XiangJinYu's picture
add metagpt
fe5c39d verified

A newer version of the Streamlit SDK is available: 1.43.2

Upgrade

Code Review All

game.py

  • The add_new_tile function should handle the case when there are no empty cells left.
  • The move function should update the score when tiles are merged.

main.py

  • The game loop does not handle the game over condition properly. It should break the loop when the game is over.

Call flow

sequenceDiagram
    participant M as Main
    participant G as Game
    participant U as UI
    M->>G: reset_game()
    M->>U: draw_grid()
    M->>U: draw_score()
    M->>U: handle_input()
    U->>G: move(direction)
    G->>G: add_new_tile()
    G->>U: draw_grid()
    G->>U: draw_score()
    G->>U: draw_game_over()
    G->>G: is_game_over()
    G->>G: get_empty_cells()
    G->>G: get_score()

Summary

The code implements the 2048 game using Python classes and data structures. The Pygame library is used for the game interface and user input handling. The game.py file contains the Game class and related functions for game logic, while the main.py file initializes the game and UI.

TODOs

{
    "game.py": "Add handling for no empty cells in add_new_tile function, Update score in move function",
    "main.py": "Handle game over condition in the game loop"
}