private void makeItems(int fingerPosition,List<View> viewList){
  if (fingerPosition >= viewList.size()) {
    return;
  }
  for (int i=0; i < viewList.size(); i++) {
    int translationY=Math.min(Math.max(Math.abs(fingerPosition - i) * intervalHeight,10),maxTranslationHeight);
    updateItemHeightAnimator(viewList.get(i),translationY);
  }
}

private void makeItems ( int fingerPosition , List < View > viewList ) { if ( fingerPosition >= viewList . size ( ) ) { return ; } for ( int i = 0 ; i < viewList . size ( ) ; i ++ ) { int translationY = Math . min ( Math . max ( Math . abs ( fingerPosition - i ) * intervalHeight , 10 ) , maxTranslationHeight ) ; updateItemHeightAnimator ( viewList . get ( i ) , translationY ) ; } }
calculates every icon ' s height needed and start animation
