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The gnomes of Gnomeregan [1] (LoC 66, 71-72, 77) [2] (WoWRPG 17) is the faction of playable gnomes. They start in Gnomeregan, their home city located near Ironforge.



Background Edit

Little is known concerning gnomish history previous to the Second War, even among the gnomes. Much of gnomish philosophy is focused on forward-thinking, inventive concepts; little thought has ever been given to history or non-scientific records. However, recent developments have uncovered evidence of prehistoric mechagnomes created by the titans to help shape the lands of Azeroth. Like many of the titans’ creations, these helpers were afflicted with the Curse of Flesh, and they became what is known today as the gnome race.


Third War Edit

Thriving in the wondrous techno-city of Gnomeregan, gnomes shared resources of the forested peaks of Dun Morogh with their dwarven cousins for generations. When the Burning Legion invaded, the gnomes strangely refused to send aid to their allies. It wasn’t until the war had ended that the Alliance learned the reason for the gnomes’ withdrawal: around the time of the Third War, an ancient menace had risen from the bowels of Azeroth to strike at Gnomeregan. The troggs — believed to have been unearthed from the Uldaman excavation – erupted beneath Gnomeregan and began to slaughter every gnome within the city. Knowing that their allies’ priority was defeating the Burning Legion, the gnomes decided to make their stand alone. Though they fought valiantly to save their beloved city, Gnomeregan was lost.


Cataclysm Edit


Starting info Edit

New starting area Edit

Gnome Background

Gnomes have unique background art in Cataclysm

In World of Warcraft: Cataclysm, Gnomeregan Exiles were given their own unique starting area near Gnomeregan, rather than sharing Anvilmar with the dwarves. Players worked to defeat Sicco Thermaplugg after their first attempt to retake the city: Operation: Gnomeregan.

With the success of Operation:Gnomeregan, gnomes begin their journey within the upper reaches of Gnomeregan as one of the survivors of the radiation poisoning. Making their way to the surface, they continue their adventures at New Tinkertown,

[33, 36]

working to clear away the surface of enemies before heading out to Ironforge.

Starting area intro voice-over Edit

To edit this section, click here.




- in-game voice-over
- in-game voice-over

Starting attributes Edit

Base IconSmall Deathknight Death Knight IconSmall Mage Mage IconSmall Priest Priest* IconSmall Rogue Rogue IconSmall Warlock Warlock IconSmall Warrior Warrior IconSmall Monk Monk
Strength 15 103 15 15 16 15 18 16
Agility 23 76 23 23 26 23 23 23
Stamina 19 98 19 19 20 20 21 21
Intellect 23 32 26 25 23 25 23 25
Spirit 20 42 22 23 20 22 20 20

Racial traits Edit

Trait abilities
[Escape Artist] - instant - 1.75 min cooldown
Escape the effects of any immobilization or movement speed reduction effect.
[Expansive Mind] - passive
Mana, rage, energy, and runic power increased by 5%.
[Arcane Resistance] - passive
Reduces the chance you will be hit by Arcane spells by 1%.
[Engineering Specialization] - passive
Engineering skill increased by 15.
[Nimble Fingers] - passive
Haste increased by 1%.

Reasons for racial traits Edit


The Expansive Mind of the gnome race is readily apparent to the casual observer. Many of the Alliance's best arcanists, scientists, and tinkers have been gnomes.



Classes Edit



Reasons for classes Edit

  • IconSmall Deathknight Death Knight - Like many other heroes of the grand Alliance and mighty Horde, gnomish champions killed by the Scourge were often raised into undeath to serve the Lich King.
  • IconSmall Hunter Hunter - With the rise of mechanical creatures, gnomes are singularly suited with their engineering and tinkering backgrounds to taming and calling these strange creatures pets.
  • IconSmall Priest Priest - The ever curious gnomes, being influenced by their friends within the Alliance, have taken up worship of the Holy Light.
  • IconSmall Warrior Warrior - Like many other races, some gnomes are just born with a sense of pride, reveling in the the thrill of close combat - weapons clanging and armor chiming is just music to their ears. Many of these gnomes also became troops for Operation: Gnomeregan and now fight on the front lines to reclaim their beloved city.

Why gnomes in the World of Warcraft? Edit



Trivia Edit

  • The death knight gnomes are performed by voice actor Dino Andrade, who also provides the voices for Mekkatorque, Mimiron, Professor Putricide, and Fungalmancer Glop. He is also noted for being the voice of The Scarecrow in Batman: Arkham Asylum.
  • The male gnome dance is from the song "Sex Bomb" by Clueless. The female gnome dance is from the song "Don't Cha" by the Pussycat Dolls.
    • Some have observed that the Gnome male dance may be closer to the dance by the Bloodhound Gang in Bad Touch Skip to 3:18.
  • Up until Mists of Pandaria, Male gnomes had the longest /train emote out of all the Alliance races. (One of the male Pandaren /train emotes is just a bit longer.)
  • Gnomes also have one of the shortest death animation/voice next to female night elves and both genders of Worgen.

Media Edit

Images Edit


Videos Edit

Patch changes Edit

  • Legion-Logo-Small Patch 7.0.3 (19-Jul-2016): Gnomes can now be Hunters.

References Edit

  1. ^ LoC, 66, 71-72, 77
  2. ^ WoWRPG, 17
  3. ^ WoWMan, 174
  4. ^ Online game guide

External links Edit
