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About Shu

  • Birthday 09/15/1990

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  1. Obedience levels were not set for Sinnoh yet. That's why they are that high.
  2. Attach console.log from your game if you can.
  3. Change to 1.0 for time being, scaling seems to break it. If it breaks with 1.0 tho then it's other bug, and need more investigation.
  4. Do you have UI scaling enabled? Anything other than 1.0, or is it 1.0
  5. Does it happen even if you restart the game?
  6. Wait for the new update, I've accidentally broke it when rewriting the rendering logic for battles. It's already fixed, but obviously need new update to be pushed.
  7. It's fixed in incoming patch along with move learn dialog as well. Sorry for inconvenience as there might be not a way to stop evolution from happening ( other than using stone ) at the moment.
  8. Battle SFX is something we're looking into doing eventually during or after all animations have been done, also they were never implemented before.
  9. Already done that few days ago, will be available on next server update.
  10. Currently it's not working for untradeable items. It's something on our TODO list. Sorry for inconvenience.
  11. Shu

    About chat window

    With 800x600 and battle screen size set to minimum yes, the top bar overlaps when chat is active, but the UI is perfectly usable still. 800x600 is tho a very small amount of space to fit a modern mmo ui. Even phones nowadays run bigger resolution. I'm really surprised anyone is still using that kind of resolution. Lock button at the bottom wouldn't help, because you would have to unlock to change your chat tab which is just bad. I might try to get battle screen higher if there isn't enough screen space, but no promises as of when.
  12. You can still hunt with the mouse, the arrow on message boxes are in fact clickable in overworld.
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