The Hoverscout was a ground vehicle that did not rely on repulsorlifts for elevation, but instead used hover engines to create an air cushion giving the same effect. Even though they are not as fast or maneuverable as speeders, the engines are less likely to break down and require less maintenance than combat speeders. More importantly, the Hoverscout's operation is very simple and requires little training to be used effectively. Designed for reconnaissance and assault missions, the Hoverscout have proven their worth on numerous planets and terrain types. These versatile craft usually operate alone, but with little infantry support, they could conduct successful attacks and raids. Its low weight allowed it to travel at high speeds, providing an easy escape from an inappropriate situation. The Hoverscout's engine was connected to a dynamo, which recharges the fuel cells as the vehicle moves. This allowed the craft to travel unmatched distances without stopping. The vehicle's air supply was constantly recycled, thus allowing the craft to operate under harsh environmental conditions.


Navigational Stats:Edit

Max Speed: 200 km/h
Manoeuvrability: 1

Sensors: 1
ECM: 0

Terrain Restrictions:Edit


Cargo Stats:Edit

Weight: 250 T
Volume: 3,620.0 m³
Weight Cap: 0.5000 T
Volume Cap: 0.7000 m³

Max Passengers: 10

Hull Stats:Edit

Length: 16 m
Hull: 100
Ionic Capacity: 70


Heavy blasters: 1
Medium lasers: 1
Concussion Missile Launchers: 1

Required Raw Materials:Edit

Quantum (Used in Armour): 34
Meleenium (Durasteel): 150
Ardanium (Fuel Canisters): 52
Rudic (Electronics): 44
Tibanna Gas (Blasters / Lasers): 80
Lommite (Transparisteel): 24

Estimated Raw Material Price:Edit

97,980 Credits


Haor Chall Engineering
