Tencent already owned a 70 percent share of Riot Games, and was by all accounts relatively hands-off with it. The studio, considered one of the best in the US to work at, said that incentive packages would shift from equity to cash, but added no other details. The move certainly makes sense for Tencent, because League of Legends (and MOBAs in general) are massively popular in China. While it no doubt affected the wallets of the parties involved, the deal likely won't impact the average LoL player, however.