Over 400+ hrs… So, a few Suggestions.

Home Forums Steam Discussions Over 400+ hrs… So, a few Suggestions.


This topic contains 0 replies, has 1 voice, and was last updated by Avatar OrbitalBliss February 14, 2019 at 7:39 am.

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  • #14817

    It’s a lot, so here it is in point form;

    A few minor clitches:

      [*]Light Bomb (& LB II) SPELLS show a scroll in hand when equipped. (as if you have the Scroll version equipped)
      [*]Sanctuary plays cut-scene every time. It doesn’t need to.
      [*]Dedicated Server launches people into Island 1-1. It should at least launch to the HOME island.
      [*]Fallen Wizard does not reliably die (for good) to Light damage.

    Now a lot of SUGGESTIONS:

      [*]Armor Full-Set Bonuses
      [*]Pet Bonuses (Poison Resist from Poison Spore, etc)
      [*]Press/Hold button to Mass Buy/Craft.
      [*]Allow mannequins to hold more than just weapons (hold whatever you can).
      [*]Signs you can craft and inscribe.
      [*]Scuba Helmet (breathe underwater)
      [*]Bat Wings (for those who prefer it over angel wings)
      [*]Craftable Spy-Glass/Binoculars (which allow for long zooming)
      [*]Ability to set Vanity slots to ‘None’ (like Helmet can be turned off, but for Capes etc)
      [*]Make Magic Mirror return you to the same exact spot you used it (so it does something useful)
      [*]Harrold recipe, or at least let us move him (like an NPC or whatever).
      [*]Textile Vendor that sells Cotton/Silk/etc
      [*]Trophy Exchanger, NPC that buys only Trophies in exchange for hard to find stuff or recipes.
      [*]Give Ranger a lvl 15 Talent choice other than Potion Mastery (whatever, maybe scroll mastery, anything)
      [*]Give Ranger a couple Skills. Maybe that change crits/multi within an area based on Agility.

    And a 4th Class idea (because we need one):
    Specializes in exploration and construction. Not meant to be on par for combat, but not useless.

      [*]Talents that boost the Compass abilities; Find NPCs, Find Quests, Find Mobs, etc.
      [*]Talents that boost mining speed/damage.
      [*]Skills/Talents that examine objects/blocks/clothes/etc and sketch recipes (to use or share), based on minimum Wisdom.
      [*]Skills/Talents that examine mobs/bosses and return drop-lists based on minimum Wisdom.
      [*]Combat Talents favour evasion. Like invisibility, dodge, etc.
      [*]Maybe Skill that changes everyone’s damage type within range.

    Anyhow, that’s as tight as I could keep this, and I left boat-loads out.

    Take Care

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