<filename>2048.py
"""A CLI version of 2048 that you can play in the terminal.
None of the game logic is in here though, that's in board.py
"""


from board import Board
import keyboard

board = Board()

board.spawn_random_tile()
board.spawn_random_tile()
board.show_board()


def key_up():
    is_valid = board.move_up()
    if is_valid:
        board.spawn_random_tile()
    board.show_board()
    print("Score: " + str(board.score))


def key_down():
    is_valid = board.move_down()
    if is_valid:
        board.spawn_random_tile()
    board.show_board()
    print("Score: " + str(board.score))


def key_left():
    is_valid = board.move_left()
    if is_valid:
        board.spawn_random_tile()
    board.show_board()
    print("Score: " + str(board.score))


def key_right():
    is_valid = board.move_right()
    if is_valid:
        board.spawn_random_tile()
    board.show_board()
    print("Score: " + str(board.score))


def new_game():
    board.reset_board()
    board.spawn_random_tile()
    board.spawn_random_tile()
    board.show_board()


keyboard.add_hotkey("up", key_up)
keyboard.add_hotkey("down", key_down)
keyboard.add_hotkey("left", key_left)
keyboard.add_hotkey("right", key_right)
keyboard.add_hotkey("esc", new_game)
keyboard.wait()

<filename>2048.py
"""A CLI version of 2048 that you can play in the terminal.
None of the game logic is in here though, that's in board.py
"""


from board import Board
import keyboard

board = Board()

board.spawn_random_tile()
board.spawn_random_tile()
board.show_board()


def key_up():
    is_valid = board.move_up()
    if is_valid:
        board.spawn_random_tile()
    board.show_board()
    print("Score: " + str(board.score))


def key_down():
    is_valid = board.move_down()
    if is_valid:
        board.spawn_random_tile()
    board.show_board()
    print("Score: " + str(board.score))


def key_left():
    is_valid = board.move_left()
    if is_valid:
        board.spawn_random_tile()
    board.show_board()
    print("Score: " + str(board.score))


def key_right():
    is_valid = board.move_right()
    if is_valid:
        board.spawn_random_tile()
    board.show_board()
    print("Score: " + str(board.score))


def new_game():
    board.reset_board()
    board.spawn_random_tile()
    board.spawn_random_tile()
    board.show_board()


keyboard.add_hotkey("up", key_up)
keyboard.add_hotkey("down", key_down)
keyboard.add_hotkey("left", key_left)
keyboard.add_hotkey("right", key_right)
keyboard.add_hotkey("esc", new_game)
keyboard.wait()

A CLI version of 2048 that you can play in the terminal. None of the game logic is in here though, that's in board.py