@property
    def bind(self):

        return self.table.bind
Returns True if the game has reached a terminal state and False otherwise.
dataset/ETHPy150Open RoseOu/flasky/venv/lib/python2.7/site-packages/sqlalchemy/sql/schema.py/Index.bind--crossover with--dataset/ETHPy150Open ntasfi/PyGame-Learning-Environment/ple/ple.py/PLE.game_over