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Comment: Re:35 GB of uncompressed audio? (Score 1) 77

by Opportunist (#46497891) Attached to: Measuring the Xbox One Against PCs With <em>Titanfall</em>

My guess would be that they could not use the same compression codec used on XBox due to licensing issues, found that out only briefly before release date and didn't have time to redo it for the PC version and all they could get done in time was to pump the uncompressed audio files out.

Comment: Re:Science for Profit (Score 1) 41

by Opportunist (#46497841) Attached to: The Billionaires Privatizing American Science

The problem remains that you have to put that waste somewhere. It's one of the biggest NIMBY problems of our times, everyone wants the "cheap" electricity (it's not that cheap once you factor in risk and waste deposit, but who cares about problems that might be or problems that only affect us in 30 years, i.e. long after I left office?) but nobody wants to deal with it. Thorium reactors have a completely different problem (like, say, that you probably do NOT want certain states to run them, considering that they invariably breed some material that you certainly don't want some nutjobs like li'l Kim get their hands on).

Plus, we lack the risk assessment for MSRs, at least I'm not aware of any long term studies concerning them.

Comment: Re:35 GB of uncompressed audio? (Score 2) 78

by Arker (#46497593) Attached to: Measuring the Xbox One Against PCs With <em>Titanfall</em>
Yeah, it's as retarded as it sounds.

Official explanation is that older machines were using too much CPU decoding the audio. In this case the fix could be worse than the problem, because now you run the risk of saturating disk and memory IO. Frying pan, fire, hah.

Might have been wise to shop around for codec/decoder combinations that worked properly instead.

Comment: James Nicoll thus spake: (Score 1) 5

by rk (#46496993) Attached to: words


Comment: Re:Probably bad reporting and hyped abstract (Score 1) 133

by tp1024 (#46496973) Attached to: Forests Around Chernobyl Aren't Decaying Properly

We cannot know the truth about something that we are not able to actually read. And slapping an unnecessary 40 Euro bill on an article that is probably less than 40 pages long has exactly that result. It exactly the same as back when people were not deemed fit to read the bible themselves and were instead fed a redacted version of it by priests. You may remember that people had good reason not to be OK with that.

I don't say we cannot know the truth about politicized subjects. What I say is that we cannot know the truth about something we don't know.

Comment: Re:Yes. (Score 3, Informative) 118

by vux984 (#46496655) Attached to: Firefox Was the Most Attacked &amp; Exploited Browser At Pwn2own 2014

Most people don't open a lot of windows and tabs at the same time.

Define many. I routiney have 10+ windows with 20+ tabs in most of them, and another 10+ windows with 1 or 2 tabs.

I do software development; not primarily web based, but it comes up both in web apps and web services, so I'm regularly loading and debugging sites that are rendering pretty broken stuff too.

I honestly can't recall the last time FF crashed on me for any reason.

The problem is much worse when many windows and tabs are open under the Windows OS and Windows is hibernated several times.

I haven't rebooted my Mac in ages -- last time I installed an update that needed a reboot. A few months easy.

My home office win 7 destkop gets rebooted around once a month for windows updates. Sleep/hibernate/wakeups the rest of the time.

I'm not disputing your experience. But I do wonder whether your crashes are tied to a particular plugin, or are linked to some other characteristic of your system. We use FF at the office as well, on dozens of computers -- stability is NOT problem there as well. Don't know what to tell you.

Comment: Re:it's a fad (Score 1) 163

by Opportunist (#46496545) Attached to: The Era of Facebook Is an Anomaly

Odd. What you describe sounds like my early adoption of internet usage. Everyone made fun of me using that slowpoke, expensive pastime that could never compete with "normal" computer use, since you could barely transfer text sensibly when GUIs already ruled the computer world and 3D graphics were approaching the gaming world. And here I was, that nerdy little idiot, watching text trickle down my phone line and being happy about communicating with someone via text when I could simply have called him (and considering the amount of time and effort it took it would probably have been cheaper, too)...
