try {
player.get().inventory.markDirty();
}
catch (Exception e) {}
}
<BUG>@Override
public boolean isUsableByPlayer(EntityPlayer par1EntityPlayer) {
return true;
}
@Override
public void openInventory(EntityPlayer player) {}
@Override
public void closeInventory(EntityPlayer player) {}</BUG>
@Override

try {
player.get().inventory.markDirty();
}
catch (Exception e) {}
}
@Override
