def convertSolidTx(*args, **kwargs):

    pass
Command to convert a texture on a surface to a file texture. The first argument is a rendering node or attribute. If
dataset/ETHPy150Open CountZer0/PipelineConstructionSet/python/maya/site-packages/pymel-1.0.5/extras/completion/py/pymel/core/rendering.py/convertSolidTx