The world changed when Aziraal, the god of war, was slain in the huge battle long ago. The hordes of Orcs lost their divine leader and were forced to withdraw to the southern wastelands. Now, thousands of years later, the location of Aziraal's tomb is still unknown, well hidden by other gods who did not dare to entrust the secret to mere mortals. However, now, a fragile peace between the civilized races and the hordes is at stake. When the dwarven mining expedition discovered an ancient temple dedicated to an unnamed deity, a silent war begun, and it will soon ignite the fires that will lead to the holy crusade of the Orcs. However, the real danger lies somewhere else. A powerful force churns silently - weaving a secret plot of fear and destruction. In the end one of the Two Worlds will remain.


Two Worlds combines the extremely dynamic and sophisticated combat system with the meaning and freedom of exploration exceeding the accomplishments of other games of the genre. A top quality Role Playing experience - the ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game where players have a real chance to shape the game world with their actions - to an extent that has yet to seen in other productions. This premise will be supported with a strong, non-linear storyline, mind blowing graphics, and stunning combat sequences.

• Exciting, spectacular and challenging combat - The combat system is easy to handle and the number of possible choices encourage experimenting with different styles and skills. Great visuals and dynamic choreography ensures the most exciting experience.

• Strong sense of purpose and meaning - Two Worlds supports meaningful play. The dynamics of the game world allows for dramatic changes such as: taking over cities by various factions, overthrowing kings, eradicating entire organizations and much more.

Unconstrained freedom to experiment - the game promotes the ability to freely roam and explore the game world. Players will find their own way to beat challenges, solve problems and complete quests and will also be rewarded by different factions accordingly for the results of their actions.













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alexgamer99 and 350 others own Two Worlds
Grencia and 8 others played Two Worlds

Two Worlds was a game that had alot going for it. Before it was released, Southpeak...

Coooool, something new like tes and gothic?! And very good, i really like the horses and the horse system after i new how to get em back ;D TwoWorlds PC
Not much to say,just started. TwoWorlds PC
Everyone hated it but I played it more than Oblivion TwoWorlds PC
omfg I hate this game. I actually played through it to the end, too. TwoWorlds PC

Two Worlds is a game with bags of potential yet it fails to deliver. This is South...

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3 want | 351 own | 9 completed
4.3 / 10
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