Sculptor is a prototype artistic VR tool for creating dynamic music sculptures. The music comes alive as you dance, move and sculpt. Sculptor responds to your movement dynamics, to musical timing and energy, and provides layers of organic symmetries to give a range of expressive control. Sculptor is used to create levels and artwork for Groove Catcher. And it's easy and fun to play with the first time you try it.

As a prototype, it's rough and simple, but demonstrates the direction of future development.

Demo videos below. These are 2D captures of a VR scene, so they lose the 3D structure and immersion that you get in VR.

Groove Catcher is a companion game to Sculptor. It challenges you to catch a sculpture with as much  skill and style as possible.