Q:

How can I make the SpeechSynthesizer speak through a particular device?

I am new to the Speech Recognition, so please excuse me if the question is very basic level. 
My application captures what I speak through my microphone. I have written some responses using my c# code for every command I say and the SpeechSynthesizer does this without any issues using the code mentioned below.
But I want the SpeechSynthesizer to respond back through my laptop speaker, rather than my default input device (my microphone). Is it doable?
The code I am currently using is given below. I am looking for something which can get all the playback devices available and then select and speak back using my speaker.
public void SpeakTheText(string text)
{
    SpeechInput = text;
    SpeechSynthesizer _synthesizer = new SpeechSynthesizer();
    _synthesizer.SelectVoiceByHints(VoiceGender.Male);
    _synthesizer.SetOutputToDefaultAudioDevice();//Microphone
    _synthesizer.SpeakAsync(SpeechInput);                       
}

A:

You could use the System.Media.SoundPlayer class to output the audio from a stream. See this example from MSDN
public void SpeakTheText(string text)
{  
    // Initialize a new instance of the speech synthesizer.  
    using (SpeechSynthesizer synth = new SpeechSynthesizer())  
    using (MemoryStream streamAudio = new MemoryStream())  
    {  
        // Create a SoundPlayer instance to play the output audio file.  
        System.Media.SoundPlayer m_SoundPlayer = new System.Media.SoundPlayer();  
        // Set voice to male
        synth.SelectVoiceByHints(VoiceGender.Male);
        // Configure the synthesizer to output to an audio stream.  
        synth.SetOutputToWaveStream(streamAudio);  

        // Speak a phrase.  
        synth.Speak(text);  
        streamAudio.Position = 0;  
        m_SoundPlayer.Stream = streamAudio;  
        m_SoundPlayer.Play();  

        // Set the synthesizer output to null to release the stream.   
        synth.SetOutputToNull();  

        // Insert code to persist or process the stream contents here.  
    }
}

I'm not sure if SoundPlayer can specify an output device, but it should output using your default output device.

