def on_notify(self, event):
        if event in setup.SFX:
            setup.SFX[event].play()
Construct a :class:`dict` mapping field names to lists of values. E.g.::
dataset/ETHPy150Open justinmeister/The-Stolen-Crown-RPG/data/observer.py/SoundEffects.on_notify--crossover with--dataset/ETHPy150Open alimanfoo/petl/petl/util/materialise.py/columns