3ds Max | MCG

VA CloneOnCurve

5 votes


Update 1.1:




9 votes

MCG Randomize Elements

1 vote

Pretty basic modifier to randomize mesh elements, the difference from the existing ones is the possibility to specify an upnode, which serves as a reference system for all the transformations. That means that XYZ rotation are then parallel with the object's axes, same with translation and scale.

KIN Selection modifier tools

0 votes




MCG Lightning

6 votes



...bring out the Dead




MCG Molecules

1 vote

MCG Select Verts by Closed Spline

0 votes

Installation: Scripting, Install Max Creation Graph...

Select verts by a closed spline...simple one..took 10 mins.

MCG IBreakaYouFace

4 votes


Free for Non-commercial use.


3dsMax MCG Velocity Controllers

1 vote

MCG Velocity animation controllers.

Animate using speed.
Linear Velocity
Angular Velocity

Velocity Float:
. A single float velocity.

Velocity Transform:
. A transform velocity.
. Forward speed and orientation speed.

Update in V1.1
package "MCG_Velocity_Controllers_v1.1.zip" includes :
VelocityFloatController_v1.0.22.mcg (no changes from previous)
VelocityTransformControllerV1-1_v1.1.295.mcg (v1.1 update)

Changes in Velocity Transform Controller

. Added position and orientation offsets
. Added a button to pick a start Node

MCG Path Constraint a.k.a IncrCloneOnCurve

11 votes

This MCG constraints your object motion to a path. The motion can be repeated forever beyond the curve.

It can also be used to incrementally clone object along a curve and there is no need to adjust the distance

between the clones and count when length of curve changes.


Ver 1.01.00: You can now use a curve to control scaling of the clones.

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