import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class TileEntitySCTE extends TileEntity implements ITickable {
protected boolean intersectsEntities = false;
protected boolean viewActivated = false;
<BUG>private boolean attacks = false;
private double attackRange = 0.0D;</BUG>
private int blockPlaceCooldown = 30;
private int ticksBetweenAttacks = 0;
private int attackCooldown = 0;

import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class TileEntitySCTE extends TileEntity implements ITickable {
protected boolean intersectsEntities = false;
protected boolean viewActivated = false;
private boolean attacks = false;
private boolean canBeNamed = false;
private String customName = "name";
private double attackRange = 0.0D;
private int blockPlaceCooldown = 30;
private int ticksBetweenAttacks = 0;
private int attackCooldown = 0;
