def load_effects(self):
        return [] # TODO: fix character effects.
        e = [effect.copy() for effect in self.effects.values()]
        return e
Create a editor window that can be painted into
dataset/ETHPy150Open shinymud/ShinyMUD/src/shinymud/models/item_types.py/Food.load_effects--crossover with--dataset/ETHPy150Open CountZer0/PipelineConstructionSet/python/maya/site-packages/pymel-1.0.5/extras/completion/py/pymel/core/windows.py/dynPaintEditor