Sims: Livin' Large PC Cheats

Rating 3

Keep Sim alive

-Whenever a Sim dies, you can keep them alive by using the move_objects on code to delete the Grim Reaper. Save and exit the game, then evict your family. You will have to refurnish your house, but at least your Sim will still be alive.

-If your Sim is dying, enter build or buy mode, enable the move_objects on code, and delete the Grim Reaper. Then, delete the dead Sim. When you return to live mode, click on that person's picture and they will reappear with their last saved stats. Note: The "death" music will still play.

-After your Sim has burned to death, the Grim Reaper will appear. Get the closest person to plead with him. They will play Rock, Paper, Scissors, Shoot. If you win, the dead person becomes a zombie. Enable the move_objects on code, then go into the build or buy mode and click on the zombie. Delete him or her, then return to live mode and click on the picture of the Sim that was a zombie. After that, click in the house and they will be revived. Note: This will only work if person has burned to death.

Rating 3

Faster work promotions

Study every skill and get them as high as they will go, then start to work in any desired field. No matter what field you work in, you will receive one promotion per day. Your Sim's happiness level and friends count affect it in the later stages. This works well when you are using the money cheats. However, it is possible to do this without cheating by painting pictures and selling them; and creating potions and drinking them (as this will increase all your happiness levels, except sleepiness and hunger, saving you time). Every once in awhile, use a day or two to call a friend and talk to them all day. This will help you get family friends faster.

Rating 2

Money from gnomes

If you do not want to go to work but still want to make decentmoney, buy a woodworker and make gnomes. When you get your mechanic skill up to 10, the gnomes will sell for about 200 Simoleans. If you make 10, you will make about 2000 simoleans a day. It takes a very short time to make each one.

Rating 2

Curing the gerbil sickness

If your Sim gets sick from the gerbil, have him make a potion with the Chemical Lab. When it is done, it will be a White Potion that will cure the sickness. Also, you can buy the painting of a gerbil, which will cure your Sims in a bit if you own it.

Rating 2

Full traits

Make a Sim with no traits (0 nice, 0 active, etc.) Make him/her a yellow potion, and have them drink it. Your Sim will have a personality inversion, with all traits now at 10. Note: If you make too many potions a police woman appears and fines you.

Rating 2

Zombie Sim

Kill your Sim, and before the Grim Reaper takes him or her away, get your husband or wife to plead with him. He will say " I'm generous today, so I will spare your Sim", then bring him or her back to life. That Sim will now be green but will live a normal life. Note: If you do not want them to be a zombie, enable the move_objects on code and delete him or her. After that, click on their head and they will return without turning green.

Rating 2

Genie's Lamp

Purchase the Genie's Lamp under "+" in miscellaneous items. When you clean it, the Genie will appear. He will give you one of two choices. Choose one. It seems that if the Genie hesitates once, he will do something bad. If he hesitates twice, he will do something good.

Rating 2

Keep pot

Enable the move_objects on code after getting a Genie Lamp. If the Genie asks "Do you wish for money or love", choose money. Click on the pot of gold when it appears. The game will prompt you to sell. As soon as you see the pot flash and almost disappear enter buy mode and delete it. You should still get the money and keep the pot for decoration.

Rating 2

Never pay police fines

The police will fine you for various things such as partying late at night and using the chemistry set too often. However, if you do not have enough money to pay the fine, nothing will happen. To avoid fines, send one of your Sims to greet the police officer, then quickly enter buy mode and buy something that takes your total cash to just below enough to pay the fine. The police officer will announce that you are being fined, then leave without collecting it (since you cannot afford it). After that, sell the item you bought. It should still sell for full price, since you just bought it a moment ago, to keep all your money.

Rating 2

Never miss work

Enable the move_objects on code, then move the car to a different location where an inanimate object is in its way.

Rating 2

Swim on floor

Enable the move_objects on while your Sim is swimming in the pool. Go to buy mode and move your Sim inside the house. Return to live mode and your sim will continue to swim in the floor for a short while. Note: This sometimes does not work.

Rating 2

Swim in a puddle


Rating 2

Easy fire cleanup

If there is a fire in the house or anywhere else with ashes left behind, enter to Buy or Build mode. Then ,enable the move_objects on code and you can delete the ashes.

Rating 1

Fast money hints

-Enable cheat mode and enter rosebud;: as a code. Then, hold ENTER so that "No such cheat" starts flashing. Keep the key held to gain up to 99 million simolians.

-Enable cheat mode and enter rosebud as a code. After that, enter !;!;!;!; and so on. Every "!" results in another 1,000 simolians.

-Enable cheat mode and enter rosebud as a code, then enter !;!;!;!;! and so on. After your final exclamation point, type a semi colon then a colon. The end of your entry should look like !;!;!;!;: Then, hold ENTER. The "No such cheat" message will flash. Hold ENTER to quickly get up to 9,999,999 simoleons.

Rating 1

Hidden object

-Enable the move_objects on code, then build a house with no furniture. Go to the buy or build mode and click around the house. You will find a "*comeandsee". Note: You can also put things in the house, then start, then put under build or buy mode and it will be under or beside spots, but mainly the 500 Simolians TV.

-The "*comeandsee" object is a "hidden" programmed object, that has neighbors come to your house. It shows up often when you purchase party balloons or the genie grants a wish about "desert winds".

Rating 1

Quick career points

-Choose a category to build up. For example, if "Body" is to be increased and you do not have a "Home Gym System" in your house, purchase one. Note: If you already have some career points for your Sim(s), save the game first. After placing your Home Gym where you have enough room, have your Sim do a work out. After he gets on, set the speed to "Ultra", or the speed between that and normal. Watch their needs meters so they do not get too low. You will see their Body points fill up. Enable move_objects on code, save the current and new body points you have, then switch to buy mode or build mode. Move the white hand over your character, click on him, and delete your character. Return to live mode and quickly click on that Sim's picture. This will allow you a promotion almost everyday. Repeat the above process to fill up your career points. The more career points you have, the harder it is to get the last few on each bar.

-Make sure your Sims do not have a job. To get perfect skills for your Sim and their jobs, first make a family and a house with all the necessary items needed to give the Sims their skill points - home gym, chess board, bookshelf, guitar or piano, and mirror. When you finish the house, enter buy mod and enable the move_objects on code. Have your Sim to walk in the house, and then click on build mode. Click the wall tool and take out any doors that go outside (so no visitors can interrupt you). Tell your Sim to work on something, such as body skills. After they start, put the game on Ultra Speed until they stop, then quickly turn the speed down to the speed above pause. Click on the "..." button on the bottom of the control panel. Save the game by clicking the disc. When it is done saving, go to buy mode and delete your Sim. Return to live mode and immediately click on the face of the Sim in the control panel. His comfort, hunger, and everything will be full so you can keep working on your skills. After completing them all, put a door back on your house so you can make lots of friends. Note: Make sure you still do not have a job. After you make about 12 or 13 friends, get a job. You should get promoted almost everyday if you keep all of your friends. For example, get to the top of the Science career track to become a mad scientist and get your own private limo. Note: If you have more than one Sim in your house, you should delete all but the one Sim you want to work on until he/she is done.

Rating 1

99 neighborhoods

Note: This procedure requires editing a game file; creating a backup copy of the file before proceeding is recommended. Enter The Sims folder and copy the "TemplateUserData" file to the Desktop. Rename the file to "UserData" followed by a number from "6" to "99" for the corresponding neighborhood.

Rating 1

Buying multiple items

While purchasing chairs or other items that you require multiple numbers of, hold SHIFT to repeatedly place the item where desired without having to re-select it.

Rating 1

Full need meters

If your Sim is very depressed or has a low attribute, enable the move_objects_on code and pause game play. Click on the Sim in buy/sell mode and click the bottom of the screen to delete him/her. Once deleted, go to the live mode and double clock the person's head icon to go to where that Sim is located. Everything should be close to full. Note: Wave the game immediately before performing this cheat, or you will lose any career changes or points you have earned.

Rating 1

Keeping need meters full

When having difficulty making sure your Sims bars do not drop too low, pause game play, then tell your Sims what they need to do. When you resume the game you will not have to worry about trying to get your Sims bars full.

Rating 1

Naked Sim

-Enable the move_objects on code when your Sim is inside the shower or tub, when there is no pixelated censor. After that, move your Sim/shower to somewhere in the house and you can see your Sim naked.

-Once a Sim enters the shower or bath, go to build mode and use the hand tool, to remove the shower or bathtub from the bathroom. The Sim will continue to shower or bathe, but they will be bare without the pixelated censoring.

Rating 1

Kill Sim quickly

-Create a small house, put chess boards everywhere inside, but leave a space and one box. Place a fireworks shooter in the box. Make a door and tell the Sim to go in the room. Delete the door and tell the Sim to light a firework. Light another and repeat until the Sim is dead.

-To kill a Sim quickly in a fire, first make a 10x12 house. Count how many Sims you want to kill and add one to that number. Fill up the house with exercise machines and an amount of boxes open in a line equal to your number. Put a fireworks launcher in the end box of the line of boxes. Enable the move_objects on code and pick up the Sims you wanted to kill. Place them in different empty boxes in the house. Tell any one of the Sims to light the fireworks. If done correctly, once launched the entire house will catch on fire at the same time. Note: The game may freeze for a couple seconds. Also, you may run out of money while you are doing this trick.

-Place an unwanted Sim in a room, then get rid of the door and buy some fireworks. Light them off. They will go up, come down, light on fire, and kill the Sim.

Rating 1

More friends

-First, enable the move_objects on code and pick up the end of the sidewalk, then pput it in your house. Make sure your Sim is in the house. Then, delete your doors. Sometimes a visitor will walk in. You can now talk to them without them leaving.

-Create a hot tub and wait for someone famous (patched game version). Talk to them, and encourage them to go in the hot tub with you. When you are in, create objects around it (tables, counters, etc.). You will now keep talking to them. This will make you more famous.

-Create a hot tub and encourage three Sims to enter, then build objects around them and wait. Set the speed to "3". By the end, you will have three friends. Get any object that consists of social interactions (couch, table, chair, etc.) and build barriers around them once you have a friend joining you in it. Then, set the speed to "Ultra" and wait. Their and your social needs and your friendship meter will increase.

Rating 1

Have a baby

-When both parents are not busy, have the father sit and watch television until he is very relaxed. Then, tell the mother to give him a back rub. Keep doing this until the father enjoys the back rub. Note: You may get denied at first, but keep trying. After successfully given him a backrub, kiss him. He should fall in love; if not, keep doing this until he does. Then, have them take a Jacuzzi together. Have them sleep together that night. If nothing happens, have them sleep together the next night also. Eventually they will have a baby. You can also do this the other way around, with the father starting it.

-Purchase a Vibratomatic love bed and instruct your Sims to "Play In Bed". If they play in bed every day for several days in a row, they will eventually have an accidental child, and no "Would you like to have a baby?" dialogue box will appear. Note: This only works for opposite-sex couples.

Rating 1

Retry baby

If you dislike the gender of your baby, have one of your Sims feed or do something else with it and enable the move_objects on code. Delete him or her while they are still feeding the baby and it will be born all over again. Note: You will have to start your three days again.

Rating 1

Exceed family member limit


Rating 1

Genie without a lamp

Enable the move_objects on code, then go to buy mode and get the Genie Lamp. Clean the lamp to summon the genie. After the Genie appears, go to buy mode and delete the lamp. The genie will be floating, but without a lamp.

Rating 1

Selling rubber and dead plants

When the Genie grants you the wish with the dead plants, use the move_objects on code. You can then sell the "rubber" plants for 20 to 25 Simolians. You can also do this with regular dead plants.

Rating 1

Corner shelf

After putting a counter in the corner, put a counter an each end of the counter.

Rating 1

Never pay bills

-Enter buy mode and enable the move_objects on code, then pick up the mailbox and erase it. Bills cannot be delivered if you do not have a mailbox. However, no one will know where you live. Visitors will appear at your house, but just stand there. You also will not be able to greet them.


Rating 1


Get a job. Note that with every promotion, you will get a nicer car. To get promotions and create a garage, first create at least a 6x12 room. This will fit two small cars. SUVs and Hummers are larger. Create several Gnomes with the desk that has the tools on it. Make sure that the car you want comes to your house, but that nobody gets in the car. Enable the move_objects on code and enter buy mode. Use the hand to grab the car, and rotate it into your garage. Make sure there is an object directly in front of the car(s) that is not a gnome. Click the disk icon to save the game. Replace the item blocking the cars with the gnomes. After that, save the game by exiting to the neighborhood. -Get back to playing the house. Save by using the disk icon again.

Rating 1

Santa Claus

-Download the plate of cookies object from The Sims web site and purchase a fireplace and place it anywhere in your house. Buy a Christmas tree and place it in front of the fireplace, but not too close or it will burn the tree down. Buy an end table and place it next to the fireplace. Set the cookies on the end table. Have one of your Sims light the fireplace. It does not matter if it goes out while they are sleeping. Send your Sims to bed at 11:00 p.m. Santa will appear between 12:00 a.m. to 1:00 a.m. Make sure your Sims stay asleep or hill not appear. Santa leave a present for every Sim and one nice gift, such a television for the entire house.

-When all your Sims are in bed by 8 p.m. and you have a chimney, the old granny's cookies plate, and the Christmas tree, Santa Claus will appear and leave wrapped presents for each person in your family, and an item from buy mode. You can do this as long as desired.

Rating 1

Sonny The Clown

To get Sonny The Clown to come to your house, purchase the Tragic Clown Painting and put it up in a room. After that, get your motives all the way down. The game will tell you when he appears. He wanders around, attempting to cheer you up but he will only make you madder. You can interact with him with actions such as "Cheer up" an such. He is fun for awhile but then starts to get on your nerves. There are two ways to get rid of him. You can either raise your motives or go to a phone, select "Services" and choose "Clown Catchers". This will cost 500 Simoleons, but it is funny to watch the person run around with a crazy looking gun trying to catch the clown.

Rating 1

Monster artist

If you have a few easels in your home and turn a Sim into a monster with a Purple potion from the Chemical Lab, the monster will still break things, but will stop and paint pictures that look like a child's drawing. However, they are worth a lot more then regular paintings. Have a normal Sim sell them as soon as the monster finishes, and it will keep return to paint more, often giving you enough to fix the damage and still have a profit.

Rating 1

Second story


Rating 1

Floating Sim

Enable the move_objects on code and get your Sim to "sleep". Just when he or she is about to get in bed, move the bed away from him/her. The bed will have a dent in the pillow as if the Sim were sleeping on it. However, the Sim is floating in air.

Rating 1

Cockroaches/Virtual Reality set


Rating 1

Stool labeled as Doll House

With a child in your family, get them to use the sink and they will get on top of a stool. Pause game play and enable the move_objects on code. Pick up the stool, and it will read "Doll House".

Rating 1

Potion effects

The following potions have the corresponding effects:

Yellow - Switches your Sim's traits around. For example, if at 10 nice, after drinking it will be 0 nice.
Red - Love potion, works randomly on anyone of the opposite gender.
Blue - Refreshes almost all feelings, hunger, comfort, etc.
Purple - Turns the Sim into a monster that walks around your house breaking everything. Turns back when there is nothing to break.
Green - Does the opposite of Blue (makes you sad, weak, hungry, etc.)
Orange - Makes your Sim invisible; becomes see-through and half of his or her legs disappear.
Dark Green - Creates a Clone.

Rating 1

Homosexual Sims

Have your Sim romance a Sim of the same sex in the manner they would to someone of the opposite sex. They will fall in love, hug, kiss, dance, etc.

Rating 1


Purchase a telescope, then select it and press "Gaze". Over time after gazing into it, you can be abducted by aliens. There is no specific time you will be abducted -- it happens randomly. Once you are abducted, you will be returned in approximately six to ten hours. Your stats will be changed after the abduction, along with your astrological sign.

Rating 1

Bathtub full of water

Get a Sim to undress and before they get fully undressed, enter build mode. Select the hand tool and move him/her to another location. The next time you look at the bathtub, there will still be water in it. Note: You may have to buy a new bathtub after using this trick.

Rating 0

Cheat Codes


1000 Simoleons - rosebud
Add new family history stat to the current family - hist_add
Appends the route destination list to AllRoutes.txt every time a route is found - write_destlist
Architecture tools automatically set the level as needed - auto_level
Automatically import and load indicated FAM file - import
Automatically load indicated house, no questions asked - house
Check and fix required lot objects - prepare_lot
Completely flush app to VM file when running Windows NT - flush
Crash game - crash
Create moat or streams - water_tool
Create shrunk_text_#.bmp files - shrink_text
Create-a-character mode - edit_char
Display personality and interests - interests
Draw all animation frames disabled - draw_all_frames off
Draw all animation frames enabled - draw_all_frames on
Draw colored dots at each person's origin - draw_origins
Dump entire memory to core_dump_[date:time].txt - core_dump
Dump selected person's most recent list of scored interactions to a file - dump_happy
Dump selected person's motive contribution curve to a file - dump_mc
Enable debug flag to show outcome choice dialogs for social interactions - debug_social
End sim logging - sim_log end
Execute "file.cht" file as a list of cheats - cht
Floorable grid disabled - draw_floorable off
Floorable grid enabled - draw_floorable on
Force an assert for testing - assert
Log animations in the event log window - log_animations
Map editor disabled - map_edit off
Map editor enabled - map_edit on
Move any object - move_objects on
No tutorial object generation when tutorial house is loaded - tutorial off
Prevent web browser crashes - browser_failsafe
Preview animations disabled - preview_anims off
Preview animations enabled - preview_anims on
Programmer stats - tile_info
Red potion always - red_potion on
White potion always - white_potion on
Yellow potion always - yellow_potion on
Blue potion always - blue_potion on
Green potion always - green_potion on
Green/Yellow potion always - greenyellow_potion on
Quit game - quit
Read in behavior tuning constants from Tuning.txt - #import
Rebuilds entire control panel/UCP from scratch - rebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writable - refresh_faces
Rematch dependent textures and regenerate bitmaps for all user characters - refresh_textures
Restore tutorial - restore_tut
Rotate camera - rotation <0-3>
Routing debug balloons disabled - route_balloons off
Routing debug balloons enabled - route_balloons on
Run series of random operations on unhoused families - fam_test
Save currently loaded house - save
Save family history file - history
Say "plugh" - plugh
Say "porntipsguzzardo" - porntipsguzzardo
Say "xyzzy" - xyzzy
Selected person's path displayed - draw_routes on
Selected person's path hidden - draw_routes off
Set event logging mask - log_mask
Set free thinking level - autonomy <1-100>
Set game speed - sim_speed <-1000-1000>
Set grass change value - edit_grass :
Set grass growth - grow_grass <0-150>
Set lot size - lot_size
Set maximum milliseconds to allow simulator - sim_limit
Set time of day (unpatched game version) - set_hour <1-24>
Set z offset for thought bubbles - bubble_tweak
Sets the neighborhood directory to the path -
Sets up the borders of the lot with non-editable flag. Requires rotation - lot_border
Sets whether menu items appear for in use objects - allow_inuse
Show memory view window in debug builds of the game - memview
Start sim logging - sim_log begin
Swap the two house files and updates families - swap_houses
Ticks disabled - sweep off
Ticks enabled - sweep on
Tile information displayed - tile_info on
Tile information hidden - tile_info off
Toggle allowing visitors to be controlled using the keyboard - visitor_control
Toggle assets report - report_assets
Toggle automatic object reset feature - auto_reset
Toggle calls to PeekMessage within sim loop - sim_peek
Toggle camera mode - cam_mode
Toggle display of unavailable interactions in person control menus - all_menus
Toggle music - music
Toggle object compression in save file - obj_comp
Toggle quaternion transformations - quats
Toggle sound log window - sound_log
Toggle sounds - sound
Toggle web page creation - html
Total reload of people skeletons, animations, suits and skins - reload_people
Trigger sound event - soundevent
Write out behavior tuning constants to Tuning.txt - #export

Rating 0

Money from fireworks rocket

-Purchase a fireworks set for 90 simolians. As you launch the rocket, enter buy mode and delete the rocket by clicking on it to get 2,300 simolians.

-Purchase a fireworks set for 90 simoleans. Enable the move_objects on code. Launch a rocket indoors and completely zoom out. As you see the rocket falling down, enter buy mode and click on the falling rocket. The game will respond "Click here or press delete to sell *toy rocket-down/explosion for 2,300 simoleans".

Rating 0

Genie never leaves

When the Genie appears to grant a wish, enable the move_objects on code and move him far from his lamp. Once he is done with your wish, he will stay in your house until you delete him.

Rating 0

Fixing missing mailbox and trash can glitch

Note: This procedure requires editing a game file; creating a backup copy of the file before proceeding is recommended. Find the lot in a neighborhood that is missing the mailbox and outside trash can (for example, Lot 1 of Neighborhood 2) and another lot that has a mailbox and trash can in another neighborhood with the same lot number (for example, Lot 1 of Neighborhood 3). Open the "userdata" folder of the Neighborhood that contains the good lot (for example, "userdata3"). Open the "houses" folder and right click on the housefile of the good house (for exmaple, "house01.iff") and select "Copy". Then, go into the house folder of the bad lot (for example, "userdata2"), right click, and select "Paste". Answer "Yes" if asked if you want to copy over the old file. Start the game and the mailbox and trashcan should be replaced. Note: This will copy over any House on the problem lot.

Rating 0

Floating house

-Use pillars on the first floor to create the shape of the house. Fill in every space inside the shape, except a spot for a staircase. On the second floor, build the house. After that, enable the move_objects on code, go to the first floor, and delete the pillars. You should now have a staircase going up to a house that is floating.

-Build a house with two floors. Build nothing on the first floor and everything on the second floor. Enable the move_objects on code and remove the lower level floor. You don't need to put any pillars.

Rating 0

Free pizza

Order a pizza and when you see the pizza boy, enter buy mode and enable the move_objects on code. Click on his pizza and move it onto a table. Then, click on the pizza boy and delete him.

Rating 0

Different last name for family member

Enter the last name as a dash "-". For the first name, enter a dash "-", a space, and the full name you want. For example "- Joe Berkley". The complete name would be "- Joe Berkley -". You can then enter different last names for different Sims in the house.

Rating 0

Sim without a last name

After creating your Sim, type in a last name, such as "y" or something similar. Move the pointer over the "Okay". Press [Backspace], then quickly select "Okay". If done correctly, you should have a Sim with no last name.