


Creating a paradox?

So, I'm working on a profile for the protagonist from Superliminal (The finished game of the Museum of Simulation Technology). They, on many occasions, encounter a pair of doorways that are linked together, meaning entering one causes you to exit from the other. However, as is to be expected, they aee able to carry one of these doors through the other, which creates a paradox that causes the whole dream system to temporarily crash.

They're likely getting a resistance to Existence Erasure due to not being erased like the rest of the system temporarily was during the paradoxal malfunction, but what would be the ability equating to that paradox in the first place?