<reponame>Rehkloos/Valorant_nightbot_py
from requests.api import head


class Player:
    def __init__(self):
        self.damage = Damage()
        self.game = Game()
        self.agents = [Agent(), Agent(), Agent()]
        self.accuracy = Accuracy()
        self.weapons = [Weapon(), Weapon(), Weapon()]


class Damage:
    dmg = None
    kda = None
    kd = None
    headshotRate = None
    kills = None
    Headshots = None
    deaths = None
    assists = None
    killsPerRound = None


class Game:
    winRate = None
    wins = None
    scorePerRound = None
    firstBlood = None
    ace = None
    clutch = None
    flawless = None
    mostKills = None
    playtime = None
    matches = None


class Agent:
    name = None
    time = None
    matches = None
    winRate = None
    kd = None
    dmg = None


class Accuracy:
    headRate = None
    head = None
    bodyRate = None
    body = None
    legRate = None
    leg = None


class Weapon:
    name = None
    type = None
    headRate = None
    bodyRate = None
    legRate = None
    kills = None

from requests.api import head


class Player:
    def __init__(self):
        self.damage = Damage()
        self.game = Game()
        self.agents = [Agent(), Agent(), Agent()]
        self.accuracy = Accuracy()
        self.weapons = [Weapon(), Weapon(), Weapon()]


class Damage:
    dmg = None
    kda = None
    kd = None
    headshotRate = None
    kills = None
    Headshots = None
    deaths = None
    assists = None
    killsPerRound = None


class Game:
    winRate = None
    wins = None
    scorePerRound = None
    firstBlood = None
    ace = None
    clutch = None
    flawless = None
    mostKills = None
    playtime = None
    matches = None


class Agent:
    name = None
    time = None
    matches = None
    winRate = None
    kd = None
    dmg = None


class Accuracy:
    headRate = None
    head = None
    bodyRate = None
    body = None
    legRate = None
    leg = None


class Weapon:
    name = None
    type = None
    headRate = None
    bodyRate = None
    legRate = None
    kills = None