Scorpion Development Update

Akella and B-Cool Interactive report on completion of the set of features in Scorpion, ongoing first-person action game set in cyber-punk styled Earth of late 2030s. CoolEngine, in-house 3D graphical engine, is almost finished and stoned by now with only minor bug-fixing ahead.

Huge part of the AI-system is also completed, allowing ranged opponents to perform intelligently using teamwork and all kinds of in-game objects for cover. AI can now encircle the player properly, cover moving allies and dislodge the player from safe locations by combination of flanking fire and explosives usage. Now AI team is focusing on behavior of close-combat and flying units.

Design team is working intensively on general playability, with weapon balance and overall game difficulty being their main target. Most of the graphic assets and locations are also finished so our artists are refocusing on creating additional visual effects, as well as briefings movies and cut-scenes.

About Scorpion





Game Key Features

    <*>Intense action in cyber-punk styled Earth 2028 <*>Futuristic storyline supported by multiple cut-scenes <*>Combination of first-person combat and stealth action elements provides unique gaming experience <*>Impressive arsenal of upgradable weapons <*>Character can gain access to several paranormal psychic powers including ability to subdue the will his enemies for short period of time <*>Advanced squad-oriented combat AI creates strong challenging opposition <*>Elite opponents who possess similar to player character supernatural powers <*>Cutting-edge game engine produces detailed realistic picture
About Akella


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About B-Cool Interactive

Founded in 2005 in Kiev, B-Cool Interactive is young but rapidly growing game development company composed of experienced and enthusiastic people. Company employees have previously worked on such titles as Cossacks 2: Napoleonic Wars, S.T.A.L.K.E.R, Boiling Point: Road to Hell, Disciples 3 and other renowned CIS games.

Official web-site:
