Why Riot cannot balance healing/regen/sustain/lifesteal/spellvamp/omni-vamp

{{item:3165}} {{item:3123}} {{item:3033}} {{summoner:14}} I would write a long extensive &#039;healing&#039; balance post. But I doubt I need to. Most the community can see that this is the reason we can never properly balance lifesteal, drain tanks, regeneration abilities and so forth. Grevious wounds means the abilities have to *attempt* to balance to be useful with it applied but not OP without it applied. Which is impossible. EDIT: I do agree that GW could be okay as a short lasting/area affecting addition to some abilities that have counterplay/cooldowns. What I am against is it's permanent status of being up and available on enemies at all times.
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