import net.marfgamer.raknet.protocol.MessageIdentifier;
public class NewIncomingConnection extends RakNetPacket {
</BUG>
public InetSocketAddress serverAddress;
public long serverTimestamp;
<BUG>public long clientTimestamp;
public NewIncomingConnection(Packet packet) {</BUG>
super(packet);
}
public NewIncomingConnection() {

import net.marfgamer.raknet.protocol.MessageIdentifier;
public class NewIncomingConnection extends RakNetPacket implements Failable {
public InetSocketAddress serverAddress;
public long serverTimestamp;
public long clientTimestamp;
private boolean failed;
public NewIncomingConnection(Packet packet) {
super(packet);
}
public NewIncomingConnection() {
