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              Games like Lilith's Throne?
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                <time class="u-dt" data-date-string="Jan 2, 2018" data-time="1514825730" data-time-string="12:55 AM" datetime="2018-01-02T00:55:30+0800" dir="auto" title="Jan 2, 2018 at 12:55 AM">
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                     Hello, is there any games like Lilith's Throne? Other than Fenoxo's TiTS and COC and Alder's Fall of Eden. I'm looking for a game where you could change your character in the way you want. It doesn't need to be text based just like the mentioned above. Thank you.
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                        Hello, is there any games like Lilith's Throne? Other than Fenoxo's TiTS and COC and Alder's Fall of Eden. I'm looking for a game where you could change your character in the way you want. It doesn't need to be text based just like the mentioned above. Thank you.
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                     Attached flash text game.  Mostly furry content, but well written.
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                     Trial in tainted space check it out it's pretty crazy and from what i played i think it's a lot bigger than lilith's throne
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                     The problem with the Fenoxo-styled games is that you don't really have the same movement- until TiTS, anyways- nor do they have the same breadth of gameplay (mostly around customization, but not really anything beyond transforming the player character); they are very content-dense, though. Also, anyone likely to ask about Lilith's Throne has likely already played what are arguably two of the most well-known porn games out there.
                     <img alt=":p" class="smilie smilie--sprite smilie--sprite673" data-shortname=":p" src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" title="Stick out tongue    :p"/>
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                     <br/>
                     Another one that I don't see mentioned much is Lust Doll, but it doesn't have as much depth or variety; almost a middle-of-the-road between the two. Where it excels is in the world-building, in my opinion.
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                    Dedicated Hater of Unedited MTL. Please stop allowing low-quality, un-edited MTL uploads. They discourage real translations while encouraging buggy and sometimes outright unplayable games to be uploaded. Please do the work needed to at least ensure coherency, stability and readability.
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                     I'll give Flexible Survival another plug, along with the other games on the "links" section of the link for the blog up there. They're pretty heavy on the furry and TF fetishes. I last played it years ago, but it looks like it's still under active development, which is a surprise. I dunno if I'd try the "multiplayer" version of it, though--I forget what that's all about  if it's some kind of furry MUCK-like thing or whatever.
                     <br/>
                     <br/>
                     The game's a wandering/post-apocolypse simulator. It is pretty much squarely centered around the transformation fetish, if that's what you're after. I don't really feel like it's as popular as it could've been, even if it's pretty niche.
                     <br/>
                     <br/>
                     I remember years ago it ran in some interactive fiction environment that gave me a little trouble setting up. That was the single player version. My trouble also might've just been me not knowing anything about interactive fiction back then. Dunno if anything's changed since I last played. Nowadays that kind of thing would probably end up being made in Twine.
                     <br/>
                     <br/>
                     I'll also say as a caution that it feels like it suffers from the same problem that plagues every other furry text game in the world: furries commissioning and/or writing weird shit. Sometimes you'll find some bizarrely detailed event that a person more or less knows is due to one guy's weird fetish. I guess that's sorta the milieu the game operates in, though. From what I remember, it was a lot less wordy than Lilith's Throne seems to be, overall. That helps reduce the impact of the weird-stuff quotient.
                     <br/>
                     <br/>
                     Also at that same blog is Flexible Infection, which is the only game I've played where you can pass your weird transformations on to generic NPCs. So there's that.
                     <br/>
                     <br/>
                     Nimin was mentioned up there, and I'll say that one's worth a spin, too. It's another wandering simulator, pretty much 100% furry with a fantasy theme. Versions back in the day were a little grindy, but nothing worse than CoC really.
                     <br/>
                     <br/>
                     I thought there was one more game a lot like Nimin, but I can't for the life of me think of the name of it. I might just be thinking of a different part of Nimin. I'll update the post or post again if I think of the name.
                     <br/>
                     <br/>
                     Lastly, I really doubt you're going to find much that's NOT text-based in the transformation genre. It'd be awkward as hell to get gradual transformation to not look goofy without enormous amounts of artist labor.
                     <br/>
                     <br/>
                     Post-lastly, isn't there that TFGames web site that's pretty much devoted to that fetish? Or did I misunderstand the OP and really it was character customization that was the request? 'Cause even something like Free Cities provides a lot of customization.
                     <br/>
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                        Also, anyone likely to ask about Lilith's Throne has likely already played what are arguably two of the most well-known porn games out there.
                        <img alt=":p" class="smilie smilie--sprite smilie--sprite673" data-shortname=":p" src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" title="Stick out tongue    :p"/>
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                     Not to take this too far off-topic, but is there any real objective measurement of that around? I'd actually be interested to know that. In the furry community Fenoxo's stuff is huge, but I wonder if it's as well-known up in the visitors of the "popular games" section up in the games forum, for instance.
                     <br/>
                     <br/>
                     F95 brings together a huge community of people who are only sorta loosely bound together by the idea of liking pornography in video game form, so it presents kind of a unique opportunity to canvas the general porn-game-playing public. It's not like there's an industry association for porn game developers--unless I'm really far behind the times. Anyhow, way off topic.
                     <br/>
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                     (Man I did not notice how old this thread was until I had all that written. Oh well.)
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                    <time class="u-dt" data-date-string="Nov 11, 2018" data-time="1541887025" data-time-string="5:57 AM" datetime="2018-11-11T05:57:05+0800" dir="auto" title="Nov 11, 2018 at 5:57 AM">
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                        Not to take this too far off-topic, but
                        <i>
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                          <u>
                           is there any real objective measurement of that around
                          </u>
                         </b>
                        </i>
                        ? I'd actually be interested to know that. In the furry community Fenoxo's stuff is huge, but I wonder if it's as well-known up in the visitors of the "popular games" section up in the games forum, for instance.
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                     It is a mild "yes".
                     <br/>
                     <br/>
                     Being still on development, the game still lacks a bit in content. Quests are relatively simple, and there isn't much real in-depth character development (in the sense to relations between characters). Innoxia is mostly focusing on finishing the system behind, before starting to add complex content.
                     <br/>
                     <br/>
                     But, even in development, LT goes miles around CoC and Tits in potential.
                     <br/>
                     Fenoxo's strength's it's the writing; the game systems themselves are terrible. So, in the end, you get sort of bored, because you have to wait for something you like, and eventually you find all scenes similar (not to mention that lately he's not doing that much writing, and it's cashing in with submitted stuff, or comissions).
                     <br/>
                     <br/>
                     Innoxia on the other hand, pulled out right from the beginning, every single thing that players have been asking on TiTs and are still waiting.
                     <br/>
                     The system, albeit having bugs because the constant updates, get fixed fast, and upgraded. It's very clean, and intuitive, with defined options.
                     <br/>
                     You can craft stuff, transform yourself or others, have Furry content or not, equip/unequip with ease, craft even more, enslave characters or having them join willingly instead (lately, interactions between NPCs started to appear), craft even more, turn yourself into whatever you want and always have sex options despite your gender/race/body/assests/sexuality, sex is never the same scene since it's a modular system, and you can actually more or less get the exact scene you want, and so and so.
                     <br/>
                     <br/>
                     So... a mild "yes". Not the best game... yet
                     <img alt=";)" class="smilie smilie--sprite smilie--sprite668" data-shortname=";)" src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" title="Wink    ;)"/>
                     <br/>
                     <br/>
                     (also, LT it's very "custom" friendly. Innoxia takes the troubles to doing small tutorials to make YOUR own content if you want, instead of loading comissioned weirdness.
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                        It is a mild "yes".
                        <br/>
                        <br/>
                        ...
                        <br/>
                        <br/>
                        So... a mild "yes". Not the best game... yet
                        <img alt=";)" class="smilie smilie--sprite smilie--sprite668" data-shortname=";)" src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" title="Wink    ;)"/>
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                        (also, LT it's very "custom" friendly. Innoxia takes the troubles to doing small tutorials to make YOUR own content if you want, instead of loading comissioned weirdness.
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                     That's all well and good, but that's not the question I was asking. Rather than saying "is this game measurably better than Fenoxo's stuff" I was asking "is there some way of knowing if Fenoxo's games (really by extension ANY porn games) are actually as well known as they appear to be."
                     <br/>
                     <br/>
                     The answer I anticipated was for someone to point out how much money Fenoxo pulls in. I was looking, though, for some objective comparison of the size of his fanbase against the entire community of people who would play a porn game. The community of people who play a lot of Japanese RPGMaker treadmill stuff, for instance, seems not to overlap as much as I would've expected with folks who play all those English-language 3D VN games in the "popular games" section. I frankly am not sure that appropriate data has ever been collected.
                     <br/>
                     <br/>
                     It just gets me thinking about how many porn game players there are, how much of that "market" Fenoxo is actually capturing, and what really makes for a "popular" porn game as opposed to a "high quality" game. There's no industry association for pornographic video game developers, which I guess would be who normally tries to determine all of that stuff. For at least some developers, it'd be useful to know who they could be selling their game to that they aren't. Maybe the "industry" is large enough for there to be one now. I mean, hell, actual real-world pornography producers have trade associations and even conventions, but then again their market is (I assume) at least thousands of times larger than this one. But there's really no way to know right now.
                     <br/>
                     <br/>
                     So, basically, I was just having trouble staying on-topic, as usual.
                     <br/>
                     <br/>
                     To return to the topic a bit, I'm glad that this game supports mod and custom content. Hell, it's even source-available if not open-source. I pulled the source and opened it all in NetBeans--it's light-years beyond my amateur-hour Java development capabilities, the realization of which makes me rather sad. So customization at the source level, at least, is out, which it honestly probably would be anyhow given the game's still in early and active development. I guess there's still writing scenes.
                     <br/>
                     <br/>
                     If anything, my biggest real complaint so far--and it's a bizarre one for a text game, I know--is that it's just too damn wordy. I think I got off on the wrong foot with this one, and the world-building for this one just hasn't done it for me, which is why I'm holding off on rating it. I want to try it again from the start to give it a fair shake, when I'm in less of a "don't want to read all this crap" mood. I think I might skip the prologue next time.
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                  <div class="message-userContent lbContainer js-lbContainer" data-lb-caption-desc="Fuzzcat · Nov 11, 2018 at 11:45 AM" data-lb-id="post-1269502">
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                        W65 said:
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                        That's all well and good, but that's not the question I was asking. Rather than saying "is this game measurably better than Fenoxo's stuff" I was asking "is there some way of knowing if Fenoxo's games (really by extension ANY porn games) are actually as well known as they appear to be."
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                     Whoops, my bad.
                     <br/>
                     First, I misreaded the other guy (I thought he was implying that LT was one of the 2 games, instead he was talking about CoC and TiTs -I guess?-).
                     <br/>
                     Thinking that, I thought you were asking why LT should be considered good.
                     <br/>
                     English sin't my first language, and sometimes I rush and get confused, sorry.
                     <br/>
                     <br/>
                     On second read, the other guy also says "well-known" not "best games", which it's a completely different matter.
                     <br/>
                     <br/>
                     My apologies again *blush¨*
                     <br/>
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                        The answer I anticipated was for someone to point out how much money Fenoxo pulls in. I was looking, though, for some objective comparison of the size of his fanbase against the entire community of people who would play a porn game. The community of people who play a lot of Japanese RPGMaker treadmill stuff, for instance, seems not to overlap as much as I would've expected with folks who play all those English-language 3D VN games in the "popular games" section. I frankly am not sure that appropriate data has ever been collected.
                        <br/>
                        <br/>
                        It just gets me thinking about how many porn game players there are, how much of that "market" Fenoxo is actually capturing, and what really makes for a "popular" porn game as opposed to a "high quality" game. There's no industry association for pornographic video game developers, which I guess would be who normally tries to determine all of that stuff. For at least some developers, it'd be useful to know who they could be selling their game to that they aren't. Maybe the "industry" is large enough for there to be one now. I mean, hell, actual real-world pornography producers have trade associations and even conventions, but then again their market is (I assume) at least thousands of times larger than this one. But there's really no way to know right now.
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                     I think I understand what you mean this time.
                     <br/>
                     <br/>
                     From what I've seen on different forums... yeah, "overlapping" is not that common.
                     <br/>
                     One might think that a "porn gamer" might be more diverse, but seems like not.
                     <br/>
                     Just following your RPGmaker example, I've seen peopel ask for furry stuff, get directed to Fenoxo, and they didn't had a clue because "it's not their thing". And most of the time, the answer it's "but it's just text". I've seen also more than one discussion starting because "pics or it didn't happens"... those that seem to NEED graphics (CGs, 3D or pixel art) and those that claim that text is better because you use your imagination.
                     <br/>
                     <br/>
                     Fenoxo and Co., if I recall correctly, it's around 35-37k on Patreon, probably one of the highest (if not "the". Breeding Season got the record back at their day).
                     <br/>
                     He's a celebrity on the Furry fandom (he even got invited some time ago to a Furry-Con, for non-porn reasons.). Also, I've seen some old work of him on other games, the one I remember mostly it's an old slave (Aeris) for Slavemaker.
                     <br/>
                     Out of text-furry games, I don't thinks he's widely know for what he does, but seems to be recognized as a furry-developer, even from devs of games completely different. Basically, "name rings a bell" at least.
                     <br/>
                     <br/>
                     Aside of his own "rep", he also has merchandising (which might expand his horizons), and there's also a sort of porn-games convention or the like, which he attended some time ago.
                     <br/>
                     Also, he does roam around and look for other games, making reviews, which also not only attracts people, but makes "his people" look for other things (not always for the good. His forum's fanbase is mostly composed of an obnoxious mob of sour trolls, which tend to poison other forums and places. As they did with Lilith's Throne blog, to the point of trolling just for the sake of it, including Innoxia herself)
                     <br/>
                     <br/>
                     I know, not exactly what you mean, but those are the tidbits I got around, in case it serves for anything.
                     <br/>
                     <br/>
                     The market it's (of course) very wide, and there isn't a specific demographic-census made.
                     <br/>
                     Seems like the two main types are graphic vs text, and the the branches being the fetishes and kinks, and fast-playing vs heavy-background (that aside the obvious difference of oriental/occidental games, of course)
                     <br/>
                     It's very hard to pinpoint numbers, since Patreon (for example) has variable numbers: it might be just half a dozen high-cash Patreons and a handful of little ones, or thousands of little ones.
                     <br/>
                     <br/>
                     Could be interesting to have a poll in this forum, to have at least a local measure.
                     <br/>
                     <br/>
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                        W65 said:
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                        So, basically, I was just having trouble staying on-topic, as usual.
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                     Bah!
                     <br/>
                     It's an almost dead thread, from a thopic that doesn't gives much to talk. At least derailing about this it's interesting
                     <img alt=":p" class="smilie smilie--sprite smilie--sprite673" data-shortname=":p" src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" title="Stick out tongue    :p"/>
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                        W65 said:
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                        If anything, my biggest real complaint so far--and it's a bizarre one for a text game, I know--is that it's just too damn wordy. I think I got off on the wrong foot with this one, and the world-building for this one just hasn't done it for me, which is why I'm holding off on rating it. I want to try it again from the start to give it a fair shake, when I'm in less of a "don't want to read all this crap" mood. I think I might skip the prologue next time.
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                     Really?
                     <br/>
                     I actually find it... "light-readable", compared to any of Fenoxo's games (CoC2 it's by far the worst. Seriously, it's so dense and uninteresting/uninspired, that I didn't even bothered reading the sex scenes, just the last lines in case I needed to do something).
                     <br/>
                     LT almost feels like... dunno, there's a sort of "cuteness" or "good vibes" around, and it's because the game, despite the thematic, feels very friendly.
                     <br/>
                     The text and dialog is nowhere near as dense as CoC/TiTs. Granted, the intros are always tedious (but that's our fault), but even so, the story and texts are always straight to the point. If anything, it feels simplistic, or even naive at some points, but -at least for me- that's a bonus.
                     <br/>
                     I don't see the need to read 5 pages or 20k words of a simple missionary fuck, or the over-description with two dozen adjetives for a cock being held.
                     <br/>
                     <br/>
                     <br/>
                     ...and daaaamn that was a wall text *blush*
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                        Whoops, my bad.
                        <br/>
                        First, I misreaded the other guy (I thought he was implying that LT was one of the 2 games, instead he was talking about CoC and TiTs -I guess?-).
                        <br/>
                        Thinking that, I thought you were asking why LT should be considered good.
                        <br/>
                        English sin't my first language, and sometimes I rush and get confused, sorry.
                        <br/>
                        <br/>
                        On second read, the other guy also says "well-known" not "best games", which it's a completely different matter.
                        <br/>
                        <br/>
                        My apologies again *blush¨*
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                     It ain't a thing. No need to apologize, I just wanted to let you know why my answer didn't have anything to do with your explanation. Didn't want you to feel like I'd ignored you, and I'm not a person you need to apologize to for anything. Everything is cool.
                     <br/>
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                        I think I understand what you mean this time.
                        <br/>
                        <br/>
                        From what I've seen on different forums... yeah, "overlapping" is not that common.
                        <br/>
                        One might think that a "porn gamer" might be more diverse, but seems like not.
                        <br/>
                        Just following your RPGmaker example, I've seen peopel ask for furry stuff, get directed to Fenoxo, and they didn't had a clue because "it's not their thing". And most of the time, the answer it's "but it's just text". I've seen also more than one discussion starting because "pics or it didn't happens"... those that seem to NEED graphics (CGs, 3D or pixel art) and those that claim that text is better because you use your imagination.
                        <br/>
                        <br/>
                        Fenoxo and Co., if I recall correctly, it's around 35-37k on Patreon, probably one of the highest (if not "the". Breeding Season got the record back at their day).
                        <br/>
                        He's a celebrity on the Furry fandom (he even got invited some time ago to a Furry-Con, for non-porn reasons.). Also, I've seen some old work of him on other games, the one I remember mostly it's an old slave (Aeris) for Slavemaker.
                        <br/>
                        Out of text-furry games, I don't thinks he's widely know for what he does, but seems to be recognized as a furry-developer, even from devs of games completely different. Basically, "name rings a bell" at least.
                        <br/>
                        <br/>
                        Aside of his own "rep", he also has merchandising (which might expand his horizons), and there's also a sort of porn-games convention or the like, which he attended some time ago.
                        <br/>
                        Also, he does roam around and look for other games, making reviews, which also not only attracts people, but makes "his people" look for other things (not always for the good. His forum's fanbase is mostly composed of an obnoxious mob of sour trolls, which tend to poison other forums and places. As they did with Lilith's Throne blog, to the point of trolling just for the sake of it, including Innoxia herself)
                        <br/>
                        <br/>
                        I know, not exactly what you mean, but those are the tidbits I got around, in case it serves for anything.
                        <br/>
                        <br/>
                        The market it's (of course) very wide, and there isn't a specific demographic-census made.
                        <br/>
                        Seems like the two main types are graphic vs text, and the the branches being the fetishes and kinks, and fast-playing vs heavy-background (that aside the obvious difference of oriental/occidental games, of course)
                        <br/>
                        It's very hard to pinpoint numbers, since Patreon (for example) has variable numbers: it might be just half a dozen high-cash Patreons and a handful of little ones, or thousands of little ones.
                        <br/>
                        <br/>
                        Could be interesting to have a poll in this forum, to have at least a local measure.
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                     This is sorta why this subject keeps coming up in my own head--all this is anecdotal, and it's clear that there are several different markets that exist in the world of porn video games. Heck, just standardizing the genres would go a long way towards making it easier to talk about these things statistically. What even is the short name for all those dime-a-dozen Japanese-developed RPGMaker RPGs? jPornRPGs? I don't even know.
                     <br/>
                     <br/>
                     The problem, of course, with getting a group together to study the demographics of porn game players would be getting anyone to take you seriously. How many folks out in the real world don't even know that pornographic video games exist, let alone that a handful of people are making some real money off of them? It's really just a pipe dream. In theory, a person would need to work with folks like Patreon and its ilk, Valve, and DLSite/getchu/etc. to get the statistics needed to even approach an understanding of this industry. But without a bunch of developers backing you, you'd just be some guy asking Valve for statistics.
                     <br/>
                     <br/>
                     I dunno. It feels like the kind of thing that merits actual study, but who wants to be known to the world as the dude who's driving market innovation in the boy-touches-woman video game sector? You'd end up with your face quartered with Rapelay and some censored Doug Winger art on CNN or something. If a guy won the lottery and didn't have to actually hold a job, he could probably get away with it, but no person who has to work in the USA is going to be able to carry that torch without starving to death.
                     <br/>
                     <br/>
                     Or it's something that the actual porn industry would have to push, and then you get all the baggage of having to deal with the real world of commerce. Video gaming as a whole is being commercialized and standardized enough without that, but that might just be a fanboy talking.
                     <br/>
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                        Bah!
                        <br/>
                        It's an almost dead thread, from a thopic that doesn't gives much to talk. At least derailing about this it's interesting
                        <img alt=":p" class="smilie smilie--sprite smilie--sprite673" data-shortname=":p" src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" title="Stick out tongue    :p"/>
                        <br/>
                        <br/>
                        <br/>
                        <br/>
                        Really?
                        <br/>
                        I actually find it... "light-readable", compared to any of Fenoxo's games (CoC2 it's by far the worst. Seriously, it's so dense and uninteresting/uninspired, that I didn't even bothered reading the sex scenes, just the last lines in case I needed to do something).
                        <br/>
                        LT almost feels like... dunno, there's a sort of "cuteness" or "good vibes" around, and it's because the game, despite the thematic, feels very friendly.
                        <br/>
                        The text and dialog is nowhere near as dense as CoC/TiTs. Granted, the intros are always tedious (but that's our fault), but even so, the story and texts are always straight to the point. If anything, it feels simplistic, or even naive at some points, but -at least for me- that's a bonus.
                        <br/>
                        I don't see the need to read 5 pages or 20k words of a simple missionary fuck, or the over-description with two dozen adjetives for a cock being held.
                        <br/>
                        <br/>
                        <br/>
                        ...and daaaamn that was a wall text *blush*
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                     Text walls are the best walls.
                     <br/>
                     <br/>
                     I'll be honest. Lately I've been taken with the EraTohoK and Strive for Power style of text game. You get one or a bunch of people together and set up what ends up being a procedural sex scene by taking individual actions. It sounds really, really clumsy, but it actually kinda works since you need a bit of imagination for text-based games anyhow.
                     <br/>
                     <br/>
                     I think, though, that it doesn't hold together very well if that's the ONLY porn you have in a game. But it's a really powerful and dynamic (can't believe I'm using that pair of adjectives together unironically) system and a great complement to the rest of the game. In Etk it's complemented by being fleshed out well and a few non-procedural sex scenes, and in Strive it's complemented by some graphics, the slave-training mechanics, and again some non-procedural sex scenes.
                     <br/>
                     <br/>
                     I honestly wish more games would include something like that. It's the kind of modular concept that could drop into pretty much any other text game--conceptually, I mean. The implementation COULD be made modular but considering that it's only been implemented in the Godot engine and Emuera/Anchor it's not exactly portable at the moment. A really ace programmer could probably make libraries for a framework for this kind of interaction... but I'm not that skilled and probably nobody else on the planet is as interested in the idea as I am.
                     <br/>
                     <br/>
                     Anyhow, the reason that I bring it up is that being in that mode has made it kinda hard to get into a text game that doesn't do things that way. That's really why I think I need to come back to this game before I rate it. I actually think there's an impressive engine and a good game sitting here, and I want to give it its due before I write it off in a fit of being interested in something else.
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                  <div class="message-userContent lbContainer js-lbContainer" data-lb-caption-desc="Fuzzcat · Nov 12, 2018 at 7:26 AM" data-lb-id="post-1272177">
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                        W65 said:
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                        The problem, of course, with getting a group together to study the demographics of porn game players would be getting anyone to take you seriously. How many folks out in the real world don't even know that pornographic video games exist, let alone that a handful of people are making some real money off of them? It's really just a pipe dream. In theory, a person would need to work with folks like Patreon and its ilk, Valve, and DLSite/getchu/etc. to get the statistics needed to even approach an understanding of this industry. But without a bunch of developers backing you, you'd just be some guy asking Valve for statistics.
                        <br/>
                        <br/>
                        I dunno. It feels like the kind of thing that merits actual study, but who wants to be known to the world as the dude who's driving market innovation in the boy-touches-woman video game sector? You'd end up with your face quartered with Rapelay and some censored Doug Winger art on CNN or something. If a guy won the lottery and didn't have to actually hold a job, he could probably get away with it, but no person who has to work in the USA is going to be able to carry that torch without starving to death.
                        <br/>
                        <br/>
                        Or it's something that the actual porn industry would have to push, and then you get all the baggage of having to deal with the real world of commerce. Video gaming as a whole is being commercialized and standardized enough without that, but that might just be a fanboy talking.
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                     Couldn't agree more *nod*
                     <br/>
                     <br/>
                     The thing is, porn-gaming it's pretty shady.
                     <br/>
                     If you did porn (I.e. actually filming), you can say "my job is porn" and people will either not believe you and laugh, or believe you and look at you funny, but it's still "respected" (emphasis on the ""s). Let's say, among your friends or family... friends will get a good laugh with you (and actually might get you some renown), and family most likely will accept it (tho might likely hide it from kids, and some might look you sideways). There's actually a sort of public market, with conventions and events, and porn or not you become a celebrity.
                     <br/>
                     If you do games, it's perfectly acceptable. Some might say "get a real job" and that's all. But is respectable, and can be said it publicly. There's conventions and events too of course, since there's nothing wrong with it.
                     <br/>
                     But porn-gaming... it's a completely different matter. Everything runs "in the shadows", since most games call for extreme fetishes (just think on the people it attracts)
                     <br/>
                     <br/>
                     Internet is the last refuge of every perv, degenerate or jerk too, not just gamers looking for porn. And porn games cather to that, the sort-of-forbidden stuff.
                     <br/>
                     Who would want to mess around, or look into detail? What's worst, if you do, you'll get associated to it.
                     <br/>
                     Look at the 4chan... they managed to become such a sewer of every net-lurker and resented people, that Google actually banned them. Basically, no matter what you do, you'll never find the site using google.
                     <br/>
                     So everything runs under the scans. Pretty difficult to pinpoint any type of realistic info.
                     <br/>
                     <br/>
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                        W65 said:
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                        I'll be honest. Lately I've been taken with the EraTohoK and Strive for Power style of text game. You get one or a bunch of people together and set up what ends up being a procedural sex scene by taking individual actions. It sounds really, really clumsy, but it actually kinda works since you need a bit of imagination for text-based games anyhow.
                        <br/>
                        <br/>
                        I think, though, that it doesn't hold together very well if that's the ONLY porn you have in a game. But it's a really powerful and dynamic (can't believe I'm using that pair of adjectives together unironically) system and a great complement to the rest of the game. In Etk it's complemented by being fleshed out well and a few non-procedural sex scenes, and in Strive it's complemented by some graphics, the slave-training mechanics, and again some non-procedural sex scenes.
                        <br/>
                        <br/>
                        I honestly wish more games would include something like that. It's the kind of modular concept that could drop into pretty much any other text game--conceptually, I mean. The implementation COULD be made modular but considering that it's only been implemented in the Godot engine and Emuera/Anchor it's not exactly portable at the moment. A really ace programmer could probably make libraries for a framework for this kind of interaction... but I'm not that skilled and probably nobody else on the planet is as interested in the idea as I am.
                        <br/>
                        <br/>
                        Anyhow, the reason that I bring it up is that being in that mode has made it kinda hard to get into a text game that doesn't do things that way. That's really why I think I need to come back to this game before I rate it. I actually think there's an impressive engine and a good game sitting here, and I want to give it its due before I write it off in a fit of being interested in something else.
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                     Yup, I've been on the same boat lately.
                     <br/>
                     Because, despite this modular system not being particularly... elegant, or elaborated, it works.
                     <br/>
                     There's a limit you can read the same sex scene over and over. With the modular style, at least you can get variations, and even get surprises. Or if you wanna try something completely different, you'll get even more variations.
                     <br/>
                     <br/>
                     Don't know that EraTohok, will take a look!
                     <br/>
                     Strive has changed to teh modular style. At first, it was a fixed system. Back when it started, I talked a lot with the dev (Maverik) and suggested a sort of modular style. He wasn't convinced, but I guess that later, when Lilith's Throne appeared, he decided for it. Unfortunately, seems like Godot it's very limited, and he has a lot of issues trying to do what he really wants. Let's see what he does on a different engine on his next project (Strive is about to be finished).
                     <br/>
                     <br/>
                     LT is, indeed, a STRONG system.
                     <br/>
                     I actually think that Innoxia it's more focused and entertained doing that, than actually doing a detailed game.
                     <br/>
                     <br/>
                     It's a smart move: it lets people do their own content if they want, instead of pestering her.
                     <br/>
                     And also, as I've said her, once the system it's polished... she could actually sit back and relax, and just simply "rent" the system for other developers.
                     <br/>
                     Think on a text-version of RPGmaker, where everything it's already set, and you just need to make content, without bothering to do any real coding.
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                     Sooo, any mature ones, as in, near completion? LT is a lot of fun, but seems very early dev. The Fenoxo games...seems largely dead, hard to trigger something interesting, other than very set scenes. Very heavily tied to specific scripted events, feels like, with trigger conditions that may not be obvious.
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                        Sooo, any mature ones, as in, near completion? LT is a lot of fun, but seems very early dev. The Fenoxo games...seems largely dead, hard to trigger something interesting, other than very set scenes. Very heavily tied to specific scripted events, feels like, with trigger conditions that may not be obvious.
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                     Speaking of dead, the last post on this thread is older than your account
                     <img alt=":KEK:" class="smilie smilie--sprite smilie--sprite698" data-shortname=":KEK:" src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" title="KEK    :KEK:"/>
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                     In all seriousness, Lilith's Throne is by far the biggest aside from what's already been mentioned. There was also a CoC dungeon mod that was never finished which was quite well-written, if you're into being the s of D/s. Other than MtF games you can find here and at tfgamessite, transformation games are slim-pickings.
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                     Welp if anyone is still wondering, There's a game called "Broken Dreams Correctional Center" it's pretty new and seems very promising. There's no tf stuff so far or if any is planned at all but there is paper doll animations (tho atm there aren't many sex animations)
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                  <div class="message-userContent lbContainer js-lbContainer" data-lb-caption-desc="Yuno-Chan · Dec 16, 2023 at 9:12 AM" data-lb-id="post-12451228">
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                     Not sure if ppl are still looking at this posting but I thought I'd Mention a Game I'm a patreon of and honestly love which is "The Fixer"  as far as Transformations go it doesn't have anything crazy and you're a female protag only but the whole game is based around you recieving a new female body from a group called the institute after your brain was transferred from you dead body after a car crash.  It's a post apocalyptic town after a massive pandemic that killed a lot of ppl in the world.  In any event the transformation is for changing your new body to anyway you like at least in terms of humans.  Different breast sizes, hair styles, eye colors etc. also toooooons of customization options of for clothing that are reflected in a lot of the sex scenes.  Oh in case I didn't mention this is a Renpy game with the developers own hand drawn art(Which by the is pretty damn good imo).  There is a story technically to it but you don't actually have to do it as it's more of a play as you like sandbox game.  Also as a final plus it has an ACTUAL GOOD PREGNANCY MECHNIC.  You don't interact with your children at all really because they're taken from you after they're bown due to new "laws" but your character has a period cycle as well as the other female npcs do and they also can get pregnant based on it too.  Finally the mechnic takes three in game seasons to fully finish and a season is 31 days irrc but you can either speed it up by using a cheat or by changing an option in the setting to have it last a shorter amount of time.
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                     <a class="link link--internal" href="https://f95zone.to/threads/the-fixer-v0-3-2-14-sam_tail.66244/">
                      F95 Link Here
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                     If you end up loving this game as much as I do, please support the creator on patreon this is honestly one of the few games I support on Patreon that I orginally found here on F95. The developer for this game is by far one of my favorites.
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