def draw(self, time):
		self.shader.use()  # select our PlasmaShader as the active GL shader
		self.shader.set_time(time)  # Pass the current time elapsed (in seconds) to the shader
		self.shader.draw(self.model)  # draw our fullscreen quad


# Create an instance of PlasmaDemo and kick things off...
Called repeatedly to render successive video frames
dataset/ETHPy150Open gasman/shortcrust/examples/plasma.py/PlasmaDemo.draw