<filename>ue4docker/dockerfiles/ue4-minimal/windows/fix-targets.py
#!/usr/bin/env python3
import os, re, sys


def readFile(filename):
    with open(filename, "rb") as f:
        return f.read().decode("utf-8")


def writeFile(filename, data):
    with open(filename, "wb") as f:
        f.write(data.encode("utf-8"))


# Ensure the `PlatformType` field is set correctly for Client and Server targets in BaseEngine.ini
iniFile = sys.argv[1]
config = readFile(iniFile)
config = re.sub(
    'PlatformType="Game", RequiredFile="(.+UE4(Client|Server).*\\.target)"',
    'PlatformType="\\2", RequiredFile="\\1"',
    config,
)
writeFile(iniFile, config)

<filename>ue4docker/dockerfiles/ue4-minimal/windows/fix-targets.py
#!/usr/bin/env python3
import os, re, sys


def readFile(filename):
    with open(filename, "rb") as f:
        return f.read().decode("utf-8")


def writeFile(filename, data):
    with open(filename, "wb") as f:
        f.write(data.encode("utf-8"))


# Ensure the `PlatformType` field is set correctly for Client and Server targets in BaseEngine.ini
iniFile = sys.argv[1]
config = readFile(iniFile)
config = re.sub(
    'PlatformType="Game", RequiredFile="(.+UE4(Client|Server).*\\.target)"',
    'PlatformType="\\2", RequiredFile="\\1"',
    config,
)
writeFile(iniFile, config)

#!/usr/bin/env python3 # Ensure the `PlatformType` field is set correctly for Client and Server targets in BaseEngine.ini