builder.append(Text.of(TextColors.GOLD, "Type: "), Text.of(TextColors.RESET, handler.getLongTypeName() + "\n"));
builder.append(Text.builder()
.append(Text.of(TextColors.GOLD, "Enabled: "))
.append(Text.of(TextColors.RESET, (handler.isEnabled() ? "True" : "False") + "\n"))
.onClick(TextActions.runCommand("/foxguard " + (handler.isEnabled() ? "disable" : "enable") + " h " + handler.getName()))
<BUG>.onHover(TextActions.showText(Text.of("Click to " + (handler.isEnabled() ? "Disable" : "Enable"))))
</BUG>
.build());
builder.append(Text.builder()
.append(Text.of(TextColors.GOLD, "Priority: "))

builder.append(Text.of(TextColors.GOLD, "Type: "), Text.of(TextColors.RESET, handler.getLongTypeName() + "\n"));
builder.append(Text.builder()
.append(Text.of(TextColors.GOLD, "Enabled: "))
.append(Text.of(TextColors.RESET, (handler.isEnabled() ? "True" : "False") + "\n"))
.onClick(TextActions.runCommand("/foxguard " + (handler.isEnabled() ? "disable" : "enable") + " h " + handler.getName()))
.onHover(TextActions.showText(Text.of("Click to " + (handler.isEnabled() ? "disable" : "enable"))))
.build());
builder.append(Text.builder()
.append(Text.of(TextColors.GOLD, "Priority: "))
