[Diplomatic] Citizens right of passage

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Joined: Sat May 04, 2013 2:19 pm

[Diplomatic] Citizens right of passage

Postby Lachu » Thu Jan 18, 2018 6:42 pm

The idea is about connecting migrations and trade. Once two players signed the citizens right of passage trade.citizens of both players could move across cities one or second player. There are three type of travel:
- For money (increase production of destination city and gold output of source city)
- Science (travel to city with library,university, laboratory, etc. - both players gets science bonus)
- Migration

Also, bonus is deactivated, when source or destination city is under siege. Additionally spy actions has more chance to success if spy owner have signed citizens right of passage tready.

Another idea is to make traveler less content than normall citizen.By signing this tready, players make citizens more tend to migrate.