player.getWorld().playSound(player.getLocation(), sound, 1.0f, 0.0f);
}
List<String> achievements = plugin.getDb().getPlayerAchievementsList(player);
fillBook(achievements, player);
} else {
<BUG>player.sendMessage(plugin.getChatHeader() + plugin.getPluginLang()
.getString("book-delay", "You must wait TIME seconds between each book reception!")

.replace("TIME", Integer.toString(bookCooldownTime / 1000)));
}</BUG>
}

player.getWorld().playSound(player.getLocation(), sound, 1.0f, 0.0f);
}
List<String> achievements = plugin.getDb().getPlayerAchievementsList(player);
fillBook(achievements, player);
} else {
player.sendMessage(plugin.getChatHeader() + StringUtils.replaceOnce(
plugin.getPluginLang().getString("book-delay",
"You must wait TIME seconds between each book reception!"),
"TIME", Integer.toString(bookCooldownTime / 1000)));
}
}
