def reset(self, dim):
        self.dim = dim
        self.bucket_key_map = {}
        # Reset all child hashes
        for child_hash in self.child_hashes:
            child_hash.reset(dim)
Move the sprite by the given units, transformed by its current
dataset/ETHPy150Open pixelogik/NearPy/nearpy/hashes/permutation/hashpermutationmapper.py/HashPermutationMapper.reset--crossover with--dataset/ETHPy150Open ardekantur/pyglet/experimental/sprite.py/Sprite.translate