def start_button_released(self):
        self.start_hold_time = time.time() - self.start_button_pressed_time
        self.start_buttons_held = list()

        for switch in self.machine.switches.items_tagged('player'):
            if self.machine.switch_controller.is_active(switch.name):
                self.start_buttons_held.append(switch.name)

        # todo test for active?
        # todo should this be a decorator?
        self.machine.events.post_boolean('request_to_start_game',
                                         callback=self.result_of_start_request)
Called when the a switch tagged with *start* is deactivated.
dataset/ETHPy150Open missionpinball/mpf/mpf/modes/attract/code/attract.py/Attract.start_button_released