} else {
stateOwner.acceptAsNextSequence(seq);
}
} else {
state_owner4 so = new state_owner4();
<BUG>so.clientid = new clientid4(_clientId);
so.owner = _ownerId;</BUG>
stateOwner = new StateOwner(so, 0);
}
return stateOwner;

} else {
stateOwner.acceptAsNextSequence(seq);
}
} else {
state_owner4 so = new state_owner4();
so.clientid = _clientId;
so.owner = _ownerId;
stateOwner = new StateOwner(so, 0);
}
return stateOwner;
