.build());
builder.append(Text.builder()
.append(Text.of(TextColors.GOLD, "Priority: "))
.append(Text.of(TextColors.RESET, handler.getPriority() + "\n"))
.onClick(TextActions.suggestCommand("/foxguard prio " + handler.getName() + " "))
<BUG>.onHover(TextActions.showText(Text.of("Click to Change Priority")))
</BUG>
.build());
builder.append(Text.of(TextColors.GREEN, "------- Details -------\n"));
Text objectDetails = handler.details(source, parse.args.length < 3 ? "" : parse.args[2]);

.build());
builder.append(Text.builder()
.append(Text.of(TextColors.GOLD, "Priority: "))
.append(Text.of(TextColors.RESET, handler.getPriority() + "\n"))
.onClick(TextActions.suggestCommand("/foxguard prio " + handler.getName() + " "))
.onHover(TextActions.showText(Text.of("Click to change priority")))
.build());
builder.append(Text.of(TextColors.GREEN, "------- Details -------\n"));
Text objectDetails = handler.details(source, parse.args.length < 3 ? "" : parse.args[2]);
