def get(self, coord, default=None):

        x, y = self.wrap(coord)

        if x < 0 or y < 0 or x >= self.width or y >= self.height:
            if default is not None:
                return default
            else:
                raise IndexError("coordinate out of range")

        return self.nodes[y][x]
mousePressEvent(event: QMouseEvent) -> None        
dataset/ETHPy150Open PythonProgramming/Beginning-Game-Development-with-Python-and-Pygame/gameobjects/grid.py/Grid.get--crossover with--dataset/ETHPy150Open VisTrails/VisTrails/vistrails/gui/ports_pane.py/AliasLabel.mousePressEvent