import gradio as gr import spaces from gradio_litmodel3d import LitModel3D import os import shutil os.environ['SPCONV_ALGO'] = 'native' from typing import * import torch import numpy as np import imageio from easydict import EasyDict as edict from PIL import Image from trellis.pipelines import TrellisImageTo3DPipeline from trellis.representations import Gaussian, MeshExtractResult from trellis.utils import render_utils, postprocessing_utils MAX_SEED = np.iinfo(np.int32).max TMP_DIR = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'tmp') os.makedirs(TMP_DIR, exist_ok=True) # Funciones auxiliares def start_session(req: gr.Request): user_dir = os.path.join(TMP_DIR, str(req.session_hash)) os.makedirs(user_dir, exist_ok=True) def end_session(req: gr.Request): user_dir = os.path.join(TMP_DIR, str(req.session_hash)) shutil.rmtree(user_dir) def preprocess_images(images: List[Tuple[Image.Image, str]]) -> List[Image.Image]: images = [image[0] for image in images] processed_images = [pipeline.preprocess_image(image) for image in images] return processed_images def pack_state(gs: Gaussian, mesh: MeshExtractResult) -> dict: return { 'gaussian': { **gs.init_params, '_xyz': gs._xyz.cpu().numpy(), '_features_dc': gs._features_dc.cpu().numpy(), '_scaling': gs._scaling.cpu().numpy(), '_rotation': gs._rotation.cpu().numpy(), '_opacity': gs._opacity.cpu().numpy(), }, 'mesh': { 'vertices': mesh.vertices.cpu().numpy(), 'faces': mesh.faces.cpu().numpy(), }, } def unpack_state(state: dict) -> Tuple[Gaussian, edict]: gs = Gaussian( aabb=state['gaussian']['aabb'], sh_degree=state['gaussian']['sh_degree'], mininum_kernel_size=state['gaussian']['mininum_kernel_size'], scaling_bias=state['gaussian']['scaling_bias'], opacity_bias=state['gaussian']['opacity_bias'], scaling_activation=state['gaussian']['scaling_activation'], ) gs._xyz = torch.tensor(state['gaussian']['_xyz'], device='cuda') gs._features_dc = torch.tensor(state['gaussian']['_features_dc'], device='cuda') gs._scaling = torch.tensor(state['gaussian']['_scaling'], device='cuda') gs._rotation = torch.tensor(state['gaussian']['_rotation'], device='cuda') gs._opacity = torch.tensor(state['gaussian']['_opacity'], device='cuda') mesh = edict( vertices=torch.tensor(state['mesh']['vertices'], device='cuda'), faces=torch.tensor(state['mesh']['faces'], device='cuda'), ) return gs, mesh def get_seed(randomize_seed: bool, seed: int) -> int: return np.random.randint(0, MAX_SEED) if randomize_seed else seed @spaces.GPU def image_to_3d( multiimages: List[Tuple[Image.Image, str]], seed: int, ss_guidance_strength: float, ss_sampling_steps: int, slat_guidance_strength: float, slat_sampling_steps: int, multiimage_algo: Literal["multidiffusion", "stochastic"], req: gr.Request, ) -> Tuple[dict, str]: user_dir = os.path.join(TMP_DIR, str(req.session_hash)) outputs = pipeline.run_multi_image( [image[0] for image in multiimages], seed=seed, formats=["gaussian", "mesh"], preprocess_image=False, sparse_structure_sampler_params={ "steps": ss_sampling_steps, "cfg_strength": ss_guidance_strength, }, slat_sampler_params={ "steps": slat_sampling_steps, "cfg_strength": slat_guidance_strength, }, mode=multiimage_algo, ) video = render_utils.render_video(outputs['gaussian'][0], num_frames=120)['color'] video_geo = render_utils.render_video(outputs['mesh'][0], num_frames=120)['normal'] video = [np.concatenate([video[i], video_geo[i]], axis=1) for i in range(len(video))] video_path = os.path.join(user_dir, 'sample.mp4') imageio.mimsave(video_path, video, fps=15) state = pack_state(outputs['gaussian'][0], outputs['mesh'][0]) torch.cuda.empty_cache() return state, video_path @spaces.GPU(duration=90) def extract_glb( state: dict, mesh_simplify: float, texture_size: int, req: gr.Request, ) -> Tuple[str, str]: user_dir = os.path.join(TMP_DIR, str(req.session_hash)) gs, mesh = unpack_state(state) glb = postprocessing_utils.to_glb(gs, mesh, simplify=mesh_simplify, texture_size=texture_size, verbose=False) glb_path = os.path.join(user_dir, 'sample.glb') glb.export(glb_path) torch.cuda.empty_cache() return glb_path, glb_path # Interfaz Gradio with gr.Blocks(delete_cache=(600, 600)) as demo: gr.Markdown(""" # UTPL - Conversión de Multiples Imágenes a objetos 3D usando IA ### Tesis: *"Objetos tridimensionales creados por IA: Innovación en entornos virtuales"* **Autor:** Carlos Vargas **Base técnica:** Adaptación de [TRELLIS](https://trellis3d.github.io/) (herramienta de código abierto para generación 3D) **Propósito educativo:** Demostraciones académicas e Investigación en modelado 3D automático """) with gr.Row(): with gr.Column(): with gr.Tabs() as input_tabs: with gr.Tab(label="Multiple Images", id=1) as multiimage_input_tab: multiimage_prompt = gr.Gallery(label="Image Prompt", format="png", type="pil", height=300, columns=3) with gr.Accordion(label="Generation Settings", open=False): seed = gr.Slider(0, MAX_SEED, label="Seed", value=0, step=1) randomize_seed = gr.Checkbox(label="Randomize Seed", value=True) gr.Markdown("Stage 1: Sparse Structure Generation") with gr.Row(): ss_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=7.5, step=0.1) ss_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1) gr.Markdown("Stage 2: Structured Latent Generation") with gr.Row(): slat_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=3.0, step=0.1) slat_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1) multiimage_algo = gr.Radio(["stochastic", "multidiffusion"], label="Multi-image Algorithm", value="stochastic") generate_btn = gr.Button("Generate") with gr.Accordion(label="GLB Extraction Settings", open=False): mesh_simplify = gr.Slider(0.9, 0.98, label="Simplify", value=0.95, step=0.01) texture_size = gr.Slider(512, 2048, label="Texture Size", value=1024, step=512) extract_glb_btn = gr.Button("Extract GLB", interactive=False) with gr.Column(): video_output = gr.Video(label="Generated 3D Asset", autoplay=True, loop=True, height=300) model_output = LitModel3D(label="Extracted GLB", exposure=10.0, height=300) download_glb = gr.DownloadButton(label="Download GLB", interactive=False) output_buf = gr.State() # Manejadores demo.load(start_session) demo.unload(end_session) multiimage_prompt.upload( preprocess_images, inputs=[multiimage_prompt], outputs=[multiimage_prompt], ) generate_btn.click( get_seed, inputs=[randomize_seed, seed], outputs=[seed], ).then( image_to_3d, inputs=[multiimage_prompt, seed, ss_guidance_strength, ss_sampling_steps, slat_guidance_strength, slat_sampling_steps, multiimage_algo], outputs=[output_buf, video_output], ).then( lambda: gr.Button(interactive=True), outputs=[extract_glb_btn], ) video_output.clear( lambda: gr.Button(interactive=False), outputs=[extract_glb_btn], ) extract_glb_btn.click( extract_glb, inputs=[output_buf, mesh_simplify, texture_size], outputs=[model_output, download_glb], ).then( lambda: gr.Button(interactive=True), outputs=[download_glb], ) model_output.clear( lambda: gr.Button(interactive=False), outputs=[download_glb], ) # Lanzar la aplicación Gradio if __name__ == "__main__": pipeline = TrellisImageTo3DPipeline.from_pretrained("cavargas10/TRELLIS") pipeline.cuda() try: pipeline.preprocess_image(Image.fromarray(np.zeros((512, 512, 3), dtype=np.uint8))) # Precargar rembg except: pass demo.launch(show_error=True)