

But some of the countries are relatively small markets




Lumia 520
The Lumia 520 [Image Source: Nokia]



Source: Microsoft [TechNet]

Comments     Threshold


RE: Good progress...
By TakinYourPoints on 3/28/2013 7:06:47 PM , Rating: 1
A game is processor-intensive with a load that cannot efficiently be spread around since a lot of the calculations are intertwined with each other and cannot be split apart, processed independently and returned as they are completed. Even if the load is split, it still needs to be recombined and it still needs to wait on the main thread. This adds processing overhead, increases memory usage and adds a thick layer of complexity to the code among other things.

Yup, all this. There are still serious diminishing returns with more than two cores. The whole reason quad cores finally made sense with the i-series CPUs is because they could disable unused cores while increasing the clock frequency on one or two. High performance single-thread applications like games could finally benefit, whereas before with a Core Quad you'd be stuck with a slower clocked CPU and extra cores doing little or nothing.

