Viewtiful Joe VFX-a-Day: Touch

Get hands-on control by using the Nintendo DS screen in this action game.




Today: Touch.

Yesterday we introduced Viewtiful Joe's unique VFX power, Slide, the ability to bring the top screen down to the touch screen so players can utilize stronger attacks against on-screen enemies. But that's not the only reason to swap the screens, and the development team give players plenty of opportunity to use Slide with Joe's final VFX power: Touch.

There will be plenty of objects to directly interact with in Viewtiful Joe: Double Trouble, but the only way to manipulate them is to use the touch screen. Say, for example, you need to flip an on-screen switch. This is where Touch comes into play: first, stroke the screen downwards to bring that switch to the lower display. Then, trigger the switch with your finger, and then send that screen back up with the Slide command so Joe can move on.

But Touch also comes into play against specific enemies; Viewtiful Joe: Double Trouble has specific hazards that can only be defeated with the Touch power. Bats, robotic dogs, and other bad guys can be harmlessly punched and kicked until the cows come home, but when you bring the close up down to the lower screen via Slide, you can simply Touch them away by tapping on the screen with your finger. Boom.

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