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About Atkins.A

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    Lance Corporal
  1. http://www.tacticalbattlefield.net/forum/viewtopic.php?f=33&t=343
  2. Atkins.A

    Terrain Improvement (dev branch)

    I haven't started A3 in ages and can't atm cos I have no external gpus. So what is the status with mid-range textures nowadays?
  3. Will we see an installer that includes a launcher and a server browser and mod activator/downloader/installer in the near future for TacBF? Something like this: http://www.thezombieinfection.com/download/BP_Installer.exe
  4. Atkins.A

    VOIP/VON issues in Arma3

    There are now 12 tickets about VON in the feedback tracker and still not a single one of them is assigned, reviewed, acknowledged or resolved by BIS. BIS, why?
  5. Atkins.A

    VOIP/VON issues in Arma3

    I haven't started Arma3 for awhile and actually can't even play it atm cos I don't have a external gpu. I was just wondering if there has been any development in the 3D voip/audio issues with Arma3 after this was announced: http://dev.arma3.com/post/oprep-audio-roadmap
  6. Good to hear some news from TacBF team! Keep up the good work.
  7. Atkins.A

    Why this game sucks...

    Try EU evening times from 21:00 GMT onwards. U can check from gametracker or from swec.se if there are playersin the TacBF servers.
  8. Atkins.A

    Audio Tweaking (dev branch)

    So when will we see (or actually hear in this case) some new VON fixes and features in the dev branch?
  9. LAMA guys are at it again. They have their usual Monday evening Fight Night today at 19:00 GMT. For some reason they never announce their events here, so I'll do it for them: http://www.tacticalbattlefield.net/forum/viewtopic.php?f=37&t=1159 P.S. You can use the new JSRS2.1 at their server (not forced, optional).
  10. Atkins.A

    Why are much more people playing Arma 2?

    Have you tried the Arma3 version of the "PR", called Tactical Battlefield?
  11. I suggest that you separate the chevron-suggestion from the VON-suggestion and change the category in feedback.arma to VON. Just to keep things as simple as possible. This VON feature would be greatly needed in large scale PvP without turning into 3rd party comms.
  12. Atkins.A

    VOIP/VON issues in Arma3

    Here is yet another VON issue, or in this case lack of feature that 3rd party voice comms have but Arma3 doesn't: 0017517: Team VOIP Channel http://feedback.arma3.com/view.php?id=17517 http://forums.bistudio.com/showthread.php?173689-Team-VOIP-Channel-amp-Teams-in-general-%28Feature-Request%29 The issues in this topic are all related in the aspect that 3rd party comms don't have these issues which is why players/modder are moving away from vA3 voice comms cos BIS don't seem to look into these issues, at all.
  13. Yes! Voted up. A specific voice channel for a specific fire-team is what A3 is still lacking. This would become very handy in PvP, especially in Tactical Battlefield PvP Mod.
  14. Atkins.A

    Why this game sucks...

    There are few gamemodes/mods out there that lets you play organized public PvP gameplay without joining a unit/clan/team/etc... Check out Tactical-Battlefield-A-PvP-Modification It is pretty much like Project Reality in BF2 but only in Arma3 environment. Organized, squad oriented, tactical gameplay in public!
  15. Check out the TacBF's Squad Management (SM) system that they implemented; - Dividing squad to fireteams - in the SM you see the current KIT of players - you can tag players - shacktacish radar - name and lock squads - kick or invite players to squad - lock vehicles to your squad - change squadleader on the run - inter-squad communication channels and requests for fire support etc... - etc...