def destroy(self,tile):
        tile.removeNode()
Clean-up and do underlying continue.
dataset/ETHPy150Open Craig-Macomber/Panda3D-Terrain-System/tileUtil.py/NodePathBakeryManager.destroy--crossover with--dataset/ETHPy150Open coddingtonbear/ircpdb/ircpdb/debugger.py/Ircpdb.do_continue