Star Trek Vs. Star Wars Patch Star Trek Vs. Star Wars Patch

(42 votes)
St vs. SW Team, 2002-07-08

This patch fixed and added parts to the demo which i found neccasary in order to have a more realistic encounter

ST vs SW II Demo Patch Update


Run the STvsSWIIDemoPatch.exe and install to your Armada 2 directory with the ST vs SW II Demo on it.


v0.5a 28/06/02

* Assault Transports have been added to both SW sides so you can now capture enemy units with transporter attacks. These ships have no build button, Admirals Log picture or wireframes. They are built from the XQ2 and XQ6 outposts.

* No more borg nodes.

* Gravity Wells have been disabled from the Advanced Sensor Arrays, while we resolve the problems with them for the full version. Just build turrets around your research facilties, and build near planets.

* Star Galleon SOD is in now (colony ship for both SW races). Colonisation can now be done.

* The AI has been heavily revised and tweaked so its a alot better now.

* Adjusted Star Wars fighter speeds for more realism. The Millennium Falcon and Slave 1 are also faster.

* Fighter transporters disabled. No more grouping with capital ships to enable transporters.

* Federation \"Lots\" resources setting fixed.

Please refer to the other ST vs SW II Demo readme for more information about the mod.


The ST vs SW II Team

Version  0.5a  Author  St vs. SW Team  Website  Website external 
Downloads  5,641  Size  448.84 KB  Created  2002-07-08 



#1 aguest 2002-07-31 18:37
Then demo is AWSOME! Could someone tell me when the next patch or final release comes out because i want a SSD
#2 Guest 2002-08-15 12:46
Does this patch work for Star Wars: Fleet Command?
#3 aguest 2002-08-17 08:47
I seriously doubt this patch would work for SW:Fleet Command
#4 Majin_Kenrod 2004-10-29 04:42
I noticed that in the large shipyard, there are some ships that say they aren't available. Is there a new version coming out to fix this?
#5 okmork 2004-11-21 07:02
I'm afraid they have cancelled the new version. They are not going to work on the final release, this is it. They said they have other projects, so I guess we have to live with it. :mad:
#6 ziggy92 2005-07-20 13:52
sniff i wish that it would com out :cry: :sad:
#7 Stu_1701D 2005-12-06 13:54
#8 darleyboy 2005-12-19 08:51
what you do to get the ships tat are unbuildable is simple realy

dowblaod a mod that has ships from this mod in,eg excelsior cos thats an unbildable ship,then downlaod it and unsip the mod into a file in my documents,then grab all the odf sod and textures from it that you want and then delete the rest of the mod,then save the odfs and othe files to were they should be and add the names to techtrees,then add ships to what you want to build them,then go to instant actiona nd you can now have them
#9 Captain_Mario 2006-12-22 09:27
WTF ANOTHER YEAR LATER AND STILL NO FINAL VERSION !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :mad: :mad: :mad:
#10 IceBite 2010-03-14 05:56
Well, I think the Star Wars Fleet command mod is suppossed to be a verzion of this. Modify it to allow the Federation and Borg, as well as the New Republic and Imperials, and you have a new verzion of THIS mod.

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