Dsuranix BlogDsuranix Bloghttp://www.gameinformer.com/blogs/members/b/dsuranix_blog/atom.aspxCommunity Server2013-03-01T12:45:00ZThe Eventual Demise Of Gamestop/Gameinformer/blogs/members/b/dsuranix_blog/archive/2014/10/07/the-eventual-demise-of-gamestop-gameinformer.aspx2014-10-08T04:38:00Z2014-10-08T04:38:00Z<p>I finally figured it all out during a conversation with my grandfather, in trying to explain the economics of the newest generation of the consoles, seeing the two dukes, microsoft vs sony, battle it out, and microsoft coming up with a plan to remove the piracy problem, and in fact essentially destroy the entire used gaming industry with their policies, and it shows the type of new thinking that microsoft had developed. Sites indebted to used gaming sales, the real meat and potatoes of a company like gamestop, only show the plentiful secondary business that the console companies miss out on afterwards. Guaranteeing that your company will forever receive new funds for games 10 years old, still being traded between family members and friends, excluding the bartering system from these games, we face a slight loophole that will only sooner than later cause copyright infringements to remove these used game distributors, and easily tie up the slack behind. the only problem with all of this is, the gaming public has to be willing to take all this shoveling *** in stride, and the ones who take the biggest hit are not the gamers themselves, but the corporations making the used game funds. see, what happens, from my perspective (probably flawed, i&#39;ll admit) from looking at this magazine, and its changes with the gamestop store in tandem. okay, say you&#39;re a magazine, and you want advertisement money. well, the fastest way to get that is go through the gaming companies themselves. see the possibility for review bias? now. let&#39;s say another wonderful advertisement source would be a used game franchise, something that has direct access to gamers, to give them reviews embellished to hike up game sales, and hence, used game sales, and not only that, get more advertising revenue, as more magazines are sold, even subscriptions directly offered with gamer cards that apparently saved money overall. Now, back to my original thoughts. The console companies are nearing a solution to this used gaming industry, and will serve to dry up some of these very important magazines that just so happen to hold sway over the reviews of the very games upon which they rely. so, what do they do? what they&#39;re forced to by their used game franchise obligations, and advertisements for that matter, remove all the old staff, and replace it with less talented scabs. in the end, i feel sorry for the magazines, and these used gaming centers, that had made a business of milking the youthful public with ads and love letters to games, instead of doing what they were supposed to. review and criticize the gaming industry to make it a better place in general. In losing that critical edge, they lost my respect. And with these new economical developments in the works by the console companies, it looks like these used game franchises will shrivel up with the magazines. anyway, i don&#39;t really have anything else to say about it, to sum it all up, it&#39;s just food for thought, and what some loser thinks about all of this, i&#39;m not casting judgement. whatever.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=7011976" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxRegarding your shadowrun review. Just because i can. /blogs/members/b/dsuranix_blog/archive/2013/07/26/regarding-your-shadowrun-review-just-because-i-can.aspx2013-07-26T16:45:00Z2013-07-26T16:45:00Z<p>Okay, all i have to say, is Checkpoints. this game, which is an rpg, where every choice makes a difference, is a checkpoint based game. if you die, you play through all the battles that you just played to get back to your place. you&#39;re saying, that this game deserves an 8.5 when it has a shoddy (yet stuffed in there) tutorial system, and NO CONTROL OVER SAVES? i mean, that alone is just JARRING. i almost couldnt believe it. my jaw dropped, &quot;how can i not save right now?&quot; i said aloud. the rest of the game is fun, pretty much the new tactical rpg system of the new XCOM, but with shadowrun pasted on it. I realize this is an indie company, but saves are *** important. Also, basing an entire game on the hopes that the community will come in and create stuff for them, after making what is essentially one littlebigplanet level, i feel like i bought an incomplete game, and judging by their kickstarter, it seems like they asked too little, or spent incorrectly. on a SCALE OF ONE THROUGH TEN, with Irritating Stick! being one, and Shadow of the Colossus being a 10, I give this game a 6. it&#39;s not bad, but they butcher what shadowrun used to be. Freaking awesome</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;Also, be a LITTLE critical, okay? i mean, you just said this game is on around the same level in my mind as say, Tomba, or Breath of Fire 3, which is an egregious failure to correctly give a review of a game that was obviously made to play on someone&#39;s phone. Your reviews are fake, and so is your magazine.</p> <p>you guys may as well adopt a thumbs up or thumbs down system. it&#39;d be easier, and it&#39;d make less work for your obviously corrupt review system.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=3461762" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxYeah.. just woke up from a coma../blogs/members/b/dsuranix_blog/archive/2013/07/13/yeah-just-woke-up-from-a-coma.aspx2013-07-13T21:47:00Z2013-07-13T21:47:00Z<p>Hi. I was sleeping for quite some time, and now i&#39;m gazing over the landscape, during this apparent &quot;war&quot; between Sony and Microsoft. First off, I remember when the first big thing happened, the 360 vs the ps3, i&#39;m assuming no one else does, because they almost seemed incredulous over the choices that Microsoft made regarding their new platform, whereas they were perfectly happy to overlook the huge nonsense about the rrod. I was one of the ones to buy a full backwards compatibility Ps3 (even played tomba!, and Irritating Stick!) and i know this seems almost blasphemy, but during play, my entire console dropped onto a hardwood floor, of course, not a single skip in the gameplay, not a scratch on the machine, and it hit directly on a corner. That&#39;s craftsmanship. Now, i&#39;m not saying Sony doesn&#39;t do horrible things, nor that they&#39;re remarkable for doing what they were supposed to this year, but honestly, if i&#39;m going to go anything anymore, It&#39;s PC. Sure, It&#39;s still Microsoft getting the money, but at least i&#39;m getting what i&#39;m paying for. essentially these two boxes are computers, and it&#39;s becoming more and more apparent that there is a blurring of the lines between &quot;console&quot; and &quot;computer&quot;. I just hope people can see that their dollar does speak quite loudly. Stop blindly supporting things because they have a brand name on them. Remember, in less than 10 years this will all happen again. Also, don&#39;t be so surprised that the companies use these tactics in this capitalistic society we live in. Do like i do. Play ADOM. (ancient domains of mystery for you commonfolk) also, yes. i am biased to the point that i&#39;d rather go with Sony regarding consoles. I am no better.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=3247557" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxGraphics != Amazing games/blogs/members/b/dsuranix_blog/archive/2013/05/24/graphics-amazing-games.aspx2013-05-24T05:12:00Z2013-05-24T05:12:00Z<p>Okay, I&#39;ve been assaulted with the upcoming consoles ad nauseum, and I&#39;ve come to the realization that the ones who buy games for graphics are the ones that are killing games. There is no reason to spend billions of dollars on something that at most will last you a week to complete before you move onto the next. It just irritates me, and i&#39;m sure a lot of people who do actually appreciate the more subtle points in games (such as gameplay) are as well. One of the reasons I am a firm believer that when the consoles fall, the Indies will be what keeps we gamers on the map. That is the grinding edge of fun and intrigue, where ideas are formed and released into the world, bits and pieces of yourself, and a few friends at most. Not a commercially scripted amalgamation of violence and dry storylines. I don&#39;t want the 80th iteration of halo! It&#39;s just milking the same cow over and over again, and for what? a boost in graphics? 4 new weapons? come on people, don&#39;t let them position themselves behind you so easily! Game crafting is an art, and what we are experiencing now is an influx of &quot;modern art&quot;. where&#39;s the passion? I&#39;m not saying tossing money at a game, or making good looking graphics is a crime, i&#39;m just saying they&#39;re putting their eggs in a very thin basket. If they&#39;re so shallow as to scramble for anything that looks shinier than its predecessor, who&#39;s to say these people will be loyal when the next big thing comes out? Just, remember the folks that would have been gamers even if we still had to play the NES. &nbsp;If you would.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2889322" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxWhat Pokemon should have been./blogs/members/b/dsuranix_blog/archive/2013/05/16/what-pokemon-should-have-been.aspx2013-05-17T02:46:00Z2013-05-17T02:46:00Z<p>Okay, forgive me for assuming i&#39;m not the only one, who as a child held in my hands the magical cartridge of red or blue color, (blue) and spent hundreds of batteries to make the thing do stuff. And if you&#39;re like me, you begged your parents &nbsp;to get you Pokemon Snap, the popular game for N64, touting all your favorite pokemon, in 3-d! little did i realize that it was merely a minigame in disguise, and that my countless hours of playing this game were merely because of my familiarity with the characters, i felt used. I still bought the pokemon stadium, with the same hopes that they&#39;d make true with their promise of exciting battles and 3-d pokemon, of course, &nbsp;we got our 3-d pokemon, but exciting? never. we all, all of us, in the back of our heads were shouting &quot;WHY ARENT WE RUNNING THROUGH A FIELD RIGHT NOW, TRYING TO CATCH SOMETHING?&quot;. We all sat there, playing the game, knowing that we want a 3rd person 3-d game, in which you have intuitive chasing techniques, allowing you to engage the pokemon of the lush 3-d world, imagine seeing a pikachu in viridian forest bolt away before you can even get out your pokeball for a quick lucky shot, then realize that there are some berries in the bush near by, that will easily bait the pokemon near enough for you to engage it. Imagine you being in control of your pokemon, moving it about the small arena of your pokemon and the pikachu, moving him close enough for a bubble, as it shocks your tiny squirtle, imagine having a pokemon true to size, and when you&#39;re done fighting, if you don&#39;t catch the pokemon, they&#39;re either knocked out until you return later, or if they&#39;re rare, say, zapdos, they fly to parts unknown.. why not have a pokemon game that actually makes strides so be better? Gamefreak, you can still make allllll the mini games you want for the 3-d version, and i bet you could fit them all. But for the love of god, if you heed my words, just release red and blue, don&#39;t do them all at once. just red and blue 3-d for the wiiU. come on. COME ON!</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2858187" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxList of Games Revised/blogs/members/b/dsuranix_blog/archive/2013/04/28/list-of-games-revised.aspx2013-04-28T16:33:00Z2013-04-28T16:33:00Z<p>Cypher</p> <p>A Valley Without Wind 1&amp;2</p> <p>adom</p> <p>Anodyne</p> <p>Antichamber</p> <p>Avernum</p> <p>Baldur&#39;s Gate 1 &amp; 2</p> <p>Claustrophobia The Downward Struggle</p> <p>Cthulu Saves the World</p> <p>Breath Of Death VII</p> <p>Dead Pixels</p> <p>Deus Ex</p> <p>Diablo 2</p> <p>Doom 1&amp;2</p> <p>Driftmoon</p> <p>Fortune Summoners</p> <p>Geneforge 1-5</p> <p>Half Minute Hero Super Mega Neo etc</p> <p>Knights of the Chalice</p> <p>Legend of grimrock</p> <p>legerdemain</p> <p>lone survivor</p> <p>meritous</p> <p>mount and blade</p> <p>painkiller</p> <p>pokemon 3-d indie whatever thing</p> <p>proteus</p> <p>psychonauts</p> <p>Reccetear</p> <p>Retro City Rampage</p> <p>Return to castle wolfenstein</p> <p>Septerra Core</p> <p>Serious Sam</p> <p>Soulbringer</p> <p>Summoner</p> <p>Super House of Dead Ninjas</p> <p>Superbrothers Sword and Sworcery</p> <p>Sword of the stars the pit</p> <p>swords and sorcery underworld</p> <p>system shock 2</p> <p>teleglitch</p> <p>the real texas</p> <p>the temple of elemental evil</p> <p>torchlight II</p> <p>zork anthology</p> <p>berserker quest 6</p> <p>Darkout</p> <p>Delver</p> <p>Desktop Dungeons</p> <p>Din&#39;s Curse</p> <p>Don&#39;t Starve</p> <p>Dungeon Dash</p> <p>Dungeon Chos</p> <p>Eschalon Books 1&amp;2</p> <p>evoland</p> <p>faster than light</p> <p>Grand Theft Auto 3</p> <p>Half-Life</p> <p>Paranautical activity</p> <p>Prelude to darkness</p> <p>Quadropus Revenge</p> <p>Arx Fatalis</p> <p>Thief 2</p> <p>Thief</p> <p>Torchlight</p> <p>Ultima 7</p> <p>Ultima 4,5,6</p> <p>vampire the masquerade- redemption</p> <p>SlashEm</p> <p>Steam Marines</p> <p>Tekkit</p> <p>Unreal Tournament</p> <p>Voxatron</p> <p>Battle For Wesnoth</p> <p>Unhappy Devil</p> <p>Bleed</p> <p>Cogmind</p> <p>Doomed Dungeon</p> <p>Dungeon Lore</p> <p>Dungeon Dashers</p> <p>Hack Slash Loot</p> <p>Hotline Miami</p> <p>Incursion</p> <p>Infection</p> <p>Lazy Newb Pack/ Dwarf fortress.........................................</p> <p>like a rogue</p> <p>on the rain slick precipice of darkness 3</p> <p>rogue souls</p> <p>rookie&#39;s tale</p> <p>starcraft</p> <p>starshock</p> <p>cavestory</p> <p>tiny plumbers</p> <p>triangle wizard</p> <p>unreal world</p> <p>Vampire the masquerade bloodlines</p> <p>X@com</p> <p>3skullsrpg</p> <p>aliens RL</p> <p>a quest too far</p> <p>asylum rl</p> <p>attack the geth</p> <p>awesome rogue</p> <p>berserk</p> <p>brogue</p> <p>castlevania rl</p> <p>cataclysm</p> <p>caves of qud (amazing)</p> <p>caves of wonder</p> <p>crypt rl</p> <p>delusions rl</p> <p>diablo rl</p> <p>doom rl</p> <p>drakefire</p> <p>drash rl</p> <p>dungeonmen men of dungeons</p> <p>dungeon crawl</p> <p>dungeonhack</p> <p>dungeon rl</p> <p>dungeons of decay</p> <p>Escape From The Vault</p> <p>elona</p> <p>enter thy name within\</p> <p>epilogue</p> <p>forays into norrendin</p> <p>fragile wrath</p> <p>frozen depths</p> <p>golden age 2</p> <p>hengband</p> <p>heroes of loot</p> <p>heroic adventure</p> <p>hope 7drl</p> <p>hyper rogue</p> <p>infra arcana</p> <p>lambda rogue</p> <p>lanarts</p> <p>legends of yore</p> <p>livan</p> <p>mage guild</p> <p>magic maker</p> <p>megaman deathmatch</p> <p>Moria</p> <p>Mujahid</p> <p>mutant aliens</p> <p>nethack</p> <p>nightfall</p> <p>nightmare tyrant gold</p> <p>ninja senki</p> <p>omega</p> <p>possesion</p> <p>powder</p> <p>princess rl</p> <p>quickband</p> <p>random realms</p> <p>red rogue</p> <p>rogue survivor</p> <p>rogue break</p> <p>rogue city scavenger</p> <p>seedling</p> <p>sewer goblet</p> <p>sewer jacks</p> <p>shoot first</p> <p>sil</p> <p>smashland final</p> <p>steelknights</p> <p>stone soup</p> <p>TOME</p> <p>the lair of Xar</p> <p>the slimy lichmummy</p> <p>Through</p> <p>ularn</p> <p>unbrogue</p> <p>vapors</p> <p>waaaghammer</p> <p>warden</p> <p>wayward</p> <p>well of enchantments</p> <p>rogue</p> <p>xeno rl</p> <p>zapm</p> <p>that&#39;s it for now.&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2797500" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxMy list of games./blogs/members/b/dsuranix_blog/archive/2013/04/01/my-list-of-games.aspx2013-04-01T15:11:00Z2013-04-01T15:11:00Z<p>This has been placed in several computers about my house.</p> <p>adom, delusions 7drl, MGRL, Shoot First, Doom 1&amp;2, Deus Ex, Faster Than Light, Retro City Rampage, Serious Sam, AliensRL, A quest too far, AsylumRL, Berserk RL, Brogue, Cataclysm RL, Cogmind, Caves of Qud (severely underrated), delver, desktop dungeons, diablorl, doomrl, drakefire, dungeon stone soup crawl, dungeons of decay, euo, euo offline (escape from the vault), Forays, Frozen Depths, Golden age 2, grand theft auto 3, hack slash loot, hengband, hyperrogue, incursion, infra arcana, lanarts, Dwarf fortress.....................................................................legerdemain, ivan, minecraft, moria, mujahid, nethack, guickband, redrogue, sewergoblet, sewer jacks, sil, slashEM, cave story, the death of juga t&#39;dy, tales of maj&#39;eyal, the slimy lichmummy, through, teleglitch, triangle wizard, unbrogue, unreal world, waaghammer, warden, well of enchantment, rogue, xenorl, quadropus rampage, geneforge 1-5, zapm, tekkit, like a rogue, attack the geth, seedling, wayward, epilogue, don&#39;t starve, barkley shut up and jam gaiden, cthulhu saves the world, breath of death 7. that&#39;s just a smaller list on my flash drive at the moment, i didnt include a lot that i don&#39;t remember the exact name for, and would rather not have to go diving through every game meticulously to please all of you goons. anyway, hope you get some fun out of any of these you have not heard of, none of these need a bad ass computer, and if you get into the style, there&#39;s always new material coming out. anyway... ta ta...&nbsp;</p> <p>&nbsp;</p> <p>ah, and there are more on my hd, torchlight, torchlight 2, septerra core, the real texas, system shock 2, superbrothers sword and sworcery, diablo 2, portal, sword of the stars, serious sam the random encounter, dust force, pier solar, serious sam 2, risk of rain, octopus dad, duke nukem 3d... these are just some more... this has gotten more attention than anything else on my blog, so i might as well add more stuff that i know of, i suppose.&nbsp;</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2698796" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxRoguelikes/blogs/members/b/dsuranix_blog/archive/2013/03/30/roguelikes.aspx2013-03-30T06:33:00Z2013-03-30T06:33:00Z<p>Okay, I just wanted to talk about a genre I&#39;m rather new to, yet feel almost a distinct kinship to, as though that i had played a game I never could remember, it used to make my computer crash when i died, it was almost... an ultima 5 clone, or maybe it was indeed ultima 5. It wasnt permadeath, i&#39;d walk about as a dead guy for hours until a sound error would kick me off. I don&#39;t remember what computer i used when i played it either, I just remember distinctly enjoying the game, despite my lack of progress at any given task within it. open a chest? HA! poisoned. long hallway? psh, crazy pit guy death dealing monstrosity with animal strength and rabies. I made the second one up, but i remember dying constantly for no reason, just walking... maybe i got hungry, but if i ever drank, i would get cursed, it was like a Dick version of the games i love today. i want to play it again and whip its asssssss! it would be so satisfying. I remember i was a mage, but i don&#39;t remember how I attacked or anything. I just remember the way it looked, it looked similar to ultima 5... but when you died you were like a white faced cloaked thing... maybe that&#39;s what you were if you are a mage... i dunno. but yeah, roguelikes. I want to be a critic of these wonderful expressions of minimal graphics, maximum interface and attention to detail. it is as though one can see into the very mechanics of what makes an rpg, how one derives depth from simple numbers and the near random chance that one must cope with in a clever manner, with the extremities of turn by turn chess-like consistency is not difficult. it&#39;s fun, and it&#39;s even more fun when you lose, and come back, and don&#39;t fall for the same old trick again. it might be a wonderful way to learn how to read, how to add and subtract, and most of all, how to never give up. go play caves of qud if you havent already. if you have not, it is quite simply better than fallout 1, 2, and 3. i had more fun with it anyway. and if you think of it in the same way, it is just as detailed and fun, and ten times as difficult. go support the person that made that game, and hopefully they&#39;ll make more.&nbsp;</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2694432" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxI had an epiphany the other day./blogs/members/b/dsuranix_blog/archive/2013/03/15/i-had-an-epiphany-the-other-day.aspx2013-03-15T09:01:00Z2013-03-15T09:01:00Z<p>Most of you won&#39;t relate to this, but it&#39;s something i came to realize one day, when i was reaching for my ceiling. Stretching my arm, i felt as though i were a roman god, or an equally silly mythological being, reaching for the fount of peace, not peace in terms of &quot;oh i have a lot of money&quot;, or &quot;oh, i have friends and family that love me&quot;, or anything of the sort. So, anyway, I&#39;m reaching up, and i think of my own mind, and my brain at its peak, and i realized that my own peak came when i was so very young, the times that i noticed that my intellect was waning was disturbing. I cough regularly now, as I have decided to aid the destruction of the burden of deep thought, I don&#39;t really think it ever works as well as i hope. If ignorance is bliss, curiosity is torture. I&#39;m not sure an ascent into heaven is the right thing to do here. I think if we are truly that of godliness as we doth profane the air with our stinking pig breath... If we are truly gods, or the stuff of gods, or the children of gods, why can we not banish all the evil from our hearts? Do you want to know? It&#39;s simple. There is no evil. It&#39;s something your spongy mind assembled from outside stimulus within your youth. You put a newborn in a sense deprivation chamber. Obviously keep it alive and heavily drugged. Do you think that that child will come out at puberty ready to strike down that which it was deprived of? Do you think it will die? What if we just need to gestate a little longer? As soon &nbsp;as we&#39;re born, we&#39;re worthless still. Look at a horse, simple beastly creature without much thought, but say... it can walk almost immediately after birth! The natural answer is to bake us longer. we&#39;ll have less time of malleability in which our parents just so happen to often ruin unintentionally, if not for love, but often out of pure ignorance of what is being done. Okay, that&#39;s enough for now.&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2657971" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxTaking a walk./blogs/members/b/dsuranix_blog/archive/2013/03/06/taking-a-walk.aspx2013-03-06T22:13:00Z2013-03-06T22:13:00Z<p>When you guys walk down the street, do you think about where your feet go? then the little cracks on which your feet fall, as you trundle along? do you think about how sweaty your hand is as you hold on to the random bauble in your pocket, perhaps do you mutter to yourself as you absently putter about? Do you perchance see the trees as you gaze up? or think upon that time you sneezed inappropriately, or the regrets in your life? do you kick rocks, and trip and pretend you never tripped? do you look about yourself when you see someone coming, so as to not look directly into their eyes? do you think on the amount of time until you grow too tired to walk? do you hum or whistle a tune that springs to mind when you feel a gust of warm air? do you spit when a bug flies in your mouth unbidden? do you laugh at jokes you remembered, or realized what they meant? do you guys have walks like that? that&#39;s usually a short ten minute walk. what kind of walks do you guys take?</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2637168" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxI figured I'd talk about my favorite game./blogs/members/b/dsuranix_blog/archive/2013/03/06/i-figured-i-39-d-talk-about-my-favorite-game.aspx2013-03-06T16:56:00Z2013-03-06T16:56:00Z<p>Okay. So. Breath of Fire 4. woah woah woah, i know you&#39;re screaming &quot;but 3 was superior!&quot; (if you&#39;re not just sitting there staring blankly at me for entertainment without knowing what i&#39;m talking about) and yes, it was a superior game, in the second half, whereas 4 was not segmented in the same manner. I just enjoyed the two points of view, one where you&#39;re some naked amnesiac with a bird girl, and the next where you&#39;re an ancient emperor god, assailing the countryside, dodging the current empire, and seeking your second half. Don&#39;t get me started on the mysticism. I prefer dragons to be the gods of our time, not the scale and bone freakshows that breathe fire, but creatures beyond our ken. Classic Eastern Dragon vs Western Dragon dispute might be my next blog. Before i get too off topic, Ershin stole the show, with Scias shortly after. the chatter in that game, and the epic scope, the fact that it makes it feel like a diverse world, with plenty of new experiences, and interesting enemies, fun and bewilderment awaits around every corner. The only real flaws were the 3-d art direction (the sprites were absolutely flawless and beautiful). And the god awful puzzles littering the game. but other than that, there is a story, there is a wonderful fighting system, and wonderful characters abound. and the distinct feeling that you are a god among mortals. The real feeling of being someone more than just another face among faces. Shrouded in a sea of nostalgia, i retreat to my cave. Farewell whoever reads this stuff!</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2636196" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxSo. I had an idea./blogs/members/b/dsuranix_blog/archive/2013/03/06/so-i-had-an-idea.aspx2013-03-06T16:40:00Z2013-03-06T16:40:00Z<p>What if, just bear with me here... What if we went outside? Are floating coins and severed heads really what our species is meant to control and devise? You know why Minecraft is so popular? because it has you starting outside, with nothing. a whole world to your own, in which you may be god, or may be clod. The whole thing is that our minds still yearn for that sense of building, ownership, busywork. If you tell me that clicking and holding a button for 5 hours trying to find useless useless gold is not busywork, and a waste of time, and hearkens back to the ripe times before the gameboy came along, in my life anyway, when i still went outside and imagined things. I had a good time. I picked up rocks, and searched for treasure. So, I had an idea. Let&#39;s all go back to the basics. the Tabula rasa, So to speak. Let us all venture forth, and conquer our own minecraftia. Just as long as you don&#39;t take a pick to my lawn buddy. </p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2636148" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspxJust words man./blogs/members/b/dsuranix_blog/archive/2013/03/01/just-words-man.aspx2013-03-01T18:45:00Z2013-03-01T18:45:00Z<p>So, what&#39;s the deal with Game Informer not being nearly as funny anymore? Does not anyone remember the fun of GI? i have some rather old memories of chuckling at this mag when i was a younger one, just getting interested in gaming, having played my way through guardian&#39;s crusade, long after finding my great interest in RPGs from Super Mario RPG for the snes. which blew my mind, along with the treasured boogerman when i went over to their house to play with their console, and then later obtained my own, and bought those two exact games that were left in a cardboard box in their attic from them. and finished the games that i had left on them. I&#39;m a big nostalgia freak. but is it bad when things actually WERE better? i get the sleek design change guys, and the drastic change in your advertisement management, but where&#39;s that funny dialogue that i remember so well? i mean i occasionally get flashes of it in your mail quips, but really folks, don&#39;t apply the pressure to your fans, but not to the ones who put money in your pocket. be aggressive with your criticisms. you know the new generation of games is an amalgamation of disinterest and ambiguity. we need those indies to keep pressing on. that&#39;s where the cutting edge of new creation lies. but what do i know? i&#39;m just a grassroots consumer, nibbling on the tail ends of a generation that has already seen itself rise and fall as a toy, a business, and finally, and tragically, a lifestyle. and the lifestyle isnt all that great if you consider a whole bunch of cheetos and orange soda being the main intake.... anyway. I&#39;ll keep chugging away, just because i can. and i&#39;ll ride on the tides of change just like anyone else. just putting in my two cents.</p><div style="clear:both;"></div><img src="http://www.gameinformer.com/aggbug.aspx?PostID=2624391" width="1" height="1">Dsuranixhttp://www.gameinformer.com/members/Dsuranix/default.aspx