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Update app.py
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import gradio as gr
import spaces
from gradio_litmodel3d import LitModel3D
import os
import shutil
os.environ['SPCONV_ALGO'] = 'native'
from typing import *
import torch
import numpy as np
import imageio
from easydict import EasyDict as edict
from PIL import Image
from trellis.pipelines import TrellisImageTo3DPipeline
from trellis.representations import Gaussian, MeshExtractResult
from trellis.utils import render_utils, postprocessing_utils
MAX_SEED = np.iinfo(np.int32).max
TMP_DIR = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'tmp')
os.makedirs(TMP_DIR, exist_ok=True)
# Funciones auxiliares
def start_session(req: gr.Request):
user_dir = os.path.join(TMP_DIR, str(req.session_hash))
os.makedirs(user_dir, exist_ok=True)
def end_session(req: gr.Request):
user_dir = os.path.join(TMP_DIR, str(req.session_hash))
shutil.rmtree(user_dir)
def preprocess_images(images: List[Tuple[Image.Image, str]]) -> List[Image.Image]:
images = [image[0] for image in images]
processed_images = [pipeline.preprocess_image(image) for image in images]
return processed_images
def pack_state(gs: Gaussian, mesh: MeshExtractResult) -> dict:
return {
'gaussian': {
**gs.init_params,
'_xyz': gs._xyz.cpu().numpy(),
'_features_dc': gs._features_dc.cpu().numpy(),
'_scaling': gs._scaling.cpu().numpy(),
'_rotation': gs._rotation.cpu().numpy(),
'_opacity': gs._opacity.cpu().numpy(),
},
'mesh': {
'vertices': mesh.vertices.cpu().numpy(),
'faces': mesh.faces.cpu().numpy(),
},
}
def unpack_state(state: dict) -> Tuple[Gaussian, edict]:
gs = Gaussian(
aabb=state['gaussian']['aabb'],
sh_degree=state['gaussian']['sh_degree'],
mininum_kernel_size=state['gaussian']['mininum_kernel_size'],
scaling_bias=state['gaussian']['scaling_bias'],
opacity_bias=state['gaussian']['opacity_bias'],
scaling_activation=state['gaussian']['scaling_activation'],
)
gs._xyz = torch.tensor(state['gaussian']['_xyz'], device='cuda')
gs._features_dc = torch.tensor(state['gaussian']['_features_dc'], device='cuda')
gs._scaling = torch.tensor(state['gaussian']['_scaling'], device='cuda')
gs._rotation = torch.tensor(state['gaussian']['_rotation'], device='cuda')
gs._opacity = torch.tensor(state['gaussian']['_opacity'], device='cuda')
mesh = edict(
vertices=torch.tensor(state['mesh']['vertices'], device='cuda'),
faces=torch.tensor(state['mesh']['faces'], device='cuda'),
)
return gs, mesh
def get_seed(randomize_seed: bool, seed: int) -> int:
return np.random.randint(0, MAX_SEED) if randomize_seed else seed
@spaces.GPU
def image_to_3d(
multiimages: List[Tuple[Image.Image, str]],
seed: int,
ss_guidance_strength: float,
ss_sampling_steps: int,
slat_guidance_strength: float,
slat_sampling_steps: int,
multiimage_algo: Literal["multidiffusion", "stochastic"],
req: gr.Request,
) -> Tuple[dict, str]:
user_dir = os.path.join(TMP_DIR, str(req.session_hash))
outputs = pipeline.run_multi_image(
[image[0] for image in multiimages],
seed=seed,
formats=["gaussian", "mesh"],
preprocess_image=False,
sparse_structure_sampler_params={
"steps": ss_sampling_steps,
"cfg_strength": ss_guidance_strength,
},
slat_sampler_params={
"steps": slat_sampling_steps,
"cfg_strength": slat_guidance_strength,
},
mode=multiimage_algo,
)
video = render_utils.render_video(outputs['gaussian'][0], num_frames=120)['color']
video_geo = render_utils.render_video(outputs['mesh'][0], num_frames=120)['normal']
video = [np.concatenate([video[i], video_geo[i]], axis=1) for i in range(len(video))]
video_path = os.path.join(user_dir, 'sample.mp4')
imageio.mimsave(video_path, video, fps=15)
state = pack_state(outputs['gaussian'][0], outputs['mesh'][0])
torch.cuda.empty_cache()
return state, video_path
@spaces.GPU(duration=90)
def extract_glb(
state: dict,
mesh_simplify: float,
texture_size: int,
req: gr.Request,
) -> Tuple[str, str]:
user_dir = os.path.join(TMP_DIR, str(req.session_hash))
gs, mesh = unpack_state(state)
glb = postprocessing_utils.to_glb(gs, mesh, simplify=mesh_simplify, texture_size=texture_size, verbose=False)
glb_path = os.path.join(user_dir, 'sample.glb')
glb.export(glb_path)
torch.cuda.empty_cache()
return glb_path, glb_path
# Interfaz Gradio
with gr.Blocks(delete_cache=(600, 600)) as demo:
gr.Markdown("""
# UTPL - Conversi贸n de Multiples Im谩genes a objetos 3D usando IA
### Tesis: *"Objetos tridimensionales creados por IA: Innovaci贸n en entornos virtuales"*
**Autor:** Carlos Vargas
**Base t茅cnica:** Adaptaci贸n de [TRELLIS](https://trellis3d.github.io/) (herramienta de c贸digo abierto para generaci贸n 3D)
**Prop贸sito educativo:** Demostraciones acad茅micas e Investigaci贸n en modelado 3D autom谩tico
""")
with gr.Row():
with gr.Column():
with gr.Tabs() as input_tabs:
with gr.Tab(label="Multiple Images", id=1) as multiimage_input_tab:
multiimage_prompt = gr.Gallery(label="Image Prompt", format="png", type="pil", height=300, columns=3)
with gr.Accordion(label="Generation Settings", open=False):
seed = gr.Slider(0, MAX_SEED, label="Seed", value=0, step=1)
randomize_seed = gr.Checkbox(label="Randomize Seed", value=True)
gr.Markdown("Stage 1: Sparse Structure Generation")
with gr.Row():
ss_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=7.5, step=0.1)
ss_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1)
gr.Markdown("Stage 2: Structured Latent Generation")
with gr.Row():
slat_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=3.0, step=0.1)
slat_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1)
multiimage_algo = gr.Radio(["stochastic", "multidiffusion"], label="Multi-image Algorithm", value="stochastic")
generate_btn = gr.Button("Generate")
with gr.Accordion(label="GLB Extraction Settings", open=False):
mesh_simplify = gr.Slider(0.9, 0.98, label="Simplify", value=0.95, step=0.01)
texture_size = gr.Slider(512, 2048, label="Texture Size", value=1024, step=512)
extract_glb_btn = gr.Button("Extract GLB", interactive=False)
with gr.Column():
video_output = gr.Video(label="Generated 3D Asset", autoplay=True, loop=True, height=300)
model_output = LitModel3D(label="Extracted GLB", exposure=10.0, height=300)
download_glb = gr.DownloadButton(label="Download GLB", interactive=False)
output_buf = gr.State()
# Manejadores
demo.load(start_session)
demo.unload(end_session)
multiimage_prompt.upload(
preprocess_images,
inputs=[multiimage_prompt],
outputs=[multiimage_prompt],
)
generate_btn.click(
get_seed,
inputs=[randomize_seed, seed],
outputs=[seed],
).then(
image_to_3d,
inputs=[multiimage_prompt, seed, ss_guidance_strength, ss_sampling_steps, slat_guidance_strength, slat_sampling_steps, multiimage_algo],
outputs=[output_buf, video_output],
).then(
lambda: gr.Button(interactive=True),
outputs=[extract_glb_btn],
)
video_output.clear(
lambda: gr.Button(interactive=False),
outputs=[extract_glb_btn],
)
extract_glb_btn.click(
extract_glb,
inputs=[output_buf, mesh_simplify, texture_size],
outputs=[model_output, download_glb],
).then(
lambda: gr.Button(interactive=True),
outputs=[download_glb],
)
model_output.clear(
lambda: gr.Button(interactive=False),
outputs=[download_glb],
)
# Lanzar la aplicaci贸n Gradio
if __name__ == "__main__":
pipeline = TrellisImageTo3DPipeline.from_pretrained("cavargas10/TRELLIS")
pipeline.cuda()
try:
pipeline.preprocess_image(Image.fromarray(np.zeros((512, 512, 3), dtype=np.uint8))) # Precargar rembg
except:
pass
demo.launch(show_error=True)