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Running
export const DefaultText: { [id: IDEntry]: DefaultText } = { | |
default: { | |
startBattle: "Battle started between [TRAINER] and [TRAINER]!", | |
winBattle: "**[TRAINER]** won the battle!", | |
tieBattle: "Tie between [TRAINER] and [TRAINER]!", | |
pokemon: "[NICKNAME]", | |
opposingPokemon: "the opposing [NICKNAME]", | |
team: "your team", | |
opposingTeam: "the opposing team", | |
party: "your ally Pok\u00E9mon", | |
opposingParty: "the opposing Pok\u00E9mon", | |
turn: "== Turn [NUMBER] ==", | |
switchIn: "[TRAINER] sent out [FULLNAME]!", | |
switchInOwn: "Go! [FULLNAME]!", | |
switchOut: "[TRAINER] withdrew [NICKNAME]!", | |
switchOutOwn: "[NICKNAME], come back!", | |
drag: "[FULLNAME] was dragged out!", | |
faint: "[POKEMON] fainted!", | |
swap: "[POKEMON] and [TARGET] switched places!", | |
swapCenter: "[POKEMON] moved to the center!", | |
// Multi Battles only | |
canDynamax: " [TRAINER] can dynamax now!", | |
canDynamaxOwn: " Dynamax Energy gathered around [TRAINER]!", | |
zEffect: " [POKEMON] unleashes its full-force Z-Move!", | |
move: "[POKEMON] used **[MOVE]**!", | |
abilityActivation: "[[POKEMON]'s [ABILITY]]", | |
mega: " [POKEMON]'s [ITEM] is reacting to the Key Stone!", | |
megaNoItem: " [POKEMON] is reacting to [TRAINER]'s Key Stone!", | |
megaGen6: " [POKEMON]'s [ITEM] is reacting to [TRAINER]'s Mega Bracelet!", | |
transformMega: "[POKEMON] has Mega Evolved into Mega [SPECIES]!", | |
primal: "[POKEMON]'s Primal Reversion! It reverted to its primal state!", | |
zPower: " [POKEMON] surrounded itself with its Z-Power!", | |
zBroken: " [POKEMON] couldn't fully protect itself and got hurt!", | |
terastallize: " [POKEMON] has Terastallized into the [TYPE]-type!", // filler | |
// in case the different default messages didn't make it obvious, the difference | |
// is that the `cant` message REPLACES "Pokemon used Move!", while the `fail` | |
// message happens AFTER "Pokemon used Move!" | |
cant: "[POKEMON] can't use [MOVE]!", | |
cantNoMove: "[POKEMON] can't move!", | |
fail: " But it failed!", | |
// n.b. this is the default message for in-battle forme changes | |
// for the move Transform and ability Imposter, see the entry for the move Transform | |
transform: "[POKEMON] transformed!", | |
typeChange: " [POKEMON]'s type changed to [TYPE]!", | |
typeChangeFromEffect: " [POKEMON]'s [EFFECT] made it the [TYPE] type!", | |
typeAdd: " [TYPE] type was added to [POKEMON]!", | |
start: " ([EFFECT] started on [POKEMON]!)", | |
end: " [POKEMON] was freed from [EFFECT]!", | |
activate: " ([EFFECT] activated!)", | |
startTeamEffect: " ([EFFECT] started on [TEAM]!)", | |
endTeamEffect: " ([EFFECT] ended on [TEAM]!)", | |
startFieldEffect: " ([EFFECT] started!)", | |
endFieldEffect: " ([EFFECT] ended!)", | |
changeAbility: " [POKEMON] acquired [ABILITY]!", | |
addItem: " [POKEMON] obtained one [ITEM].", // Trick, Switcheroo | |
takeItem: " [POKEMON] stole [SOURCE]'s [ITEM]!", // Thief, Covet, Magician, Pickpocket | |
eatItem: " ([POKEMON] ate its [ITEM]!)", | |
useGem: " The [ITEM] strengthened [POKEMON]'s power!", | |
eatItemWeaken: " The [ITEM] weakened damage to [POKEMON]!", | |
removeItem: " [POKEMON] lost its [ITEM]!", | |
activateItem: " ([POKEMON] used its [ITEM]!)", | |
activateWeaken: " The [ITEM] weakened the damage to [POKEMON]!", | |
damage: " ([POKEMON] was hurt!)", | |
damagePercentage: " ([POKEMON] lost [PERCENTAGE] of its health!)", | |
damageFromPokemon: " [POKEMON] was hurt by [SOURCE]'s [ITEM]!", // Jaboca/Rowap Berry | |
damageFromItem: " [POKEMON] was hurt by its [ITEM]!", // Sticky Barb | |
damageFromPartialTrapping: " [POKEMON] is hurt by [MOVE]!", | |
heal: " [POKEMON] had its HP restored.", | |
healFromZEffect: " [POKEMON] restored its HP using its Z-Power!", | |
healFromEffect: " [POKEMON] restored HP using its [EFFECT]!", | |
boost: " [POKEMON]'s [STAT] rose!", | |
boost2: " [POKEMON]'s [STAT] rose sharply!", | |
boost3: " [POKEMON]'s [STAT] rose drastically!", | |
boost0: " [POKEMON]'s [STAT] won't go any higher!", | |
boostFromItem: " The [ITEM] raised [POKEMON]'s [STAT]!", | |
boost2FromItem: " The [ITEM] sharply raised [POKEMON]'s [STAT]!", | |
boost3FromItem: " The [ITEM] drastically raised [POKEMON]'s [STAT]!", | |
boostFromZEffect: " [POKEMON] boosted its [STAT] using its Z-Power!", | |
boost2FromZEffect: " [POKEMON] boosted its [STAT] sharply using its Z-Power!", | |
boost3FromZEffect: " [POKEMON] boosted its [STAT] drastically using its Z-Power!", | |
boostMultipleFromZEffect: " [POKEMON] boosted its stats using its Z-Power!", | |
unboost: " [POKEMON]'s [STAT] fell!", | |
unboost2: " [POKEMON]'s [STAT] fell harshly!", | |
unboost3: " [POKEMON]'s [STAT] fell severely!", | |
unboost0: " [POKEMON]'s [STAT] won't go any lower!", | |
unboostFromItem: " The [ITEM] lowered [POKEMON]'s [STAT]!", | |
unboost2FromItem: " The [ITEM] harshly lowered [POKEMON]'s [STAT]!", | |
unboost3FromItem: " The [ITEM] drastically lowered [POKEMON]'s [STAT]!", | |
swapBoost: " [POKEMON] switched stat changes with its target!", | |
swapOffensiveBoost: " [POKEMON] switched all changes to its Attack and Sp. Atk with its target!", | |
swapDefensiveBoost: " [POKEMON] switched all changes to its Defense and Sp. Def with its target!", | |
copyBoost: " [POKEMON] copied [TARGET]'s stat changes!", | |
clearBoost: " [POKEMON]'s stat changes were removed!", | |
clearBoostFromZEffect: " [POKEMON] returned its decreased stats to normal using its Z-Power!", | |
invertBoost: " [POKEMON]'s stat changes were inverted!", | |
clearAllBoost: " All stat changes were eliminated!", | |
superEffective: " It's super effective!", | |
superEffectiveSpread: " It's super effective on [POKEMON]!", | |
resisted: " It's not very effective...", | |
resistedSpread: " It's not very effective on [POKEMON].", | |
crit: " A critical hit!", | |
critSpread: " A critical hit on [POKEMON]!", | |
immune: " It doesn't affect [POKEMON]...", | |
immuneNoPokemon: " It had no effect!", // old gens | |
immuneOHKO: " [POKEMON] is unaffected!", | |
miss: " [POKEMON] avoided the attack!", | |
missNoPokemon: " [SOURCE]'s attack missed!", // old gens | |
center: " Automatic center!", | |
noTarget: " But there was no target...", // gen 5 and earlier | |
ohko: " It's a one-hit KO!", | |
combine: " The two moves have become one! It's a combined move!", | |
hitCount: " The Pok\u00E9mon was hit [NUMBER] times!", | |
hitCountSingular: " The Pok\u00E9mon was hit 1 time!", | |
}, | |
// stats | |
hp: { | |
statName: "HP", | |
statShortName: "HP", | |
}, | |
atk: { | |
statName: "Attack", | |
statShortName: "Atk", | |
}, | |
def: { | |
statName: "Defense", | |
statShortName: "Def", | |
}, | |
spa: { | |
statName: "Sp. Atk", | |
statShortName: "SpA", | |
}, | |
spd: { | |
statName: "Sp. Def", | |
statShortName: "SpD", | |
}, | |
spe: { | |
statName: "Speed", | |
statShortName: "Spe", | |
}, | |
accuracy: { | |
statName: "accuracy", | |
}, | |
evasion: { | |
statName: "evasiveness", | |
}, | |
spc: { | |
statName: "Special", | |
statShortName: "Spc", | |
}, | |
stats: { | |
statName: "stats", | |
}, | |
// statuses | |
brn: { | |
start: " [POKEMON] was burned!", | |
startFromItem: " [POKEMON] was burned by the [ITEM]!", | |
alreadyStarted: " [POKEMON] is already burned!", | |
end: " [POKEMON]'s burn was healed!", | |
endFromItem: " [POKEMON]'s [ITEM] healed its burn!", | |
damage: " [POKEMON] was hurt by its burn!", | |
}, | |
frz: { | |
start: " [POKEMON] was frozen solid!", | |
alreadyStarted: " [POKEMON] is already frozen solid!", | |
end: " [POKEMON] thawed out!", | |
endFromItem: " [POKEMON]'s [ITEM] defrosted it!", | |
endFromMove: " [POKEMON]'s [MOVE] melted the ice!", | |
cant: "[POKEMON] is frozen solid!", | |
}, | |
par: { | |
start: " [POKEMON] is paralyzed! It may be unable to move!", | |
alreadyStarted: " [POKEMON] is already paralyzed!", | |
end: " [POKEMON] was cured of paralysis!", | |
endFromItem: " [POKEMON]'s [ITEM] cured its paralysis!", | |
cant: "[POKEMON] is paralyzed! It can't move!", | |
}, | |
psn: { | |
start: " [POKEMON] was poisoned!", | |
alreadyStarted: " [POKEMON] is already poisoned!", | |
end: " [POKEMON] was cured of its poisoning!", | |
endFromItem: " [POKEMON]'s [ITEM] cured its poison!", | |
damage: " [POKEMON] was hurt by poison!", | |
}, | |
tox: { | |
start: " [POKEMON] was badly poisoned!", | |
startFromItem: " [POKEMON] was badly poisoned by the [ITEM]!", | |
end: "#psn", | |
endFromItem: "#psn", | |
alreadyStarted: "#psn", | |
damage: "#psn", | |
}, | |
slp: { | |
start: " [POKEMON] fell asleep!", | |
startFromRest: " [POKEMON] slept and became healthy!", | |
alreadyStarted: " [POKEMON] is already asleep!", | |
end: " [POKEMON] woke up!", | |
endFromItem: " [POKEMON]'s [ITEM] woke it up!", | |
cant: "[POKEMON] is fast asleep.", | |
}, | |
// misc effects | |
confusion: { | |
start: " [POKEMON] became confused!", | |
startFromFatigue: " [POKEMON] became confused due to fatigue!", | |
end: " [POKEMON] snapped out of its confusion!", | |
endFromItem: " [POKEMON]'s [ITEM] snapped it out of its confusion!", | |
alreadyStarted: " [POKEMON] is already confused!", | |
activate: " [POKEMON] is confused!", | |
damage: "It hurt itself in its confusion!", | |
}, | |
drain: { | |
heal: " [SOURCE] had its energy drained!", | |
}, | |
flinch: { | |
cant: "[POKEMON] flinched and couldn't move!", | |
}, | |
heal: { | |
fail: " [POKEMON]'s HP is full!", | |
}, | |
healreplacement: { | |
activate: " [POKEMON] will restore its replacement's HP using its Z-Power!", | |
}, | |
nopp: { | |
cant: "[POKEMON] used [MOVE]!\n But there was no PP left for the move!", | |
}, | |
recharge: { | |
cant: "[POKEMON] must recharge!", | |
}, | |
recoil: { | |
damage: " [POKEMON] was damaged by the recoil!", | |
}, | |
unboost: { | |
fail: " [POKEMON]'s stats were not lowered!", | |
failSingular: " [POKEMON]'s [STAT] was not lowered!", | |
}, | |
struggle: { | |
activate: " [POKEMON] has no moves left!", | |
}, | |
trapped: { | |
start: " [POKEMON] can no longer escape!", | |
}, | |
dynamax: { | |
start: " ([POKEMON]'s Dynamax!)", | |
end: " ([POKEMON] returned to normal!)", | |
block: " The move was blocked by the power of Dynamax!", | |
fail: " [POKEMON] shook its head. It seems like it can't use this move...", | |
}, | |
// weather | |
sandstorm: { | |
weatherName: "Sandstorm", | |
start: " A sandstorm kicked up!", | |
end: " The sandstorm subsided.", | |
upkeep: " (The sandstorm is raging.)", | |
damage: " [POKEMON] is buffeted by the sandstorm!", | |
}, | |
sunnyday: { | |
weatherName: "Sun", | |
start: " The sunlight turned harsh!", | |
end: " The harsh sunlight faded.", | |
upkeep: " (The sunlight is strong.)", | |
}, | |
raindance: { | |
weatherName: "Rain", | |
start: " It started to rain!", | |
end: " The rain stopped.", | |
upkeep: " (Rain continues to fall.)", | |
}, | |
hail: { | |
weatherName: "Hail", | |
start: " It started to hail!", | |
end: " The hail stopped.", | |
upkeep: " (The hail is crashing down.)", | |
damage: " [POKEMON] is buffeted by the hail!", | |
}, | |
snowscape: { | |
weatherName: "Snow", | |
start: " It started to snow!", | |
end: " The snow stopped.", | |
upkeep: " (The snow is falling down.)", | |
}, | |
desolateland: { | |
weatherName: "Intense Sun", | |
start: " The sunlight turned extremely harsh!", | |
end: " The extremely harsh sunlight faded.", | |
block: " The extremely harsh sunlight was not lessened at all!", | |
blockMove: " The Water-type attack evaporated in the harsh sunlight!", | |
}, | |
primordialsea: { | |
weatherName: "Heavy Rain", | |
start: " A heavy rain began to fall!", | |
end: " The heavy rain has lifted!", | |
block: " There is no relief from this heavy rain!", | |
blockMove: " The Fire-type attack fizzled out in the heavy rain!", | |
}, | |
deltastream: { | |
weatherName: "Strong Winds", | |
start: " Mysterious strong winds are protecting Flying-type Pok\u00E9mon!", | |
end: " The mysterious strong winds have dissipated!", | |
activate: " The mysterious strong winds weakened the attack!", | |
block: " The mysterious strong winds blow on regardless!", | |
}, | |
// terrain | |
electricterrain: { | |
start: " An electric current ran across the battlefield!", | |
end: " The electricity disappeared from the battlefield.", | |
block: " [POKEMON] is protected by the Electric Terrain!", | |
}, | |
grassyterrain: { | |
start: " Grass grew to cover the battlefield!", | |
end: " The grass disappeared from the battlefield.", | |
heal: " [POKEMON]'s HP was restored.", | |
}, | |
mistyterrain: { | |
start: " Mist swirled around the battlefield!", | |
end: " The mist disappeared from the battlefield.", | |
block: " [POKEMON] surrounds itself with a protective mist!", | |
}, | |
psychicterrain: { | |
start: " The battlefield got weird!", | |
end: " The weirdness disappeared from the battlefield!", | |
block: " [POKEMON] is protected by the Psychic Terrain!", | |
}, | |
// field effects | |
gravity: { | |
start: " Gravity intensified!", | |
end: " Gravity returned to normal!", | |
cant: "[POKEMON] can't use [MOVE] because of gravity!", | |
activate: "[POKEMON] fell from the sky due to the gravity!", | |
}, | |
magicroom: { | |
start: " It created a bizarre area in which Pok\u00E9mon's held items lose their effects!", | |
end: " Magic Room wore off, and held items' effects returned to normal!", | |
}, | |
mudsport: { | |
start: " Electricity's power was weakened!", | |
end: " The effects of Mud Sport have faded.", | |
}, | |
trickroom: { | |
start: " [POKEMON] twisted the dimensions!", | |
end: " The twisted dimensions returned to normal!", | |
}, | |
watersport: { | |
start: " Fire's power was weakened!", | |
end: " The effects of Water Sport have faded.", | |
}, | |
wonderroom: { | |
start: " It created a bizarre area in which Defense and Sp. Def stats are swapped!", | |
end: " Wonder Room wore off, and Defense and Sp. Def stats returned to normal!", | |
}, | |
// misc | |
crash: { | |
damage: " [POKEMON] kept going and crashed!", | |
}, | |
}; | |