Search results

  1. Ganthor

    Coffee Diary 8/8/22

    I can't wait to try to push a zombie, have my force bounce off the wall and knock me on my own ass!! :D
  2. Ganthor

    Exanima 0.8.4

    I love the new speed of combat, it's a lot to adjust to! I love how much more agile everything is, it makes the combat so much more of a fight than just waiting for the opening to take the swing. I feel like a noob again in a lot of ways, getting spanked by ancient undead I long ago learned...
  3. Ganthor

    What an engine does this game use?

    It's a hand-crafted engine by the game devs I'm pretty sure. Modding this game is kinda intense and the devs discourage it because they want to be able to make large changes to the code without having to worry about the work that went into someone's mod that may have become popular or whatever...
  4. Ganthor

    Coffee Diary 21/3/22

    I cannot WAIT to be able to hook!
  5. Ganthor

    Coffee Diary 28/2/22

    It's always nice to hear news from you, I really admire your work, thank you!
  6. Ganthor

    Exanima planned feature list

    Thank you so much for compiling this! Very exciting
  7. Ganthor

    Can't equip stuff in Arena

    Have you checked slot 4? only 4 slots are visible from the arsenal until you close your manager's inventory with the little sack button on the left
  8. Ganthor

    remove the leave the tournament button

    Couldn't agree more
  9. Ganthor

    Thoughts and Ideas General

    In this same vein, I'd like the ability to zoom in further and bring the camera lower to get a better view of the character. If it's too hard to implement with the fighting mechanics, maybe it only goes that low and close in adventure mode and not attack mode
  10. Ganthor

    Coffee Diary 20/12/21

    I could not be more excited
  11. Ganthor

    Coffee Diary 13/12/21

  12. Ganthor

    Coffee Diary 6/12/21

  13. Ganthor

    Updated Wiki

    Hey guys just spent the past few days gathering massive quantities of procedural weapons in Arena and filling out the wiki. Check it out, please feel free to contribute new procedural weapon examples in the galleries on the pages. I broke it up into 6 categories to keep the main weapons page...
  14. Ganthor

    Coffee Diary 22/11/21

    Please calm down, this is a passion project, not a publishing company funded, AAA game. I know how incredibly exciting this game and it's potential are and I too want to see it and Sui Generis completed, but bitching at the devs to hurry up isn't going to get the game done any faster. There's...
  15. Ganthor

    Coffee Diary 22/11/21

    Big mood
  16. Ganthor

    Coffee Diary 22/11/21

    Probably once they decide they're close to finished with Exanima, which they aren't. Still have a bunch of magic and dismemberment mechanics to add, as well as multiplayer. They plan on adding some small number of new levels to Exanima story mode too, not sure how many though. The game is...
  17. Ganthor

    Coffee Diary 22/11/21

    I'm so excited to see the tournaments! Had an unfortunate hard drive crash so I'm grinding back from 0 but I love this game so much that I don't even mind. Kinda nice to get a fresh start at the inventory
  18. Ganthor

    Coffee Diary 15/11/21

    I would like the ability to get a lower and closer camera angle on the character if we're gonna be getting things like facial hair. I think it would add a lot for the roleplay and immersion of the game to be able to actually see your character face on from eye level
  19. Ganthor

    (Question) On character movment

    I'm not a game dev but based on how the character reacts in game I would assume the second. You can trip and fall over in very natural ways in game that make me think it's force and physics based
  20. Ganthor

    Revelation skill mechanics

    Revelation does nothing as of now. There are a number of magic skills that are useless at this point in the development of the magic system. It's supposed to grant you extra XP in some fashion but hasn't been totally worked out yet. You gain XP by: Dealing damage Taking damage Exploring new...


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