Wyvern Suppression Tank

"Watch out, horde armies, we're going in dry."

The Wyvern Suppression Tank is the latest addition to the Imperial Guard (Or Astra Militarum) and their long line up of vehicles. Its battlefield role is to chew up enemy forces with the help of its Stormshard Mortars and provide suppression fire for the advance of the Guardsmen, hence why it's called a suppression tank. Unlike most IG artillery, the Wyvern is designed for close-quarters warfare rather than bombardment from afar.

On the TabletopEdit

When it was introduced in 7th Edition, this thing fired four twin-linked 48" ranged S4 AP6 3" blast templates with the Shred USR. For what it brought, footslogging Orks, Daemons in general (especially Nurglites who will weep when they see how fast plague bearers and Nurglites die without shrouded), Kroot, Guard blobs, Cultists spam lists, L&TD flesh walls and Skyblight swarm spamming Tyranids can kiss their asses goodbye and people who think they're being funny with Typhus Zombie spam lists will stop grinning in short order. A good strategy is that this thing runs in support of long range tank busting and finishing off dismounted infantry. Another thing to consider is the Shred special rule. It rerolls failed wounds. This is powerful not only against Orks, Kroot, GEQs, and Tyranids, but MEQs will have to roll real well to not lose half their squad to one barrage from this tank. Even if it quickly decreases in effectiveness against higher armor saves. The only downside was that it was notorious for slowing games down to a grinding halt like no other unit in the game could.

8th EditionEdit

This thing is a strong contender for the most cost effective infantry shredder in the game. It's agreeably cheap and it comes with indirect fire and 4d6 shots with reroll to wound (even against tanks). Add in a master of ordnance to re-roll those pesky 1s to hit (or throw the Aerial Spotter stratagem on one to re-roll all misses), and your opponents will groan every time they come out of the case. It is unfortunately more fragile than the stock chimera as a legacy of coming open topped, but that can be fairly easily solved by hiding your batteries (you bought at least 3 didn't you) out of line of sight like a good boy.

An upside of the rules changes is that it doesn't take forever and a half to resolve its shots anymore due to the removal of template and barrage rules. And whereas most small blast weapons were changed to d3 shots, it managed to get away with the d6 shots per gun usually seen with former large blast weapons and thus retains far more of its firepower than many other blast spam weapons did. Basically, it's now like having a mob of Ork shootas in one tank with indirect fire rules, more random amounts of shots, but more accuracy and more reliable wounding. With 8e being an edition largely dominated by horde armies like the Imperial Guard, Death Guard zombie lists, and the Tyranids; the Wyvern Suppression Tank is basically a must have to quickly clip your enemies' tar pits down to size.

Forces of the Imperial Guard
Primaris Psyker - Regimental Advisors - Tank Commander
Ratling Squad - Rough Rider Squad - Special Weapons Squad - Stormtrooper
Transports: Aurox Armoured Transport - Argoran Armoured Transport - Chimera
Crassus Armored Assault Transport - Gorgon Armored Assault Transport
Trojan Support Vehicle - Pegasus AAV
Salamander Reconnaissance Tank - Sentinel - Siegfried - Tauros - Venator
Pegasus AFV
Leman Russ Battle Tank - Manticore Launcher Tank - Medusa Siege Gun
Ragnarok - Wyvern Suppression Tank
Malcador Heavy Tank
Thunderbolt Fighter - Valkyrie - Vendetta - Vulture
Forces of the Lost and the Damned
Command: Apostate Cardinal - Chaos Champion - Renegade Command Squad
Renegade Demagogue - Renegade Enforcer - Rogue Psyker
Renegade Marauder Squad - Renegade Support Squad - Negavolt Cultist
& Beasts:
Beastmen Attack Squad (Khorngors - Pestigors - Slaangors - Tzaangors)
Chaos Beast - Chaos Hound - Chaos Spawn - Mutant Rabble
Ogryn Brute (Ogryn Berserker - Plague Ogryn) - Plague Zombie
STeG 4
Hydra Flak Tank - Minotaur Artillery Tank - Medusa Siege Gun
Rapier Armoured Carrier - Wyvern Suppression Tank
Flyers: Arvus Lighter - Hell Blade - Hell Talon - Valkyrie
Vehicles of the Imperium of Man
Walkers Dreadnought - Nemesis Dreadknight - Ironstrider Ballistarius
Onager Dunecrawler - Penitent Engine - Sentinel - Sydonian Dragoon
Gorgon Armored Assault Transport - Hades Breaching Drill - Immolator
Trojan Support Vehicle - Triaros Armoured Conveyer - Tunneling Transport Vehicles
Caladius Grav-Tank - Krios Battle Tank - Land Raider
Leman Russ Battle Tank - Predator - Ragnarok - Sabre Tank Hunter
Sicaran Battle Tank - Spartan Assault Tank - Vindicator
Ordnance Basilisk Artillery Gun - Colossus Bombard - Deathstrike Missile Launcher
Exorcist - Griffon Heavy Mortar Carrier - Hunter - Hydra Flak Tank
Manticore Launcher Tank - Medusa Siege Gun - Rapier Armoured Carrier
Stalker - Thunderfire Cannon - Whirlwind - Wyvern Suppression Tank
Baneblade - Capitol Imperialis - Cerberus Heavy Tank Destroyer
Fellblade - Leviathan - Macharius Heavy Tank - Macrocarid Explorator
Malcador Heavy Tank - Mastodon - Ordinatus - Typhon Heavy Siege Tank
Stormtalon - Stormwolf - Thunderhawk - Valkyrie - Vendetta - Vulture
Fighters &
Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Stormfang - Thunderbolt Fighter - Xiphon Interceptor
Spacecraft Aquila Lander - Arvus Lighter - Boarding Torpedo - Devourer Dropship
Faustus Interceptor - Fury Interceptor - Shark Assault Boat - Starhawk Bomber
Tetrarch Heavy Lander
Titans Imperial Knight - Warhound Scout Titan - Reaver Battle Titan
Warlord Battle Titan - Warbringer Nemesis Titan - Emperor Battle Titan