def glRender(*args, **kwargs):

    pass
This command provides access to the Hardware Render Manager (HRM). There is one-and-only-one HRM in maya. The HRM
dataset/ETHPy150Open CountZer0/PipelineConstructionSet/python/maya/site-packages/pymel-1.0.5/extras/completion/py/pymel/core/rendering.py/glRender