

(Metro)   Listen up you basement dwellers, the future of video gaming is in jeopardy   (metro.co.uk) divider line 23
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5737 clicks; posted to Geek » on 10 Mar 2013 at 9:50 AM (1 year ago)   |  Favorite    |   share:  Share on Twitter share via Email Share on Facebook   more»

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2013-03-10 10:02:08 AM
3 votes:

Sgygus: So much yammer.

There was a lot of words.  None of them looked very interesting, so I didn't read them.
2013-03-10 11:04:40 AM
2 votes:

"I think there is a healthy renaissance in the indy game market though.  This is where we're going to see innovation if you're not too scared off by the relative low-end graphics.  Event then, I think if an indy game becomes popular enough.  Its 1st edition can be a proof of concept and provide exposure for a crowd funded indy AAA sequel. "

I always chuckle a little bit when I hear gamers/system marketers reciting things like number-of-polygons that a new system can push, or how the new bump map shaders graphics can make the characters in the next game more lifelike, and so on....and then I keep coming back to the fact that Minecraft has probably the highest ROI of any videogame in history.

(and strangely enough, you can probably make a case that in some circumstances, the social aspects of setting up a server and playing with your friends is a big part of that success now...I know 3 parents who have had to set up a server for their kids and their friends)
2013-03-10 10:58:53 AM
2 votes:

Kimpak: js34603: Video games are ending! The sky is falling! This mole on my arm is probably cancer!

Video games aren't going anywhere. The way we play them and the people that make them are going to change. Maybe not for the best.

Its a game of Civ.  This particular golden age has ended.  We'll just have to wait til the next one.

Can we sacrifice the Bieber "great artist" to trigger the next one?  I think that's a good plan.
2013-03-10 10:45:43 AM
2 votes:
Bring back oddworld.
That is all.
2013-03-10 10:37:33 AM
2 votes:
I really don't care for online, multiplayer gaming. After a typical day I want less human interaction, not more.
2013-03-10 10:34:27 AM
2 votes:
AAA game makers are feeling threatened, nothing more.  The industry would be better off without EA and Activision, they were useful in the past when they were just one of the developers but as publishers with MBAs running the show they are literally shiatting where they eat.

/worst launch since the challenger
2013-03-10 10:07:42 AM
2 votes:

Jon iz teh kewl: EvilEgg: Fark social games!  God, how I hate them.  Video games are for when I am feeling decidedly anti-social.

you know they make MULTI PLAYER GAMES??

Yes, and by and large they are populated with total assholes.
2013-03-10 06:58:45 PM
1 votes:
poot_rootbeer: Unless you're paying a studio to make a game for you as a work-for-hire, you do not own and have never "owned" commercially released software.

While this may be true, it's only through the advent of DRM that the producer can remotely "turn off" your game that you paid for. If I have a PC that can run it, I can play my original copy of MYST all day long if I choose and there's nothing anyone can do to prevent it. That's not the case with later-generation games that require constant internet connection even for single-player mode.
2013-03-10 04:20:19 PM
1 votes:
Here's my thesis, FWIW.

What is killing gaming is the imperative of profit maximization. Notice I did not say the need to turn a profit but the need to maximize it. Call it ROI or call it what you will but it boils down to developer greed. Imagine what a game like the World of Warcraft could be if it didn't have to be responsive to shareholders and it was legally required to plow any profits back into the game itself instead of cutting dividend checks. What is this myth of which I speak? Non-profit gaming. That is the future.
2013-03-10 04:07:45 PM
1 votes:

Kimpak: I agree and disagree with that. I don't work in the game industry so I can only work with my own theories. But, I think these 50 million dollar games could in fact be made at the same quality for less money. You just have to dismantle the bureaucracy behind it. That alone would save a large chuck o cash. Advertising is another area, I think games currently are best advertised by word of mouth, blogs and social media. All of which is practically free. I have never, ever, ever bought or become aware of a major title game by a T.V. commercial that probably cost thousands (hundreds of thousands?) to film and air. Lets try to bring the costs of development down.

Well, when I wrote that post, I didn't even have the cost of marketing in mind.  My understanding is that the cost to simply develop (not market) a current-generation console game runs around thirty million dollars, with some of the crazier projects (Max Payne 3, TORtanic) past nine figures.  Marketing and promotion are costs on top of that.  And as I understand it, the cost-cutting for this generation are going to be a larger emphasis on digital distribution (allowing the companies that relied on retail to collect a bigger percentage of the sales) and more efficient game engines that are supposed to make development of the loud and expensive stuff easier.  I mean, you can make overhead costs cheaper, you can find cheaper ways to market the game, ultimately allowing you to sell your games for cheaper, but at the end of the day, the biggest popular culture statements in the last five years of video games have been Angry Birds and Temple Run.  It's highly unlikely that the kid playing free games on today's phones becomes the adult who spends hundreds of dollars on game hardware and software.  That's where the battle has to be fought, and I'm not sure the old guard can win it.  Which is not to say that people won't be making great, great video games, but the days of console and computer video games being the face of the industry are probably going to pass.
2013-03-10 01:56:49 PM
1 votes:

Znuh: If I pay for it, I want a full copy that I OWN.

2013-03-10 01:26:19 PM
1 votes:

Znuh: As for Steam, it's appropriately titled. You don't own the code. You don't own the product. It's quite happy to evaporate like, well, Steam

Odd...all of my steam games run just dandy with no internet connection or any connection to steam what-so-ever.
2013-03-10 12:37:11 PM
1 votes:

Dragonflew: Yeah, let me know when we're all supposed to suddenly stop playing video games to make this stupid headline truthful.

Not to be argumentative, but I'm not sure that's the point. When people speak of gaming "dying", I don'tthink they really mean "dead like a doornail" - I think most of them are referring to the kind of death/rebirth cycle that gaming has experienced a couple of times, like in the 80s. Gaming doesn't so much die as pupate, to emerge from it's cocoon later in some new form.
Which may or may not be in the process of happening.
2013-03-10 12:07:45 PM
1 votes:

HST's Dead Carcass: Is this like when the RIAA was trying to prove Piracy was killing music because sales were down 9% but they had 23% less artists than the year before?

The key word there being THEY.  THEY can keep biatching, I'll keep buying music from Bandcamp and Indie labels that I never would have heard without the intertubes.
2013-03-10 11:57:39 AM
1 votes:
All this has happened before.


Video games will cease to exist for two years, and the cycle will begin anew.
2013-03-10 11:40:42 AM
1 votes:
I would like a 2 to 5 person Skyrim.  Not MMO  just multiplayer.
2013-03-10 10:55:25 AM
1 votes:

2013-03-10 10:22:17 AM
1 votes:
from a non-gamer perspective it seems like there are enough games already on the market to keep most people busy for years to come.
2013-03-10 08:16:52 AM
1 votes:
F*ck quantum computers, I want actual live genetically modified barrel-throwing gorillas and real enheightening mushrooms et al...
2013-03-10 08:15:28 AM
1 votes:

Jon iz teh kewl: cman: Quantum computing is around the corner.

Prepare for the next revolution.

It is very possible that we will finally have the power to have something like real VR (not that Nintendo crap)

[www.doolwind.com image 468x335]

Can it suck my dick?

Then no, real VR aint here
2013-03-10 08:12:25 AM
1 votes:
2013-03-10 06:41:44 AM
1 votes:
2013-03-10 06:32:48 AM
1 votes:
So much yammer.
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