Category Archives: Architecture

[in]Habitable Wall- Remake Thesis

Re-making is a process of redefinition: an opportunity to explore possibilities that were previously untapped.
In my redefinition of my previous housing project, I reiterated the concept of wall habitation and thread on three scales: the inhabitant, the apartment, and the building as a whole.
Living minimally in New York City is a challenge for housing design. The problem inspired me to reimagine the wall not only as something which defines the space we inhabit, but also as something with the potential to contain, extend, and express living space.
The program is defined around habitation requirements of light/air, storage, and resting. The wall becomes the canvas in which these three living necessities are programmatically delineated. The thinning and thickening of the wall creates pocket-spaces within which the kitchen and bathroom are contained.
As inhabitants move through the space and use interior walls to access different programmatic functions, the exterior wall shifts to accommodate these uses. The exterior wall is thus a dynamic body which transfers, projects, and imprints all living activities from inside to outside, resulting in a symbiotic relationship between wall and program.

Tiber Institute and Museum


Customizable Skatepark

This project began with an analysis of a material, concrete. I focused on its properties of evolution from beginning to end; a fluid material that can be molded to a desired form, and then cured into a solid state—liquid stone. This led me to a study of concrete skateparks as a program because of the diversity of form.
Through a movement analysis of skaters during the performance of different tricks, I generated various modules that can be combined in multiple ways, essentially creating a dialogue of construction between the components and the skaters that will build their ideal skatepark. This allows for a flexible assemblage to take place.

[in]Habitable Wall

The basis of the project is adaptation and an imprinting of information onto surfaces. After the analysis of moveable, adaptable surfaces and surface complexities which create depth on a semi-flat surface, my ephemeral surface was created.
Its language is a translation of the occupants’ dialogue with the interior, which is projected outward. The street-front facade is alive to the rhythm and needs of the inhabitants. Its language is a result of light allowance, storage, resting, and space separation. The program’s organization provides the foundations for how the dialogue is translated. The translated usage is enigmatic to those outside. However, it is grasped only from within, by its users that create the esoteric text of the transitory narrative of habitation.