

PSP Launch: MediEvil rises from the grave

Cult PSOne platform favourite makes a glorious return to PSP

Ah, MediEvil, how we've missed you so. Rather than hop your little skull head onto PS2 you let your dev team saunter off and work on Primal and GhostHunter, and look how they worked out. Glad to have you back.

For those of you who are unfamiliar with MediEvil, it's a bit of a cult platform classic from the old PSOne days where you controlled Sir Daniel Fortesque. Combining good old platform action with a particularly British sense of humour (if you're not British you wouldn't get it, it's far too clever and sophisticated) it made a legion of fans.

And now it's back. The evil Sorceror Zarok has raised an army of the undead and in doing so has also woken Sir Dan from his deadly slumber. So it's on like ping pong.


The levels are short enough to be completed in PSP-sized play chunks, but big enough to surprise you with loads of different environments and secrets as you travel across the land of Gallowmere. Think Super Mario 64 DS - there's even a wi-fi two player race mode through the levels to indulge in with a mate.

Unlockable minigames, a new character called Al Zalam offering assistance and smart-arsed commentaries on your inadequacies and an in-game manual situated in Dan's crypt round out the package.

Screens attached - release date unconfirmed, but once again we have a cheeky Q&A for your pleasure and delectation with MediEvil's producer Piers Jackson.



So it's not just a port?




Why didn't the MediEvil series appear on PS2?







Tell us more about the WiFi elements in the game.







