﻿ Lucky Dice — Keep Talking and Nobody Explodes Module

On the Subject of Lucky Dice

Your work here is over. From this point on, it’s all down to luck.

There are three dice on the module. To solve the module, identify the one lucky die and press it. To roll the dice, press the button at the bottom of the module. Use the table below to aid in identifying the lucky die.

If the lucky die is... The lucky die will always...
Red roll higher than every other die.
Pink roll an odd number.
Purple alternate between an odd and even roll.
Orange roll higher than at least one die.
Yellow roll 7 - the previous roll (except for the first roll).
Cyan roll higher than exactly one die.
Blue roll an even number.
White roll lower than every other die.
Gray roll a 1 or higher than every other die.
Black roll a prime number.