2 Draw Two
3 Mirror
7 Play Under 7
8 Skip
9 Switch (Can’t Follow Suit.)
10 Clears (Have two turns)
A Wild (Play on Anything)

The winner of this game is the player who has no cards in their hand at the start of the next players turn.

Each player is dealt 10 cards.

Who Goes First? (The Hinson Method)
To start the game, each player places a card face down. Each player then flips their card, the highest card goes on top of the other card and whoever played the highest card goes first – and must play an eligible card on top of their first card.

How To Play
Cards are played in a pile between the players.
Players take turns playing cards onto the pile and any EQUAL or HIGHER value card can be placed on the pile.

If a player does not follow with a higher card of the same suit then they draw a card at the end of their turn.
If a player cannot play a card of equal or higher value they draw a card and their turn is over.
A player may play any card of the same suit whether it be higher or lower.
Playing a card of equal value does not incur a penalty and the player does not need to draw a card.