Około 20 lat po wydarzeniach ukazanych w Deus Ex świat dopiera zaczyna dochodzić do siebie po katastrofalnej globalnej depresji. W chaotycznym okresie odzyskiwania sił kilka grup religijnych i politycznych dostrzegło możliwość wykorzystania światowego rządu do własnych celów, rozumiejąc, że odpowiednie wybory zadecydują o kształcie...
Recenzje użytkowników: Mieszane (332)
Data wydania: 5 Mar, 2004


Kup Deus Ex: Invisible War

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Kup Deus Ex Collection


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O tej grze

Około 20 lat po wydarzeniach ukazanych w Deus Ex świat dopiera zaczyna dochodzić do siebie po katastrofalnej globalnej depresji. W chaotycznym okresie odzyskiwania sił kilka grup religijnych i politycznych dostrzegło możliwość wykorzystania światowego rządu do własnych celów, rozumiejąc, że odpowiednie wybory zadecydują o kształcie ludzkiego społeczeństwa w najbliższych dekadach, a nawet stuleciach. Uwięziony w technologicznym koszmarze, weź udział w mrocznych zmaganiach mających podnieść świat z popiołów.

  • Dynamiczna, innowacyjna gra akcji w pierwszej osobie wprowadza poziom realizmu wyprzedzający wszystkich poprzedników.
  • Biotechnologiczne modyfikacje pozwolą graczom na widzenie przez ściany, skakanie na wysokość 12 metrów, uleczenie poważnych obrażeń lub stanie się niewidzialnym dla radarów.
  • Odwiedzaj miejsca na całym świecie: Seattle, Antarktydę i Kair.
  • Wymagająca sprytu skradanka, w której światło i dźwięk wpływają na spostrzegawczość przeciwników.
  • Zróżnicowana gra oferuje wiele rozwiązań tego samego problemu i pozwala na wykorzystanie rozmaitych stylów działania.
  • Pokojowe rozwiązania konfliktów umożliwiają podejmowanie decyzji etycznych.
  • Gracz dowolnie rozwija się w nieliniowym świecie, który rozpoznaje i przystosowuje się do podjętych decyzji.

Wymagania systemowe

    Wymagania minimalne:

    • Komputer klasy IBM PC lub kompatybilny
    • Microsoft Windows 2000/XP
    • Procesor Pentium IV 1.3 GHz (lub odpowiednik AMD Athlon XP)
    • 256 MB RAM-u
    • Karta graficzna z 32 MB pamięci VRAM oraz kompatybilna z DirectX 9 i Pixel Shader 1.1
    • Karta dźwiękowa kompatybilna z DirectX 9
    • 2 GB wolnego nieskompresowanego miejsca na dysku twardym (dodatkowe miejsce może być potrzebne dla zapisywanych gier)
    • Mysz i klawiatura kompatybilne z systemami Windows 2000/XP
    • Wymagania zalecane:

      • Procesor Pentium IV 1.5 GHz (lub odpowiednik AMD Athlon XP)
      • 512 MB RAM-u
      • Karta graficzna z 128 MB pamięci VRAM oraz kompatybilna z DirectX 9
      • 2 GB wolnego nieskompresowanego miejsca na dysku twardym

      Wspierane karty graficzne:
      nVidia GeForce 3Ti/4Ti/FX - Uwaga: seria GeForce MX NIE JEST WSPIERANA. ATI Radeon 8500/9xxx lub nowsza.

Pomocne recenzje klientów
71 z 85 osób (84%) uważa, że ta recenzja jest pomocna
5.4 godz. łącznie
Zamieszczono: 27 września








Czy ta recenzja była pomocna? Tak Nie
51 z 58 osób (88%) uważa, że ta recenzja jest pomocna
12.2 godz. łącznie
Zamieszczono: 4 listopada
Deus Ex: Invisible War was made for Xbox and then ported to Windows. The sequel has got undeserved hate from the fans, but the game itself is not that bad! Unfortunately, the game is a Shooter RPG instead of an Action RPG like the first game. The game is shorter than the original Deus Ex, but it has its complexity and depth. Nonetheless, the game delivers a 'true' Deus Ex atmosphere.

Ion Storm heavily modified the Unreal Engine for this game. The engine programmer left during mid-development of the game, which is a result of many problems in the game.

I have went through Invisible War seven times and I have enjoyed it. In Invisible War, you play as Alex D. He is not like JC, but he has its own personality and he is smart. The choice of choosing between a male and female character, which was scrapped for the original game, is present in Invisible War.

The game starts out slow and is boring in the first two levels, but later, the player is introduced to many of the factions/organisations in the game. Features like computers, codes, swimming, skills, etc. are not present in Invisible War. However, transgenics return from the first game.

Invisible War introduced new mechanics like climbing over a wall when holding the 'jump' key, the ability to kill any major character when they are available in person, different type of bots, etc. Moreover, Invisible War introduced augmentations in a different way, known as 'biomods'. The choice of biomods (here) was like 'choose one from three' in every body parts -- thus, making the game more realistic. The AI is a bit poor compared to the original.

The story is very good and the gameplay is non-linear. The weapons are unique and have secondary function as well. The weapon modifications are also the best part of them, but you can only attach two to each weapon.

The inventory system is limited, as the game was made for consoles, but it is not much of an issue. The universal ammo system was a drawback, though; you can only carry eight ammo clips. It is always better to have at least one melee weapon in the inventory, as you might run out of ammo. The physics of Havok are nice; however, there is one minor issue that you might have to drag a body of an enemy to pick up their fallen content (ammo, grenades, etc.), but you get used to it.

The level design has always been a problem in Invisible War. Players will find themselves going through small maps and constant loading screens. Unfortunately, the game also crashes sometimes and rarely gets buggy. The game did not fail to give us secret areas like the original Deus Ex.

The ending of the game falls a bit into 'not Deus Ex', since it is like 'choose the ending you like'. Invisible War has its moments, though; you get a chance to visit a few areas from the original Deus Ex.

Overall, Deus Ex: Invisible War is a good game, but not as good as the original. Every Deus Ex fan should at least try it out once!
Czy ta recenzja była pomocna? Tak Nie
15.8 godz. łącznie
Zamieszczono: 18 listopada
I played the first Deus Ex years ago and went back to play the next game in the series. I am sad to report that this game is a total piece of garbage. Overall, it was a very consolized and poorly designed sequel. Here is why I would recommend skipping this game:

1. Loading screens. You will probably spend more time watching loading screens than actually playing the game. The game is set up so that only tiny pieces of each area are loaded at one time so that you have to watch loading screen after loading screen after loading screen just to move through the game. Even the main menu has a loading screen. It is so oppressive that it ruins the gameplay.

2. Cramped level design. All the maps feel like you're moving through tunnels. Even the outdoor areas seem very close quarters and boxed in with loading barriers every 15 feet.

3. Incessant bugs and crashing (which of course leads to more loading screens). This is kind of self-expanatory, but I personally had a particularly bad problem with random crashing and then corrupt savegames. There were also the other classic bugs such as stuff getting stuck in walls, NPCs battling each other when they're not supposed to, buggy objects jittering around the levels, etc. The camera angles during cutscenes were a joke. It's kind of hard to take the game seriously when the camera angles switch between close up of the floor and half a character's face during every cutscene.

4. Flat characters and lame storyline. The game played like one of those choose your own adventure books with a little target shooting thrown in here and there. The designers really got into this 'choose between factions' idea and took it too far. All the interactions and cutscenes were nothing more than each faction trying to persuade you to join their side with very little underlying plot or consequences for your actions. The characters seemed so dull and one dimensional. The designers tried to get all philosophical with many elements of the game but failed to impress me with the depth of their ideas and understanding.

7. Crawling in air ventilation. After a while, you start to realize that attached to every room it is a grate leading to a gigantic man-sized ventilation shaft with convenient ladders for all the vertical sections. Not only is this kind of silly, but it becomes annyoing when you spend half the game crawling through these vanilla cloned tunnels. Of course you don't HAVE to go that route, but when the alternative is to waste an item, ammo, or other resource, and vent crawling is free, you are encouraged to spend your time exploring the ducts.

8. You get all firearms and items way too early. The game essentially gives you every item in the game in the first hour of playing. I had about 10 unused biomod upgrades at the end of the game with all my biomods maxed out. You are loaded up with so much stuff that it destroys all the fun of spontaneously finding a new item or upgrading your skill to a new level.

9. Side quests for money to buy WHAT? There are quite a few "secondary" goals that typically result in a small cash reward. However, you are already overstocked and a millionaire with nowhere to go and nothing to buy. They add very little to the gameplay because the story underlying each quest is trivial (e.g. go find someone and talk to them to make sure they're ok) and you're so loaded with cash anyway.
Czy ta recenzja była pomocna? Tak Nie
18 z 24 osób (75%) uważa, że ta recenzja jest pomocna
15.2 godz. łącznie
Zamieszczono: 26 października
This games gotten so much undeserved hate, It saddens me that people only see the negative in it and put others off from playing it.

It isn't bad, it just doesn't live up to the original or Human Revolution.
I loved the original and HR and this one too, it's a lot less complex than the other two in terms of gameplay and story which takes away from the experience but it isn't bad, it's more than worth a play.
I guess when comparing any game to the master piece Deus Ex was they'd all look ♥♥♥♥, but that's all people seem to focus on when discussing this one. Compared to the original it is a bit ♥♥♥♥♥♥ but compared to other FPS/RPGs of a similar nature it blows some of them out of the water.
Czy ta recenzja była pomocna? Tak Nie
10.5 godz. łącznie
Zamieszczono: 10 lipca
Deus Ex: Invisible War is the sequel to Deus Ex. This game is made by the same developers as the first game, Ion Storm.
But has this sequel live up to it's predecessor or even exceed it. The answer in my opinion is no way. This is a major step down from the first Deus Ex game. Everything has been simplified and compacted. For example the inventory. In the first game the inventory was good. U could fit many weapons in there and some weapons took up more space than others. That's realistic. But in this game, u only have a certain number of slots and when u fill up those slots, u can't pick up anything else. Also they have this system called universal ammo. What it does is that every weapon in the game uses the same amount of ammo. This is a ♥♥♥♥ system. For example, when i use a pistol and i use up all the ammo, i switch to my sniper rifle to only find that my snipper riffle is out of ammo. Also the character models look crapier than the first game. If that's even possible. The Evironments are also very inclosed, quite diffrent from the open world levels we got in Deus Ex and finally, the story is really confusing. I was sitting in my chair a few times saying WTF to myself.

To Enjoy Invisible war, u have to go in with low expectations. If u like crappy gameplay with inclosed levels and a story that is very hard to grasp and understand then this is the game for you.

Video: 5/10
Gameplay: 4/10
Story: 7/10
Czy ta recenzja była pomocna? Tak Nie
13.0 godz. łącznie
Zamieszczono: 27 października
First off I love the Deus Ex series. My favorite deus ex has to be Human Revolution and I really liked the first one, but what about Invisible War? Well yeah I have to agree its not as good as the first and third but that doesn't make it bad. I really enjoyed this game, I love the graphics and music, but the story could have used some work but other than that it was still interesting. My only concern with this game is the loading screens. The loading screens are very very annoying and will always close the game for a split second than bring it back up during each loading screen.
My personal rating for the game has to be a 7/10. It was going to be an 8/10 but it needed more electronic old men.
I believe this game is worth the $6.99
Czy ta recenzja była pomocna? Tak Nie
0.3 godz. łącznie
Zamieszczono: 26 lipca







Czy ta recenzja była pomocna? Tak Nie
13.7 godz. łącznie
Zamieszczono: 17 września
Czy ta recenzja była pomocna? Tak Nie
14.4 godz. łącznie
Zamieszczono: 3 grudnia
What is there to say that hasn't been said about Invisible War? It isn't as good as the original masterpiece, does that make it bad? No. I wouldn't recommend Invisible War to everyone, only to fans of the original game.

There is a lot of bad about this game. The game is far shorter then the first Deus Ex, only taking me around 10 hours. The pooled ammo system is garbage, and the endings suck.
The first Deus Ex was designed around PCs hardware at the time, but Invisible War was designed around the console hardware at the time. Whenever you have to design a multiplatform game you have to design it around the platform with the ♥♥♥♥♥iest hardware and the ♥♥♥♥♥iest controls, in other words, consoles. No more typing notes or typing into computers. The inventory system is dumbed down, like the rest of the game. Skills are removed, and augmentations (Now 'biomods') are dumbed down beyond belief.

But there is still a lot to enjoy in Deus Ex: Invisible War. The story is really good, the hub areas are fun to explore, there is a lot of side missions in the hub areas. The combat is simplified (Some may find that bad, and while the combat is easy, it is actually possible to take on more then a few enemies at once in this game, even though you may die.), the stealth is okay...

Deus Ex: Invisible War is no Terminator 2, but if you are a fan of Deus Ex there is no reason not to like this game. Even if it is dumbed down for ♥♥♥♥♥♥ consoles.

Now, would you kindly play Deus Ex: Invisible War?

Czy ta recenzja była pomocna? Tak Nie
2.9 godz. łącznie
Zamieszczono: 5 grudnia
Grossly underrated. It's a non-linear game where you can literally kill every single NPC you meet, even story-important ones, and even children, without resulting in a non-standard gameover or a plot failure. Also, some NPCs treat you differently and offer different quests according to your gender. Great example of player freedom in a video game.
Czy ta recenzja była pomocna? Tak Nie
10.4 godz. łącznie
Zamieszczono: 24 listopada
A nice Sequel to Deus Ex 1 for the PC & XBox Platforms, and it even features Anime/VG English Voice Actress; Laura Bailey, as Alex D. (Female), should you chose to play as her.

Czy ta recenzja była pomocna? Tak Nie
3.0 godz. łącznie
Zamieszczono: 10 listopada
So far, this isn't even worth the time for an individual review. The shooting is so clunky. Every gun uses the same ammo. There is no reloading. The voice acting is terrible beyond belief. I'm going to keep playing, but I highly doubt it's going to get any better. Once I've played an hour or two, I'll try giving it a full review.
Czy ta recenzja była pomocna? Tak Nie
0.1 godz. łącznie
Zamieszczono: 20 grudnia
Many people will say that this game is the worst. "It's nothing like the first game! It blows chunks!"

Well, I'll say you're wrong.

It is DEFINATELY not the best game in the series, like the first one. Like Deus Ex: The Fall you need to look at the game as what they wanted it to be and how accutare the game got to their target. As we can see in the ad for it, most of what is shown is firefights and explosions. Perhaps they wanted a more action-esque game? Yes and no.

I know it says that I'm played very little of the game here on steam, however I had a CD copy of this recently and decided to play it one day as it had only been opened a few times before. My older cousins would come once in a while and since we had a desktop, cousin P would come and play his collection of PC games he would leave here. Recently, within the last few months in the smmer, I found the stash and this was in it.

After 6 hours of playing it off the CD I can say, yes the game IS NOT the first one. Most scenes are better done by running and gunning rather than slow and comprehensive plans and watching the walking patterns. And sure, it might crash once in a blue moon; who cares! This is a windows 2000 game :D

Other than the main RPG flaw being that you need a gun no matter what to go anywhere fast, you can definately play the game the old style if you want to. This does prove to be tougher over all as the enemies don't USUALLY walk on a path anymore. Nor do the have a specific walk area. Enemies tend to explore, and if they find you you're done unless you flatten them ASAP. Armor is indeed hard to come by as an upgrade so it is worth having health items as often as possible. You will take a hit, even it a random fire starts.

Different from the first game, where in the beginning you have to collect items from enemy guards and such instead of finding them in random places, in this game it is flipped: you can just find random whatever anywhere on the map. As I said earlier the RPG elements are indeed lowered.

So what were they aiming for? While the first game revolutionized how we think of FPRPG's nowadays, at the time quake was the holyfartcow of the universe just as COD is now. What was most likely being aimed for was the idea of being more like a shooter than an RPG, even though those elements are still there. Not helpful in a stealth FPRPG.

Overall score? 7.6 / 10. Not a bad game, just not as good as the first.
Czy ta recenzja była pomocna? Tak Nie
0.1 godz. łącznie
Zamieszczono: 16 września
Personal rating: 7/10

+ fun gameplay (multiple ways to clear a mission)
+ interesting story
+ hacking system
+ nice variety of weapons to choose
+ story continuations from Deux Ex
+ multiple endings

- weird UI
- simplified game mechanics and systems
- multiple endings in Deus Ex combined into one to continue story
- a bit ruins image of JC from first game

As the second game of the series it gets a lot of hate. And it is sort of justified as the game UI, mechanics and system got simplified/dumbed down. Because of this it fails to capture that awesome essence the first Deus Ex had. However, this game is still enjoyable and even more if you actually played the first one because it continues the story. It does have a lot of flaws but it is undeniably a good game worth the money it costs now. So yeah, I do recommend it although expect a more "casual" approach.
Czy ta recenzja była pomocna? Tak Nie
14.6 godz. łącznie
Zamieszczono: 10 października
If you like a game where there are multiple ways of tackling your objective and multiple ways of killing someone...and multiple endings? Your gonna crazy like this game. You could knock a guy out, and use his unconscious body to heal your own with augments. You can see through walls to gather all the items you need..or locate potential enemies. You can get a Hell-fire Boltcaster and set enemies/civilians on fire and watch them run around ( i mean that in a non-sadistic way HA!). You could unlock a door using a multitool, oooooor, you could bribe for the key, oooooor you figure out a way to get on the person's good side and let them trust you so you can loot their apartment AND get the key.

As far as the storyline goes, i think its pretty swell. If you like politics and/or picking a side, this game is for you. Sometimes i feel torn between what side i want to be on. One thing i will say is how the characters you meet add to the story and atmosphere very well. There are also some scattered newsaudio and books to read in this game to suck you in. And another thing...the music and the atmosphere go way too well! They fit so perfectly to me! But then again, i think thats been staple in the Deus Ex series.

On the graphics side of things, its aiiight. Its managable. I have a HD texture pack installed..but i leave the character models the same and thats it. You know how in Deus Ex: Human Revolution they have the Gold luminosity goin' on? In this game, its blue.

Other than all that, if your a person that likes admiring the atmosphere, taking your time with the environment, and/or sucking in the cyberpunk story, i'd recommend this game.
Czy ta recenzja była pomocna? Tak Nie
16.4 godz. łącznie
Zamieszczono: 20 października
A game that is on par with the original in terms of story.
The gameplay, while considerably shallower than the original still has a Deus Ex vibe that fans of the series will recognise.
The game is quite buggy with it's long load times and other issues.

I would definitely recommend this game to anyone who has played the original Deus Ex. It is an important entry in the series that should not be written off.
Czy ta recenzja była pomocna? Tak Nie
0.5 godz. łącznie
Zamieszczono: 7 sierpnia
I literally spent 30 minutes juggling a corpse
Czy ta recenzja była pomocna? Tak Nie
7 z 13 osób (54%) uważa, że ta recenzja jest pomocna
1.2 godz. łącznie
Zamieszczono: 26 października
It's noooooooooooot that bad!
Czy ta recenzja była pomocna? Tak Nie
0.1 godz. łącznie
Zamieszczono: 7 sierpnia
Its a Console Port. 10/10 IGN

Everything you Knew from Deus Ex.... You may never find it here.
For starters. Resolution is restricted to a max of 1280x1024.
Heck. the First Deus Ex had an max resolution of 4096x3072. If that was your native Resolution.
The Story in Invisible war seems to be too slow and less complicated.. I don't need to use my brains to decide what to do, also you progress linear. It May be appealing if you really want for the story.
Also who the ♥♥♥♥ tought Ammo works for every gun. One Type. no brains needed. only find more and get the ♥♥♥♥ going with whatever you want to blow up... we now have poop ammo, one type for all.
So i can't say any more than.. Stay the friggen hell away from this Disaster made for consoles.
Go outside and set trashcans on fire while chanting hate rhymes about Microsoft and Consoles.
Toss cars over and march to Redmound, Demanding the release of the PC Master Race that they imprisoned long ago.
Czy ta recenzja była pomocna? Tak Nie
11.8 godz. łącznie
Zamieszczono: 31 sierpnia
Deus Ex Invisible War, being a straight sequel to Deus Ex, is left in a no win situation story wise. The multiple endings of Deus Ex 1 are retconned into being the same story 20 years in the future, cheapening your choices in the first game.

IW also lacks the great writing that catagorized Deus Ex , reducing the series into mindless hollywood drivel. The game has an extremely weak third act, where the poor writing comes to a head.

Gameplay wise, it's pretty much what you would expect from a generic action RPG. In some ways it's superior to Deus Ex, but it is highly casualized comparitively.

In short, I would give this one a miss, even if you liked Deus Ex. This games' disrespect for the preceding story is a real turn off. Only play it if you really have a desire for a boring story and unlikable characters I guess.
Czy ta recenzja była pomocna? Tak Nie