def reset(self):
        Player.reset(self)
        self.state = self.starting_state
Identify a direction by having the player search for L{IExit}
dataset/ETHPy150Open Axelrod-Python/Axelrod/axelrod/strategies/grumpy.py/Grumpy.reset--crossover with--dataset/ETHPy150Open twisted/imaginary/imaginary/action.py/Go.resolve_direction