| title Antimatter Labs | |
| author Ian Fights | |
| flickscreen 10x10 | |
| realtime_interval 5 | |
| ======== | |
| OBJECTS | |
| ======== | |
| player p | |
| white brown | |
| ..1.. | |
| ..0.. | |
| 00000 | |
| ..0.. | |
| 00.00 | |
| suit + | |
| transparent yellow | |
| ..1.. | |
| ..0.. | |
| 11011 | |
| ..0.. | |
| 11.11 | |
| crate1 1 | |
| red yellow | |
| .110. | |
| 10000 | |
| 10000 | |
| 10000 | |
| .000. | |
| crate2 2 | |
| blue LIGHTGREEN | |
| .110. | |
| 10000 | |
| 10000 | |
| 10000 | |
| .000. | |
| wall w | |
| brown black | |
| 00000 | |
| 00000 | |
| 11000 | |
| 00001 | |
| 00000 | |
| background . | |
| GRAY | |
| target t | |
| black | |
| ..0.. | |
| ..0.. | |
| 00.00 | |
| ..0.. | |
| ..0.. | |
| carget c | |
| red | |
| ..0.. | |
| ..0.. | |
| 00.00 | |
| ..0.. | |
| ..0.. | |
| aarget b | |
| BLUE | |
| ..0.. | |
| ..0.. | |
| 00.00 | |
| ..0.. | |
| ..0.. | |
| boom | |
| ORANGE RED | |
| ..001 | |
| 0011. | |
| .110. | |
| 00110 | |
| ..000 | |
| temp | |
| TRANSPARENT | |
| corpse f | |
| white red | |
| ..111 | |
| .111. | |
| 11.11 | |
| ..111 | |
| .1111 | |
| steel # | |
| DARKGRAY LIGHTGRAY | |
| 00000 | |
| 01010 | |
| 00000 | |
| 01010 | |
| 00000 | |
| man m | |
| white brown | |
| ..... | |
| ....1 | |
| ..000 | |
| .000. | |
| 0..0. | |
| note1 ! | |
| white LIGHTGRAY | |
| 111.. | |
| 10111 | |
| 10100 | |
| 10100 | |
| ..100 | |
| suitgrate - | |
| DARKGRAY | |
| .0.0. | |
| 0.0.0 | |
| 0.0.0 | |
| 0.0.0 | |
| .0.0. | |
| crategrate $ | |
| red blue | |
| .0.0. | |
| 0.0.0 | |
| 0.1.0 | |
| 1.1.1 | |
| .1.1. | |
| ======= | |
| LEGEND | |
| ======= | |
| crate = 1 or 2 | |
| ======= | |
| SOUNDS | |
| ======= | |
| boom create 51866102 | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| background | |
| corpse | |
| t c b man note1 | |
| w player crate steel | |
| crategrate | |
| boom suit suitgrate | |
| temp | |
| ====== | |
| RULES | |
| ====== | |
| [player] -> [player temp] | |
| [> player no suit|crate] -> [> player|> crate] | |
| [> player suit temp|crate] -> [player suit| > crate] | |
| late [1|2] -> [boom|boom] | |
| [boom] -> [] | |
| [> player suit] -> [> player > suit] | |
| late [player temp] -> cancel | |
| late [temp] -> [] | |
| late [player|boom] -> [corpse|boom] | |
| late[boom|wall] -> [boom|] | |
| (notes) | |
| late [player note1] -> message It's a printed document "Experiment begin 0100. Routine power generation test 0102. Contact testing 0190 Reactor. magnetic contaiment failure 0200. Unplanned mattter/antimatter contact 0200. --KERNAL FAILURE--" | |
| [player note1] -> win | |
| [> crate |crategrate] -> [crate|crategrate] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| all target on crate | |
| all aarget on crate2 | |
| all carget on crate1 | |
| ======= | |
| LEVELS | |
| ======= | |
| message It's my first day at Antimatter labs! | |
| message They have me setting up experiments, just getting me to move crates where they ask. | |
| ###### | |
| ##p#t# | |
| ##1#.# | |
| #....# | |
| #....# | |
| ##..## | |
| ###### | |
| message They say that the lab had some budget issues, so they had to use cheaper walls here and there. | |
| message They say not to worry about it. | |
| ###ww### | |
| #p1...t# | |
| ######## | |
| message Last job of the day! | |
| message If I do this right, they say I might get a promotion! | |
| ######## | |
| #...#### | |
| #..p.### | |
| ##111### | |
| ##...### | |
| ##...### | |
| ##....t# | |
| ##...tt# | |
| ######## | |
| message DAY TWO | |
| message I got that promotion I was talking about! | |
| message They gave me magnet gloves so that I can handle antimatter crates as well as matter crates! | |
| ####### | |
| #.....# | |
| #.1.b.# | |
| #.p...# | |
| #.2.c.# | |
| #.....# | |
| ####### | |
| message I don't feel safe around antimatter. | |
| message The manager says that the Gauntlets that Lead matereal Of both Varients with Extreme Saftey should keep me safe. | |
| ########### | |
| #..###..### | |
| #.1b##.2c## | |
| #.p###..### | |
| #...##..### | |
| ##..###..## | |
| #.........# | |
| #...##....# | |
| ######.#..# | |
| ########### | |
| message I have no idea how these experiments help science, but its thirty dollars an hour, so they must be important. | |
| message Last one! Hope I finish it before dinner. | |
| ######### | |
| #...#..t# | |
| #...#.t.# | |
| #..ct...# | |
| #...##.## | |
| #..2.1..# | |
| #.2.p1..# | |
| #.......# | |
| ######### | |
| message DAY THREE | |
| message Yup, just moving more crates. | |
| message Kinda boring by now. | |
| ####### | |
| #.bbbb# | |
| #.2222# | |
| #1..p.# | |
| #.1111# | |
| #ccccc# | |
| ####### | |
| message They gave me the G.L.O.V.E.S. mark II so I can shove boxes, instead of just pushing them. | |
| message Wait what? I just heard an alarm! | |
| message *BOOM* | |
| message !!! | |
| message That was to the north of here! | |
| ##########b | |
| #.....f..#. | |
| #........#. | |
| #..f....f#. | |
| #........#. | |
| #......f.#. | |
| #.######.#. | |
| #.f.#.c#.#. | |
| #..!#b.#.#. | |
| ########.#. | |
| ########.#. | |
| #1.2.....#. | |
| #.1.2....#. | |
| #p1.2....#. | |
| #.1.2....#. | |
| #+1.2....#. | |
| #.1.2....#. | |
| #.1.2....#. | |
| #1.2.....#. | |
| ##########. | |
| message How do I get out? | |
| message The door is collapsed. I guess I'd better go back into the faucility and look for something. | |
| message OH! There's a back door that opens when I complete assignments! | |
| ########## | |
| #........# | |
| #.w....w.# | |
| #.ww22ww.# | |
| #b.2..1.c# | |
| #.ww11ww.# | |
| #.w....w.# | |
| #........# | |
| 111#..#222 | |
| 111#..#222 | |
| 111#..#222 | |
| ####ww#### | |
| #........# | |
| #.c....b.# | |
| #...1.2..# | |
| #p.1...2+# | |
| #........# | |
| #........# | |
| #........# | |
| ########## | |
| message The tablet says I have three more jobs to go. | |
| message I would have left half an hour ago... | |
| #################### | |
| #.....ccc##bbb.....# | |
| #..222...##...111..# | |
| #........w.........# | |
| #.........w........# | |
| ####.#########.##### | |
| #......#2222#......# | |
| #...1.........2....# | |
| #p.....#1111#.....+# | |
| #################### | |
| message And I'm late for dinner. | |
| message My wife is gonna kill me! | |
| ########## | |
| #c..+...c# | |
| #........# | |
| #22222222# | |
| #........# | |
| #........# | |
| #11111111# | |
| #........# | |
| #b..p...b# | |
| ########## | |
| message *shhhhhh* | |
| message *CLUNK* | |
| message There we go! The doors open! | |
| message Hold on... | |
| message I have to get there | |
| message {GO UP} | |
| ##########. | |
| #........#. | |
| #........#. | |
| #........#. | |
| #........#. | |
| #........#. | |
| #........#. | |
| #........#. | |
| #........#. | |
| #####-####. | |
| #####w####c | |
| #..#2....#. | |
| #......2.#. | |
| #..#1.#.##. | |
| #+.##....#. | |
| ##2.#....#. | |
| #...#1111#. | |
| #.1.#$$$$#. | |
| #p..#....#. | |
| ##########. | |