
출시 날짜: 2012년 4월 24일
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A Valley Without Wind 1 and 2 Dual Pack 구매

2개 아이템 포함: A Valley Without Wind, A Valley Without Wind 2

A Valley Without Wind 1 and 2 Dual Pack - Four Pack 구매

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Key features:


시스템 요구 사항 (PC)

    • OS: Windows XP SP2 or later
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB RAM

시스템 요구 사항 (MAC)

    • OS: OS X version Leopard 10.5.8, or later.
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB RAM
유용한 고객 평가
102 개의 게임 보유 중
평가 20 개
32.5 시간 기록



게시 일시: 2014년 1월 20일
이 평가가 유용한가요? 아니요
379 개의 게임 보유 중
평가 55 개
9.3 시간 기록



게시 일시: 2014년 7월 8일
이 평가가 유용한가요? 아니요
763 개의 게임 보유 중
평가 7 개
17.3 시간 기록
There's a lot to love in A Valley Without Wind - freedom and exploration in a randomly-generated world, crafting and upgrades, lots of perilous platforming challenges and a Rogue Legacy-style new hero system - but the experience is somewhat marred by the fact that the game looks like something that would barely pass muster for freeware back in the 90's. If you can past the somewhat dated visuals (although it can hit 60FPS, which is always nice), there's much fun to be had.

Just be mindful that this isn't really a game that holds your hand - as each playthrough is never the same, you may be frustrated at the fact that there's no real direction or point in the beginning. Stick with it, and you'll learn to love it.
게시 일시: 2014년 4월 12일
이 평가가 유용한가요? 아니요
107 개의 게임 보유 중
평가 9 개
13.8 시간 기록
Something about the clunky-ish controls, HUD and character animations makes this game amazing. Its a mix between nostalgia and indepth gameplay. Pure lonelyness when playing by yourself (in a good way), but invite 2-200 (serously) of your friends and die slightly less quickly. Its realy a play it to believe it game, but I deffently think its worth it, not to mention the Valley 1&2 deal.
게시 일시: 2014년 2월 18일
이 평가가 유용한가요? 아니요
341 개의 게임 보유 중
평가 8 개
64.1 시간 기록
This is a barely positive recommendation. Although I have enjoyed the game for many hours it's mainly to finish up some achievements. The game starts off as a confusing mess but it becomes enjoyable once you've figured out how to play it. However, playing it involves a lot of grinding. Grinding for money, grinding for survivors, grinding for buoys and windmills, grinding for trinkets to make survivors happy, etc....

I personally found the game much more enjoyable in the easiest settings. That way I didn't have to worry about babysitting the survivors and their dispositions for missions. Fall damage is significantly reduced and you will fall a lot! Money is still fairly tight so there's no getting away from grinding to find missions that drop the rewards you need.

Still, I've often found myself enjoying the game so much that I play for a couple of hours at a time trying to reach the next continent. However, after fifteen continents and no new gameplay mechanics or biomes, the game has becomes incredibly repetitive - kill the lieutenants, kill the overlord, find/buy buoys or windmills as needed and move to the next continent.

There's barely any difference in the gameplay when your character is Level 80 versus Level 20. All the continents start to look the same and the biomes are identical to each other, there's nothing new and little reason to keep playing.....except for those last few achievements.
게시 일시: 2014년 1월 13일
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