#! /usr/bin/env python3
# coding: utf-8

"""Test the map module."""

from pygame import display
from pygame.sprite import Sprite

from core.modules.map_file import import_map
from core.modules.images import collect_images
from core.modules.constants import SCREEN_SIZE
from core.game.map import Map


def test_map():
    """Test the map module."""
    display.init()
    display.set_mode(SCREEN_SIZE)
    images = collect_images()
    map_file = import_map()

    map_ = Map(images, map_file)

    assert len(map_[0]) == 225
    for layer in map_:
        for key in layer.keys():
            assert isinstance(key, tuple)
            assert isinstance(layer[key], Sprite)
            for digit in key:
                assert isinstance(digit, int)

#! /usr/bin/env python3
# coding: utf-8

"""Test the map module."""

from pygame import display
from pygame.sprite import Sprite

from core.modules.map_file import import_map
from core.modules.images import collect_images
from core.modules.constants import SCREEN_SIZE
from core.game.map import Map


def test_map():
    """Test the map module."""
    display.init()
    display.set_mode(SCREEN_SIZE)
    images = collect_images()
    map_file = import_map()

    map_ = Map(images, map_file)

    assert len(map_[0]) == 225
    for layer in map_:
        for key in layer.keys():
            assert isinstance(key, tuple)
            assert isinstance(layer[key], Sprite)
            for digit in key:
                assert isinstance(digit, int)

#! /usr/bin/env python3 # coding: utf-8 Test the map module. Test the map module.