scene=xshade.scene()
scene.begin_creating()
scene.create_sphere(None, (0.0, 0.0, 0.0), nValue)
scene.end_creating()


scene=xshade.scene()
scene.begin_creating()
scene.create_sphere(None, (0.0, 0.0, 0.0), nValue)
scene.end_creating()

