Search results matching tags 'Left4Dead', 'DirectX', and 'Linux',DirectX,Linux&orTags=0Search results matching tags 'Left4Dead', 'DirectX', and 'Linux'en-USCommunityServer 2008.5 SP2 (Build: 40407.4157)Re: Left 4 Dead, 16 Nov 2008 16:14:37 GMTba4e517a-01ef-48a6-b096-821b95afe388:3190363vi1<p>[quote user=&quot;Crisis Causer&quot;]</p> <p>I ran it at max settings + 4xAA 8xAF at 1920x1080.&nbsp; I didn&#39;t have a framerate display, but it was fine.&nbsp; This was with only one of my Radeon 3850s.&nbsp; It&#39;s a Source game, so it&#39;s not stressful.</p> <p>[/quote]</p> <p>I have a 9800GTX+, which should should smoke the 3850 under Linux, so I&#39;m guessing that you&#39;re talking about under Windows.</p> <p>The real problem with running it under Linux is that Wine&#39;s DirectX implementation still needs to be optimized for any game that uses versions later than 8.1.&nbsp; I found that I could run it with shaders and settings set much higher if I force the game to detect 8.1 by using &quot;-dxlevel 81&quot; in the launch parameters.&nbsp; This is pretty much the norm for Source games at the moment.</p> <p>It&#39;s weird and a little disappointing, because other games like EverQuest and City of Heroes run at the same speed as Windows (if not faster).&nbsp; I&#39;m sure it will be worked out in time, though.</p>