import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.world.World;
<BUG>public class InventoryPlayerExtended implements IInventory {

public ItemStack[] stackList;</BUG>
private Container eventHandler;
public WeakReference<EntityPlayer> player;

import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.world.World;
public class InventoryPlayerExtended extends InventoryBase implements IInventory {
private Container eventHandler;
public WeakReference<EntityPlayer> player;
