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I have to develop a shuffled image puzzle. How to implement drag and drop for that?

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You should start to accept some answers. Now. –  Mef Mar 8 '11 at 8:34

2 Answers 2

To start with, create a TableLayout and implement a basic part and you can find documentation for the Drag and Drop implementations in Android.


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You basically have to listen in on the motion events of your objects and handle the events when the dragged object enters a target area.

I made a simple example using Monodroid. You can check it out here.

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