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Suli are a unique race of elemental planetouched native to the Great Beyond of Pathfinder. Distant cousins to the various genasi knock-offs - Ifrits, Oreads, Sylphs and Undines - suli are descended from interbreeding between humanoids and Janni, a species of genie that is made of a mixture of the different elemental forces. This gives suli a distinct array of elemental powers unlike their "purer" cousins, but it also makes them a race with no place to belong. Invariably strong and attractive, they tend to be slow-witted.

+2 Strength, +2 Charisma, -2 Intelligence
Native Outsider
Base speed 30 feet
Low-Light Vision
Negotiator: +2 racial bonus on Diplomacy and Sense Motive checks.
Elemental Assault (Su): Once per day, as a swift action, a suli can shroud its arms in acid, frost, lightning or fire, a state that lasts for 1 round per character level and which can be dismissed as a free action. Whilst their limbs are enshrouded with elemental energy, a suli's melee attacks do +1d6 damage of the appropriate energy type.
Energy Resistance: A suli has Resistance 5 to Acid, Cold, Electricity and Fire.
The Races of Pathfinder
Race Guide:
Aasimar - Catfolk - Changeling - Dhampir - Duergar
Drow - Fetchling - Gillman - Goblin - Grippli - Hobgoblin
Ratfolk - Samsaran - Strix - Suli - Svirfneblin - Sylph
Tengu - Tiefling - Undine - Vanara - Vishkanya - Wayang
Gnoll - Kasatha - Munavri - Naiad - Orang-Pendak
Reptoid - Rougarou - Shabti - Trox - Yaddithian
Adventure Paths: Being of Ib - Kuru
Inner Sea Races: Ghoran - Monkey Goblin - Lashunta - Skinwalker
Syrinx - Triaxian - Wyrwood - Wyvaran
Ultimate Wilderness: Vine Leshy
Planar Adventures: Aphorite - Duskwalker - Ganzi