# automatically generated by the FlatBuffers compiler, do not modify

if !isdefined(@__MODULE__(), :MyGame) @__MODULE__().eval(:(module MyGame __precompile__(false); import FlatBuffers end)) end
if !isdefined(MyGame, :OtherNameSpace) MyGame.eval(:(module OtherNameSpace __precompile__(false); import FlatBuffers end)) end
if !isdefined(MyGame, :Example2) MyGame.eval(:(module Example2 __precompile__(false); import FlatBuffers end)) end
if !isdefined(MyGame, :Example) MyGame.eval(:(module Example __precompile__(false); import FlatBuffers end)) end
include("MyGame/InParentNamespace.jl")
include("MyGame/Example2/Monster.jl")
include("MyGame/Example/Color.jl")
include("MyGame/Example/Race.jl")
include("MyGame/Example/Test.jl")
include("MyGame/Example/Vec3.jl")
include("MyGame/Example/Stat.jl")
include("MyGame/Example/Ability.jl")
include("MyGame/Example/Referrable.jl")
include("MyGame/Example/TestSimpleTableWithEnum.jl")
include("MyGame/Example/AnyUniqueAliases.jl")
include("MyGame/Example/AnyAmbiguousAliases.jl")
include("MyGame/Example/Monster.jl")
include("MyGame/Example/Any_.jl")
include("MyGame/Example/TypeAliases.jl")
