Dead Space 3: Awakened

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Release Date: March 12, 2013


Edit Page    Last Edit: 1 year 4 months ago

Weapons are slightly different in Dead Space 3. The core Dead Space has long focused on Isaac Clarke's previous occupation as an Engineer. In Previous games, this was demonstrated through various mechanisms such as the use of tools as weapons and hacking mini-games.

This idea has been taken further - Clarke may now create customized "weapons" using different crafting components. Weapon crafting can be done at the workbench.


The ammo system has also been revamped with the inclusion of Universal Ammo. This means that players are no longer restricted to using only the weapons they have ammo for and makes it very easy to see which type of weapon is the most efficient for you to kill with. For example, in the demo, 10 Plasma cutter shots equals exactly 30 machine gun bullets.

Ammo Conservation

Each Universal Ammo clip equals roughly 1/3 a magazine. So a full stack of Universal Ammo clips (20) equals 6 full reloads. This means that completely emptying a weapon and reloading uses roughly 3 clips, and completely emptying and reloading both weapons uses roughly 6 clips. BUT If you only shoot once, it will depleat a full clip of Universal Ammo if you go to reload.

In other words, with 20 clips of universal ammo, the unaltered plasma cutter can have anywhere from 30 to 70 shots including the 10 shots stored in the gun.

This means that compulsive reloaders will need to discipline themselves to wait and reload close to 2/3 cip, 1/3 clip, or when the display reads 0. The alternative to this being the waste of precious ammo.

Since both weapons on a gun are reloaded at the same time, using half the ammo in both guns (or other combination that adds up to 1/3, 2/3, or 1) is also a viable option.

Being all of ths information was gathered from the demo version of the game, it is unknown at this time if this ammo system is final or not. This may change in the final stages of development or later in a patch.


Isaac can create weapons at a Bench in the following methods:

Custom Crafting

This system of crafting is accomplished by assembling parts found in game to create an original weapon. Parts can also be made from resources that are found in game. One example would be to combine components to make a flaming speargun with the shots exploding.

Blueprint Crafting

Players who do not want to bother with picking and choosing things can find schematics for weapons, which when introduced to the workbench, will create iconic (pre-designed) weapons.

Upgrade Circuits

Upgrade Circuits are items that can upgrade the players guns. It can upgrade Damage, Reload, Clip Size and Fire Rate. 


Any number of components may be added to a frame, provided there are enough Upgrade Circuits. Additional components can be purchased on-line through micro-transactions or found in-game. Components for weapon crafting are segregated into four categories:

Example Weapons

Examples of weapons that can be customized and created using various components.

And Tubes

  A stasis-amplified Galvanizer and Force Gun, modified to slow enemies down with each shot.

Code Cow

  A starting weapon, very similar to the Plasma Cutter of previous Dead Space games.


  A co-op enhancing Submachine Gun and Suspended Ripper, modified to inflict electric damage.


  A co-op enhancing Ripper that can emit a modified electric charge within its suspension field.

Identify and Destroy

  A Javelin Gun modded to detonate the last shot fired, combined with enhanced explosion damage.

Infected Dissolver

  An upgraded Flamethrower and Cryogenic Torch, modified to inflict acid damage on enemies.


  A stasis-amplified Galvanizer and Shotgun, modified to inflict fire damage with each shot.


  A stasis-amplified Chain Gun and Force Gun, modified to slow enemies down with each shot.

Ship Repair Tool

  A compact Rivet Gun and Hydraulic Knife modified for rapid reloads and co-op damage support.


  A timed Line Gun Mine that can be detonated at will with both electric and fire damage.


  A co-op enhancing Ripper and Ground Diffractor that inflicts acid damage with each blast.


  A co-op enhancing Assault Rifle and Anchored Bolas that inflicts acid damage.


  A customized military Revolver with Hydraulic Knife, significantly upgraded with circuits.

What Links Here

Weapon Crafting | Weapon | Blueprints | How Weapon Crafting Works | Upgrade Circuits | How to Unlock the Foam Finger | Unlockables and Secrets

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