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Posts posted by Arhangelos-KT

  1. 11 hours ago, Neleth-KT said:

    I'm sorry I don't understand concept of semi sandbox or whatever much o_o

    A fully sandboxed game is a free world game with just the players interacting with the terrain, mobs and other players. For example Black Dessert online has no dungeons at all, it only has never ending grinding in an open world and some world bosses and some areas that have something like sieges. To get anything you need to either craft it yourself, or get it as a drop or buy from someone else who crafted it and items also seem to have like "infinite" possibilities for stats etc. That is a trully sandboxed game world.

    An single rpg game is like Diablo, you only have one path, a predetermined path to progress in game, sure thing you can spend time killing the whole stage again to get more money and items etc, but progress wise you are predetermined, you simply walk the storyline and unlock cinematics and higher stages.

    MMorpg is a massive multiplayer online role playing game, so it kinda has the values of an open world thingy going on, with classes and roles but also has instances and to get the end game content you have a pretty static way of doing it. For example in Aion you can get end game pvp gear one way only via genesis crystals and enchants and pve items via pve instance dungeons.


    Back to the subject, I do not like saying the phrase "Aion has so many problems and this is none of the important one so why talk about it" because numerous times I have made suggestions that later on they were implemented, maybe not because of me, but when you give simple feedback, eventually ti is done. So whatever someone has to say in forums for making the game better (according to them) should be expressed.

    BUT although I do not like saying this phrase, the anomos loot, and every loot in game, is kinda a game mechanics. The fact that the top dps group/alliance/league can get the drop is almost "working as intended" and is not problematic at all. I do not find it flawed that a specific group with clerics, chanters, dps and tanks can overcome everyone else in DPS and win the loot (same group every time maybe).

    Like how can people abuse anomos drop? You really have to be in an alliance with the highest dps, and that includes clerics to keep everyone alive, buffers to keep the buffs high and dps classes. And it is not capped with specific players, it is literally open to EVERYONE so if someone wants to get it, he has to be the best. I almost do not see a flaw here. If a person from that premade OP alliance ninja loots, people from that alliance can easily simply kick that person forever from anything in future. The solution you are asking is way too elaborate and most people don't see what it solves.


    Let me show you what a simple solution is to anomos ninja looting could possibly be:
    1) Make the item non tradeable the moment you loot it, this way alts cannot roll for it to give it to whoever their friend is.
    2) Make the loot possible to a class that has the ability to use that item, so people cannot roll for their friends' behalf unless they are the exact same class.

    ...there, a few simple solutions that almost solve the majority of Anomos looting lament, without a super complicated mechanics for contribution.

  2. 12 hours ago, Matsukamy-KT said:

    the guy here who created the topic, is complaining about harmony rankings. Discipline is pretty balanced from what I can see, and an SM is number 1 as no surprise. Now, when I do 3v3, OF COURSE anyone with half brains will want a good Cleric for that, and of course, the teams with the best Clerics will win more. Nothing out of extraordinaire/

    ...in this case I stand corrected, obviously EVERY group in harmony has one cleric so no doubt clerics are going to be overpresented in the harmony arenas. But nobody plays there normally, top people are always teamed with their own alt group.

    I thought this was for discipline, I stand corrected.

  3. 7 hours ago, Goldmoon-EK said:

    Personally I hate the Transformation System be it old or new. Whatever happened to seeing players in their splendid gear in all its glory? But instead we see them around as a mouse with big ears. Why I will never go near those pots/scrolls to transform.

    the transformation system would have been a true blessing because with the use of one only scroll you can be maxed at attack speed and speed, so I think as an idea it is pretty good but the parameters made it bad:

    1. The way to get transformations is too RNG, I have 2x kaisinels and I paid 0 money for it, people have wasted thousands of $$ and still don't have it
    2. Transparent scrolls should have been treated as a consumable not as a privilege

    ...if those two things were implemented differently the transformation system would have been amazing. Having your toon self rely on having 12 speed is a blessing. I am speaking as a sorcerer which is the slowest class in most cases.

    5 hours ago, Zombiex-DN said:

    at least transparent scrolls lasting 10min ... >:(

    This at least, but that would make them more cost effective than normal scrolls for kaisinel at least. I would say at least transparent trasnformation scrolls should have 2x or 3x the duration of the normal scroll, so a kaisinel would last 2 minutes with a normal scroll and 4 minutes with a transparent.

    But in the end I think making all transformation last 10 minutes would be my all time favorite. This way I would be using transparent transformations constantly.

  4. As much as I agree on putting rules, this game is semi-sandboxed meaning that it is an mmorg, so it has a pretty pre-determined way of playing, but at the same time it offers a real world freedom in many things so loots and rewards are more free to the players' wisdom or lack thereof.

    In WoW for example (a fully mmorg game with no sandboxed world) they have the loot point system, when a loot occurs you earn loot points, to get an item you bid with those points, the one that gets it loses the amount of points he needs to win over the 2nd highest bidder. This way it doesn't even matter what group you go with, if you do anomos 50 times it is guaranteed at some point you will be the highest bidder. This also means if you waste your bidding points for a loot that is not about your class, you just played yourself. Of course in WoW you do not even have those open world bosses which is another liberated gaming experience we have that they don't. Everything is instanced so whoever gets in is accepted to get in.

    NCSoft is known for making games with more freedom to players and more power to them, remember Lineage II, a few people who managed to get leader status were the ones that would loot everything and then would trade whatever they wanted to their friends and try to hold everyone else low so they will never become better than them. Now Aion has more restrictions and securities than Lineage II, but it is still pretty liberal to how people treat each other.

    This little social system we have in any liberal game proves why democracy has failed in the real world. Whoever is given the chance to cheat the system to get an advantage will do so and this is done with people bringing alts to sieges to leech points from active people, or additional alts for anomos or mini world bosses. They even put alts in exclusive content like Pandora or if you remember Pandaimonium siege.


    Laslty I should add that people will learn the formula of the points and will simply put their alts to spam those things. Imagine someone bringing his lvl 80 lakrum geared alts near anomos' aoe, constantly dieing and constantly rezzing them! Whatever you do, people will find a way to exploit it.

  5. 7 hours ago, Kubei-DN said:

    The class by itself is very cocky. Leans on one leg, smiles and winks at you. You can always hide it behind the transform tho.

    The only class that transformation will actually do the job then. BUT who are we kidding, everyone will make the shortest characters with the tiniest legs, and skinniest bodies and then will waste money on skins pretending it matters. Nobody can see a smirk in the face of a character that is 2~3 pixels max.

  6. Nobody will ever be able to bring absolute balance because that would be impossible. The right thing would be 1v1 arenas to be class based and have ranks for every class individually. This will be the only balance that will ever be. If a healing class can dps, a dps class should heal.

    Get ready for aion 7.0, give it 1 month and we will see painters walking around with ultimate +15 killing everyone in the arenas.

  7. It doesn't worth trying to get to much higher grounds, I went up to 18
    Floor 15 = Suyaroka (1 boss with minions that you don't need to kill)
    Floor 16 = Bloodthirsty Vampiradu (4x white evil bunnies)
    Floor 17 = Tahabata (single mob)
    Floor 18 = Greedy Kadena (eggs spawn minions that you have to eat to pass to the next stage)

    It is not like you get a ton more coins to justify wasting 80 luna for the buff, I could have used the luna buff to re-enter and get almost double the coins. I can get to floor 15 easily without a hustle and if mana was not an issue for a sorc, I would have been able to get higher. I am constantly low in mp.

    Looks like there are 24 floors

  8. On 13/8/2019 at 6:31 PM, KonkersGG-EK said:

    The only KIND OF logic explanation to this is that reentry scrolls can be used endlessly while Luna resets are limited to 10 daily. Even then, you don't need to do it more than 10 times per day to get two legendary scrolls in each character... so yeah! Unless you want all the rewards, then maybe...

    You can re-enter as many times as you want with lunas, at least it worked like this in the past with all entries past 10 costing 140 lunas, unless they fixed it somehow. In any case I doubt anyone would buy reset scrolls because anyway you can only get 5x manastones per week and most likely you can do it with just 10x entries per day with lunas + the free ones.

    OR as I said you can re-enter with a lakrum geared alt. If anyone does this event, itis for the manastones which are broker tradeable.

  9. On 13/8/2019 at 7:19 PM, Aly-DN said:

    Arenas mean nothing since most people only fight against their own alts.

    ...you know it is not that Aly, otherwise what is it with clerics playing vs their alts but not sorcs (cause they are absent in the list). It is a matter of class imbalance, a cleric is a class that can outheal most of the dmg (if properly geared they can outheal it all) and can also do pretty good dmg for a healing class. This is the problem, that all survivalist classes were given dps as well, making them 1v1 gods.

    This is why I never bother to do arenas. In arena of Harmony you need to team yourself with your own alt team, and in arena of discipline you must play an op class for 1v1

  10. 9 hours ago, Cheesecake-DN said:

    So, vandal gets a class emote. I want one for my sorc. :(


    6 hours ago, Vessttemona-KT said:

    life isnt fair i want one too :/


    5 hours ago, Cheesecake-DN said:

    It could be an Elsa-y emote with snow and ice and stuff. Or fire. SOMETHING!

    ...didn't someone already make a VD in a 7.0 server and said that the character has a permanent smirk (crooked smile) or something and people hated it? Unless they have an emotion thing that you hit actively like those emotion cards we learn and it is exclusive to their class only.

  11. 18 hours ago, Aly-DN said:

    It's what we were told. The transforms were changed for balance. As I said.. we can argue that it wasn't effective. But the reason we were give was for balance.

    But they failed to explain where is the balance, if they increased the stats and lowered the duration, this would be a change and a balance, if they increased the duration and lowered the stats, this would also be an change with a balancing effect.

    But what they did is lower BOTH the duration AND and the stats. This is not balance, this is a plain blatant nerf. And on top of this they made transparent transformations impossible to use as consumables for the whole part of 6.2 until today. I would gladly use a transparent transformation with my kaisinel, but I need 30 of them per hour when I would only need 6 per hour if the time at least was not nerfed. That is a lot of money per hour just to look like your character.

    Another effect this has is that they made the end transforms more important, because most classes won't be able to reach max stats (at least speed) unless they have kaisinel. With the normal stats, most classes would be capped with just a legendary transformation so someone with Kaisinel wouldn't walk around like a semi-god. So to us, this bring more imbalance than balance. Whoever was lucky to get a higher transform can be much better than the lower tiers because lower tiers are so nerfed it is almost that they do nothing important other than bring back a little bit of speed and some attack speed or c.speed.

    So to them "balance" means more money for transformations contracts and transformation scrolls and more hustle to the players. They simply hoped they would cash more money by making it difficult to play with the transformation system, but I am sure they didn't make all that much. They took a sh!tty system and made it even worse.

  12. On 14/8/2019 at 10:09 PM, Unskilled-KT said:

    Decent sorcs that re roll to painter will be gods of pvp. Looking forward to see that happening.

    They will be deleted by the sorc guild if they ever dare to go to a trully easy class.

    19 hours ago, Polychrome-DN said:

    Sorcs in Mass PvP is like a game of ding dong ditch. You throw an ice sheet or flame waltz into a big crowd and run run run run run!


    (Sadly it works.)

    ...man I have a better trick, I am close to the front, I make sure a poor melee class is ahead of me taking the hits, I throw an AoE and then I don't even run backwards... I BLINK myself into the crowd. Please, I was a governor for some time, I know how to sneaky-pvp!

  13. So one CoE re-entry scroll costs 140 NC coin in BCM, but you can re-enter CoE by using 80 lunas in game, which costs you 80 NC coin (normally). BUT there is a bonus in luna purchasing at the moment which is +10% in small purchases and go up to 20% in bigger bundles so lunas cost less than normally now making it even more affordable to re-enter CoE using lunas instead of the scrolls.

    Re-entry with lunas gets progressively more expensive with the most expensive is the 140 luna... but with the bonus in purchases this is still cheaper than 140 NC coin.


    Lastly I am not sure anyone is using re-entries to get more coe runs when you can simply use a lakrum geared lvl 80 alt char to get in there 4 free times and simply take the manastones (which everyone is after) and broker-trade them to your main.

    If NCWest wants to make money, they better put CoE bonus entry scrolld like 30 NC coin or something then people might buy them and NCWest might make a tiny profit. Because I am not sure anyone would ever waste any money on a coe re-entry with this RNG in gem rewards and price to re-enter.

  14. 18 minutes ago, HealingSquid-KT said:

    In saying this the game lasted a solid 6 years at the very least till mid way through EBonline when people started quitting. Some will claim it lasted till 5.x and others will say it is still good but ultimately 

    It all went downhills when EB was more important than anything in Aion, pure pve to get everything you wanted for pvp you would never do and a rank that wouldn't matter in EB. But it kinda held itself until 5.8 with the ton of event everyone enjoyed.

    6+ is the biggest mistake they could have ever done, 90% of the game deleted, enough said.