def begin_new_transaction(self):
        if self.level.name in self.no_selling:
            state = 'select'
        else:
            state = 'buysell'

        return state
Set state to buysell or select, depending if the shop
dataset/ETHPy150Open justinmeister/The-Stolen-Crown-RPG/data/shopgui.py/Gui.begin_new_transaction