def getRotatedWiddershinsQuarterAroundZAxis(vector3):
 return Vector3((- vector3.y), vector3.x, vector3.z)

def getRotatedWiddershinsQuarterAroundZAxis ( vector3 ) : return Vector3 ( ( - vector3 . y ) , vector3 . x , vector3 . z )
get vector3 rotated a quarter widdershins turn around z axis .