<gh_stars>0
"""
    Copyright (C) 2021  CNRS
    This file is part of "Speedlib".
    "Speedlib" is an API built for the use case of autonomous navigation.
    It has  been developed to control quay cranes and trains of multimodal
    waterborne Lab as part of The SPEED project, a project which aims to
    enhance and support the growth of a system of connected port solutions,
    with the use of data science and IoT (Internet of Things) technologies.
    The library allows controlling the motion of the IoT devices at H0 scale
    in automatic mode, in three directions and exchanging with the information
    system for overall management
"""
# -*-coding: <Utf-8> -*-
# -*-coding: <Utf-8> -*-
from dccpi import *

e = DCCRPiEncoder()
controller = DCCController(e) #Create the DCC controller with the RPi encoder

def start():
    """ Starts the controller and Removes a brake signal """
    controller.start()
def stop():
    """ This function stops the controller and enables a brake signal on tracks"""
    controller.stop()



class DCCObject(object):
    """ Speedlib librairie to control a locomive device"""
    def __init__(self, name, adress):
        """ this function takes a name and an address (an integer # 0) as
        parameters to create a train and  register it  on the controller
        """
        self.name = name
        self.adress = adress
        self._l = DCCLocomotive(name, adress)  # Create locos, args: Name, DCC Address
        controller.register(self._l)  # Register locos on the controller
        self.speed = 0
        self.fl = False
        self.f1 = False
        self.f2 = False
        self.f3 = False
        self.f4 = False

    def reverse(self):
        """Change the direction"""
        self._l.reverse()

    def faster(self):
        """ Increase 1 speed step"""
        self._l.faster()

    def slower(self):
        """Reduce the speed"""
        self._l.slower()

    def _get_speed(self):
        """ Returns the current speed of the train """
        return self._l.speed

    def _set_speed(self, new_speed):
        """ change the speed"""
        if not isinstance(new_speed, int):
            raise TypeError("vew_speed must be an integer but get "+ str(new_speed))
        self._l.speed = new_speed
    speed = property(_get_speed, _set_speed)

    def __repr__(self):
        return """ DCC locomotive : Name = {},
        address = {},
        speed = {}, 
        fl = {}, 
        f1 = {}, 
        f2 = {},
        f3 = {}, 
        f4 = {} """.format(self.name, self.adress,
                           self._l.speed, self._l.fl,
                           self._l.f1, self._l.f2,
                           self._l.f3, self._l.f4)


    def _get_f_light(self):
        """Returns the current state of fl """
        return self._l.fl

    def _set_f_light(self, var):
        """ change the state of fl """
        if not isinstance(var, bool):
            raise TypeError("var must be a bool but got "+str(var))
        self._l.fl = var
    f_light = property(_get_f_light, _set_f_light)

    def _get_f1(self):
        """Returns the current state of f1 """
        return self._l.f1

    def _set_f1(self, var):
        """ change the state of f1 """
        if not isinstance(var, bool):
            raise TypeError("var must be a bool but got "+str(var))
        self._l.f1 = var
    f1 = property(_get_f1, _set_f1)

    def _get_f2(self):
        """Returns the current state of f2 """
        return self._l.f2

    def _set_f2(self, var):
        """ change the state of f2 """
        if not isinstance(var, bool):
            raise TypeError("var must be a bool but got "+str(var))
        self._l.f2 = var
    f2 = property(_get_f2, _set_f2)

    def _get_f3(self):
        """Returns the current state of f3 """
        return self._l.f3

    def _set_f3(self, var):
        """ change the state of f3 """
        if not isinstance(var, bool):
            raise TypeError("var must be a bool but got "+str(var))
        self._l.f3 = var
    f3 = property(_get_f3, _set_f3)

    def _get_f4(self):
        """Returns the current state of f4 """
        return self._l.f4

    def _set_f4(self, var):
        """ change the state of fl """
        if not isinstance(var, bool):
            raise TypeError("var must be a bool but got "+str(var))
        self._l.f4 = var
    f4 = property(_get_f4, _set_f4)

"""
    Copyright (C) 2021  CNRS
    This file is part of "Speedlib".
    "Speedlib" is an API built for the use case of autonomous navigation.
    It has  been developed to control quay cranes and trains of multimodal
    waterborne Lab as part of The SPEED project, a project which aims to
    enhance and support the growth of a system of connected port solutions,
    with the use of data science and IoT (Internet of Things) technologies.
    The library allows controlling the motion of the IoT devices at H0 scale
    in automatic mode, in three directions and exchanging with the information
    system for overall management
"""
# -*-coding: <Utf-8> -*-
# -*-coding: <Utf-8> -*-
from dccpi import *

e = DCCRPiEncoder()
controller = DCCController(e) #Create the DCC controller with the RPi encoder

def start():
    """ Starts the controller and Removes a brake signal """
    controller.start()
def stop():
    """ This function stops the controller and enables a brake signal on tracks"""
    controller.stop()



class DCCObject(object):
    """ Speedlib librairie to control a locomive device"""
    def __init__(self, name, adress):
        """ this function takes a name and an address (an integer # 0) as
        parameters to create a train and  register it  on the controller
        """
        self.name = name
        self.adress = adress
        self._l = DCCLocomotive(name, adress)  # Create locos, args: Name, DCC Address
        controller.register(self._l)  # Register locos on the controller
        self.speed = 0
        self.fl = False
        self.f1 = False
        self.f2 = False
        self.f3 = False
        self.f4 = False

    def reverse(self):
        """Change the direction"""
        self._l.reverse()

    def faster(self):
        """ Increase 1 speed step"""
        self._l.faster()

    def slower(self):
        """Reduce the speed"""
        self._l.slower()

    def _get_speed(self):
        """ Returns the current speed of the train """
        return self._l.speed

    def _set_speed(self, new_speed):
        """ change the speed"""
        if not isinstance(new_speed, int):
            raise TypeError("vew_speed must be an integer but get "+ str(new_speed))
        self._l.speed = new_speed
    speed = property(_get_speed, _set_speed)

    def __repr__(self):
        return """ DCC locomotive : Name = {},
        address = {},
        speed = {}, 
        fl = {}, 
        f1 = {}, 
        f2 = {},
        f3 = {}, 
        f4 = {} """.format(self.name, self.adress,
                           self._l.speed, self._l.fl,
                           self._l.f1, self._l.f2,
                           self._l.f3, self._l.f4)


    def _get_f_light(self):
        """Returns the current state of fl """
        return self._l.fl

    def _set_f_light(self, var):
        """ change the state of fl """
        if not isinstance(var, bool):
            raise TypeError("var must be a bool but got "+str(var))
        self._l.fl = var
    f_light = property(_get_f_light, _set_f_light)

    def _get_f1(self):
        """Returns the current state of f1 """
        return self._l.f1

    def _set_f1(self, var):
        """ change the state of f1 """
        if not isinstance(var, bool):
            raise TypeError("var must be a bool but got "+str(var))
        self._l.f1 = var
    f1 = property(_get_f1, _set_f1)

    def _get_f2(self):
        """Returns the current state of f2 """
        return self._l.f2

    def _set_f2(self, var):
        """ change the state of f2 """
        if not isinstance(var, bool):
            raise TypeError("var must be a bool but got "+str(var))
        self._l.f2 = var
    f2 = property(_get_f2, _set_f2)

    def _get_f3(self):
        """Returns the current state of f3 """
        return self._l.f3

    def _set_f3(self, var):
        """ change the state of f3 """
        if not isinstance(var, bool):
            raise TypeError("var must be a bool but got "+str(var))
        self._l.f3 = var
    f3 = property(_get_f3, _set_f3)

    def _get_f4(self):
        """Returns the current state of f4 """
        return self._l.f4

    def _set_f4(self, var):
        """ change the state of fl """
        if not isinstance(var, bool):
            raise TypeError("var must be a bool but got "+str(var))
        self._l.f4 = var
    f4 = property(_get_f4, _set_f4)
Copyright (C) 2021  CNRS     This file is part of "Speedlib".     "Speedlib" is an API built for the use case of autonomous navigation.     It has  been developed to control quay cranes and trains of multimodal     waterborne Lab as part of The SPEED project, a project which aims to     enhance and support the growth of a system of connected port solutions,     with the use of data science and IoT (Internet of Things) technologies.     The library allows controlling the motion of the IoT devices at H0 scale     in automatic mode, in three directions and exchanging with the information     system for overall management # -*-coding: <Utf-8> -*- # -*-coding: <Utf-8> -*- #Create the DCC controller with the RPi encoder Starts the controller and Removes a brake signal This function stops the controller and enables a brake signal on tracks Speedlib librairie to control a locomive device this function takes a name and an address (an integer # 0) as         parameters to create a train and  register it  on the controller # Create locos, args: Name, DCC Address # Register locos on the controller Change the direction Increase 1 speed step Reduce the speed Returns the current speed of the train change the speed DCC locomotive : Name = {},         address = {},         speed = {},          fl = {},          f1 = {},          f2 = {},         f3 = {},          f4 = {} Returns the current state of fl change the state of fl Returns the current state of f1 change the state of f1 Returns the current state of f2 change the state of f2 Returns the current state of f3 change the state of f3 Returns the current state of f4 change the state of fl