1.3 - Radial Force / Impulse

An overview of the Physics example level, example 1.3: Radial Force / Impulse



Using a Radial Force Actor, you can apply a Constant Force (listed as Force Strength in the editor) or an Impulse. Impulses need to be fired from a Blueprint, and apply their entire force in only one frame, as compared to every frame from a Constant Force. In the content example, only a Constant Force is being applied.

physics_1_3_002.png physics_1_3_003.png

This force is applied to everything that simulates physics.

Select Skin

Welcome to the new Unreal Engine 4 Documentation site!



Post Feedback