pub const TIMESTEP_RATE: f64 = 1.0 / 60.0; // fixed frame rate

pub const SERVER_PORT: u16 = 12351;

pub const DEFAULT_MAP: &str = "ctf_Ash";

pub(crate) const GRAV: f32 = 0.06;

pub(crate) const PHYSICS_SCALE: f32 = 16.;
