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Mixed or average reviews- based on 1154 Ratings

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  1. Mar 3, 2013
  2. Dec 1, 2012
    I had low expectations for this game because it was free to play. First impressions were 'damn this is hard...'. There's a steep learning curve and no tutorial as such, just jump in and fight to survive. And I died a lot. My next reaction was the indoor environments are kinda bland, although outdoors it's quite picturesque. I reckon I need better graphics card than the GTX 260 SLI I have to enjoy this game. Another thing is that there is no engaging storyline that I've grown to expect from these sort of FPS games. You are just dropped into the action and left to deal with it. However where this game outstrips every other sort of FPS in terms of scale. The maps are huge and battles can involve 2 to 100 individual units, from infantry to heavy armour, to air all in the scene at once. This is a phenomenal technical achievement. Additionally the squad command facilities are better than those I've seen in previous games. As a result stories form organically, and battle scenes that would be scripted in a COD game, evolve in Planetside out of the natural process where a group of humans have to complete an objective, defined by their platoon leader, like defend a base or capture a point. There's massive potential here for more to explored in terms of player coordinated squad based gameplay and Planetside has barely scratched the surface but has given us a taste of what things could be like. Expand
  3. Dec 6, 2012
    I'd give the game a 7.5 out of 10 just because the game seems rushed and unfinished. It has a lot of potential later on, but I don't see the game doing very well unless they start working hard to fix the numerous problems in the game. From ridiculously poor optimization, bugs, lack of a tutorial, borderline pay2win, no story or lore to dig into for your factions, it makes this game hard to recommend to anyone in it's current state. Expand
  4. Nov 25, 2012
    Free-to-play and MMOs are not my thing. I'm not able to invest much time in the game to get all the fancy stuff. And I do not want to spend money on the fancy stuff either. The game is not for casual gamers who want to shoot stuff for an hour or two and who do not like to get ripped apart by players who can invest more time. You always depend on finding an organised group so you have at least some effect on the battle. The massive scale of the battle makes you feel insignificant unless your team does everything right. Finding such a team is hard and unexperienced/casual players are more likely to get kicked from a well organised squad. And there is no real objective - no goal to achieve for casual gamers other than to fight for sectors and resources. Capturing an entire continent takes days. So this game is not for me. And I hope, the Battlefield series will continue to offer me a better home. Expand
  5. Dec 3, 2012
    Incredibly addictive. Just as I thought I'd finally "grown up" and stopped playing PC games for good, Planetside 2 comes out and I find myself completely immersed in the gameplay. This game takes advantage of my decent PC hardware, so I am able to max out all settings and WOW the game really does look incredibly beautiful. At night, playing as Vanu, I see my empire mates' tank shells fly and they cast a blinding bright light that itself casts shadows as it wheezes by. I do have a deep concern about this game, though, which is why I've lowered my score from 10 to 8. It's addictive today, it'll be addictive tomorrow, .. but unlike some other sci-fi MMOs like, say, EVE Online, Planetside 2 really has absolutely no depth. There's no point in the chaotic fighting, except to just fight. After seeing my empire capture entire continents now four or five times since the game's launch (this review comes just a week or to after launch) I'm certain I'm going to get bored by the fact that there really is no point. Capturing a continent gets you bonus spending "money" for vehicles and aircraft, but there's no other real point. There's certainly no real story; I've come across a couple hack story ideas (some from Sony) on forums and blogs but there really is no story within the game, you're just out there fighting and respawning, ad nauseum.

    There's also no real point in which empire you choose other than favorite music and colors. They're all pretty much the same. Oh, there are variations in vehicle speeds and power, but Sony played it very safe here on the balancing act and trying to keep all factions equal.

    The shooter side of the game is solid, if sometimes a little bit plastic. Usually not, but sometimes I feel like I'm using a toy gun from Wal-mart. Sometimes the sound is weak and damage effect is light. The sniper rifle and the shotgun, for example, have no oomph, I suppose the sound engineers must not have very good speakers because I have studio monitors and these feel thin.

    Overall, this is a fun game and being free it's definitely worth a shot. I would compare it best to Tribes: Ascend but on a much, much larger map scale in a persistent universe of equally absent meaning.
  6. Nov 26, 2012
    I was extremely excited for planetside 2 after hearing so many great things about it and watching all the videos, after playing it for roughly 10 hours excitement turned into disappointment. First thing players will notice is the massive scale of the game, 3 huge continents with hundreds of players battling over bases is amazing, the graphics are also quality and will require a powerful rig to even play the game at medium settings, but in the gameplay is where the game falls short. For starters there is no tutorial, the game already has a steep learning curve and the lack of help is enough to turn players off from the get go. The mouse sensitivity is way to high and even after turning it all the way down makes it difficult to aim, since it requires persistent aiming rather than COD style twitch aiming, the poor hit detection, shoddy animations and the fact that you have to hit a player 10-15 times to kill them makes the game extremely annoying and takes away the fun that could be had with it. The guns also feel floaty and seem like they do very little damage. The developers also claim this is a free to play game which is not true, players that pay have a clear advantage over non-paying players as they can buy better guns, gear and armor and those that subscribe have bonus perks like extra xp and cert points; which is the games currency. Playing without paying could take a huge amount of time to unlock a new gun or even weapon attachments making the game even less fun. The game could have been brilliant, the scope is massive and unseen before, giving the player land and air vehicles, skills, huge amount of customizable weapons and objectives. But going up against players that shed money is frustrating considering they are much better equipped than you are. If you are curious to find out for yourself i recommend trying it considering the game is free to download, but if you are after a solid team based shooter for a one off payment giving you everything at your disposal, stick to battlefield 3.

    + massive scale with hundreds of players
    + massive maps with heaps of bases to fight over
    + looks amazing on a powerful machine
    + large amount of weapons, vehicles and items Cons:
    - play to win
    - very slow gameplay
    - frustrating aiming and shoddy hit detection
    - lack of tutorial and steep learning curve will turn off gamers
    - takes too long to unlock gear without paying
    - weak gun play and weapons feel wake and similar
  7. Nov 28, 2012
    It's fun. But be warned: you need a RIG to play this. On low settings with a good PC you'll still be at 20-30 fps. If your PC is outdated don't bother. The minimum requirements for this are not even close. ...As far as the game, It's just TDM. There's nothing really epic about it. --It'll feel epic at first. Give it a week though.
  8. Feb 14, 2013
    I'm going to keep this short and sweet. Anyone who rated this below a seven simply didn't bother to put the time into it. It badly needs a tutorial, which is why this didn't hit a perfect ten, but for chrissakes, PLAY a game before you damn it. Besides, there are tutorial vids that it shoves in your face in the gorram launcher but hell, I've been playing since before those, and it only took me about a half hour to figure everything out. Stop pissing yourselves and wrecking the score on an awesome game. Out. Expand
  9. Feb 19, 2013
  10. Feb 5, 2013
    There are some great things about Planetside 2. For one, it's free. A very large game with a lot to potentially do, it has the makings of a great game. The problems though tend to outweigh the good parts. From the very first day, this game was essentially pay-to-win. All equipment upgrades in the game take an insanely long time to grind out enough certs to purchase, but you can spend $10-$20 and get the best possible weapon or other upgrade for any given class. This means that if you *aren't* paying to play, you're at a massive disadvantage. The other problem is that it takes place on a persistent world environment. While this seems like a great idea, you can't help but feel a sense of nihilism as you never actually gain anything from capturing an area (because tomorrow when you log on, you'll just have to conquer the same area again.) Essentially, uneven progression and a lack of any discernible goals make what could have been a great game into a "meh" kind of situation. Worth a try (you won't lose anything except some time) but don't get too excited. Expand
  11. Jan 14, 2013
    Having seen many negative reviews I was expecting a very flawed game. But on the contrary, I found Planetsi
    de 2 to be a very enjoyable game. And its free!
    I found the gun mechanics of the game very nice. The scale of it is amazing, specially when there are enough people in the server and 2 "zergs" clash. If that doesnt happen you might be facing boring moments, but these are avoidable
    most of the time. And seeing those huge battles is amazing. When I started the game I decided to play as medic to learn the game. I was expecting to get a crappy default gun and not being able to kill anyone. Not at all! Default gun (TR) was great. I found out the infantry gameplay very balanced. The things you purchase with Cert points (gained through experience) dont make such a huge difference, they are very cheap upgrades at first and there are plenty of ways to get constant (yet slow) stream of experience doing many different actions, not just plain killing. You get nearly the same ammount of exp for reviving a teammate as for killing someone. Who kills who in infantry gameplay is generally determined by a mixture of tactics and luck. Want some kills? Flank the enemy And if theres enough people in the server and you know the basics you can get to the frontline with no waiting time since there is generally always a mobile span point placed that will get you right into action.

    Now for the cons. First of all the game definetely lacks a tutorial. You can spend a lot of time reading beginners guides in the internet before you start and still you will be completely clueless for a couple of hours until you learn the basics.
    The optimization is horrible. But hey once I set the graphics to look like a game from a decade ago the game runs with perfect fps even in huge battles so thats great. I dont really care about graphics so much anyway as long as the fps is nice.
    Strategical and teamplay is not encouraged and unless you are in an outfit it is generally nonexistent. This is generally mitigated by the fact that there are so many people but not that much. So generally fighting will be a mass of people behaving like cattle. So try to find a friend or join an outfit or otherwise you will be very dissappointed with your teamamtes. And resources are so abundant that no one really cares what gets captured or not.
    One of the things that I liked most about this game was that it was free and to my surprise there was not a huge advantage to people that payed real money ... in infantry combat. People who pay get great advantages when using tanks or aircraft. You can see aircraft completely wiping out masses of infantry or vehicles while these cant do much against them. I just hope the developers now dont leave things as they are and strive to balance the game and encourage teamplay. If they do it could get to be a great game. But the game right now is very enjoyable for most of the time.
  12. Jan 7, 2013
    The gameplay itself is great, and while the empires are unbalanced, that can be easily fixed. The glaring problems with this game though is that there are too many hackers and the communities are full of **** On my server, the TR is the only one with a nice community, and I'm sure it varies from server to server, but the point is that most of the time the communities are full of raging jack-asses, and that's a serious problem because that will cause two sides to gang up against this one particular side because it's full of nice people, again, like on my server. I guess it's because the gaming community, especially for pvp games, has degenerated so much between planetside 1 and 2, because I remember in planetside 1 people had a sense of fairplay and if your outfit/ community acted like jackasses, you would get your ass stomped by everyone else, heck, even your own empire would betray you if you acted like a jackass. But that sense of fairplay and community is gone in this game, just gone, and that's what made planetside 2 fun, was that everyone played fair and kept everyone else in line. That community is gone, and instead in this game you have fanboys of their respective leaders (Toby (who has the worst fanboys), seananners, and that other british guy who's name I can't remember), griefers, hackers, People with severe cases of entitlement or unwarranted self importance, etc. Planetside 2's community problem is unfixable to be honest, and I don't play this game anymore because of that problem. I will give this game a 5 because this gameplay is good, but the community is beyond redemption Expand
  13. Nov 25, 2012
    This game is amazing capturing immersion and epic sense of war no matter what gamer you owe it to yourself to download it. It can make you rage but the pros far out ways the cons
  14. Jun 18, 2013
  15. Nov 25, 2012
    It's a decent shooter. Has a sense of Battlefield 3 injected with armored steroids with it. The factions are somewhat balanced: I played all three factions during the beta and kept a stable K:D for all of them. The New Conglomerate guns do a little bit of work though. Large scale battles allow you to choose from multiple sites to play from, and you have a variety of vehicles to fight with, if that's what you prefer. There are three major problems in my opinion: 1) It's not player friendly. There is no handson tutorial that shows you what to really do. You are literally dropped onto the middle of the battlefield hoping you know what to do and who's who. 2) The cert grind (which allows you to unlock new weapons) is a big grind. An average player can get around 50-80 certs per hour if they're in active battlefields, but you need to play a few of those hours to unlock one weapon. You also have the opportunity cost of saving those certs and just buying Station Cash, each weapon costing $3-$7. That's not a bad price compared to other games where perm weapons are $25+, but this is per character only so caveat. 3) The biggest problem of them all: THE STABILITY. There are times where your whole screen flashes rapidly, risking problems prone to seizure. The stability of the servers during peak hours are horrible. Players will jump around and phase in and out, making it almost impossible to actually hit them. There have been reports on some large servers that grenades, vehicles, and explosives dont actually explode. Abilities won't work. Granted, this game just came out and it's been pretty popular so far, but it really needs some work on the stability side. Outposts are currently being worked on to have a more defensive fortress type layout instead of "whack-a-mole" location system, so that's another plus. Expand
  16. Nov 26, 2012
  17. Nov 27, 2012



  18. Nov 27, 2012
  19. Dec 6, 2012
    amazing game! best fun you can ever have :)


    best online experience I've ever had
  20. Dec 7, 2012
  21. Dec 12, 2012
  22. Jan 14, 2013
    While a pretty solid game from SoE it is not without its flaws. It has some very enjoyable large scale combat and the special skills each class possesses give you the ability to approach the battle in a variety of different ways. Another good point about this game is that while a player can simply make an account and buy all of the in game content straight away I have found that a majority of the time this does not cause the game to become unbalanced or unfair as winning a gunfight still largely comes down to the skill of the player and not the equipment he or she was using. While all of these points do give the impression that Planetside 2 is certainly an above average F2P game it does have some rather game breaking flaws. First being how horribly un-optimized it is, as a keep PC gamer I ensure my computers hardware is as up to date as my bank balance allows yet I still seem to encounter some serious FPS problems as I begin to enter larger battles. The FPS drop does not make the game unplayable but it is certainly noticeable and I believe that the FPS drops would be far more of a problem for people playing on lower end PC's. The next problem is that I have encountered more than my fair share of bugs while playing this game. While most are no real problem there are some that can cause some real annoyance, for example the sometimes non-existent hit registration and Sunderer spawn point sometimes clipping my character into the ground causing me to be unable to move.

    Overall I believe Planetside 2 is a good game with a lot of potential but its current problems are simply too big to ignore. Hopefully SoE will work hard to patch the various bugs and better the optimization so that players are able to experience the game as it should be.
  23. Jan 20, 2013
    Frustrating game too big maps and too less players. You can run 2h and you don't see any enemies.
    Graphic is nice but not on high-level. Is there few bugs. Planet Side 2 is next game pay for win not play for free.
  24. Jan 21, 2013
    the fight with out getting killed straight away.
  25. Jan 27, 2013
    While the gameplay, graphics and sound are actually quite good, the game is just not suited for any true PvP player because of it's Pay2Win payment model. This may not stand out as much because of the frequent big battles in which the individual player doesn't have a big impact on, but it's still there.

    PS2 has it's good moments when playing with several other people over voice comm,
    but that's just not enough for me when I want to play against other people on an equal footing. Expand
  26. May 26, 2013
  27. Mar 3, 2013
    This is the dream shooter if you're a certain type of player. It fulfills the promise of Battlefield 2. Remember squad based com and objectives setting? Remember driving to the front in a variety of vehicles while planning strategy? And large scale? This game does all these things, and better. Communication, team strategy, opening up new flanks with mobile spawn points, a flanker class, combined arms, a map with strategic features that lives and changes, coordination in a small squad up to a platoon of 48 or several platoons, short team strategy and tactics in large scale shooter! What's more, they got the pay to play (not pay to win) model right and the development model is a thing of beauty. Here we have devs playing all over the game, in clans (or 'outfits'), broadcasting and generally dialoguing with the players all the time. Rich community. They have a roadmap where players set dev objectives. They iterate and patch nearly at the level of a League of Legends. And all in discourse with the players. Heck, there are many continents to come.

    Other stuff: sniping as a real thing (not strictly CoD style twitch sniping), stealth against real human beings, vehicles (tanks, atv's, fighters, gun ships and transports), emergent story up the wazoo, whole swathes of the game that emphasizes priorities other than twitch shooting (egs. leading w teamwork/objectives, hacking systems, healing, repairing, spotting...) There is much to dig into and learn to up your game. This is a great, great shooter. It's f-in' free. Check it.
  28. Mar 25, 2013
  29. Feb 26, 2013

  30. Mar 5, 2013
  31. Mar 5, 2013
    2. Get dropped into the battlezone and get shot dead.
  32. Mar 7, 2013
  33. May 11, 2013
  34. May 16, 2013
  35. May 17, 2013
    I've been having a lot of fun in Planetside 2. There is no other shooter of this scope on the market. With vehicles, weapons, and terrain galore, this game truly feels like war. 2000 players on a giant single continent fighting each other with tanks, planes, bombers, etc, etc? Cmon, have you seen anything more awesome? There are so many things to do! My favorites are flying a fighter jet, flanking enemy platoons with a dune buggy, and raking up kills as an engineer. I find the game as enjoyable solo as when playing in a squad. If you get bored of one playstyle, there's a plethora of other options to try.

    That said, the game isn't perfect. While SOE is doing a great job (in my opinion) of ironing out bugs (compare the game at launch and now!) and adding new content (the Harasser FAV just came out, the lattice system is coming out with the next update), there are balance issues, occasional server-side lag, and numerous small quirks that need to be addressed. But I am happy to know that the developers are on top of it. Future content is also very exciting.

    Oh, and the game is free to play. It's a AAA title with high production values and you don't have to drop a penny into it if you don't want to (there are various things that can be purchased with money, such as XP boosts and cosmetics to make your character stand out, but that's entirely optional). There's absolutely no excuse why you shouldn't give PS2 a try!
  36. May 22, 2013
  37. May 23, 2013
  38. Jun 5, 2013


    Gold star. A+
  39. Jun 5, 2013






    So yeah, go check it out!
  40. Jun 5, 2013
    I have been playing PS2 since before it was released, back the so called "tech test" before closed Beta. Even back then I knew that this game was going to be very special, the raw potential of the tech SOE was displaying was incredible. 2000 players fighting on one massive continent, battles including hundreds of players at once, aircraft, tanks, infantry! But that's common knowledge, and those features only make half of a game. It is the development team that truly shoots this game through the roof for me.

    The game receives at least 2 major updates a month, with hotfixes whenever they are needed (and they are usually very quick with those), which all include both new content and game fixes. The devs make regular efforts to join discussions on their forums, on reddit, on twitch livestreams, on podcasts and even on their own internet shows Friday Night Ops. This level of communication really jacks in the developers to the needs and concerns of the community, and coupled with their own limited brand of restraint the decisions being made for PS2's future have been extremely good. It is constantly evolving, constantly adding new content and constantly surprising me with the user generated shenanigans that a 64 square kilometer map filled with 2000 gun wielding immortals can create.

    The F2P model has been extremely kind to the non paying player, the initial guns that everyone starts with are very often some of the "best" guns available. I put best in quotations because with few exceptions every gun in the game has downsides that counterbalance their upsides. Even the weapons that have been identified as straight upgrades (Around 5 or 6 weapon classes in number if I had to guess) have also caught the attention of the devs, who constantly tweak and change those weapons to bring them to an acceptable level.

    The only downsides that I can think of for this game are the difficulty a new player has in figuring out what to do (a tutorial system is already implemented and is being expanded on as I type), and that many older computers will have difficulty running this game (especially laptops). AMD graphics cards also seem to fare less well than NVidia cards for whatever reason. I do not believe there is much more the devs can do in terms of optimization, as it is quite a demanding game.

    Since those are the only two negative points I can think of, and in the shadow of the myriad of positives I have given, I bestow upon PS2 a 9 out of 10. The game will only get better over time I believe, as the developers really have their heart and soul in the game and have promised to keep working on it for years to come.
  41. Jun 5, 2013
    First thing to do after entering this game is to find an nice Outfit (guild) that is running a recruitment squad, ask for their vocal chat server, and enjoy this incredible gaming experience.

    Don't stay alone too long, this game is huge and the dev team is giving it an fast and perpetual improvement, with a great ability to listen to the community.

    - push you out of the transport
    plane, at a 1000 meters altitude from the enemy base Expand
  42. Jul 24, 2013
    Planetside 2 is a game where the execution does not live up to the potential of the concept. It's just about better than average, but far too often your enjoyment will be overshadowed by frustration at the developers' bad decisions. Let's list a few.

    1 Bad approach to population balance. During beta, the character population was skewed towards NC. That's not surprising, since the
    NC is presented as freedom fighters, while the TR are presented as fascist oppressors and the VS as cultist weirdos. Turns out not too many people want to play as fascists or cultists who knew? The smart solution would have been to directly address the problem by making the TR and VS more appealing (for example, by giving VS characters less ridiculous attire). Instead, SOE decided to give those two factions buffs while nerfing the NC so to solve an unbalanced population, we got unbalanced game play.

    2 Bad approach to game balance. The game developers made a bunch of balance decisions early in the game's life cycle, before the game had a chance to mature. For example, in the early months of the game, air units were very effective because many players had not yet unlocked viable anti-air weapons (and none of the default weapons can play a meaningful anti-air role). The smart option would have been to make AA weapons easier to unlock, so more players could start using those weapons and the true Air vs. Ground balance could be observed. Instead, SOE buffed existing AA weapons and added new ones while the game was still young and players were still figuring it out. Fast-forward a month or two, and now everybody and their dog has unlocked a bunch of buffed AA options, and to fly aircraft anywhere near a meaningful battle is to invite a metric ton of flak fire and a few dozen lock-on missiles.

    3 No account verification. SOE decided to let anyone create an account with no verification procedure (e.g., no credit card check, no telephone number check, no address check, etc.). This means that anyone who wants to hack, exploit, or otherwise cheat can very easily make a new dummy account for that purpose. If they're caught, who cares? They can just go back to their main account, or simply make a new account.

    4 Over-reliance on player reports to catch cheaters. Instead of investing in automated cheat-detection, SOE decided it would be easier to just let the players report cheaters. Unfortunately, this approach will only catch out the obvious cheats, and will take a lot longer to find the subtle hackers, if it every catches them at all.

    5 Players can create characters on opposing factions on the same server. Initially, SOE did not allow this, which made sense. Then for no good reason whatsoever, they decided to make it possible. Now, a player can have characters from all three factions on the same server. Why is that a problem? Well, let's say a player has an NC character as his main, but also maintains an alternative TR character. If at any point this player is using his main NC character and is being overrun by the TR, he can go switch to his TR character and start sabotaging the attacking TR forces from behind to relieve the pressure on his real NC teammates. Way to think ahead.

    6 Too much MMO and not enough FPS. Bottom line, this game is decided more by who has unlocked (or paid to unlock) more powerful weapons and upgrades, instead of being decided by who is the more skilled player. SOE is very happy releasing more and more easy-to-use weapons that it can sell (e.g., spray-and-pray SMGs, lock-on rocket launchers, and the recently cancelled implants) instead of trying to find ways to raise the skill ceiling and create more rewarding gameplay.
  43. Feb 23, 2014

    For example:





    Then we have the supposed 'victory'.


    What they don't tell you:







    -- The verdict --

  44. Jan 16, 2013
    Planetside 2 is not your typical CoD or BF shooter game. It has a steep, but satisfying learning curve. It does well on bringing large scale fights to the battlefield. This game is about team play, so don't think you can come in and solo everything. The game does face bugs, balancing, and optimization issues; however, they should be addressed shortly.
  45. Aug 3, 2013
    After reading reviews here, I got good news: a lot of issues described early were fixed. There is a tutorial, tapping "home" drops in in combat (in a pod) in 10 seconds, tapping delete lets you respawn at a different spawn point in 10-30 seconds. I'm getting decent FPS on an average RIG with GTS 250. The game has a lot of promise, but the fun quickly dies down, once you realize that every gun, every ability and every vehicle sucks unless you spend money (to buy new guns) and time to grind upgrades for these guns. After I spent 20 hours grinding upgrades, it hit me that I'm a veteran FPS player, have positive K/D here, but am not having that much fun. Killing infantry is not satisfying. Guns all look the same, sound the same and are kinda bland. There's no character to guns whatsover (for example Brink had similar attachment/customization for guns, and somehow guns were more satisfying). The "wow factor" of this game is huge scale, but you will quickly learn that just like in all MMOs, there are small groups and zergs running around the map, capping points that are not contested. I saw some large balanced battles in the 20 hours I played, but those are fairly rare. Most of the time it is one zerg camping the spawn building in a base for 5 minutes before moving on. There's a small number of fighting vehicles in this game 2 tanks, 2 planes, 2 light vehicles. Yet they feel bland and lifeless. Everything is nerfed to avoid 1 hit kills. Compare a tank from Battlefield 2 or a mech from Battlefield 2142 to "lightining" tank from planetside or a MAX unit, and you see just how boring planetside vehicles are. There's a lot of grinding in this game, and if you like it, you will enjoy the game. Expand
  46. Jan 2, 2013
    The PS2 isn't to bad for a F2P. Graphics are... ok could be better but whatever and they are doing pretty good with bug fixes. Big battles are pretty fun I have to say. I do hope they change a few things. Sometimes it just feels like you just zerg areas and why not they don't really reward you for defending a point. Why would you defend a point other than to just shoot enemies. Now if lets say point A would give you the ability to spawn air craft (like the 1st PlanetSide) unlike now when you can do it from day one. I think maybe the battles would be more... meaningful? Or maybe just boasts like extra ammo or faster travel speeds? Also the constant Nerf to items (IE hill climb which I don't know if its broken or a Nerf to he honest) Yes I know it happens but they should refund cert if that do major changes like this. Maybe I'm just not a F2P kinda gamer. But for a F2P game it's a good time with friends. Expand
  47. Mar 13, 2013

  48. Nov 25, 2012
    The core gameplay is fun, albeit with a few annoyances. The epic scale with smooth gameplay is very impressive. The game is addicting and causes time to fly by.

    Pros: Massive scale, very fun, extremely team oriented. VOIP communication is critical for tactical gameplay. Play the way you want. Support classes are totally viable. Air combat is amazingly fun.

    Cons: The business model.
    Free to play, but takes 6 months at 25 hours a week to max just one infantry and one vehicle. Subscribers who have bought a few weapons and boosts can do that in 3 weeks. Costs maybe $50 + $15 a month. Simply put, infrequent free players are going to be at a disadvantage. The game is definitely designed to sucker people into buying station cash. I have already spent $180 on the game and have a moderate advantage over new players, but hopefully that advantage will fade after 6 months or so.

    The graphics do not appear to be state of the art because the ultra setting was removed from the game at the very end of beta due to stability issues. The game is not multithreaded, which is a big problem for people with slower CPUs or even high end AMD CPUs. i5 and i7 CPUs are required to have satisfactory framerates on high settings. CPU clock speed directly affects framerates (GPU not so much), so overclockers benefit a lot.

    The annoyances to which I was refering are the invulnerable shield spawn locations where stalemate battles may continue for often 30 minutes at a time. I find these annoying and they are the epitome of spawning camping. You can literally die 20 times in 5 minutes to spawn camping. Some people like this, but I hate it.
  49. Nov 28, 2012
    Large battles featuring up to 2000 players per continent and is a complete blast, never had so much fun with an online FPS in my whole gaming-life PlanetSide 2 is awesometacular
  50. Mar 30, 2013
  51. Nov 28, 2012
  52. Apr 25, 2013

    other don't on server where you are playing.




  53. Mar 9, 2013
  54. Mar 22, 2013
    Terrible performance issues i wont ever go near this game again.
    What mess cya
  55. Nov 22, 2013
    So this game is addicting, but is definitely more fun with others. Although it is bugged and alot of times that gets you killed, it is still fun. They really need to fix a lot, when there are a TON of people playing you can barely get into the game if at all. Since the optimization patch, the performance of the game has been much better but there is way more to be desired such as weapon equilization and distance rendering. I find it utterly ridiculous that you can be shot out of the sky by aa that you cant even see. I know its free but the weapons and gear you buy is extremely overpriced. 7 dollars for pretty much every weapon is crap especially if it doesnt carry over to all you characters no matter the faction. (such as vehicle weapons that arent faction specific i.e halberd, m60, liberator weapons etc. I shouldnt have to pay 7 dollars for a weapon for every faction of character. There are plenty more upsides than downsides for sure but this game, as with any other, has many flaws. Overall it is definitely a game worth playing especially with a group of friends. Expand
  56. Nov 26, 2012
    The game has a great deal of potential. However in my opinion it falls flat on its face because of the horrendous lag that's encountered whenever there are huge battles. It's a shame, but until they get this sorted out it's strongest selling point is a huge disappointment. You can't play an fps when everyone is warping around the place and your screen starts to flicker after thirty mins of play. Expand
  57. Nov 22, 2012
    Great game, played since beta. It's one major flaw is that's it's near impossible to unlock anything, even for a free game. You usually start with simple one point certifications, but then the price skyrockets to 100's for a simple bonus. In fact, there is not a single weapon in the game for under 100 certifications.
  58. Nov 23, 2012
    Planetside 2 has battles of epic scale and decent gfx but the gameplay is lacking and their F2P system went P2W even before the launch throwing everything balance related out of the window. Several bugs and lag issues along with the P2W factor make the game nearly unplayable.

    + Scale
    + Might get better
    + Cant get much worse

    - P2W
    - Balance
  59. Nov 27, 2012
    While any attempt at a massively multiplayer FPS is an ambitious one, Planetside 2 does a fair job of executing. By far the worst part of the game is the community. Whiny, self-appointed video game "experts" with an unfounded sense of individual entitlement love to cry about balance issues or that it's "pay to win". These players completely miss the point of the game. I guess this is to be expected in a F2P model though. The best part of the game, for me at least, is the massive power that can be acquired through organizing or becoming a part of an outfit, platoon or squad. There is no other game that can make you feel quite as powerful (or powerless). For example, there's nothing like watching fully loaded, 12-person Galaxy dropships headed right towards the outpost you're trying to defend. This is one of those "holy sh*t" moments when you can FEEL the inevitability of the situation ahead of you. It's quite amazing to be able to wield that kind of power to change the course of a large-scale battle. The challenge is getting organized. "Skills" in this game are much less focused on the individual, as in most other FPS games. Nor is there much character skill variation, even among the higher ranked players. A rank 1 player can take out a rank 20 player fairly easily. The real skill involved here is effective communication, organization and strategy. You'll have lots of communication tools at your disposal, and in this respect PS2 is a successful (and fun) game. Expand
  60. Jan 14, 2013
    This game is prime example of pay-to-win, do not expect it to be a overwhelming gaming experience because that it certainly isn't. Getting experience in PlanetSide 2 is very slow and it can take so long to even buy anything useful from in game shops and what comes to character classes the main problem is that you have to swap them all the time in the game. So you can't really know for sure which class you should be upgrading or getting better items to. Expand
  61. Oct 26, 2013
  62. Apr 12, 2013
  63. Nov 21, 2012
  64. Nov 27, 2012
    I am loving the game so far, it is the only game of it's kind out there for FPS's. The game shines at large combined combat with you Oufit and faction. The down side I think it needed a few more map for launch, example home continents and a bases that link continents from your home one like the first game. I now this in coming but I have to take some off for the early launch.
  65. Nov 22, 2012
    It's basically Halo + Battlefield 3 on a map that is about 75 km^2. Well balanced, and lots of fun with a good amount of character customization. Plus, it is completely free. If you choose to pay anything, the items you can buy are entirely side-grades and flair, and do not make you a better player. A level 10 that pays will be on equal footing with a level 10 that doesn't pay (not that character level matters too much anyway, a max level character might be ~20% "better" than a level 1 because they can do minor things like add grips to their guns, carry more ammo and repair things quicker). My one complaint would me a lack of a meta-game, as you never get to a point where you "win". You can take over a continent for a brief period of time, but there is never a screen that says "round over, you win!". Only a permanent game over territory control. Capturing a base after a several hour assault still feels good though :P Expand
  66. Nov 23, 2012
    Planetside2 is the epitome of modern FPS games. It belong to the MMO scene and brings a different approach to warfare. Forget about 16,32 or 64 battles. In PS2 2000 players can fight in the same continent creating some very huge and epic battles.
    But the most important thing is that the developers listen the community and bring improvements in regular basis. I haven't seen any other game
    where the development team participate in the forums and discuss several issues with players. The game is Free to Play so it is very easy to try it and play without giving a dime. It needs some focus in the beginning because of its scale but soon you will understand how to play. Expand
  67. Nov 27, 2012
    With all due respect, this is honestly a great game, with great mechanics, and a fantastic atmosphere. In other words - it was a success.

    However, in many areas - it falls short. Please note I have not played the original planetside, so this review is unbiased to the previous game.

    Where does this game succeed? In scale. The sheer scale of planetside 2 is enough to make you play it,
    it is highly addicting - and wtih a group of friends can be very fun. Coupled with modern day gunplay mechanics, this game seriously sets itself up to be a great game. However, aside from the good mechanics, and addictive gameplay - there are a few places where planetside 2 falls very very short.

    First of all, the game does not feel rewarding to me. This is a subjective opinion - but I did not save up one thousand certs to buy a gun that looks nearly - if not exactly, the same as my default gun. While the guns are well rounded function wise, LMG's on the same faction - will have remarkable resemblance to each other. In other words - the design in some areas is very bland and uninspired.

    I would also like to mention balancing issues, the TR as a whole, are an overpowered bullet spraying killing machine. To put it mildly TR vs NC. The TR can afford to miss, while the NC simply can't. However, there are always trade offs - so I do believe personally, that I am just nitpicking.

    Other than menial balancing issues, the game is incredibly buggy, and there are dozens of exploits. (Such as getting the health of a max suit on your light assault class.) I will not mention them all - but that is just the gist of many problems.

    Furthermore, the game lacks any sense of depth. The reason is that it is almost impossible to use even tactics to take an enemy base. The game heavily relies on zerg rush tactics. So all you can do is kill kill kill until one team or another overcomes eachother. (Or more likely quits.) I really wish, that there was another way to manage spawns even at smaller bases. (There used to be SCU's at smaller bases during early beta, which was a good addition - however, now they've been taken away. They need them back. Camping spawns is a stupid idea for spawn suppression! The devs should be ASHAMED of themselves!)

    However on a positive note, the game is still a very solid game. And will surely improve over time content and functionality-wise. Initial release for most MMO games is bland, so let us hope this one comes a long way. The game gets a solid 8 out of 10 in my opinion. Anymore would be overrated, any less would be bashing it.
  68. Nov 28, 2012

  69. Dec 3, 2012
    Not the best performance but iam sure they fix it later. The graphic is ok the landscape is acceptable. After 10h of playing Planetside 2 its not a game i can play every day. Its a Battlefield 3 in the future with more players, up 2000 players on one map. There is a great reward-system so you get much thinks to unlock. And its also Free to Play. Just test this game its worth.
  70. Dec 4, 2012
    So.... When I first looked at Planetside2, it was being described as an RTS/FPS, which made me slightly curious how something like that could be pulled off on the scale this game was being done in. Turns out, it's actually just an MMOFPS that takes the MMO part VERY seriously. Really, there are other games out there that call themselves MMOFPS, but aren't on the sort of scale that Planetside2 is. That alone was enough to make me want to stick around and play the game, being in a shooter where there aren't arena like battlefields that you have to let load up first, but a persistent world where there is always a battle happen some where that you can just jump right into!

    It's a concept I'd never seen done for a shooter before, and I love it! It of course, isn't without a few gripes that I have despite obviously liking this game. To start, the game probably would have been even bigger and more epic if it was made on a megaserver, like how a game such as Eve Online is done, rather than being split up into different regional servers, but that's ultimately just nitpicking compared to my next point. There isn't a tutorial or training mode.

    Some people might think this isn't a big deal since it's a shooter, but think about this. Planetside2 has ALOT of things happening in it at all times, and there are a few options you have, even when on foot, that you might not think about being able to do, since most other shooters only ever give you the options of, "walk, run, shoot, throw grenade, use that other thing your carrying". Planetside2 has that, and also adds in, "use the OTHER, other thing your carrying, whip out your squad command gear, oh, and we have other things to so you can practically micromanage your equipment! =D" and it's like that for the vehicles too! Now, that's all fine and dandy, it's always nice when a game gives you options, but if you don't know how to use those options then you've got a problem.

    For those out there like myself who had never played the original Planetside, we're going into this totally blind. While it's good that the people running the game went out of their way to make some "training videos" for the game, unless someone actually knows they exist and are looking for them, then it's not going to help them much. From what I understand, the original game had a VR training mode that you could go into any time you wanted to dick around and experiment with what was available to you, so you could get a better feeling for the game, so why doesn't Planetside2 have this? What was so hard about putting the VR system in the new game? I proved a quick study for this game and was able to get down almost everything it had for features, but there are still people in the game that are as clueless as I was going in, and questions that in most other MMO style games that would be common sense and immediately flamed if asked, I can't really fault anyone for asking in this since the game tells you nothing about what you can do. It needs some kind of training mode... BADLY.

    My other gripe is that I'd heard there would be some kind of mission system for the game to make the gameplay more diverse. Again, awesome thing! So... Where is it Planetside2? As much as I enjoy running raids against enemy buildings, or running defense against a raid on one of the buildings my people control, that can only hold my attention for a couple hours at a time at most without something more varied to do when the straight up combat isn't something I want to dive into. No recon work? Patrol missions? Escorts? Nothing? I don't know for sure if what I heard is true, but that is something I really want to see happen for Planetside2 as well.

    My gripes about it aside though, this game has proven itself capable of impressing me with what it does have, and since the game is an MMO, it can stand to reason the some of the things I've heard will be in the game, or things that the game needs, will be put in at a later date, so for now, I'll have my fingers crossed that it will happen, and just enjoy the mayhem that presently exists.
  71. Dec 10, 2012
    Having never played PlanetSide, but having heard lots about it, I was quite intrigued to try PlanetSide 2. The whole idea of scale and options within a FREE game seem very appealing to me. I knew what i was getting in for though. It's a pay to pwn game, but not as much as others in its class and I don't hold that against it. For first time players like me, the first few games are a little daunting - once you get over the learning curve and figure out whats actually going on - The game opens up and consumes the minutes, hours, days of your life and replaces them with some sort of satisfaction. The game is fast paced, its tactical, it has all of the elements of squad based FPS you would expect but at the same time adds more, the scale is unbelievable and theres a very cool feeling that washes over you as you convoy towards an enemy's base with 50 tanks and 100 troops around you.. Graphics: - Are okay, they obviously had to make some compromises to manage the scale, it's not a huge let down though. I play on a laptop (high spec gaming laptop) and it handles the settings on max without any problems. A fun game, worth picking up and enjoying! Expand
  72. Dec 19, 2012
    To be able to enjoy this game completely you must join an outfit. Very frustrating at times but rewarding as well, scale is enormous but the entire war is repetitive and often you will find yourself pushing back the enemies advance only for your efforts to be undone soon after and enter a vicious cycle. Graphics are amazing on good rigs but of course that means lower powered computers can struggle in large battles(i myself have crashed aircraft numerous times after i temporarily freeze during a dogfight). It is a long grind to unlock new weapons and the alternative payment of Station Cash is $1 per 100 SC(often ending up a weapon costing around $7. Expand
  73. Jan 21, 2013
    Epic battles in an epic environment, with day and night cycle, feels like an MMO since there are no "rounds", its a persistent world in war. It gives you the choice to engage in big battles, small battles, or maybe camp in the nearby mountains sniping from a far? You choose. Best Battlefield I ever played.
  74. Jan 14, 2013
  75. Jan 18, 2013
  76. Jan 29, 2013
    Awesome looking game, the closest to war you can get on PC. It's amazing to spawn into a fully functioning airbase where there are fighters reloading and air transports loading up troops. The demanding graphics makes sure that the game looks like crap for any setting below high. Gunplay was solid. However game progress is going to be slow if you are not aiming to spend money, if you are aiming to get for example missle pods on aircraft be prepared to grind. Expand
  77. Feb 16, 2013
    Planetside 2's concept with massive battles, multiply platoons of soldiers running head to head, is a fantastic idea. No game today does these kind of things, and it's free, so why do so many people seem to dislike it? First of all, the bugs. Game series's like CoD, Battlefield, Halo, etc. They are all games with a low amount f bugs, they are also kind of similar, People then assume this game, with also is a fps, have the same amount of bugs or lower than the other games. But planetside 2 is much larger and much more difficult to make bug free as the other games so of course there will be bugs. You could the say that the release was to early. Bugs is far from the biggest problem in planetside 2, there are only one gamebreaking bug (which seems to be fixed now) and that was your screen randomly flashing white for a long time. The biggest problem with the game are the gameplay, which i often just one big kill farm (they are working on this, the last patch made some great changes with this). And this game is FAR from pay2win, you can get everything that is gameplay changing with in game currency, and the stock weapons are perfectly fine, if you don't want to use the stock weapons until you got enough in game currency, then you buy a weapon with real money, but those weapons are just sidegrates really. This game i worth a try, and are always evolving, just remember P2W are not any real issues, and the bugs are far from gamebreaking. I could be talking about all the good things about this game all day, but i don't have anymore time. See you on the battlefield. Expand
  78. Mar 24, 2013
    It is clearly pay 2 win, the balance is a piece of (shotguns anybody?), every patch brins in new inbalances and bugs, however it's still lots of fun to play for some reason
  79. Mar 3, 2013
  80. Apr 6, 2013
  81. Mar 13, 2013
  82. Mar 14, 2013
    Its Great. Would have scored 10 but hackers are ruining the fun. Join a clan and get involved. You need a beast of a PC to run it on max settings but looks amazing. There is a lot to learn but its worth the effort.
  83. Mar 17, 2013


    2. It is free to













    The developer provides instructional videos for the NooBS!

  84. May 5, 2013
  85. May 12, 2013
    its fun sometimes, but most of the times you have no clue whats going on and the second you spawn in you get shipped into a battlezone,no tutorial or anything.and if you are in the middle of a bombing raid lke me. your in for some bad luck, not to mention theres a form of "energy" you NEED to spawn in anything.But, the game is really fun if you have a buddy or a platoon.
  86. May 30, 2013

  87. Jun 5, 2013



  88. Jun 5, 2013
    This is a fairly unique game on the market. It attempts to cater to two markets one of the Battlefield variety, and one of the open-world faction-based PVP crowd (think DAoC or Warhammer Online's Realm vs. Realm mode). While the learning curve is above average for a multiplayer first-person shooter, it can be quickly grasped by veterans of open-world PVP MMOs. At the same time, to fight effectively, a reasonable degree of personal aiming/reflex abilities are required as well. This is the game for you if you enjoy both styles of play in a single game.

    Due to the large scale of the game, the balance philosophy of this game relies on a rock-paper-scissors dichotomy rather than having everything balanced evenly. If you are in it for yourself, this is not the game for you. Group play, on the other hand, is rewarded highly for coordinated squads and platoons, as is the case for any multiplayer title that emphasize teamwork (such as the ArmA series). At its best, PlanetSide 2 truly delivers in its massive battles.

    The only true downsides of the game are that (a) balance is always in a state of flux, and (b) it is not a particularly polished game, even after 6 months of release. In terms of balance, PS2 is in its own, unique place and while it is not perfect, the devs are constantly at work, and they communicate with their fanbase quite frequently. In terms of polish, it is as any other MMO would be; there are many rough edges, and there are many little quality of life issues that, while not game-breaking, are indeed problems that if solved, could greatly improve the game as a whole. Again, the devs are constantly at work in this aspect of the game as well.

    Overall, if you don't mind the rough edges and is willing to experience something that is unique only to PlanetSide 2's sheer scale, definitely give it a go. You may surprise yourself (in a very good way).
  89. Jun 5, 2013

    So going down the list.




    3) & 4)








  90. Jun 5, 2013
    Planetside 2 is a great Free to play FPS game that doesn't severely suffer from the pay 2 win model that so many other games do. If you don't want to pay you'll have to invest some time in order to get enough certification points to buy the weapons or equipment you'll need to fill your desired roll, depending on which classes you like to play. Until that time you can still contribute and get some kills. The game itself isn't newbie friendly but the community is very good at teaching people the ropes and is welcoming to new players. When you get into the game it's as easy as hitting a single key to join a group. If there are enough players you'll be joined to a platoon(several groups joined together with a platoon leader) where you can get orders and immediately spawn into the action.

    The action is hectic and fast paced. At this point the game is fairly well balanced and the developers continue to add new features and tweak the balance.

    If you find yourself defending a base and it becomes a lost cause, then is the time to abandon that base and move to a greener field or you'll find yourself spawn camped and that is no fun. Fortunately it's easy to de-spawn and go somewhere else. From the map you can see what bases your faction controls, which are in the process of being taken and which are under attack. Or you can click the instant action button to be taken to a battle in progress. With features like this it's easy to find a good fight. Battles can be quick or sometimes they can be long and drawn out sieges. Both are loads of fun.
  91. Jun 5, 2013
    This game is more or less a Battlefield 3 clone with League of Legends inspired micro-transactions. Compared to the original Planetside, PS2 has improved visuals and a better flight model for its aircraft, but is otherwise an inferior product. If you are a long standing Battlefield veteran that is looking for some time to burn you will probably find some enjoyment in this title but to be honest BF3 (which I consider to be the worst in series) is just a better version of this game. Expand
  92. Jun 5, 2013
    Cons: Resource hog, steep learning curve








  93. Jun 5, 2013
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  95. Jun 5, 2013
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  97. Jun 5, 2013
    The game had some flaws at release, but the development team is really dedicated on making the game better!
    The games teamwork mechanic and gun play are both really fun!

    I'm looking forward to what this game turns into in the future, and I love playing it!
  98. Jun 5, 2013
  99. Jun 5, 2013
  100. Jun 5, 2013
    The game is definitely not pay to win: I play for free and I'm doing great. If you want to upgrade every class and every vehicle, it's going to take some time though. Excellent game overall, with an extremely dedicated dev team very close to the community. They are doing great work.
    The game is very rough CPU wise though.
  101. Nov 28, 2012

    customization allows you to modify your character to your own playstyle. DOWNLOAD NOW Collapse

Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 38 out of 42
  2. Negative: 0 out of 42
  1. May 10, 2013
  2. Feb 19, 2013
  3. 89