Left 4 Dead: FAQ/Walkthrough

       ﻿Left 4 Dead
Walkthrough and FAQ
Written by: Tim Alves
This file is Copyright (c)2008-09 Tim Alves. All rights reserved.


				Table of Contents                       [TBCN]

To use this Table, all you have to you do is hit CTRL + F, then type in the 
letters that you see in the brackets and voila! You will be where you want to 
be just as fast as your computer can take you there.

1.	Table of Contents                         [TBCN]
2.	About Me                                  [ABME]
3.	This Guide                                [TGDE]
4.	This Game                                 [TGAM]
5.	Left 4 Dead: Controls                     [L4DC]
6.	Left 4 Dead: Survivors                    [L4DS]
7.	Left 4 Dead: Infected                     [L4DI]
8.	Left 4 Dead: Tips                         [L4DT]
9.	Left 4 Dead: Expert Difficulty Tips	  [L4DE]
10.	Left 4 Dead: Weapons/Items                [L4DW]
11.	Walkthrough                               [WALK]
	11-A. Campaign: No Mercy                  [MERC]
		11-Ai...The Apartments            [APMT]
		11-Aii..The Subway                [SBWY]
		11-Aiii.The Sewers                [SWER]
		11-Aiv..The Hospital              [HSTL]
		11-Av...Rooftop Finale            [RTFN]
	11-B. Campaign: Death Toll                [DETL]
		11-Bi...The Turnpike              [TNPE]
		11-Bii..The Drains                [DRNS]
		11-Biii.The Church                [CRCH]
		11-Biv..The Town                  [TOWN]
		11-Bv...Boathouse Finale          [BHFN]
	11-C. Campaign: Dead Air                  [DDAR]
		11-Ci...The Greenhouse            [GRHS]
		11-Cii..The Crane                 [CRNE]
		11-Ciii.The Construction Site     [CNSR]
		11-Civ..The Terminal              [TRML]
		11-Cv...Runway Finale             [RWFN]
	11-D. Campaign: Blood Harvest             [BDHV]
		11-Di...The Woods                 [WOOD]
		11-Dii..The Tunnel                [TUNL]
		11-Diii.The Bridge                [BRGE]
		11-Div..The Train Station         [TNST]
		11-Dv...Farmhouse Finale          [FHFN]
12.	Multiplayer: Co-Op			  [COOP]
13.	Multiplayer: Versus			  [VERS]
14.	Survival Mode				  [SVMD]
15.	Achievements				  [AVMT]
16.	Glitches				  [GTCH]
17.	Frequently Asked Questions		  [FAQS]
18.	Special Thanks				  [TNKS]
19.	Copyright Notice			  [COPY]
20.	Contact Info				  [INFO]

				About Me                                [ABME]

This is my very first guide that I have written completely or even partly. I 
am hoping that it will be complete and to everyone’s expectations. If I am 
missing anything or you think I could do something better just contact me and 
tell me exactly what it is. Just include your name, or username, if you are 
giving me information so I can be sure to credit you properly. 

Thank you all in advance for helping to make this guide with any and all of 
your input.

EDIT: I wanted to apologize to everyone who has read my guide for the 
lateness of the Campaign guides. I have just been overwhelmed at work lately
and then haven’t had any way to get on a 360 for the past few months; so I 
will be doing my best to finish it today. (??/??/09) I am so happy to have 
been able to help anyone so far, if anyone still has any questions continue 
to e-mail me them and I will continue to answer to the best I can.


				This Guide                              [TGDE]

Version 1.0
November 17, 2008
	Began writing introductions.
	Added Contact and Copyright information.
Version 1.1
November 18, 2008
	Added in the Controls Schemes.
	Survivor Information Added.
	Playable Character Information Added.
	Non-Playable Infected Information Added.
Version 1.2
November 19, 2008
	Started Work on Achievement List.
	Updated Copyright Information.
	Barebones of Walkthrough Added.
	Updated This Game Information.
Version 1.3
November 20, 2008
	Added Multiplayer Section.
	Added in all the Achievements.
	Added in Weapon and Item Information.
	Playable Infected Attacks Added.
Version 1.4
November 21, 2008
	Added Walkthrough for Apartments, Subway and Sewers.
	Added Walkthroughs for The Hospital and Rooftop Finale.
        Finally added in a Table of Contents.
Version 1.5
November 23, 2008
	Started to add in a few tips that I have found very important.
	Finished the About Me section.
Version 1.6
November 24, 2008
	Added Walkthroughs for The Turnpike, Drains and Church.
	Added Walkthroughs for The Town and Boathouse Finale.
	Multiplayer Section Added.
Version 1.7
November 29, 2008
	Started working on the Multiplayer Section.
	Added how to get a few of the achievements.
	Started Frequently Asked Questions Section.
Version 1.8
December 1, 2008
	Finished the Walkthroughs for The Greenhouse and The Crane.
	Answered my first truly frequently asked question.
Version 1.9
December 5, 2008
	Added in some more tips to get the Achievements.
Version 2.0
February 1, 2009
	Finally finished Dead Air walkthrough.
	Added in a Glitch section.
	Worked more on explaining how to get some of the achievements.
	Added in submitted work and a Special Thanks section.
Version 2.1
May 26, 2009
	Updated This Game, section.
	Updated the Achievements slightly.
	Began work on a new FIND system for my guide.
	Finished the new system.
	Added in one glitch I have seen work first hand.
	Updated the Notes throughout the guide to make them stand out more.
	Updated the section headers to make it easier to tell the separation.
Version 2.2
May 27, 2009
	Added in Survival Mode section.
	Finished the "layout" of the guide.
	Added in more -How To- for the achievements.
	Updated Contact Information and About Me section.
	Split Multiplayer into both Co-Op and Versus parts.
	Created map for Rooftop Finale as well as Key to go with it.
Version 2.3
May 28, 2009
	Minor Editing.
	Added in Tips #8-9.
	Answered a few more questions.
	Worked on Expert Tips #1-8.
	Updated this guide's Permissions.
	Added in Expert Difficulty Tips section.
	Finally finished the -How To Achievement- Guide.
Version 2.4
June 11, 2009
	Added in The Woods, The Bridge and The Tunnel sections of the guide.
	Added in The Train Station and The Farmhouse Finale sections!
Version 2.5
September 28, 2009
	Added in Tip #10 provided by LuciferLion.
	Added in a Glitch on in the section for Death Toll.
	Made a few other modifications throughout the document.

				This Game                               [TGAM]

Version 1.0
November 18, 2008
	Valve releases Left 4 Dead for the Xbox 360 and Windows.
Version 1.1
December 2008
	Valve releases Left 4 Dead server patch to halt PC like cheating on 
	the Xbox 360.
Version 1.2
April 21, 2009
	Valve released free downloaded content for both the Xbox 360 and the 
	PC. It included Death Toll and Dead Air versus maps as well as the new
	Survival mode which includes a new map called 'The Last Stand'.

				Left 4 Dead: Controls                   [L4DC]

For this game there are two, not just the one Basic Controls for your playable
character. To modify the controls go to the Main Menu, select Options and then 
Controller to make your changes.

Survivor Controls:
	LB: Crouch			
	LT: Melee Shove			
	RT: Shoot			
	RB: 180 degree Spin			
	Y: Select Weapon		
	X: Use				
	B: Reload
	A: Jump
	L: Move (Click to Vocalize)
	Back: Status Screen/ Vote No
	D-Pad:	Left: Explosive Right: First Aid
		Up: Flashlight Down: Pain Pills
	R: Look (Click to use Rifle Scope)
	Start: Main Menu/ Vote Yes

Infected Controls:
	LB: Crouch (enter Primary Attack Position as Hunter)
	LT: Claw (Tank: Throw)
	RT: Primary Attack (Choose to Spawn in Ghost Mode)
		Boomer: Vomit
		Hunter: Pounce
		Smoker: Tongue Snare
		Tank: Punch
	RB: 180 degree spin
	Y: N/A
	X: Move to Survivor Position (in Ghost Mode)
	B: N/A
	A: Jump
	L: Move
	Back: Status Screen/ Vote No
	D-Pad: N/A
	R: Look
	Start: Main Menu/ Vote Yes

				Left 4 Dead: Survivors                  [L4DS]

All survivors possess the same abilities and speed. However, your in-game 
personality will vary depending on which character you choose to play as.

Francis: Cocky, loud and pretty sure he is indestructible. Francis acts like 
the zombie apocalypse is the world’s biggest bar fight. When the virus hit, 
gun and had some fun. No cops, no laws, no order-if it wasn’t for all the 
zombies, he could almost get used to a life like this.

Louis: Louis had been working up the courage to quit his job as Junior Systems 
Analyst at his company’s IT department when a virus showed up and downsized 
luck, he’ll figure out how the new management operates before they get a 
chance to murder him.

Bill: It took two eventful tours in Vietnam, a handful of medals, a knee full 
of shrapnel and an honorable discharge before the unthinkable happened. Bill 
ran out of wars. But now an army of infected undead has declared war on 
humanity. After decades of aimless drifting and dead-end jobs. Bill’s finally 
gotten back the only thing he ever wanted. An enemy to fight.

Zoey: After spending her first semester holed up in a dorm room watching old 
horror movies, Zoey was given a choice. Stop fooling around and get her grades 
up, or drop out. Now that the planet’s overrun with murderous zombies, and all 
of her professors are dead. Zoey at least has the cold comfort that she’s been 
studying up on the right subject after all.

				Left 4 Dead: Infected                   [L4DI]

Non-Playable Infected:

The Horde – Meet the zombie horde: eerily fast, sensitive to loud noises and 
movement, and able to attack in ravenous waves. Luckily, you’ll be given 
helpful warnings throughout the game to avoid horde attacks.

Car Alarms: When shot at or jumped on, some cars emit a high-pitched wail that 
will enrage any infected within earshot. You’ll be given warnings which cars 
to steer clear of.

Boomer Bile: If there is one thing an Infected can’t resist, it’s fresh Boomer 
puke. If a Boomer vomits or explodes bile on you, it will attract the horde.

Crescendo Events: At certain key areas in the game, you and your fellow 
Survivors will reach an impassable area that can only be breached by doing 
something attention-getting that will summon a horde of Infected.
The Witch – Witches only want to be left alone so they can enjoy a good cry. 
They hate flashlights and loud noises, but what they really hare more then 
anything is being shot at. If you hear the Witch’s tell tale sobs, turn off 
your flashlights and try to sneak around her. If she starts to get angry, 
her growl will let you know she’s close to attacking.

Playable Infected:

	The Boomer –	RT: Primary Attack, Vomit (Short to Medium Range)
			LT: Secondary Attack, Claw (Short Range)
	The Hunter –	RT: Primary Attack, Pounce (Short to Long Range,
						    while crouching)
			LT: Secondary Attack, Claw (Short Range)
	The Smoker –	RT: Primary Attack, Tongue Snare (Medium to Long Range)
			LT: Secondary Attack, Claw (Short Range)
	The Tank -	RT: Primary Attack, Punch (Short Range)
			LT: Secondary Attack, Throw (Short to Long Range)

				Left 4 Dead: Tips                       [L4DT]

1. NEVER...and I mean NEVER go anywhere alone. This is much more 
important on the higher difficulties such as expert where any attack by any 
of the “special” Infected is an instant down.

2. Whenever you given even a second to breathe in this game, RELOAD 
your guns. You simply never know when you will be attacked next and it is 
very important that you have a full clip ready. Most important is the 
shotgun because of the reload time.

3. When playing Multiplayer, if someone is purposely shooting you or 
any other of your teammates, I do not care how obvious this should be, but 
kick them from the game. I have seen this time and time again where people 
let them stay in the game and this is a huge mistake.

4. Should you find yourself fighting against the TANK, do not get too 
close to his arms. Also, even when you are out of his reach, when fighting 
him in an enclosed space, always be watching where his arms are at. Should 
they hit against something, like for example a pillar or a car, it will come 
flying at you and instantly knock you down.

5. On EXPERT, not quite sure of the lower settings, DO NOT disturb the 
Witch at any cost. Should she actually reach you, it is an automatic death. 
That is right, just bypasses going down and you die.

6. When playing either on any difficulty, always have the last person 
through any door close it behind you. It may not seem that important, 
however, it will provide both a few seconds more from those Infected that 
are following you and also an early warning against any that are immediately 
right behind you.

7. Melee when you are reloading. Yes, in this game you really can do that. 
You are not helpless like you would be in most games. Just bash as you reload 
your weapons (preferably in a corner) and then shoot the first chance you can.

8. When you shine your light against certain walls and it seems like there is 
a shadow and other times there is not one, the wall is disconnected and can 
be broken through by the Horde or a TANK. So be careful and ready to go on 
the offensive it you see that.

9. When you are incapacitated crouch to improve your accuracy. It does not 
change your position obviously, but it will show the icon as if you were and 
does help your accuracy a little.

10. Jumping on a car (that has an alarm) will set it off, however, meleeing 
it will not. So, if you are being attacked around a car that has the light 
flashing on the inside, just melee, unless of course you are playing on EXPERT 
then just make sure to not hit the car.

			Left 4 Dead: Expert Difficulty Tips             [L4DE]

I decided to create this section for tips that specifically go toward the 
EXPERT difficulty of Left 4 Dead. As we all know this one is far harder to 
play than even the ADVANCED difficulty and I thought to myself that it would 
be wise to have a section geared toward the tips on how to get through this 

1. Safe Houses when trying to get there: If you are near the end of a 
specific Chapter while your team is being swarmed by the Infected and you are 
able to run make a mad dash there. Your main goal should be to get into the 
Safe House so you and your team will not need to restart the level. However, 
if you cannot run and someone else can have them run while you lay down 
covering fire to help them get there. 

2. Witch: This is just a restatement from the previous section of tips. On 
Expert Difficulty DO NOT disturb her, unless you are more than certain that 
you can kill her before she takes you and throws parts of your body all over 
the room while she paints it with your blood. You will be killed, not 
incapacitated if you fail.

3. Health Kits: I would highly recommend saving these for just the Black and 
White screens. Remember they reset your “death count” so you can be downed 
another few times before actually dying, which is priceless on this 
difficulty. Use pills to heal yourself otherwise, should you have them.

4. Molotovs: Always have at least one person carry one of these at all times. 
They are lifesavers when it comes to fighting off a TANK as it will continue 
to burn the big bad beastie even if you are just running around trying to 
avoid him.

5. Less than half-life: If you have less than half of your total health, 
meaning less than 50 HP, it would be much wiser to die inside of the Safe 
House than to complete the level and need healing the next round. You would 
be using up a wonderful Health Pack at the beginning of a round that I more 
than guarantee you, you would need later in it.

6. Close Caption: This can prove to be a huge life-saver throughout each of 
the campaigns. It is basically a secondary measure to help alert you to 
various sounds which may end up being covered up or muffled by other sounds. 
At least with this on you really should not be able to miss any of the sounds 
like those made by the Oncoming Horde, TANK, Witch and other Special 
Infected. (Boomer, Hunter and Smoker)

7. Walls, walls, walls: These will become very important as you will be able 
to tell as you play. Especially the corners during Horde swarms. Whenever 
possible you will want to keep your back toward the wall, for it will at 
least allow you to not worry about being cut-down from behind and will then 
allow you to keep your attention to everything from yours sides and what it 
directly in front of you. So remember, walls are your friends, unless of 
course a TANK is beating you against one of them, then they are just down-
right evil.

8. Doors: It is more important on this difficulty to make sure that you close 
each and every door that can. Not only do they slow down all the Infected 
that will possibly come up from behind you and provide an early warning by 
the sounds of them tearing the doors apart, but you can actually shoot 
through them too. If you aim the muzzle of the guns through the hole that 
they make then you will not destroy the door further keeping that ‘shield’ 
there that much longer between you and them.

			   Left 4 Dead: Weapons/Items              	[L4DW]

   1. Pistol - Your standard issue sidearm. It has unlimited ammo, and is 
effective at mid range with a low density of enemies. You can dual-wield 
pistols if you find another. Aim for the head for best results. Quickly tap 
when duel-wielding the pistols to mow down the common Infected. Best if behind 
the others that are using the other weapons.

   2. Pump Action Shotgun - It is very effective at close range, what a shocker 
right. The spread of the shells means it has the capability to take out several 
infected at once. Watch out for the reload, though, if you run out of shells in 
the clip you will only auto reload one shell if you try to fire. When reloading 
best to crouch or move behind other members so they will still have a clear 
shot at the Infected.

   3. Submachine gun - A fully automatic gun, the submachine gun is good for 
mowing down crowds at short to mid range. It's also good for taking out Smokers 
from a distance. Personally not my favorite gun as it tends to run out of 
ammunition faster than other weapons.

   4. Auto Shotgun - The auto shotgun is a very powerful gun, good for taking 
out Tanks and crowds of infected. It has two more rounds in the clip than the 
pump shotgun, and reloads faster to boot. One main point of advice when using 
this weapon, especially in multiplayer, do not shoot it while behind members 
of your team. It has the same spread shot as the Pump Action Shotgun but 
tends to do just a bit more damage which can prove problematic at key moments.

   5. Hunting Rifle - It's a sniper rifle, need there be much more said? Use 
it at long range to pop off heads of enemies for best results. You can zoom 
in to help you aim better. Make sure to have someone else watching your back 
when you are using it though, or be prepared for a possible world of hurt.

   6. Assault Rifle - Use it like you would the Submachine gun. It packs a lot 
more punch and is more accurate at long distances. Again, be careful of when 
you use it, or I should say the amount that you use it. For you may very well 
just run out of ammo right before you actually need it. *coughtankcough*

   7. Molotov Cocktail - Toss it like a grenade, it's effective at clearing 
out a small cluster of enemies. Watch out for flaming zombies running at you, 
and be very mindful as to where you throw it. The fire may very well spread 
to you more then you would have like.

   8. Pipe Bomb - Amazing crowd control device. Throw it into a large crowd 
of enemies and watch them cluster around the soft beeping noise that it emits. 
Stand back away from it otherwise you will be hurt, if not simply outright 

   1. Health Pack - You can use this on yourself or a teammate. It will heal 
80 points of health and will also stop a survivor from bleeding out. You can 
only carry one at a time. If you have already been revived with the help of a 
teammate it will reset the number of times that you can go down before dying.

   2. Pain Pills - Like the health pack, you can only carry one at a time. 
You can only use it on yourself, although you can give them to a teammate if 
you so choose. It will temporarily boost your health by 50 points.

				    Walkthrough                         [WALK]

Okay, so how to make a walkthrough for a game that uses an AI Director that 
“changes the zombies, effects and more to create a different experience every 
time you play”? I will do my best by playing through each Campaign and Chapter 
two to three times and figure out what is most common, giving you what I find 
to be the most common or the “same” through each one.

Campaign – No Mercy                                                     [MERC]


	Chapter 1: The Apartments                                       [APMT]

At the Start of this Level you start on the top of the apartments. Make sure 
to grab your FIRST AID KIT, and either the SUBMACHINE GUN or the PUMP-ACTION 
SHOTGUN. For weapons it does not really matter which you choose, more really 
just personal preference.

When EVERYONE is ready, open the door and make your way down the stairs. There 
are normally one or a few zombies right at the bottom, shoot them and take them 

Now when you go into the Kitchen/Living Room area, there tend to be quite a 
few zombies. Just simply lay waste to them all and continue to push forward.

NOTE: If you try and just sit back, first off that will not get you done with 
the level, and secondly the game tends to just throw a wave of the Horde at 
you as punishment for being a chicken.

Now, as you leave the Living Room, there is a door directly to the left of 
you. Head down those stairs. Now simply make your way through the Hallway, 
Kitchen, Living Room of Apartment A. Then very quickly through what possibly 
used to be a Bedroom and Living Room of this apartment till you get to a large 
hole in the Kitchen floor.

NOTE: More often then not, there tends to be a bottle of PAIN PILLS in the 
pantry on the other side of the hole. To get across simply jump over the hole 
and if you make it check to see if it did spawn in there for you this time.

It is now time for you to jump down the hole. As I have played through this 
level a few times I have noticed one common thread through it. There tends to 
be a wave of lovely Infected who want to eat you that flood the room and flood 
it quickly. So, just make sure you are prepared to defend yourself from them 
at this point.

After you survived the Horde, make your way through the newly made hole in 
the wall and head to the door to the left. Now that you are in the alleyway, 
just pick of the Infected that you see scuttling around before they see you, 
making your way further down.

Make your way for the burning barrel ahead of you and take a Left at the 
intersection shortly ahead.

NOTE: A few times there is a second pistol on the trunk of the White Car. If 
you happen to see it, make sure to grab it for these simple two reasons. First, 
it makes you look cool by shooting Infected with two guns at the same time. 
Secondly, if you happened to get incapacitated it makes you not completely 
useless as your team tries and revives you.

When you make it to the actual Street itself, just be a little cautious as 
the game will send a horde your way at some point along it. I have found that 
jumping onto a car tends to make it easier on you, as the Infected take a 
little longer getting to you compared to if you were standing on the Street.

Follow the Street as it curves to the Right and then to the Left. 

NOTE: You will see an Orange Car, that has a little Alarm Light, just flashing 
almost begging to be shot at or jumped on. However, no matter how tempting 
that is to do, DO NOT do that, unless your entire Team agrees to fight off 
the Horde that will be coming at you. Now, if you happen to shoot at or Jump 
on. Having two Molotov Cocktails would be great, just back into the corner, 
behind the white van and throw them at the sides of it. This will make 
fighting what remains of the Horde, so much easier.

After, you pass the Orange Car, just duck into the Subway Station’s Entry Way 
and head down the stairs. Go to through the only opening to the right and 
shoot any Infected that might be between you and the Safe House Door in that 
room. As soon as everyone is inside CLOSE the DOOR to the finish the Chapter.

NOTE: If you decide not to close the door, again the game punishes you by 
sending a wave of the Horde at you and yes, it will probably be easy seeing 
as they have to bottle their way through the door. However, it could prove to 
be too much if for some reason the rest of the survivors died and you are 
the only one that remains.

	Chapter 2: The Subway                                           [SBWY]

At the beginning before you open up the door, make sure to heal if you are in 
the RED or the YELLOW. Also, if you want to switch weapons you can, or simply 
just get more ammunition. Again, when everyone is ready head through the door 
and shoot all the Infected that you see.

Jump down the hole, turn around and kill the ones that are scuttling all 
around behind you before moving on. You would not want some sneaky bastard 
coming up from behind you now would you?

At this point you could split into two teams, one take the High Road and the 
other take the Low Road and you will both meet up together again soon enough. 
The Higher route, tends to have some kind of EXPLOSIVE right before the small 
drop into the vent below. So, just make sure you grab that to use for later, 
again killing all the minor Infected around. Drop down into the vent, head out 
onto the stairs and go down to the left to the top of the escalators.

The Low Road team, will just have to head down the stairs, and move a little 
to the Right to be at the top of the escalators. The only reason that I would 
even suggest splitting up at this small point, would be to clear the area of 
all Infected before moving on.

Go down the escalators and quickly check inside the Ticket Booths. Most often 
there is either a PISTOL, if you don’t already have duel, and occasionally a 
PIPE BOMB or MOLOTOV COCKTAIL inside on the floor. Also, if you are really 
lucky the Second Tier of weapons will be on the table in front of one of the 

After you dealt with any Infected that decided to try and rush you, head to 
the left of the escalators and up either side of the Stairs. Just make sure 
that you stick together. 

Once at the top of the stairs/escalator make a 180 degree turn, and make your 
way to the tunnel ahead past the Subway Cars.

NOTE: You will encounter a Witch and a Tank at some point in this level, 
starting normally around the time that you walk through the first tunnel all 
the way till close to the end of the Chapter. So, just be ready and remember 
what to do when you encounter one or the other.

As you go through the tunnel you should see some burning wreckage to the 
right, just continue to push forward, further down the tunnel clearing any 
and all Infected that you encounter. To the right of the Subway Cars near 
the fire, there should be a Table, and on that table is normally at least 
Ammunition. The reason is because there tends to be either a Tank or a 
mini-Horde soon enough afterwards. So take the quick second it takes and 
restock up your ammo.

There is a little corner against the wall across from the table, check 
that spot for either a PIPE BOMB or a MOLOTOV COCKTAIL and then continue 
heading deeper into the tunnel. There is a fork in the road so take the 
right path to the Subway Cars ahead and enter them.

After exiting from the two Subway Cars, move to the table near the door 
to the Left. There should be at least a single FIRST AID KIT and possibly 
the Second Tier of weapons if you have not gotten them yet in the Chapter. The 
room to the Right occasionally has a couple PIPE BOMBS, so make sure to check 
it because they will come in handy soon enough and will make the few seconds 
that it took to look all worth it. Now, go back to the other side of the 
tracks and through the door. Move cautiously because right at the top of the 
stairs is a perfect place for a BOOMER to spew it’s BILE all over you to 
attract the Horde.

Go through the door way, also before I go any further if you have not fought 
the TANK prior to this moment you will right here about 75% of the time. There 
is only one other place that I have fought the TANK and I will make a note of 
that when I get to it. When fighting the TANK, this area makes it really easy 
though, just move back spraying it continuously with BULLETS, from either the 
ASSAULT RIFLE or the AUTOMATIC SHOTGUN and it should go down with ease while 
you take minimal damage.

Once you have dealt with all the Infected, or the Tank. Move to the door at 
the other side of the room and head up the stairs. Once you go through the 
doorway you will see quite a few MOLOTOV COCKTAILS, if you don’t have any 
explosives take one for it will make this next part easier.

At this point, the games makes a note to go open the door, but before you 
do that, just clear the entire room of any Infected and make sure to stock up 
on Weapons and Items before you do. Also, if playing with other people and 
not just the AI, make sure to have someone take control of the Turret with 
one watching their back.

Once you are ready, go flip the switch and get ready to defend yourselves for 
the oncoming Horde. Once you have dealt with all of the Horde, make your way 
through the door that just had to make all of that noise.

NOTE: If for some reason you have not fought the TANK by now you will at this 
point. In the Stairs he will come stomping down, but it should be more then 
easy enough to take care of that Brute here.

Head up the stairs and go through the doors ahead of you. Stock up on 
ammunition and if you want, switch to one of the other weapons that are in 
the Steel locker against the wall. Move through the door that has the EXIT 
sign glowing above it and move to the left and left again. 

Now, head down the stairwell heading to the Orange-ish wall in front then 
take another left toward the Reception Area. Barge through the Building’s 
Front doors and out onto the Street. Once you are out and on the street, 
head to the Pawn Shop down the street and to the right.

NOTE: I am sorry, I forgot about this one time that I actually had to fight 
the TANK right before the Safe House. So…if for some random reason you have 
not fought the TANK by now, then this is the last chance that he will have 
to pop up to try and kill your group of Survivors. Also, there is either a 
Pink or Orange Car right in front of the Pawn Shop that if hit will alert 
the Horde of your Location. If you are fighting the TANK, I would make sure 
to avoid hitting this Car at all costs.

After you cleared the street of all Infected, just stroll on into the Pawn 
Shop and move into the safe house that is just on the other side of the 
counter. Close the door once everyone has entered the building and that is 
the of the Chapter.

	Chapter 3: The Sewer                                            [SWER]

Once again, make sure to stock up on ammunition and HEALTH KITS. DO NOT 
however, switch out your better weapons for either the PUMP-ACTION SHOTGUN or 
the SUBMACHINE GUN. That would be a complete waste. Also again, when everyone 
is healed, stocked, clocked and ready to rock open the door and head 
immediately to the left.

At the end of the little jog, you should see a doorway to the right a little 
that is the door that you want to head through. Move through it and head into 
the Diner.

NOTE: If you happen to be unlucky like I happened to be on my last play 
through of this Chapter, you will hear the all telling signs of the Witch and 
her crying at this point. I say that you are unlucky because of the fact that 
you will more then likely disturb her because of the amount of Infected that 
will be coming at you once you leave the Diner. Not even all that many, but 
there are just too many ways for you to disturb her crying session.

Exit the Diner and move towards the right. You will see a Gas Station. Please, 
avoid being a jackass and shooting at the Station when your Teammates are near 
it. Plus the simple fact that it will be a Horde your way because of the 
lovely sound that it makes. If you have to, just make a beeline for the Lift 
that is to the Left of the Gas Station. Also, try to make sure that all of the 
Survivors are on it before activating it. Otherwise, the person/people that 
were not on it beforehand might not be alive too much longer.

Once activated, the Lift will alert the Horde and send them to you from every 
which way. From above, below and every other way that they can get to you 
they will. So, once the lift stops, just start shooting your way across the 
building toward the one ahead of you. Also note, to be careful of any Smokers 
that are below you. If snagged by their tongue, you will more then surely die, 
unless of course your Team actually are able to help you.

Now when you enter the other building just make sure to kill all the Infected 
that you can before proceeding down through the hole in the floor to the 
level beneath you. There you will be able to stock up on PILLS and ammo. Also, 
sometimes the room to the left has a couple of PIPE BOMBS for your disposal.

After you stocked up head through the doorway next to the FIRST AID cabinet 
and follow the hallway. There are two different paths that you can take at 
this point. Either you can head down the stairs or move a little further down 
the Hall. No matter what you choose you will end up in the Warehouse. I would 
suggest that you head further down the Hallway so you have the advantage of 
being able to see most of the Infected that are in the Warehouse before you 
go barging in.

So, if you move down the stairs, they are to the right and all you have to do 
is make a quick left and right to be inside of the Warehouse. If you chose to 
go the other way, no matter what room you go through just break a window and 
hop down. As another bonus, most of the rooms tend to have other items for 
you to use as you kill you way to being Rescued. 

NOTE: This tends to be the most common place for you to have to fight the TANK. 
If you must you must right. Yes, but make sure to kill the beast before he 
has a chance to throw the Forklift at you. If he does that is an automatic 
down. In other words, you are pretty screwed, especially if you were grouped 

Just make your way to the other side of the Warehouse and go through the 
doorway. Make a sharp right and head directly to the hallway at the other end. 
Take the Left, the only way that you can go, to the stairs at the far end. 
Bounce down them like you do not have a care in the world, killing all the 
Infected as you go. If there happens to be any that is.

Go through the doorway, guns blazing shooting everything that moves even a 
little. Now, there are two different ways into the sewers from here. Directly 
ahead of you the other is to the right through an itty bitty hall with a red 

NOTE: It does not matter which way that you decide to take, however, I will 
be discussing what you have to do if you choose the one that was just ahead 
of you, and will eventually add in what to do if you choose the other route.

Once you drop through the manhole, you will land some piping. If you had 
recently popped the BOOMER, use that to shoot the Infected that you see down 
below you. If you have not then I would suggest jumping down and quickly kill 
them all, just in case the friendly neighborhood BOOMER decides to either 
give you a shower or drop down next to you.

At the T intersection, move to the right and then at the end of that little 
stint up the incline to the left. At the top of the little hill take another 
left continuing to fight the Infected.

NOTE: At some point while down in the sewers you will be hit by the Horde at 
least one time as long as they don’t come at you from both sides it will be 
more then easy to just mow them all down.

Now, you should be seeing a doorway on the right side within a few moments 
of moving down this tunnel. Enter that door and stock up on ammunition 
before moving into the vent ahead of you with the red light.

NOTE: This has happened once before so it may very well happen to you now. 
If you happen to stumble upon the Witch in this tunnel, especially if she is 
just crying there at the intersection you are more likely to be screwed in a 
way no one would ever want to be. So, just form two lines, with two of the 
members crouching down in front and the other two standing behind them and 
just shoot her till she drops dead.

Just proceed straight and head to the right after you leave that small vent 
like part in the wall of the sewer. Shoot your way up the incline until you 
get to the RED LADDER that will be on the left side of the sewers. Head up 
the ladder to the street above.

If you are the first one up, lay down suppressing fire until the rest of 
your group can join you. Then head directly into the hospital, you will more 
then likely have to shoot your way in, but then again isn’t that what we like 
to do?

Jump over the counter moving through the door to the safe house. Once 
everyone is inside close the door to finish the Chapter. 

	Chapter 4: The Hospital                                         [HSTL]

Can anyone guess what you should do first this time? Come on class, have you 
not been paying any attention at all? Yes, Johnny? That is the right answer, 
you will be stocking up on ammunition and health. Also class, remember to 
give enough time for your entire group to collect their supplies, otherwise 
you may not survive the oncoming Infected.

So, after you stock up go and open up the door. Head up the stairs and make 
a quick right turn. Pass by the Exam rooms and the hallways with “Mercy 
Hospital” painted on the wall. Just a little past that there should be a 
doorway on the right hand side, go through the door and up the stairs.

Now head through the door at the top of the stairs and turn left. Immediately 
after turning make another left through the doorway there. This will lead 
you to what I would assume would be a reception hall. Move to the right 
through the hall till you see more stairs and head up them.

NOTE: This is a favorite place for the game to through a mess of Infected at 
you as well as occasionally having a witch either in the bathrooms or 
sometimes up the stairs in that hallway there. More often then not if the 
game gives you a witch here she will be either in the in bathrooms or near 
the water on the floor.

Go through the little Cafeteria and push forward. You will see yet another 
set of stairs to the right, so...yes that is right you will head through the 
door and further up the bowels of the hospital.

Again, once you climb the flight of stairs you will make a right turn heading 
to Nurse Station 3. Once there you should push through to the doors on the 
opposite side of the room. Open them and kill all the Infected that you see.

Move down the hall until you get to the 4-way intersection. Beware of 
oncoming traffic from either side and make a right turn. Move quickly, but 
also make sure you are killing all the little Infected people along the way 
to make the next part just a tad easier.

Now you will have to jump over a mini-barricade at the end of the hall. Who 
is this meant to stop? I mean it looks like a child could easily get over it 
am I right? Anyways, after you jump over it with ease take an immediate left 
turn. You should be able to see the elevator now. Stock up on ammunition and 
anything else that may be right around you. If you need to heal make sure 
you do it before pushing the button.

The game will then give you a warm welcome to hospital by throwing a wave of 
Horde at you for about a minute, minute and a half. Just hold them off and 
once the elevator doors open move inside quickly. Yes, even if there are 
still Infected coming. As everyone climbs aboard your new vertical lift, hit 
the button to get it moving.

NOTE: Both in Campaign play and Multiplayer the “Special” Infected like to 
hang on top of your shiny box. I have yet to determine if it is because you 
are in it, or if it is just because it is so shiny.

Oh yeah, I forgot to mention it would be a good thing to collect some 
ammunition before entering the box. Also, take the time to heal and reload. 
It is just wise to do so.

NOTE: If you have not seen the Witch or the TANK by now, the game will 
probably be throwing them both at you very soon. So, do not just rushing 
blindly through the last little stint before the safe room.

Exit the elevator and move forward, going through the “doorway” to the left. 

NOTE: Beware of the sides of the uncompleted building. You can fall off 
and die especially if a TANK just so happens to make you go flying. However, 
if just the Horde or something else hits you off, you will more the likely 
be holding onto the side for a while. So, hopefully a teammate will be able 
to get to you before you fall to your death.

Pass through the other door that is like 8 feet ahead of you and make a right 
turn. You will head through yet another doorway in about another 2-3 seconds. 
Proceed through it and again make a right turn. Move between the forklift and 
the pillar. Continue to move straight and near the end of the “hallway” you 
will make a quick left and then right turn.

Now, do not go through the “doorway” move to the right and then make another 
turn to the left. Go through the closed doorway, if you are the first one 
through it, and then a right through the opening in the “wall”.

NOTE: A BOOMER tends to be around this area and may very well splash you in 
its sweet bubble bath...I mean disgusting vomit. So either be ready to knock 
it back and then shoot it, or just be prepared to fight the Horde that will 
be coming after only you.

Now, I had to do this next part in a hurry so if my directions are a bit off 
I am sorry. I was simply running through all the Infected and the TANK that 
was chasing me. Head through go through the doors, yes doors, there are many 
and should be easily seen. Until you see an almost completed room. Follow 
along the side of the room, DO NOT go in it, for it will just lead you to a 
dead end. You will be making a right and then a left turn during this part.

After you get that far you will then have to make a Left, Left and if I 
remember correctly a final Left turn. The wall right before the Safe House 
will have a little spray paint on the wall that says, “-will get this later 
for you all-”. Close the door while you wait for everyone else to catch up 
this way you will not be killed by anything.

Once either everyone else is dead or in the room with you, close the door 
again to finish the Chapter.

	Chapter 5: Rooftop Finale                                       [RTFN]

   .: Rooftop Finale :.    ___________________________
                         _/          |       ___     |\_
                       _/            |      |   |    |  \_
                     _/              |      |   |_   |    |
     _______________|                |      |     |  |    |___________
    |    |                           |      |_____|  |           |    |
    |____|                           |               |           |____|
   /     ____________________________|__             |                |
  |     |    ____            |          |            |_____________    \
  |     |  _/    |           |__________|        __________________|_   |
  |     | /      |                              |    R        |      |  |
  |     | |      |____________                  |__          F|      |  |
  |     | |      |______________                   |       A W|      |  |
  |     | |______|    |    |'JR'|                  |__________|______|  |
  |     |             |____|____|                   _______________|    |
   \     \___________      |_|__|     ___________  |                   /
    |    |           |                _____|_    | |                  |
    |____|           |____________   |     __|   | |              ____|
    |    |   Begin   |            |  |    |  |   | |             |    |
                      \_          |                |    _/
                        \_        |________________|  _/
	 - JR = Jesus Room
	 - R  = Radio
	 - A  = Ammunition
	 - F  = First-Aid
	 - W  = Weapons

Finally, the Finale has arrived. Heal and then stock up on both ammunition 
and HEALTH KITS. Again, make sure that everyone is stocked up completely. I 
am sorry but I cannot stress that enough. Especially after playing so many 
rounds of Versus and having this stupid noobs running out through the door 
before everyone was ready. To add to their own stupidity they usually ran 
out with collecting their HEALTH KIT, or one of the explosives on the table.

Head out the door and up the stairs shooting all the Infected as you do. 
Once at the top of the stairs and through the door, simply shoot your way 
down the hall. Near the end you should be able to see a door and a vent to 
the left. The doors you will not be able to go through, so shoot the vent 
and go through it.

Go around the side of the hole to the ladder. Climb it and turn a little to 
the left and climb the second ladder. This one will take you to the rooftop 
of the hospital. Before dropping down make sure to shoot all the Infected. 
As this will make it easier to proceed. Also, if there is one person still 
on the rooftop DO NOT drop down. For if they would be attacked at that point 
there is no way to get back up to help them and you will be down a person.

Now, move as a single unit to the small building down the ramps with the 
searchlights moving. Once inside quickly stock up and heal if you need to 
before answering the radio.

NOTE: Seeing as this should be your first Finale, I want to warn you that 
they all seem to have exactly 4 waves before you are able to be rescued. I 
will go into detail with each one separately. 

Upon answering the radio a second time that is when the real fun of this 
level begins.

Wave 1 will consist of the Horde as well as the regular SMOKERS, HUNTERS and 
BOOMERS. Have two people go to the rooftop one on the mounted chain gun and 
one protecting them. Two people can stay on the ground floor and shoot any 
that happen to get past the one that is on the chain gun. This should go 
fairly easy it is really nothing that you have not gone up against before.

Re-stock your ammo and quickly heal before the second wave begins, I would 
recommend healing if you are even at half life, should this be your first 

Wave 2 will consist basically anything that you had not killed from the 
first wave as well as a few more Infected, including a wonderful, handsome 
TANK. Just group together and shoot the hell out of the big guy and he will 
drop in no time at all. If the TANK happens to knock anyone to the edge I 
would definitely recommend helping them back to their feet before the end of 
the TANK’s life.

Once again simply re-stock your supplies and ready yourself for Wave 3.

Wave 3 will consist of the same exact thing as Wave 1. So I would suggest 
either doing the same thing as you did in Wave 1, or group together on the 
building that you are able to reach by crossing the pipes that connect to 
the roof above the radio.

Once again, as Wave 4 begins you will hear the familiar music of the TANK 
start up. Once you hear that make sure you find out where the big brute is 
and just start emptying your clips into him. Once he drops head to the broken 
roof above the ramps. That is where your rescue will be picking you up. No 
matter what happens YOU need to get there. Even if means leaving everyone 
else to die. As long you get there you will win.

As Wave 4 ends, the technical 5th Wave will begin. This is one that you do 
not have to fight so I will not include it. However, it consists of 
everything that Waves 1-3 had in them. A horde in mass, BOOMERS, HUNTERS, 
SMOKERS and yes even a TANK. Just run up the ramp and hold that position 
until the Helicopter gets there. Once it does hop into it and continue to 
empty clips at all the Infected that are headed directly for everyone that 
is alive.

Now you will see the credits roll should you live. Oh my god! It was a 
movie? I thought this was a game...whatever, in the credits you will be 
able to see all of your various scores and where you placed in them. Take 
a break and stretch, for this was the easiest of the 4 Campaigns.

Campaign – Death Toll                                                   [DETL]


	Chapter 1: The Turnpike                                         [TNPE]

Okay, ladies and gentlemen, I bring you Campaign number 2. By now you should 
know how it starts out, but if not let recap for you. For a different scene 
of environment, it would appear that you and your fellow Survivors decided 
to try and book it out of the city for reports of the Army holding out in 

GUN are pretty much directly in front of you. Select your choice of weapon 
and make sure to grab your HEALTH KIT then make your way forward.

After running a short distance you will notice that the bridge is knocked 
out, and one of the Survivors will make a note that you need to find a way 
across. Go down either side of the bridge. That will take you downhill and 
what possibly used to be a river. At the other side, no matter if you chose 
to go down the left or the right, you will see a ladder, just climb up and 
wait for the others to join you.

Now make your way to tunnel being sure to be careful of any BOOMERS, SMOKERS 
and HUNTERS that may be around. 

NOTE: The SMOKERS seem to really love hiding out in the forest during this 
Campaign and will most likely get you should you not be careful enough. 
However, on the lower difficulties this really should not be a problem, 
unless of course you ran so far ahead of your teammates.

About 5 seconds of running into the tunnel you should see a hole in the 
wall. You will have to go in there because the main way is blocked. (Or 
apparently so says the AI, when playing single player.)

Just make a quick right turn and then another once you reach the end of the 
very short hallway. Once again you are back in the tunnel you will very 
apparently have to go to the left, unless you do want to head backwards of 
course. Jump on top of the cars that are blocking your way to proceed. 

NOTE: I suggest jumping from car to car for as long as you can, should this 
be one of the points where the game decides to throw the horde at you. It is 
really easy to defend your spot when they all have to climb up to get at you.

Your next turn to make will be where you can see the fence cutting off your 
path forward. The door you need to go through will be on the left wall. 
Enter the open door and then make a right. Once you have worked your way 
down all the stairs, pick a door and go through it.

Now work your way around the steel grate floor to get to the stairs that 
lead you back above ground on the other side.

NOTE: For the majority of the time. The part below the steel grate floor 
there tends to be either MOLOTOV COCKTAILS and or PIPE BOMBS. So just a 
simple suggestion make the very quick trip and look to see if there are any, 
that is if you do not already have one.

Yes, you have finally gotten back to the fresh air and no longer have to 
breathe that stuffy tunnel air. Now what do you do? Well, you could have a 
picnic. It is a lovely location for a date with Zoey after all. However, 
with all the dead roaming the area and still wanting to kill you I would 
suggest that you move forward.

After you move toward the dead end, make a gentle left turn up the hill and 
push forward through the remaining Infected that are blocking your path to 
the safe house.

Now all the remains is opening the door and quickly closing it on everyone...
I mean closing it after everyone has made it to the safety of the shelter.

	Chapter 2: The Drains                                           [DRNS]

Quickly stock up, heal and take whatever supplies that you need before 
moving toward the doorway.

NOTE: I just realized that I have never said this before in any of the 
previous Chapters. Before you go and open the door. Selects your pistol(s) 
and shoot all the Infected that you see. It will make it a little easier 
instead of being ambushed when you barely did anything.

At this point in the level there is a choice of two ways to proceed. Either 
you can go straight from the door through that tunnel, or you can choose to 
move along the right a bit and go through that tunnel. Both paths end of 
taking you to the same place, however, you may find one a little easier then 
the other.

NOTE: Oh jeez, so you decided to go toward the right. Well good, this is 
what has been called the “easier” path by many gamers. The area that both 
paths lead to; tend to be one of the main locations of where the game throws 
a TANK toward you and this path does give you a little more room to maneuver 
away from his swings. Especially if you happen to already be at what I call 
the “Circle Room”.

Head straight until you can make a left. Once you reach the end of this 
path, you will be dropping down in the “Circle Room”. (Obviously named 
because it is in fact a room that is in the shape of a circle.) Once you 
clear the immediate area of any and all Infected that you see. Move toward 
the left, of where you dropped down until you come across a ladder. Slide or 
climb down it, but please do not trying jumping down from where you are. 
Once you reach the bottom you will no matter what be given more ammunition, 
if not given the Second Tier of Weapons and even more rarely other items.

NOTE: Oh my god you chose to go straight. You certainly are a brave soul 
aren’t you? There are some gamers that call this path the “harder” of the 
two and actually for good reason. The area that both paths lead to; tend to 
be one of the main locations of where the game throws a TANK toward you and 
this path does not really give you that much room to maneuver away from his 

-insert Path #1 here-

Head straight into the next tunnel after you re-stocked up on everything 
that you could. You will then be having to make a right turn. Before dropping 
down into the next area, it should be obvious that it would be for the best 
to kill everything that is already down there waiting to be disturbed.

After, you are done having your fun killing all of those that used to be 
living breathing people. Climb down the ladder and head to the right. Keep 
moving until you find yet another ladder to climb to head up to the floor 
right above you.

Now the moment you get the to the higher level, if not a little before, you 
will be prompted to active the switch to lower the floodgates to make a 
pathway for you. Before doing so though, I would suggest stocking up on the 
PIPE BOMBS on the crate in the corner. Once you hit that switch two “waves” 
the horde will be coming at you.

These are easily dispatched, so once you have done that move across your 
newly created bridge to the other side of the room. Once there, make the 
left turn to head up the stairs, or enter the room and get the PAIN PILLS 
that should be in the First Aid Cabinet. 

Make a right turn at either the first or the second branches. The both take 
you to the same room. One is just a little more roundabout way of getting 
there than the other. 

Now when you get to the room, you can go up the ladder in the first room, or 
go to the room right behind it and climb up the hanging metal that is 
attached to the upper floor.

NOTE: The second floor is closer to the outside, where you have to go and is 
a better option to go instead of the first room. I have seen this happen on 
more then one occasion. The Survivors start to climb up the ladder when the 
TANK comes and literally falls on top of them, killing them, not knocking 
them down, but actually killing them.

When you climb through the window and get outside, if you have not already 
fought the TANK be prepared to, and this is one of the more dangerous areas 
to fight him, because of all the cars in the area that he can throw at you. 
If you really have to, just run, making a beeline to the building across 
from you and straight into the Safe House within it. If you can take your 
time though, kill everything you see and just leisurely stroll into your 
room for the night.

	Chapter 3: The Church                                           [CRCH]

Once again, heal and stock up on supplies. The last one was a walk in the 
park compared to the ones ahead. When you have killed all the Infected that 
you can see, open the door and start to make your way straight ahead of you.

NOTE: In this Chapter, beware of the SMOKERS hiding on top of the train cars. 
As sometimes the AI are not quite quick enough to react to you being 
strangled by a wet tongue from an enemy that has quite a smoker’s cough.

Once you get to where you can see the building ahead, make your way to the 
left side, so you will be able to climb the stairs to your next destination. 
After you little workout, head straight and onto the roofs of the train cars 
at the end. A Horde may be prompted at this point to come and swarm around 
you, but do not worry at all. It is so easy to kill them all without taking 
any damage. 

Now, drop down and head off to the right. Head straight, along the road 
until you come across a “safe house”. 

NOTE: I said “Safe House” because one, it is not THE Safe House, and two, I 
have run into the TANK more than a few times right at this location. It does 
however, have a few supplies inside which make fighting the TANK all that 
much more worth it. *pfft*

After you made a quick sweep of the house and gathered what you wanted, or I 
should say, gathered what you actually could. Head out the back door and take 
a left turn until you hit a road then you will have to take a right turn and 
just follow it.

You should be seeing a Cemetery to the left after the Ambulance. Move in that 
direction and put the Infected into their graves heading to the Church up the 
slight incline. 

In this Chapter, they decide to test just how much you really want in the 
Safe House. So before you go to kindly ask the guy inside it to let you in, 
make sure you stock up on anything that is nearby.

Once you are ready then you may go and ask him to open the door. He decides 
to be a complete prick and not let you inside his little hidey-hole for the 
night and rings the Church’s bell, alerting all Infected within Earshot that 
dinner is served.

NOTE: If you place the 4 gasoline tanks that you find laying around in Key 
locations, three to the front and one on the side, that will more then likely
 take care of 65% of the Infected that decide to try and get the meal that 
the bell promises.

All you have to do is killed the Horde that comes to kill you and there is 
nothing too special about it besides the pure number that come. Right at the 
end our “buddy” gets killed by a random special Infected, so just shoot it 
once you open the door or you may very well be joining him soon enough.

After you killed the unexpected guest, climb into your new hidey-hole and 
close the gate, thus ending Chapter 3, Campaign 2.

	Chapter 4: The Town                                             [TOWN]

NOTE: Oh my god a note in the beginning it must be important. Well, kind of 
is and kind of isn’t really. I just wanted to let those new to this level 
know, that before proceeding it is very easy to get a headshot on every last 
Infected that you see on the streets below you. Also, it is the single best 
way to avoid being slaughtered in the first few minutes as well. Just grab 
the Hunting Rifle on the Table, zoom in and pop all the heads that you see.

Now that you are hopefully done clearing the streets of the walking dead, 
climb down either ladder to the sides of you, or just drop off the front. 
Move to the right, it is the easier part of the street to defend against a 
Horde if you really need to in a few moments.

Walk through the broken down brick fence and now that you are in the streets 
start making your way to the Straight a little to the left. Your goal is the 
alleyway behind the Gas Station.

Run through the alleyway till you get to this part of the street. Now make a 
left turn and head down until you are on the other side of the bus that was 
blocking your way from before. Mow down all the Infected to your right as you 
run down the street, following it until you get to a Poppy Field’s Floral 
Shop. There you will see an open door. Head into it.

Head through the first door to the right and then the one to the left leading 
you back out into the town. Follow the road past the Semi-Truck with its 
lights on. 

NOTE: Nothing important this time, more just curiosity. Let’s assume this is 
still two weeks after the infection started. How would the batteries in any 
car still have enough power to leave the lights on. I mean, I do know they 
last for a long time. But, assuming they had regular usage before the 
Infection, plus two straight weeks of being left on. How would they still 
have power?

Right after the Semi, make another right turn into the parking lot of some 
building establishment. Move toward the White Van in the back left corner. 
Hop on top of the van and then on top the building’s first story roof.

Go through the patio’s doorway and straight into the next room, killing all 
the Infected that are within. Now, you will have to head out through the 
windows and jump onto the ramp like walkway below. Stay on the walkway and 
head to the right.

After killing all the mindless Infected below you, drop down and gather up 
some ammunition or swap weapons if you want to. You will be needing to 
activate the Forklift to make another walkway for you. Can you guess what 
will be coming up?

That’s right! Time for another Horde that you are forced to fight against. 
The item the forklift was lowering makes a thump and ends up making a good 
enough rumble for a car’s alarm to go off. We have all the luck don’t we?

Just defend yourselves, again it should be really easy especially if you or 
another Survivor is on the Turret. Just make sure that someone watches their 
back so they do not get attacked while making a blood mist with all the 
Infected. The Horde will attack in two mini-waves, so just be prepared for 

Once all lay dead in their own blood, walk onto your new pathway and head to 
the end of it. Drop down at the end, go to the right around the bus that is 
in your way and then make a left turn into another alleyway.

Alright, you are in the final stretch. Now, just make a left turn heading 
down that path. A little ways down there you should see a set of stairs on 
your left. Head up along them and into the building to your left there.

Break through one of the windows and cross over the little wooden planks to 
the building on the other side of the alley. Now, climb out these next 
windows and head over to yet another building.

You will notice that you cannot enter this one. Did I happen to lead you to 
a dead end? No, just go to your left and drop down, you will now be on the 
other side of the fence and now all you have to do is head into the Safe 
House at the end of the alley.

Now kids, be sure to play nice and you better be in your sleeping bags no 
later then 9 o’clock tonight. You have an early morning tomorrow.

	Chapter 5: Boathouse Finale                                     [BHFN]

Final time everyone I promise you...at least for this Campaign. Re-stock your 
supplies and ammunition, you are finally one the last Chapter to being 
rescued. Once again, shoot any of the Infected that you can possibly see 
through the little bars of your cell. When all are down, move out. Head 
toward the door that you see right in front of you and then through the one 
directly in front of you on the opposite side of the room. Open the door and 
head out onto the street.

You should easily be able to see the house with the searchlight on the roof. 
That is where you want to get to. Quickly and thoroughly kill all the 
Infected in front of the house before going inside. The TANK can be seen at 
any point between now and the final house that have you go into for this 

Once you get inside, look for anything that you may be missing from your 
supplies and then head carefully out the back.

NOTE: Not only will you be having to deal with the TANK at any point, but 
also the Witch, if she happened to spawn in part of the path that you must go 
through to get to the end.

Now that you are in someone’s backyard, head out of their gate and into the 
open field. Yes, looks very much like a great place for something to ambush 
you at doesn’t it?

Deal with anything that the game decides to send your way and head to the 
cars off to the left side of the field. Pass between them and into Riverside 
Park. Yay, another hike through the woods!

Follow the pathway until you see like a place where a family used to be able 
to sit down and eat, while getting out of the sunlight. When you get there 
just turn to the left and head to the house that you see there. You should 
also be hearing a radio broadcast for anyone to pick up if they hear it. DO 
NOT answer it yet...well, if you did seriously do not summon the rescue yet.

Quickly gather up MOLOTOV COCKTAILS and PIPE BOMBS that you find scattered 
around the place before someone summons the rescue. Once they do that you 
will have 4 waves to deal with before you are able to board the boat that 
will be coming.

Wave One: The first wave should be able to easily be taken down from the 
rooftop of the house. Wait about 8-15 seconds after you hear the scream of 
the Horde and then throw a PIPE BOMB toward the picnic shade area you had to 
pass to get to the house and after that one explodes taking out any Infected 
that gathered around it, like a moth to the flame, toss another one in about 
another 5 seconds a little to the right of the front of the house.

Wave Two: Consists basically of any Infected that remain from Wave One and a 
new and healthy TANK. With the combined efforts of the Survivors and with 
having plenty of room to move about, it really should not pose that big of a 

Wave Three: Same thing as Wave One, except this time I am assuming that you 
either used all the PIPE BOMBS or have only about one left. So, take the 
MOLOTOV COCKTAILS and toss one, after about 7-9 seconds right in front of 
the main doorway and one to the right of the house. Make the second one a 
little closer to the woods. This will take care of most of the Infected. You 
will still have a some if not maybe half to deal with so go back into the 
house, the top floor and back up into the corner away from all the openings 
in the building. Very easy to defend yourself in and also will allow you you 
jump out of the room for Wave Four.

Wave Four: Last real wave to go, all you have to do is take out yet another 
TANK. It is easier then it sounds as long as you do not get snagged by a 
frickin’ SMOKER. If you do, well you better hope your teammates can get to 

After you have lived through all four waves, make your way to the dock before 
the technical fifth wave starts. Once you are there, if you have a PIPE BOMB 
or a MOLOTOV COCKTAIL toss it once you see enough of the Infected. Toss the 
PIPE BOMB as far away from you as possible, or toss the MOLOTOV COCKTAIL at 
the entrance to the dock.

Board the boat when it gets there and help the others get on as well by 
shooting anything that is keeping them from getting rescued.

Well done, you have now completed Campaign number 2, what do you want? A 
cookie? A pat on the back? No, none of those will do. Join me in the 3rd 
Campaign where we get to go to an Airport!

Campaign – Dead Air                                                     [DDAR]

	       "Their flight just got delayed. Permanently."

	Chapter 1: The Greenhouse                                       [GRHS]

Alright ladies and gentlemen, the time has come for us to get through the 3rd 
Campaign and live to tell the tale. As always I will be your guide through 
this treacherous landscape and this time we will begin in a Greenhouse.

First when you go to stock up on your intial supplies you will notice that 
they are giving you your choice of either a MOLOTOV COCKTAIL or a PIPE BOMB. 
I suggest that you grab a PIPE BOMB and then head over to the edge that was 
right in front of you when you started. You should notice a decent amount of 
Infected just stumbling around down there, so let is fly and watch for the 
cloud of blood.

Grab another one, if you are playing single player and toss that one as well 
to finish what you started and then grab your choice of what is left. Now you 
can choose to walk down the stairs, which is slightly “safer” or you can jump 
down the ledge with guns blazing at any Infected that still possibly remain.

Head through that little section of a building and out onto the roof. Oh my 
god! Yes you are now on the rooftop, almost directly ahead of you, you will 
hopefully see a “walkway” to the other building across the alleyway. Cross it 
and shoot anything that runs up to you.

Head off to the left and through one of the windows, one will lead to a 
bedroom and the other to a hallway. It does not really matter which one you 
choose seeing as both will take you the same way no matter what.

A little ways down the hall and you will end up in the kitchen, if you want 
grab some food and get a quick bite in...oh wait, we cannot stop here 
otherwise the Horde will somehow know that and come attack us. So, let us be 
on our way and go into the living room.

Now, this is where you can see another roof and will have to head out onto 

NOTE: This is a very common place for the Horde to come and “ambush” you so 
just be prepared by having all of your guns reloaded.

After you have dealt with any and all Infected that come at you head up the 
yellow ladder to the right from the Living Room windows.

Once you get up to the top of the this other building you may be wondering 
where you have to go seeing as there is no “direct” path. However, there in 
fact is, just head straight and drop off the side of the building. This is 
truly the way to go I am not sending you all falling to your deaths. What 
kind of sick person would I be if I did that now?

Oh my bad...you did die. Well um..I will send notes to all of your families 
telling of the heroics you all had before dying. –Takes a few minutes of 

Anyways, just drop down and then again to yet another building and go 
through the broken windows inside of it. Just move through the room and down 
the hallway and stairs. Once at the bottom you will want to make a right turn 
through the doorway there.

Once you are in the destroyed kitchen head out through the window and onto 
the semi-truck. Before you do so however, if you see enough Infected down 
there and happen to still have a PIPE BOMB toss it down for them to gather 
around trying to attack.

NOTE: No matter what you do, be very careful of hitting the Orange Car. It 
has an alarm and will sound if disturbed in anyway shape or form. So, also 
be very careful of throwing a PIPE BOMB to close to it. If you noticed that 
you did just run into the Harbor View Hotel across the street and into the 
Safe Room to the back of the Lobby.

Close the door and you are done with the 1st Chapter. Congratulations I would 
hope to be able to say that you all lived through this one.

	Chapter 2: The Crane                                            [CRNE]

Yay, fresh supplies are always a welcome sight to sore eyes are they not? So 
grab anything that you can and open the door to the new level.

Make your way to the left. There are always a little more then a few Infected 
at this point so crouch down and move slowly, taking some great cheap shots 
from far away as you can before they try to swarm over you and your comrades.

Head through either little door and then up the small little hill leading up 
against the fence. You can simply walk over the barbed wire, so do not worry 
about getting hurt because of it. Once you are on the otherside you can 
either climb the boxes or jump on the garbage can, and then the box next to 
that to get onto the moving truck beneath the fire escape ladder attached to 
the building to your left.

Just move up the set of stairs until you get to a broken bathroom window. You 
will want to move on through that and into the living room there. At this 
point you may very well be lucky enough to have the second tier weapons just 
laying there on the bed for you. Grab your preference and head out into the 

Simply head on down the hall to the left, shooting and reloading as you go. 
There will be a staircase to your right at the far end just head up them and 
then around the slight corner. Go through the doorway to your right and stock 
up on any supplies that this room has to offer you.

Once you head out through the windows make sure to locate the gasoline tanks 
that you will find somewhere around the crane before activating it. Place one 
on each of the sides of the fence. Make sure it is on the other side of the 
fence and not in the location where you and the other Survivors will have to 
make a little stand.

After the waves of the Horde come and fail to kill you, move to the dumpster 
that you had to lower and climb up the ladder gaining access to the roof of 
yet another building. Cross the alleyway with the help of a couple of planks.

Move straight and then to the right a little, heading up the ramp of the roof 
and crossing another couple of planks.

NOTE: Who had the foresight to form all of these walkways? And placing all 
the weapons everywhere that you find?

After heading through either side of the destroyed windows, this will give 
you entryway into the Merrill Law Offices. Just head straight until you are 
able to make a left turn to cross over some more planks leading to another 
part of the offices(I believe).

There will be a left turn coming up in like a second or two, just make your 
way through the double doors and move down all of the stairs till you reach 
the floor below you.

When you reach Office Floor #1 make your way along the sides of the cubicles 
until you reach the stairwell door at the back.

NOTE: Both Office Floor #1 and #2 are very common places for the TANK and the 
Witch to be located, so just make sure to be ready for them if you have not 
already come across them yet.

Move in Military fashion down the second set of stairs until you exit into 
Office Floor #2. Once again move along the sides until you reach the door at 
the opposite end.

NOTE: This is one of the levels that there seem to be two Witches on. Yes, I 
said two witches, so just take the extra precaution that you may need.

After you head down the third set of stairs you will now be in the lobby with 
a great view of a door leading to the streets once again. Doesn’t it feel 
great to be on the ground again?

NOTE: Oh my god, there is another Orange Car with the flashing Alarm light...
why are almost all the cars that have Alarms Orange? I mean wouldn’t people 
have put alarms on other colors of cars too? So, anyways make sure to avoid 
having a stray bullet nick it and alert all the nearby Infected of your 

You should be able to notice that the building you want to head to is to your 
left, so start making your way there carefully to avoid the Orange Car and 
any possible Witches this area has given you. The Safe Room is located in the 
Self Storage building. Lol, Self Storage.

After you had dealt with the possible Horde that even an AI will probably 
have alerted just close the door and end the level, or if you really want 
let them deal with them all by closing the door on them and see if they make 
it out alive.

Who would want be to that person though that does that? So go and help them 
if they alerted the Horde and get everyone into the room nice and safely. 
Close the door finally ending this level.

	Chapter 3: The Construction Site                                [CNSR]

Open the door and head on off to the left. Shoot all the Infected as you move 
through. If you head to the right you will simply just have circled all the 
way around and just got a few more kills.

At the end of the little stretch again make the left turn, seeing as it is 
really the only way that you can actually go and head straight. Pass the 
burning barrel and shortly after moving to the right you will have two ways 
that you can proceed.

So at this point either pick to move up the ladder and take the higher road 
with the slightly better vantage point, or move on off to the right and head 
through the building that way. Both will take you to the same spot so there 
is just which you prefer.

NOTE: I would go up the ladder as there tends to be a pistol and some sort of 
explosives almost every time by the sleeping bag there. Speaking of which, 
why would someone actually want to sleep at a construction site?

Follow the path and if you can see the gas cans by the “dead end” shoot them 
from the building or if you happened to take the lower road move up the 
stairs as that is the easiest spot to defend against the Horde that will be 
coming your way very shortly.

Now go through the burnt section and head straight then to the left once you 
can go no further.

NOTE: The TANK will now be coming to attack your group at any point from this 
part on through the level, so make sure that you are ready for it and be 
prepared the best that you can.

Cross the street and pass through the opening in the fence next to the 
crashed Semi-Truck, in the High Voltage Area. Then take a very soft left and 
head through the other opening you see in front of you. Head what could pass 
through straight and once you get to the other side make a right fighting 
your way through all the Infected that you see before you.

After a propane tank you should see a doorway on your right, take that and 
head through that room to the next where you will find plenty of supplies, 
including explosives, health and ammunition. Once you are done doing what you 
need to do there, head through the other door and quickly make your way 
through the next room. When you get to the final room in the building you 
should be able to see a hole in the wall to your left and a door straight 
ahead of you.

NOTE: This is the most common place for the TANK to appear, just wanted to 
give you the heads up.

To make your way through to the parking structure you have to move along the 
right side of the street. After you pass some stacks of luggage start making 
your way to the left and the building that looms before you. The way through 
the building is pretty straight forward, just make your way up the winding 
building until you see a flight of stairs and move up to the crossway to the 
safe room, once you get there the level is completed.

	Chapter 4: The Terminal                                         [TRML]

Good, we are finally almost of the Finale, all that remains now is making it 
through The Terminal alive, do you think you can do it? Stock up on health 
and ammunition then open the door.

NOTE: The TANK will actually be coming at you at any point from the beginning 
and on, and should you be an unlucky few, there will be two.

Just make your way through the office portion by heading straight and making 
a left at the first intersection. Head down the hall and make the only turns 
that you really can, a left, down a hall and then a final left. You should 
now be at the top of the escalators. Head down and start up the van, which in 
turn will alert the horde.

After you clean house of the all the Infected that swarm your position, go to 
baggage claim and make your way into the depths of it. Head around the bend 
to the left and then up the stairs moving straight ahead of you till you get 
to the other side. Follow the stairs when they bend down and go through that 
doorway which leads you back out onto the terminal.

NOTE: DO NOT go through the metal detectors, they will sound off as you are 
obviously carrying metal and will alert the horde once again.

You are almost to the end of the level, all you have to do is cross the hall 
and head up the dead escalators on the other side. Once there head to your 
left and book it down the hall just shoot anything in front of you and close 
the door once you, or everyone else is inside; Depending who is all still 

	Chapter 5: Runway Finale                                        [RWFN]

I bet some of you thought the last little portion of the walkthrough was 
short, but this one will be even shorter. For the final time in Dead Air, 
before you open the safe room door, heal up and grab any and all ammunition 
that you can carry before heading out through the door.

NOTE: Just a side interest, if you want you can wait atop where you are and 
watch a lovely plane crash as it hits the ground right in front of you. Now, 
what do you think caused that plane to crash, terrorists? 

It is a pretty easy shot to the rendezvous point from here, just turn a 
little to your right, jump down and run straight, well, as straight as you 
can go, obviously you will have to run around the objects that are in front 
of you.

NOTE: If you are playing with a full team of Human players head down to the 
Multiplayer section for a great strategy. With thanks to Mr Yarger.

If you must heal, which I would hope that you wouldn’t have to, do so before 
activating the pump to fuel the plane and then stock up on supplies also. Now 
all you have to do is once again survive a total of four waves of attacks. 
Two waves of Horde and the two TANKS with a little extra mixed in with them.

The easiest place for you to do this on single player is just crotch down 
next to the crate and shoot anything that comes from the left of it. There 
normally is hardly anything that will attack you from the right on the lower 
difficulties in this position so the Horde waves should be pretty easy.

Get up and shoot the crap out of the TANK when he comes to kill you, always 
backing up and when he throws concrete at you, after he lets it fly quickly 
move the opposite way you were heading and it will miss you.

Then just rinse and repeat until you kill the second Horde and TANK. Just 
make you way behind the plane as the door will finally start to lower itself 
and hop in. Finally you completed the movie and should be getting your pay 
for it very soon that is if it is not a complete flop at the box office.

Campaign – Blood Harvest                                                [BDHV]

	      	      "No hope. No cure. No problem."

	Chapter 1: The Woods                                            [WOOD]

Well to begin this, the Final Chapter, turn to your right and stock up on a 
fresh, never before used Health Kit and take your pick of weapons. When your 
team is completely ready; head into the deep and dreary woods that loom in 
front of you.

Note: Be careful and alert throughout the Blood Harvest Campaign as both the 
common Infected and Special Infected will attack you from the woods, sometimes 
with very little warning. By that I mean, you probably will not see them and 
if your team is being swarmed...it will end badly for you.

Make your way carefully and cautiously up the hill as this tends to be a good 
spot for the game to throw a mess of Infected at you. After you deal with 
whatever amount you get just continue forward along the pretty linear pathway.

Note: At the old, and obviously pretty far gone if not simply dead tree, check 
behind it to normally find either Pipe Bombs or Molotov Cocktails.

Keep making your way forward while shooting at everything that is in front of 
you as well as anything that may come at you from the sides. Does anyone want 
to go out on a picnic? If so, there is a table with items laying around it. 
Normally you will find, a Health Kit, a gasoline canister or a Pipe Bomb.

You should be coming up onto a bridge soon enough, after you cross it head in 
the building that you see as well. Inside you will be able to stock up pretty 
well with Ammunition and some sort of explosives. If you are lucky you will 
also find a second pistol laying out nearby.

Once you gathered all that you can, slowly make your way back out, as some 
Special Infected should have gotten to your position by now. Again, continue 
heading along the pretty linear path that has been created for you to walk 

There will be a car half hanging off a ledge nearby. Once there, the game tends 
to throw a Horde at you just for kicks and giggles. Take defensive action and 
kill! >.>

You will now be passing by a shack while heading under a little structure, 
keep making your way that way and you should be nearing the end, as long as 
you do not suddenly get turned around.

After a quick bend in the straight and narrow path, you will pass a rock and 
see another building straight ahead of you. If you need to, make a mad dash 
towards it; otherwise just take your sweet old time to get there.

When everyone gets inside, close the door and that will be the end of “The 
	Chapter 2: The Tunnel                                           [TUNL]

Oh noes! Whatever shall we do now? I mean we are stuck in a safe house with 
only one way to go. So, stock up on supplies before heading out. If you really 
need to heal up so you can take one of the four Health Kits that will be on 
the table for you.

You can head left, just so you know it will be a dead end. However, the far 
end room does tend to have a few items that are ripe for the picking from time 
to time.

So, after you are done there just head to what would have been the right way 
and head down the stairs. Now, this next part can be a bit tricky, should you 
receive the friendly neighborhood TANK. Hop through the window quickly and 
move how you have to, to avoid anything that may come your way, should it be a 
TANK, any other Special Infected or just the common Infected.

NOTE: Also, you will now start being able to find a Witch from this point on. 
Not that you need help defeating her by this point in the game though.

Oh yeah, I should have mentioned it is a bad idea to just drop down for the 
most part. Be really careful along the edges. Make your way to the yellow beam 
near the end of the walkway and just head down it. You can also now find your 
upgraded weapons at any of the tables from this point forward, so be on the 

If you did manage to find your weapons here this next part will be that much 
easier. As once you open up the door in the next room the Horde will be alerted 
and swarm your position there. It is not that hard as long as the Survivors do 
not manage to throw a Molotov in the small space as another one of them are in 
it. Take to the corners and if need be just spam the Melee button.

When the last Infected is killed head out through the doorway that you just had 
to open up. Tsk tsk, shame on you. =P 

NOTE: You can now either take the lower pathway or the upper one. They will 
both end up leading to the same place, so I will just discuss the way that I 

Head up the stairwell that should be right in front of you as you enter the new 
large room. All you have to do is follow the walkway to the end...oh my god the 
workers here are such slobs. I mean look at all the litter that you can find. 
Is there not any kind of health code that they need to follow? 

Now, instead of heading down the stairs, break open the last window and climb 
out onto the roof. From here you can manage to jump to the other train car, so 
thusly giving you a bit more space between you and the Infected. Also, should 
the TANK have to climb up it, it will give you that much more time to just 
either shoot at him or run away; your choice.

Just continue to push your way forward until you have to drop down onto the 
ground floor. You will now be heading between train cars, so be careful, it 
can quickly become crowded in here.

NOTE: Continue to move slowly and carefully. Trust me on this part you do not 
want to suddenly become careless as it will cost you in the end.

Quickly climb up the ladder on the side of the tanker, then hop down once the 
other side is clear of anything and everything. There should be a hole in the 
wall with a red light, enter that and move down the right side. Head through 
the door and close it once everyone has entered and you will be down with 
this chapter.

	Chapter 3: The Bridge                                           [BRGE]

I know you probably get tired of hearing this, but people do happen to forget 
in their quest to get the game done as fast as possible. Gather up your 
ammunition and Health Kit if you need it before heading out through the door.

You can go either to the left or right, does not really matter which you 
choose as they both lead to the same area. I however, did go to the left. 
Just be careful of any Special Infected that will probably be around this 
area. Make the quick right turn and continue straight until you can turn left 
once again. Then make a final left turn and you should be able to see the 
outside now.

NOTE: Both in Versus and simple Campaign, the Infected like to hide right 
above this doorway so be careful and mindful of that. I do not want your hard 
work of being able to not get puked on, if that is what you are doing on this
playthrough, to go to waste because of that.

Move out and around the curve to the right. Continue to push through all the 
Infected, even those that might come with a Horde attached to them. Slide 
between the rock and the cliff, now all you have to do is walk up the slight 
hill to your right.

Not out of breathe are you? I hope not because there is still so much more
for you to go before you reach your Safe House. Before you go through the 
doorway at the top of the summit, look through the window. Sometimes you 
will be able to see a Witch or a TANK just sitting idly inside until 
someone opens up the door. If they are there take the necessary 
precautions and then blow them away.

Once inside the building, make your way down the winding staircase until 
you reach the bottom floor. Collect any items that may be on the table, 
and behind the stairs that you just came down, then head on through the 
next door.

Now, take your time before moving through the open door at the end of the 
mini-tunnel. There tends to always be a Boomer right outside of it who will
cover you in its oh so warm puke. He will however, be stupid enough to move
towards the door, but do remember do not wait too long otherwise you will 
have a Horde thrown at you for that as punishment.

After he is all taken care of go through the doorway and head to your left.
When you are able to make another left and head out into the openness once 
again for some more fun. Just blast your way down the tracks and keep going
until there is a slight curve. Look for a brake that you need to pull on a 
Train Car.

NOTE: Also, there is a house halfway down the tracks that you can stop in 
for some re-supply. There can be either Pills or Health Kits inside, always 
has Ammunition, and sometimes Guns and Explosives.

NOTE: I know you should not have to be told, but once you pull that lever 
you will be swarmed by some Lovely Infected, so just make sure everyone is 
ready and not just yourself. Unless, of course you happen to only be playing 
with the A.I.

Yay, the fun is about to begin. I suggest getting on top of one of the train 
cars, as it does make it that much more easy, although you do have to worry 
about the Smoker snagging you and dragging you off in the woods so he can 
have his fun too. But still, when do you not have to really worry about the 
Smoker right?

You do not even have to kill the entire Horde, if you can run fast enough. 
Once you pull the lever, just follow the train down the track, it will break 
loose the walkway on top so that you will be able to walk up that to reach the
cliff to your right. Once up there just run straight and make a slight curve 
to your left to reach the Safe House. Close the door once everyone gets inside
and you are now done with The Bridge.

	Chapter 4: The Train Station                                    [TNST]

Heal and pick up some ammunition. Then open up the door to leave. On the 
outside of the room just push on straight until you see a barn house. If you 
want you can head inside and looks for supplies like one of the characters 
are bound to say, otherwise just head on around it.

You will eventually see a rock if you are walking along the cliff’s edge, 
should you have headed to the right when you reached the Barn. From this rock, 
just run off of it and jump onto the mini-roof on the building across. You can 
just fall off of it, but if there is a TANK down there, which happens more 
often than not, then that is not the best way to handle things at this time.

When you have gotten everything taken care of, you can either head through a 
window and through the building, or just jump off and head right (from the 
roof that you were on) down the tracks.

NOTE: Holy crap, we have not seen one of these for awhile now, you remember 
the cars that if you shoot them will set off an alarm and alert the Horde? 
Well there is one in this level, so if you want to get some extra kills I 
guess you can have your fun here. If not, then just ignore the pretty 
flashing light and continue down the tracks.

You will first come upon, I am assuming, a Train Depot. Head inside to refresh
supplies and then make your way back onto the tracks. Simply continue down 
until you see a three story house. Yes, it has three stories, the basement, 
ground floor and second floor. 

NOTE: If you have been unlucky to fight the TANK as of yet, yes I do mean 
Unlucky, then you will probably want to be cautious with opening this door. 
As he maybe very well right inside.

Move through the basement and up the winding staircase to reach the second 
floor. From there all you need to do is jump through the window, land on the 
ground and then book it down the train tracks until you come upon the Safe 
House, which is a train car this time.

Close the door once everyone is inside and you are done with The Train 

	Chapter 5: Farmhouse Finale                                     [FHFN]

Finally, the final finale is upon us. Wow...the sounded pretty weird, I mean 
just say that. Anyways, stock up for the end and move out when everyone is 
all set to go.

NOTE: You can easily take the little amount of time to get some pretty easy
headshots if you just switch over to the Hunting Rifle. So, I figure why not.

Once you head out, you will notice that at least the beginning is pretty 
linear, so just head straight, killing all in your path until you reach a 
train car with a ladder on the side, next to a Cliffside. 

Climb up the ladder and head in the mini-canyon. Keep going until you see a
cornfield, now is where the level gets interesting. Drop down and be very 
cautious as there will no doubt be a Horde sent your way and they will come 
at you from every side.

NOTE: You can also just run along the left side of the field, keep heading 
along the left and you will eventually reach the end, move around the fence 
and book it to the farmhouse that you should be able to make out a little. 
If you do this then you really do not need to fight the Horde. Hopefully 
though, if you take this route that the rest of your team decided to follow 
you, otherwise they and you will be in danger.

Anyways, also, on the current playthrough for me, a TANK was in the field 
and tried attacking us so be ready for a TANK at any time before the 
farmhouse as well. After you killed off all the Infected, make your way 
along the left side of the field. (From when you jumped off of the cliff 

You will see a structure, just head on through that and continue to make 
your way to the Farmhouse that you should be seeing soon. Once inside, 
gather up anything and everything you can. But do not waste the Health Kits 
that are inside of it, you will probably need them later. When everyone is 
ready; radio for help.

One of the easier places to do this Finale is in the upper portion of 
either the farmhouse or the barn that is next to it. Pick your poison 
before you radio the second time.

Now, time for the beginning of the end; the first wave will be easy. Just 
have the Horde and the Special Infected to deal with, if you chose the barn, 
than have two people watch the two different windows and the other two 
watch over the drop-off in the back.

NOTE: With this setup, if you are trying to at least get the “Stomach Upset”
achievement, it will be harder than pretty much anything for the Boomer to 
actually vomit on you.

After the horde, I suggest hopping down to deal with the TANK. With the 
Auto-Shotgun all you have to do is get close to him, if need be dodge what 
he throws at you then unload quickly. Run away as you reload, then turn back
around and repeat till he goes down.

Quickly make it back up into the barn before the Horde comes again, resume 
the positions that everyone had the last time and simply repeat the 
process. Once that is taken care of, kill the next TANK and then have 
everyone wait down on the ground level for the ride to show up.

Even though, there will be more Infected and Special Infected coming, they 
are easily dealt with, so the moment the ride stops and lowers the ramp, 
get everyone inside as quickly as possible.

When it closes, you have finally beaten Blood Harvest! As well as the game 
if you played them all in order. Now, for the next challenge try it on a 
harder difficulty than the one you just did.

				Multiplayer: Co-Op                      [COOP]
Dead Air Finale: Submitted by Mr Yarger

“Once you clear out the Infected that are lingering about, there is a small 
playing online with some of my friends) and set fuel containers and propane 
tanks out front while one person called the radio and switched the fuel pump 

This person then made a mad dash and made it back to the double door closet 
before any infected even came. We kept two people armed with the Assault 
Rifles for the far away Infected and two people with Auto Shotties for any 
Infected that came close. When the Infected were far away, the Shotgun people 
used double pistols to assist the Assault Rifle people while the Infected 
were farther away. Once the first wave is complete, the Pilot will say 
something about "Being halfway there". Once this occurs the Tank is on its 
way as many people know. 

As soon as the Pilot begins to say this, have everyone rush back for ammo. 

way and you should be able to make with out without a scratch!  And by the 
way, it's easier for the two shotgun people to get in front and kneel down 
while the assault stand up behind them. 

And once in the closet keep the people close in case a Smoker grab you so a 
teammate can melee the person to free them.”

				Multiplayer: Versus			[VERS]

			        Tips & Strategies

	    Smoker Tip: Submitted by Icka Adrotee

“A good strategy when you're a smoker is to drag a survivor off of a tall 
building. It does extra damage.”

				Survival Mode				[SVMD]

				Achievements                            [AVMT]

Left 4 Dead has a total of 50 achievements at this time with a grand total of 
1000 gamerscore to be gotten. 7 for Infected (when playing Versus) and 43 for
Survivors.  Below is a list of all the achievements as they appear when you 
first get the game, and what must be done to get them.


Helping Hand 				*20 points*
Revive 50 incapacitated Survivors.
- Simply help up any of your fallen teammates (does not need to be same one) 
a total of fifty times throughout your game career.

Field Medic 				*20 points*
Heal 25 Survivors with a first aid kit.
- Woot woot a very easy one. All you have to do to get this one is as simple 
as healing anyone and everyone, other than you, that you can. They do not 
need to really be all that injured. As long as they are missing at least a 
single HP then you can heal them and have that be one of the twenty-five times
that you need to heal.

Pharm-assist 				*20 points*
Give pain pills to 10 Survivors.
- Now, this one is different from the last two. When you give your pills away 
to one of your other teammates, it cannot be the same person in the same 
level. By this I mean, you can only give the pills away ONCE per Chapter. 
However, you can replay the same Scenario over again and repeat the process 
until you happen to unlock this Achievement.

My Bodyguard 				*15 points*
Protect any Survivor from an attacking Infected 50 times.
- Firstly, when this says “any survivor” it does not mean the same one over 
and over. So, with that in mind, if any of your teammates are being attacked 
by the Special Infected, just go and save them before they are no longer alive
to be saved. Rinse and repeat 49 more times and you have this achievement in 
your collection.

Dead Stop 				*10 points*
Punch a Hunter as he is pouncing.
- A very easy Achievement if your timing is right on. When a Hunter is 
leaping at you to take you down and start to rip into your organs just melee 
him while he is. Should you hit him and not be tackled this one will unlock, 
if you miss, hopefully one of your teammates will help you out before you do 

Cr0wnd 					*30 points*
Kill a Witch with a single headshot.
- This is most easily done with the shotgun point blank at the back of her 
skull near her hairline. However, I have been told that it can also actually 
be done with the pistol although I have yet to have been able to confirm this.
No matter what you try to do, you have to wait a few moments as she starts to 
rise up out of her crying position and starts her threatening vocal 
expression. There will be a moment or two before she will actually attack you 
when you do this and that will be the time for you to go on the offensive. 
Quickly fire and start to back up incase you happen to not kill her with that 
one shot.

Untouchables 				*30 points*
No Survivors take damage after contacting the rescue vehicle.
- The easiest place to get this one is by playing Death Toll’s finale level. 
You can do this one over and over again and I suggest playing it solo with 
AI because it does not matter if they get injured, only the human players
cannot be harmed and there is a place which you can pretty much hide out 
from everything if you want to go that route but I will mention that in the 
glitch section because that is what it is in my mind. Just keep trying this 
level until you get it.

Drag and Drop 				*20 points*
Rescue a Survivor from a Smoker's tongue before he takes damage.
- This one is so incredibly hard! –end sarcasm- Once someone other than 
yourself is snagged by the Smoker quickly run up to them (Survivor) as they 
are being dragged along the ground and melee them to free them from the 
Smoker’s hold.
Blind Luck 				*20 points*
- Now this one depends on who ends up getting vomited on. So, whoever does 
they should run their asses off into a closet and shut the door while the 
others protect them from the oncoming Horde. If there is no closet nearby 
then crouch down in a corner and start meleeing at the air in preparation 
of the Horde while the others stand around the giant puke stain and kill 
the Infected as they rush toward that /delicious/ puke. Once the Infected are 
all dead the achievement should unlock.

Akimbo Assassin 			*30 points*
Survive an entire campaign using only pistols.
- Do this in combination with one of the Campaign Achievements. If you really 
need to then do this on Easy, but to make sure that you do get it, DO NOT 
pick up any other weapons. If you are playing single player the computers 
will hopefully be able to either kill the TANKS or at least take them down 
enough for you to finish them up with your pistols.

Hero Closet 				*10 points*
Rescue a Survivor trapped in a closet.
- Basically for this one what you have to do is have someone die. Now, that 
does not mean go and kill your partners, unless they are AI. That means, when 
one of your teammates does happen to die all you have to do is wait enough 
time or proceed through the current level and when you see that orange glow 
emanating from a closed closet. You just have to open the door and viola! 
You got yourself an achievement. 

Hunter Punter 				*10 points*
Shove a Hunter off of a pinned and helpless Survivor.
- This one is very simple. When one of your teammates is pinned down by a 
Hunter, run up to them and melee the Hunter off of them.

Tongue Twister 				*20 points*
- Should your get yourself tongue-tied by a Smoker and you see him, quickly 
fire at him until he explodes into his cloud of smoke. :0

No Smoking Section 			*15 points*
Kill 10 Smokers as they are pulling helpless Survivors.
- Maybe your friends love to be caught by a Smoker, if so then this 
achievement is for you. You can do this one, one of two ways. Either run up 
to your teammate and melee them when they are caught by the Smoker’s tongue, 
or shoot the Smoker until he poofs to respawn once again. Either way you 
choose, you have to do this a total of ten times to unlock this achievement, 
again a very easy one to unlock.

101 Cremations 				*20 points*
Set 101 Infected on fire.
-	For this one all you have to do is use anything and everything to 
light the Infected up into little moving torches. So, that means, Molotovs 
and Gas Canisters. If you use them at the right time, ex. when you are 
getting swarmed! Then this achievement will be gotten quickly and even on 
your first play through.

Do Not Disturb 				*20 points*
Sneak past all Witches in a campaign without disturbing one.
- Now this one is actually a lot harder than people think. I say this for 
this reason only, the witches sometimes will spawn in a location that you 
actually have to head through with no way around them. Even if you can 
somehow get around them what are the odds that everyone else will without 
disturbing her. To do this though, whenever you hear the tell tale sign of 
her crying you can actually keep your flashlight on, and I actually recommend 
doing so, while you look for her. This way you will not accidently run into 
her, so move slowly while looking. Just get through each level in a Campaign 
without disturbing her and once you complete it you will unlock this 

Man vs Tank 				*30 points*
Single-handedly kill a Tank.
-	Only one way to do this one and that my friends is by playing the 
Campaign online. For as you will probably have noticed when playing single 
player the AI will always shoot the TANK, so play with a group of friends 
or other people who are looking to get achievements also to just stand back 
while you pump the TANK full of hot lead. Now, make sure you keep moving and 
if the TANK happens to pick up something, hide behind something else before 
he has a chance to throw it at you. Other then dodging his attacks it is 
really very easy.

Tankbusters 				*20 points*
Kill a Tank without it dealing any damage to a Survivor.
- It actually helps to light the TANK on fire with a Molotov in this case. 
Then you can either just run around (if you are playing with other Human 
players) or have everyone just concentrate their fire power on the poor 
flaming guy. Just make sure to keep out of his reach and to dodge any chunks 
of concrete that he may throw at you.

Safety First 				*30 points*
Play an entire campaign with no Survivors taking friendly fire damage.
- To do this one the easiest way, I would actually recommend playing a 
Solo-campaign. Doing so will guarantee that the other Survivors (AI in this 
case) will not do any form of friendly fire, so that just means that you have 
to worry about yourself. So, select any campaign and make sure to do it on 
easy. This way you will be able to go through using just the Pistols, which 
require you to pull the trigger(s) to be able to shoot, while only shooting 
a single bullet with really good accuracy. Finally, do not use any Molotovs 
or Pipe Bombs, as these can possibly hit the others and ruin your chance at 
getting this Achievement and making you restart from the beginning.

No-one Left Behind 			*20 points*
Beat a campaign with all 4 Survivors.
- Recommended that you play this on the Easy Difficulty as you need all 
Survivors to in fact survive. They can die through the various levels but 
on the Finale everyone must make it out alive in order to get this 
Achievement. Luckily this very easy to accomplish; It should not take you 
more than one try.

Unbreakable 				*30 points*
Finish a campaign without ever being healed.
- The best way to do this is, is by setting the game difficulty to easy and 
playing whichever campaign you feel confident with. I would suggest though 
‘No Mercy’ due to the massive amount of Pills that you can find throughout 
it. Yes, you can take Pills, weird I know. Apparently, the only healing you 
cannot receive are permanent health bonuses, ex. Health Kits.


Witch Hunter 				*20 points*
Kill a Witch without any Survivor taking damage from her.
- You can easily do this the same time that you get the CrOwned Achievement. 
However, if you do not want to risk being quickly taken down by the Evil 
White Witch you can light her on fire and have everyone fire at the Witch as 
she starts chasing you around for disturbing her crying session. Once she 
drops dead, as long as she did not hit you, you will become a Witch Hunter!

Red Mist 				*20 points*
Kill 1000 Infected with a mounted machine gun.
- Another easy yet time consuming Achievement. To get this one however, you 
need to kill a grand total of 1000 Infected with only using the Mounted 
Machine Gun that you can find from time to time throughout the various 
Campaigns. Normally you will find these at Crescendo Events and the Finales.
(Although not all of them. :])

Pyrotechnician 				*20 points*
Blow up 20 Infected in a single explosion.
- Now this is one that I would declare as being a very easy one. All you need
is something I call the Pipe Bomb and a group of Infected. (When you are 
being rushed by a Horde or two would be a great moment.) The moment you see a
large group of Infected, toss the Pipe Bomb towards them to see them gather 
around the flashing light and then the lovely color you will be painting the 
walls and floor with. You will simply unlock this Achievement by playing 
through any of the Campaigns, although one I would really recommend is Dead 
Air because of the beginning of the Greenhouse chapter.

Zombie Genocidest 			*20 points*
Kill 53,595 Infected.
- This one is fairly easy to understand and to get, it is just time consuming
to all end and degree. Simply play the game over and over...and over again 
until you have killed a grand total of 53,595 Infected. I mean really, it 
should not take all that long for you to achieve this... @.@

Dead Giveaway 				*10 points*
Heal a fellow Survivor when your own health is below 10.
- Just wait until your health is at 10 or below. Also, you can easily do 
this after waiting a bit after a fellow teammate has revived you from the 
brink of death. Instead of using the Health Kit that you have in your 
Inventory on yourself use it on anyone else that is missing at least a 
single Health Point and you will get this one all unlocked.

Stand Tall 				*20 points*
Survive a campaign without being incapacitated.
- Just play your favorite Campaign on Easy, this can be on either on Solo 
play or with some friends. All you have to do is make it through the entire 
Campaign without being downed once. Watch out for TANKs, Hunters and 
Witches. Other than those few things, you really should not be downed, unless
you are trying to run through it all.

Zombicidal Maniac 			*30 points*
Survive any campaign on Expert.
- For this one I would suggest No Mercy, as it is one of the easier ones to 
actually beat with a full, Human Controlled, team. For each level it would 
not matter if everyone died, however, for the finale, whoever wants the 
achievement actually needs to make it on the Helicopter as a group of my 
friends and I found out last night. (For an easy way to get this achievement,
please go look at the Glitch [GTCH] section's "The Jesus Room" for more 

What Are You Trying to Prove? 		*35 points*
Survive all campaigns on Expert.
- Unlike the ‘Zombicidal Maniac’ Achievement, to get this one you just need 
to beat each Campaign in a single setting (that means each of the ‘movies’ 
need to be completed, with you surviving at the end) This can be done on 
Single-Player, although it makes it a lot more difficult to do so as you need
to then make it to the Rescue Vehicle each and every time.

Nothing Special 			*30 points*
Survive a campaign with no Survivors taking damage from Special Infected.
- This one can be quite a pain. First a few key items I should mention to 
ease a bit of your worry. Boomer; their vomit and the Horde they summon 
apparently do not count as damage in this way, only if they actually attack 
you with their chubby hands. Smoker; being lassoed by its tongue does not 
count either, not until you are either being hung or clawed by them. So, 
with those in mind, all you really have to worry about in getting this one 
to unlock are TANKS, Hunters and Witches. Again, I would recommend playing 
on Easy for this Achievement as everything takes less damage to actually 
kill. Just be cautious the entire time until everyone is rescued at the end 
and you should be fine.

Burn the Witch 				*10 points*
Light a Witch with a Molotov.
- As with the ‘Towering Inferno’ Achievement, when you encounter a Witch 
(as long as you are not trying to get the ‘Do Not Disturb’ Achievement) 
throw it in her resting place and watch her then run towards you all covered 
with that pretty glow. Too bad you have to either run away or quickly put 
her down with heavy gunfire. Because this would be a perfect time to roast 
some marshmallows.

Towering Inferno 			*10 points*
Light a Tank with a Molotov.
- If you have a Molotov when you encounter a TANK, just pull it out of 
your secret stash and make sure to get him with it. You do not even need to 
kill the TANK this way just light him up to get the Achievement unlocked. I 
would then however, recommend firing your guns in his general direction or 
you may very well still be killed by him.

Spinal Tap 				*10 points*
Kill an Infected with a single blow from behind.
- To get this one, implement your skills as an uber ninja assassin to 
sneak up behind any random Infected. Then when you are ready to strike with 
your amazing agility, melee them in the back with any gun to see them drop 
down dead at your feet. (If you did it right.) 

Go ninja, go ninja, go! >:o

Stomach Upset 				*20 points*
All Survivors complete a campaign without being vomited on.
- I would highly recommend selecting a Campaign that you are extremely 
familiar in and then obviously turning it on the Easy difficulty. You can 
either do this now with three friends or by yourself, either way you will 
be able to unlock it as long as you do two things. Firstly, move as fast 
as you possibly can. Secondly, move cautiously and be ready to melee then 
shoot once you hear the gurgling sound of the Boomer. Remember, all you 
have to do is make sure none of the Survivors get covered in that massive 
amount of vomit throughout the entire Campaign. That is why I recommend 
moving quickly until you hear that familiar sound. The quicker you move 
the less Boomers you will have to deal with. Check rooftops and any side 
rooms (or just shut the doors). This one will probably take quite a few 
tries for you to get.

Brain Salad 				*15 points*
Make 100 headshot kills.
- This can be done with any of the guns really. Just fire away, even 
blindly yes, you will be able to tell when you get a headshot by the 
plethora of blood that comes from the where the Infected’s head used to be. 
Rinse, repeat another ninety-nine times and another achievement done and 
accounted for.

Jump Shot 				*20 points*
Headshot a Hunter while he's leaping.
- Easiest way to get this Achievement is by using the Shotgun, either one 
of them, as we all know shotguns spread their shot so it will make it a bit 
easier to get this instead of trying with any of the other weapons. Do you 
have Lady Luck on your side?

Mercy Killer 				*15 points*
Survive the No Mercy campaign.
	- Beat the No Mercy Campaign and live to tell about it. 
(Reference to the No Mercy [MERC] section of this guide if you need help)

Back 2 Help 				*20 points*
- This one can be tricky. Firstly, you have to save one of your fellow 
Survivors from the onslaught of the Infected. Secondly, you both have to 
make it back to the Safe Room. Be very wary if you plan to leave the safety 
of the Room to head out. Sometimes the Infected players will try to lure 
you out, so if you are the sole Survivor I would simply recommend staying 
indoors and waiting till they bleed out. However, if you want this 
Achievement just be careful and cautious and you should hopefully be able 
to save your teammate and still win the round. Good Luck!

Toll Collector 				*15 points*
Survive the Death Toll campaign.
	- Beat the Death Toll Campaign without drowning. 
(Reference to the Death Toll [DELT] section of this guide if you need help)

Dead Baron 				*15 points*
Survive the Dead Air campaign.
	- Beat the Dead Air Campaign remember, /do not/ crash the plane. 
(Reference to the Dead Air [DDAR] section of this guide if you need help)

Grim Reaper 				*15 points*
Survive the Blood Harvest campaign.
	- Beat the Blood Harvest Campaign. Who likes scarecrows?
(Reference to the Blood Harvest [BDHV] section of this guide if you need help)

Ground Cover 				*30 points*
Save another Survivor from a Special Infected while on the ground.
- When you are already incapacitated and bleeding to death on the ground, 
another teammate needs to be inside of your firing range while being 
attacked by either a Hunter or a Smoker. (Either being clawed or given a 
lovely tongue massage.) Quickly fire your pistol(s) at the Infected that 
has them in their grasp before you die. A bonus of doing this is if you do 
succeed in saving them, maybe they will return the favor and bring you back 
to your feet.

Clean Kill 				*10 points*
- To do this all you have to do is melee a Boomer to get him pushed back. 
When the big guy is stumbling around, trying to regain his balance, fire 
your gun at him until POP. (Make sure all other teammates are clear of the 
blast radius when you do this.)

Big Drag 				*20 points*
Drag a Survivor 100 feet with your tongue.
- Basically all you have to do for this one is first of all, obviously be 
in a versus match and also be a Smoker. Secondly, you need to be playing in 
a level that has a wide open area, with spots that you can hopefully hide 
in so you have time to drag a Survivor before the others shoot the smoke 
right out of you. Now, being the Smoker to do this you have to be the 
furthest that you can be with the reticule still being red when you are 
aiming at a Survivor. Lasso them with your tongue and start dragging them 
to you as quickly as possible. Once you are attacking them with your hands 
you should then unlock this Achievement.

Chain Smoker 				*20 points*
Constrict two Survivors in one life as a Smoker.
- In a Versus Match, all you have to do it wrap your tongue around a 
Survivor and get another in a single life as the Smoker. Now, this is easier 
than you may think because you do not need to kill them really nor even get 
them all in the red. So, in the first level of No Mercy I suggest being a 
cat-burglar and prowl the rooftops. Once they get into the alleyway quickly 
snag one and yanked them off of the ground. The moment they are hanging 
there release them and disappear to a new location and repeat, but make sure 
to get a hold of a different Survivor. The very moment they are hanging in 
your biological noose you can let them go and it then should unlock. 

Barf Bagged 				*20 points*
Cover four Survivors with Boomer bile at once.
- I found that the easiest way to do this was the third level in No Mercy. 
All you really need for people to do, which happens more again now with 
Valve making the door underneath the roofing unbreakable, is be the Boomer 
and wait for the Survivors to all get on the Lift. Once they are there and 
starting it quickly move to the edge and puke in a circular motion (most of
the time you will get them all covered in your vomit!) and should you hit 
them all you will get this one unlocked!

Double Jump 				*20 points*
Pounce two different Survivors in one life as a Hunter.
- It is almost the same as the ‘Chain Smoker’ Achievement, however, instead 
of being the Smoker, this time you are a Hunter. Unlike the other one, this 
one is a bit harder as you need to be very quick in doing it. The Hunter as 
the single flaw, Achievement wise, of having to get into the face of the 
Survivors; so quickly jump onto one and start to rip into their organs. I 
would suggest releasing them and then jump on one of their other teammates 
before they simply pump your face full of hot lead. Once you start to tear 
through the skin of another Survivor this Achievement should unlock.

All 4 Dead 				*30 points*
- Even though this Achievement says “Kill all four...” you do not in fact 
have to kill a single Survivor. When you are lucky enough to be the TANK in 
a versus match all you have to do is simply knock each Survivor around like 
a ragdoll until their health is low enough that they cannot get back up 
without the help of one of their teammates. When one goes down, simply move 
on to the next one. The moment that the last Survivor collapses, if you are 
quick and strong enough to do so, you will unlock this Achievement. (A quick 
tip. If you can smack a car...or forklift :P do so. It actually makes this 
Achievement that much easier.)

Dead Wreckening 			*20 points*
Dole out 5000 total Survivor damage as a Special Infected.
- Some people think that you need to do this in one playthrough, well those 
people are wrong. I got this I just casually played the Versus mode quite a 
few times. The points that you get from each one stay with your profile, so 
if you are not getting a lot of points just keep at it and you will unlock 
this one too. Although, if you ever become the TANK, hopefully you are at a 
place where you can launch either a pillar or a car at the Survivors, as 
this will net you huge points.

Lamb 2 Slaughter 			*20 points*
- Almost the opposite of ‘Back 2 Help’. As the Infected player you have to 
time this one right however. So, hopefully one of the Survivors will try to 
play the role of hero to their downed friend outside instead of being a 
smart player and simply closing the safe room door to wait till they bleed 
out. If they do try and play hero, which we all hope every time that they
do, you have to quickly attack them before any of the other Infected players
do. Just incap them and you will then unlock this Achievement.

				Glitches                                [GTCH]

No Mercy Glitches

“The Jesus Room”

Alright, so this is how you get the Jesus Room on No Mercy. I heard that valve 
made it so that you can no longer do this, so I will be writing this as if you 
did not get the ‘patch’ that took this room out. 

On the Rooftop finale, all you have to do is do what you normally do. Collect 
your ammunition, stock up on health and then radio for the helicopter to come 
and collect you.

Now about either sometime into the first wave, or shortly after it, head to 
the side of the building with the satellite dish on top of it. The side you 
want to head to is the one with the stairwell normally heading to the door 
that is not open.

It will already be simply destroyed, if it is not then it is not open yet so 
take care until it is. After it opens, just enter it and you do not have to 
worry about any infected or TANK battles. 

With the TANKS, they will simply run around outside till either they die or 
their timer runs out. Which I do not know because sometimes it can take quite 
a few minutes before they will just disappear off of the map.

So, just wait till you hear the helicopter coming before stepping outside of 
the Jesus Room and heading to the helipad to make it a very easy win, yes 
even on EXPERT.

Death Toll Glitches

“Mt. Olympus”
Do not ask me why I decided to randomly call it that. However, I have found 
a glitch in this level that will help you complete it on EXPERT if you are 
having difficulties. 

Anyways, with the map that I provided it will be marked as “MO”. Mt. Olympus 
is a rock formation that is near the little cabin to the left of the main 
boathouse that you take up refuge in before the horde swarms you when you 
summon a ‘ma and pop’ fishing boat to save you.

When you get on this rock you will be pretty much invincible like the Greek 
Gods. However, like the Greek Gods, you do have a weakness and your weakness
is called The Smoker. Everything else unless they get a direct run at the 
rock (which only a handful of normal Infected have been able to do in all 
the times that I have done this) will not be able to hit you there. If you 
happen to be playing Single Player, you will need to keep a better watch 
out for the Smoker for just like the ‘Jesus Room’ any and all AI controlled
characters will not join you on the rock.

So, just make your way through the 4 waves (2 Horde and 2 with TANKS) like 
normal with taking special precautions against Smokers that will try and 
yank you off of the Hill. Once the second TANK dies just run as fast as 
you can, throw a PIPE BOMB if you have one, to the dock. Once you get there 
just lay fire till you can hop onto the boat and get out of the region.

Dead Air Glitches

-This section is currently under construction, please send any glitches that 
you may have found and would like to see published in this guide-

Blood Harvest Glitches


                             Frequently Asked Questions                 [FAQS]

Q: "I'm having trouble getting past the rooftop finale. We get so close, but 
the tank either crushes us, or a thousand Infected overwhelm us while trying 
to get to the helicopter...Any suggestions?"

A: After playing through this level again a few more times it seemed 
the best bet would to be set up half of the traps on the ground floor, and 
then half of them on the roof above where the radio is. (By traps I mean the 
propane/gasoline tanks) During the first wave you will be on the ground floor 
where you have easier access to any first aid kits remaining and the 
ammunition there. When you need to set off the traps that you set up 
somewhere within view. Right before the TANK comes, make sure that you kill 
and SMOKER and HUNTER that may be around. After you have done so quickly 
gather some more ammo and fall back up to the rooftop, having one person 
guard the stairs and the rest defending the open part of the roof.

Now, during the third wave if you really need to quickly climb the ladder 
leading to the very top of the building above the radio sticking close 
together, for although easily defended against the common Infected, HUNTER 
and BOOMER, you can easily get snagged and taken down by the SMOKER's long 
reach of tongue. This should get you through that wave and to the final TANK. 
Now, this is where the "fun" begins. For this is where it really seems to 
fall apart for anyone playing with AI on difficulty Normal and harder. I 
would suggest taking the fight down onto the main floor. However, doing so 
leaves you very vulnerable to any others that may be down there with you, but 
the plus side is the TANK will less likely just knock you off the building to 
your death.

If you have played this level enough times you should have the layout of it 
almost memorized so you should be able to do this. With the Automatic 
Shotgun, just shoot away making sure that every shot lands its mark on the 
TANK. While you are running backwards it will almost prevent the TANK from 
hitting you and knocking you down for an easy second hit. Just continue to 
run backwards, or if you are playing Split-Screen or the on-line campaign 
take turns with the other survivors. Just run backwards while shooting, turn 
around so you can run a little faster while you reload, climb a ladder 
anywhere, turn and shoot at him some more. When you climb a ladder make sure 
to jump off back to the ground floor when the TANK joins you up there 
otherwise you will probably get knocked off and die.

Then the moment he dies book it over to the landing pad and shoot anything 
that runs towards you until you can finally get into the helicopter. Now, 
here is the really messed up part. If everyone is not in the Helicopter, the 
TANK and any other Infected can very well jump in there and start attacking 
you. So, again make sure you all get in the moment is gets close enough for 
you to so you can finish the level.


Q: “What is the gameplay like?”

A: How do I answer this one...Well, I guess I could start off by saying that 
Left 4 Dead is a First Person Shooter that uses the Third Person Perspective 
during cut scenes and certain Player Actions.

During Campaign play, you will be selecting a single Human Character 
(Survivor) to play through the mass of Infected that are between where you 
start and your goal of being rescued. The Infected are not Zombies like in 
the Resident Evil games and other games where they are in fact Zombies. 
Instead they are Living Humans who have been infected with the virus that has 
spread through the population. It is reminiscent of a rabies-like virus 
which, only the Survivors are immune to. (They are lucky people don’t you 
think? :p)

If you do not have enough friends, or do not have access to Xbox Live, the 
rest of the Survivors will be controlled by AI. I actually do have to say, 
compared to some games the AI in this one actually make use of what they 
have. Although, at times I wish they would be able to pick up Pipe Bombs. I 
still would not trust a Molotov in their hands though.

This game is highly focused on Team Play and Cooperation. No matter what mode 
you play your teammates are always highlighted in a green-like glow when they 
are behind a wall so you know where they are and can coordinate your 
movements better to help you survive. Also, if you get incapacitated, you 
will need to have a teammate revive you. If you fall off a ledge and cling to 
it, you will need another Survivor help you back up. If you are getting 
attacked by any of the Infected such as the Smoker, Hunter or Witch, you will 
need someone else to help and get them off of you before you can do anything.

Should you be revived twice you will experience a black and white tint to 
your screen. This symbolizes that you are near death and being taken down 
again you will in fact die. There are only two ways to get rid of this effect 
and restart your count is to get healed with a Health Kit or to die. I would 
prefer the former. However, should you die do not fear. You will be able to 
re-spawn at the closet (except at key points) that is closest to the rest of 
your squad. Again, however, one of them will need to open it for you before 
you can play once again.

Survivors can also share some of the items that they find throughout the 
various Campaigns, such as Health Kits and Pain Pills! Remember to share with 
other players as they tend to be able to repay you back later for doing so.

Left 4 Dead also has a friendly fire aspect to it, which you cannot turn off. 
So, I would highly recommend being very careful where you shoot even in the 
hectic fire-fights that can and will occur in the game. Well, it is more 
important as the difficulty gets higher and higher. On easy you really do no 
damage so, you can be as free with your shots as you want on this one.

I hope that his has answered your question as well as the rest of the 
information in this guide.


Q: “Umm...is the game difficult? In any certain areas?”

A: Depends on your definition of difficult I would suppose. Here are some of 
the things that may be a bit more difficult though for the average player. 
The Crescendo Events, the Finales and Expert Difficulty are what may be 
proven to be a bit too much for them.

The Crescendo Events are just certain parts throughout the different 
Campaigns that you have to do and will cause you to fight a couple waves of 
the Horde. Every time before they will come to swarm you though, you have 
time to set up a few traps as well as stock up on Ammunition and heal 
yourself with extra Health Kits or Pills. So, make sure to do just that to 
make those spots in the game a bit easier for you.

The Finales I guess can prove a bit too much for some people, however, in 
this guide are detailed ways to easily beat them. If you are having a tough 
time even with using this Guide or one of the others that are out there on 
the net feel free to always ask me a question about it and I will be more 
than happy to answer them for you.

Expert Difficulty...this I would not really recommend for anyone who is new 
to gaming, unless they feel they are ready because everything does so much 
more damage to the player. From the lowly Infected to Friendly-Fire to the 
Higher level of Infected. You just have to make sure that you really are 
ready and have enough experience playing this game before trying out this 

				Special Thanks                          [TNKS]

I wanted to make sure that I gave a special thanks for anyone who helped 
contribute to this guide for without them it really would not be a complete 
guide when I finish it.

Mr Yarger – Dead Air Finale; Multiplayer Strategy.
amarksmanlegend – Showing a glitch on the No Mercy Campaign when we played.
lord xero rare – Helped with some editing errors and Tips #8-9.
Icak Ardotee - smoker Tip for the versus mode.
Kara – Helped more with editing of this guide.
Carrie – Special thanks to my girlfriend for allowing me to have the time to 
work on and finish this guide. (once it is done :p)

				Copyright Notice                        [COPY]

guide when I finish it.

Mr Yarger – Dead Air Finale; Multiplayer Strategy.
Icka Ardotee – Smoker Tip for versus mode.
LuciferLion – Informed that the ‘Jesus Room’ still works when playing online 
as well as a little extra information on car alarms.
Kara – Helped more with editing of this guide.

				Copyright Notice			[COPY]

This entire guide is copyright Tim Alves (c) 2008-2009.  If you want to add 
this to your site, please contact me for permission first.  All information 
written has come from me alone, unless otherwise specified.  This information
may not be sold without permission. If you wish to use any part of this 
guide in your own FAQ or Walkthrough, just send me an e-mail.

Sites with Permission to Use this guide:

- GameFAQs.com			www.gamefaqs.com
- GamesRadar.com		www.gamesradar.com
- CheatMasters.com		www.cheatmasters.com
- SuperCheats.com		www.supercheats.com
- GamersHell.com		www.gamershell.com

Thanks to the help of:
-	Characters and Controls from the game booklet.

				Contact Info				[INFO]

AIM 		- AngelicxRayne 
MSN 		– rayne.alves@hotmail.com
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