

Biomechanics and gaming technology help SEAT reduce injuries

01 May 2019

SEAT has reduced the number of muscle injuries suffered by its factory workers at its Martorell plant by 70% by using biomechanics and virtual reality technology.


A combination of 20 cameras and various sensors capture the movements of factory workers to create a 3D avatar, using analysis software like that used to create characters in video games. Then, virtual reality technology is used to simulate different positions on the assembly line and assess what modifications should be made.


As an example, the analysis of the lab led to an adjustment in one section of the new SEAT Leon assembly line by 20cm to make it better ergonomically for the workers in that area.

Sonia Garcia, who is responsible for Ergonomics at SEAT, said: “Some workers perform the same motions up to 100 times a day, so job rotation and the design of the assembly line are crucial to prevent possible injuries.



Dr Patricia Such, who is responsible for Occupational Safety and Health at SEAT, said: “Biomechanics immediately opens up new possibilities for actively designing new workstations. We’ve managed to reduce the rate of muscle injuries by 70% in just two years and aim to continue improving in the future.”

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