the start point will become the end one, and *vice versa*).
|
| 39 |
+
Mainly useful when using a curve as path, or the bevel and taper options...
|
surface.rst.txt
ADDED
|
@@ -0,0 +1,261 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
*******
|
| 3 |
+
Surface
|
| 4 |
+
*******
|
| 5 |
+
|
| 6 |
+
Surface editing has even fewer tools and options than its curve counterpart,
|
| 7 |
+
but has many common points with it...
|
| 8 |
+
So this page covers (or tries to cover) all the subjects,
|
| 9 |
+
from the basics of surface editing to more advanced topics, like retopology.
|
| 10 |
+
|
| 11 |
+
|
| 12 |
+
Transform
|
| 13 |
+
=========
|
| 14 |
+
|
| 15 |
+
.. admonition:: Reference
|
| 16 |
+
:class: refbox
|
| 17 |
+
|
| 18 |
+
:Mode: Edit Mode
|
| 19 |
+
:Menu: :menuselection:`Surface --> Transform`
|
| 20 |
+
|
| 21 |
+
A surface can be edited by transforming the locations of the control points.
|
| 22 |
+
|
| 23 |
+
Move, Rotate, Scale
|
| 24 |
+
Like other elements in Blender, control points can be
|
| 25 |
+
moved, rotated, or scaled as described in
|
| 26 |
+
:doc:`Basic Transformations </scene_layout/object/editing/transform/introduction>`.
|
| 27 |
+
To Sphere, Shear, Warp, Bend, Push/Pull, Warp, Randomize
|
| 28 |
+
These transform tools are described in
|
| 29 |
+
the :doc:`Transformations </modeling/meshes/editing/transform/index>` sections.
|
| 30 |
+
Move/Scale Texture Space
|
| 31 |
+
Like other objects, surfaces have textures spaces which can be
|
| 32 |
+
:ref:`edited <properties-texture-space-editing>`.
|
| 33 |
+
|
| 34 |
+
|
| 35 |
+
Mirror
|
| 36 |
+
======
|
| 37 |
+
|
| 38 |
+
.. admonition:: Reference
|
| 39 |
+
:class: refbox
|
| 40 |
+
|
| 41 |
+
:Mode: Edit Mode
|
| 42 |
+
:Menu: :menuselection:`Curve --> Mirror`
|
| 43 |
+
:Hotkey: :kbd:`Ctrl-M`
|
| 44 |
+
|
| 45 |
+
The *Mirror* tool is also available, behaving exactly as with
|
| 46 |
+
:doc:`mesh vertices </modeling/meshes/editing/transform/mirror>`.
|
| 47 |
+
|
| 48 |
+
|
| 49 |
+
Snap
|
| 50 |
+
====
|
| 51 |
+
|
| 52 |
+
.. admonition:: Reference
|
| 53 |
+
:class: refbox
|
| 54 |
+
|
| 55 |
+
:Mode: Edit Mode
|
| 56 |
+
:Menu: :menuselection:`Curve --> Snap`
|
| 57 |
+
:Hotkey: :kbd:`Shift-S`
|
| 58 |
+
|
| 59 |
+
:doc:`Mesh snapping </scene_layout/object/editing/transform/control/snap>`
|
| 60 |
+
also works with control points, except for within itself (other components of the active spline).
|
| 61 |
+
Snapping works with 2D surfaces but points will be constrained to the local XY axes.
|
| 62 |
+
|
| 63 |
+
|
| 64 |
+
.. _bpy.ops.curve.spin:
|
| 65 |
+
|
| 66 |
+
Spin
|
| 67 |
+
====
|
| 68 |
+
|
| 69 |
+
.. admonition:: Reference
|
| 70 |
+
:class: refbox
|
| 71 |
+
|
| 72 |
+
:Mode: Edit Mode
|
| 73 |
+
:Menu: :menuselection:`Surface --> Spin`
|
| 74 |
+
|
| 75 |
+
This tool is a bit similar to its :doc:`mesh counterpart </modeling/meshes/editing/duplicating/spin>`
|
| 76 |
+
but with less control and options (in fact, there is none!).
|
| 77 |
+
|
| 78 |
+
It only works on selected "surfaces" made of *one U row* (and not with one V row),
|
| 79 |
+
so-called "surface curves", by "extruding" this "cross section" in a square pattern,
|
| 80 |
+
automatically adjusting the weights of control points to get a perfect circular extrusion
|
| 81 |
+
(this also implies closing the surface along the V axis), following exactly the same principle
|
| 82 |
+
as for the *NURBS Tube* or *NURBS Donut* primitives.
|
| 83 |
+
|
| 84 |
+
|
| 85 |
+
.. _modeling_surface_editing_duplicating:
|
| 86 |
+
|
| 87 |
+
Add Duplicate
|
| 88 |
+
=============
|
| 89 |
+
|
| 90 |
+
.. admonition:: Reference
|
| 91 |
+
:class: refbox
|
| 92 |
+
|
| 93 |
+
:Mode: Edit Mode
|
| 94 |
+
:Menu: :menuselection:`Surface --> Add Duplicate`
|
| 95 |
+
:Hotkey: :kbd:`Shift-D`
|
| 96 |
+
|
| 97 |
+
Similar as with meshes and curves, this tool duplicates the selection.
|
| 98 |
+
The copy is selected and placed in move mode, so you can move it to another place.
|
| 99 |
+
|
| 100 |
+
However, with surfaces there are some selections that cannot be duplicated,
|
| 101 |
+
in which case they will just be placed in move mode... In fact,
|
| 102 |
+
only selections forming a *single* valid sub-grid are copyable; let us see this in practice:
|
| 103 |
+
|
| 104 |
+
- You can copy a single control point.
|
| 105 |
+
From it, you will be able to "extrude" a "surface curve" along the U axis,
|
| 106 |
+
and then extrude this unique U row along the V axis to create a real new surface.
|
| 107 |
+
- You can copy a single continuous part of a row (or a whole row, of course).
|
| 108 |
+
This will give you a new *U row*, even if you selected (part of) a V row!
|
| 109 |
+
- You can copy a single whole sub-grid.
|
| 110 |
+
|
| 111 |
+
.. note::
|
| 112 |
+
|
| 113 |
+
Trying to duplicate several valid "sub-grids" (even being single points)
|
| 114 |
+
at once will not work; you will have to do it one after the other...
|
| 115 |
+
|
| 116 |
+
|
| 117 |
+
Split
|
| 118 |
+
=====
|
| 119 |
+
|
| 120 |
+
.. admonition:: Reference
|
| 121 |
+
:class: refbox
|
| 122 |
+
|
| 123 |
+
:Mode: Edit Mode
|
| 124 |
+
:Menu: :menuselection:`Surface --> Split`
|
| 125 |
+
:Hotkey: :kbd:`Y`
|
| 126 |
+
|
| 127 |
+
The *Split* operator splits a selected segment of a surface from the rest of the surface.
|
| 128 |
+
This segment can then be moved or altered without affecting the other surface.
|
| 129 |
+
If a single control point is selected the *Split* operator will create a new singular loose control point;
|
| 130 |
+
leaving the previously selected control point attached to the rest of the surface.
|
| 131 |
+
|
| 132 |
+
|
| 133 |
+
Separate
|
| 134 |
+
========
|
| 135 |
+
|
| 136 |
+
.. admonition:: Reference
|
| 137 |
+
:class: refbox
|
| 138 |
+
|
| 139 |
+
:Mode: Edit Mode
|
| 140 |
+
:Menu: :menuselection:`Surface --> Separate`
|
| 141 |
+
:Hotkey: :kbd:`P`
|
| 142 |
+
|
| 143 |
+
Surface objects that are made of multiple distinct parts can be separated into their own
|
| 144 |
+
objects by selecting the desired segments and using *Separate*.
|
| 145 |
+
Note, if there is only one surface in a surface object,
|
| 146 |
+
*Separate* will create a new surface object with no control points.
|
| 147 |
+
|
| 148 |
+
|
| 149 |
+
Toggle Cyclic
|
| 150 |
+
=============
|
| 151 |
+
|
| 152 |
+
.. admonition:: Reference
|
| 153 |
+
:class: refbox
|
| 154 |
+
|
| 155 |
+
:Mode: Edit Mode
|
| 156 |
+
:Menu: :menuselection:`Surface --> Toggle Cyclic`
|
| 157 |
+
:Hotkey: :kbd:`Alt-C`
|
| 158 |
+
|
| 159 |
+
As in :ref:`curves <modeling-curves-toggle-cyclic>`,
|
| 160 |
+
surfaces can be closed (cyclic) or open. However, as surfaces are 2D,
|
| 161 |
+
you can control this property independently along the U and V axes.
|
| 162 |
+
|
| 163 |
+
To toggle the cyclic property of a surface along one axis,
|
| 164 |
+
use *Toggle Cyclic* and choose either *Cyclic U* or *Cyclic V* from the pop-up menu.
|
| 165 |
+
The corresponding surface's outer edges will join together to form a "closed" surface.
|
| 166 |
+
|
| 167 |
+
.. note:: Inner and Outer
|
| 168 |
+
|
| 169 |
+
Surfaces have an "inner" and "outer" face, the first being black whereas the latter is correctly shaded.
|
| 170 |
+
When you close a surface in one or two directions, you might get an entirely black object! In this case,
|
| 171 |
+
just :ref:`Switch Direction <modeling_surfaces_editing_segments_switch-direction>` of the surface.
|
| 172 |
+
|
| 173 |
+
|
| 174 |
+
Set Spline Type
|
| 175 |
+
===============
|
| 176 |
+
|
| 177 |
+
.. admonition:: Reference
|
| 178 |
+
:class: refbox
|
| 179 |
+
|
| 180 |
+
:Mode: Edit Mode
|
| 181 |
+
:Menu: :menuselection:`Surface --> Set Spline Type`
|
| 182 |
+
|
| 183 |
+
This feature only works for :doc:`Curves </modeling/curves/index>`.
|
| 184 |
+
|
| 185 |
+
|
| 186 |
+
Show/Hide
|
| 187 |
+
=========
|
| 188 |
+
|
| 189 |
+
.. admonition:: Reference
|
| 190 |
+
:class: refbox
|
| 191 |
+
|
| 192 |
+
:Mode: Edit Mode
|
| 193 |
+
:Menu: :menuselection:`Curve --> Show/Hide`
|
| 194 |
+
:Hotkey: :kbd:`Alt-H`, :kbd:`H`, :kbd:`Shift-H`
|
| 195 |
+
|
| 196 |
+
When in *Edit Mode*, you can hide and reveal elements from the display.
|
| 197 |
+
You can only show or hide control points, as segments are always shown,
|
| 198 |
+
unless all control points of the connected surface are hidden,
|
| 199 |
+
in which case the surface is fully hidden.
|
| 200 |
+
|
| 201 |
+
.. seealso::
|
| 202 |
+
|
| 203 |
+
See :ref:`object-show-hide` in *Object Mode*.
|
| 204 |
+
|
| 205 |
+
|
| 206 |
+
Cleanup
|
| 207 |
+
=======
|
| 208 |
+
|
| 209 |
+
.. admonition:: Reference
|
| 210 |
+
:class: refbox
|
| 211 |
+
|
| 212 |
+
:Mode: Edit Mode
|
| 213 |
+
:Menu: :menuselection:`Surface --> Cleanup`
|
| 214 |
+
|
| 215 |
+
This feature only works for :doc:`Curves </modeling/curves/index>`.
|
| 216 |
+
|
| 217 |
+
|
| 218 |
+
Delete
|
| 219 |
+
======
|
| 220 |
+
|
| 221 |
+
.. admonition:: Reference
|
| 222 |
+
:class: refbox
|
| 223 |
+
|
| 224 |
+
:Mode: Edit Mode
|
| 225 |
+
:Menu: :menuselection:`Surface --> Delete`
|
| 226 |
+
:Hotkey: :kbd:`X`, :kbd:`Delete`
|
| 227 |
+
|
| 228 |
+
The selection must abide by the following rules:
|
| 229 |
+
|
| 230 |
+
- Whole rows, and only whole rows must be selected.
|
| 231 |
+
- Only rows along the same axis must be selected (i.e. you cannot delete both U and V rows at the same time).
|
| 232 |
+
|
| 233 |
+
Also remember that NURBS order cannot be higher than its number of control points in a given axis,
|
| 234 |
+
so it might decrease when you delete some control points...
|
| 235 |
+
Of course, when only one row remains, the surface becomes a "surface curve"; when only one point remains,
|
| 236 |
+
there is no more visible surface; and when all points are deleted, the surface itself is deleted.
|
| 237 |
+
|
| 238 |
+
Vertices
|
| 239 |
+
This will delete the selected rows, *without* breaking the surface
|
| 240 |
+
(i.e. the adjacent rows will be directly linked, joined, once the intermediary ones are deleted).
|
| 241 |
+
Remember that NURBS order cannot be higher than its number of control points,
|
| 242 |
+
so it might decrease when you delete some control point.
|
| 243 |
+
Of course, when only one point remains, there is no more visible curve,
|
| 244 |
+
and when all points are deleted, the curve itself is deleted.
|
| 245 |
+
Segment
|
| 246 |
+
Deletes the segment that connects the selected control points and disconnecting them.
|
| 247 |
+
Dissolve Vertices :kbd:`Ctrl-X`
|
| 248 |
+
This feature only works for :doc:`Curves </modeling/curves/index>`.
|
| 249 |
+
|
| 250 |
+
|
| 251 |
+
Example
|
| 252 |
+
-------
|
| 253 |
+
|
| 254 |
+
In the image below (left), a row of control points has been selected by initially selecting
|
| 255 |
+
the one control point and using :ref:`bpy.ops.curve.select_row` to select the remaining
|
| 256 |
+
control points. Then, using `Delete`_ *Vertices*,
|
| 257 |
+
the selected row of control points is erased, resulting in the image below (right).
|
| 258 |
+
|
| 259 |
+
.. figure:: /images/modeling_surfaces_editing_deleting.png
|
| 260 |
+
|
| 261 |
+
Before and after.
|
transform_panel.rst.txt
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
***************
|
| 3 |
+
Transform Panel
|
| 4 |
+
***************
|
| 5 |
+
|
| 6 |
+
.. admonition:: Reference
|
| 7 |
+
:class: refbox
|
| 8 |
+
|
| 9 |
+
:Mode: Edit Mode
|
| 10 |
+
:Panel: :menuselection:`Sidebar --> Transform`
|
| 11 |
+
|
| 12 |
+
When nothing is selected, the panel is empty.
|
| 13 |
+
When more than one control point is selected, the median values are edited
|
| 14 |
+
and "Median" is added in front of the labels.
|
| 15 |
+
|
| 16 |
+
Control Point, Median
|
| 17 |
+
The first controls (X, Y, Z) show the coordinates of the selected point or handle (vertex).
|
| 18 |
+
The last control (W), defines the :ref:`weight <modeling-surfaces-weight>`
|
| 19 |
+
of the selected control point or the median weight.
|
| 20 |
+
Space
|
| 21 |
+
The Space radio buttons let you choose if those coordinates are relative to
|
| 22 |
+
the object origin (local) or the global origin (global).
|
| 23 |
+
|
| 24 |
+
Global, Local
|
| 25 |
+
|
| 26 |
+
.. _surface-goal-weight:
|
| 27 |
+
|
| 28 |
+
Weight
|
| 29 |
+
Controls the "goal weight" of selected control points,
|
| 30 |
+
which is used when a surface has :doc:`Soft Body </physics/soft_body/index>` physics,
|
| 31 |
+
forcing the surface to "stick" to their original positions, based on the weight.
|
| 32 |
+
Radius
|
| 33 |
+
Surface objects do not have a *Radius* property, this value has no effect.
|
| 34 |
+
Tilt
|
| 35 |
+
Surface objects do not have a *Radius* property, this value has no effect.
|