private float calculateScrambleImageHeightMultiplier(float multiplier){
switch (currentPuzzle) {
case PuzzleUtils.TYPE_777:
case PuzzleUtils.TYPE_666:
case PuzzleUtils.TYPE_555:
case PuzzleUtils.TYPE_222:
case PuzzleUtils.TYPE_444:
case PuzzleUtils.TYPE_333:
    return (multiplier / 4) * 3;
case PuzzleUtils.TYPE_CLOCK:
  return multiplier / 2;
case PuzzleUtils.TYPE_MEGA:
return (multiplier / 2);
case PuzzleUtils.TYPE_PYRA:
return (float)(multiplier / Math.sqrt(1.25));
case PuzzleUtils.TYPE_SKEWB:
return (multiplier / 4) * 3;
case PuzzleUtils.TYPE_SQUARE1:
return multiplier;
}
return multiplier;
}

private float calculateScrambleImageHeightMultiplier ( float multiplier ) { switch ( currentPuzzle ) { case PuzzleUtils . TYPE_777 : case PuzzleUtils . TYPE_666 : case PuzzleUtils . TYPE_555 : case PuzzleUtils . TYPE_222 : case PuzzleUtils . TYPE_444 : case PuzzleUtils . TYPE_333 : return ( multiplier / 4 ) * 3 ; case PuzzleUtils . TYPE_CLOCK : return multiplier / 2 ; case PuzzleUtils . TYPE_MEGA : return ( multiplier / 2 ) ; case PuzzleUtils . TYPE_PYRA : return ( float ) ( multiplier / Math . sqrt ( 1.25 ) ) ; case PuzzleUtils . TYPE_SKEWB : return ( multiplier / 4 ) * 3 ; case PuzzleUtils . TYPE_SQUARE1 : return multiplier ; } return multiplier ; }
calculates scramble image height multiplier to respect aspect ratio
