def rayIntersect(fnMesh, point, direction=(0.0, 0.0, -1.0)):

    pass
# shoot a ray from point in direction and return all hits within the mesh
dataset/ETHPy150Open CountZer0/PipelineConstructionSet/python/maya/site-packages/pymel-1.0.5/extras/completion/py/maya/test/brief/api/voxelizeMesh.py/rayIntersect