def removeItems(self, itemList):
        for item in itemList:
            if item.scene():
                self.removeItem(item)
Not a true test, but declarations like this shouldn't crash.
dataset/ETHPy150Open VisTrails/VisTrails/vistrails/gui/graphics_view.py/QInteractiveGraphicsScene.removeItems--crossover with--dataset/ETHPy150Open Yelp/Testify/test/test_fixtures_test.py/test_incorrectly_defined_fixture