class InputGesture(object):
 """ Abstract class that describes input device gestures. """
 def Matches(self,targetElement,inputEventArgs):
  """
  Matches(self: InputGesture,targetElement: object,inputEventArgs: InputEventArgs) -> bool

  

   When overridden in a derived class,determines whether the specified 

    System.Windows.Input.InputGesture matches the input associated with the 

    specified System.Windows.Input.InputEventArgs object.

  

  

   targetElement: The target of the command.

   inputEventArgs: The input event data to compare this gesture to.

   Returns: true if the gesture matches the input; otherwise,false.
  """
  pass

class InputGesture(object):
 """ Abstract class that describes input device gestures. """
 def Matches(self,targetElement,inputEventArgs):
  """
  Matches(self: InputGesture,targetElement: object,inputEventArgs: InputEventArgs) -> bool

  

   When overridden in a derived class,determines whether the specified 

    System.Windows.Input.InputGesture matches the input associated with the 

    specified System.Windows.Input.InputEventArgs object.

  

  

   targetElement: The target of the command.

   inputEventArgs: The input event data to compare this gesture to.

   Returns: true if the gesture matches the input; otherwise,false.
  """
  pass

Abstract class that describes input device gestures. Matches(self: InputGesture,targetElement: object,inputEventArgs: InputEventArgs) -> bool

   

    When overridden in a derived class,determines whether the specified 

     System.Windows.Input.InputGesture matches the input associated with the 

     specified System.Windows.Input.InputEventArgs object.

   

   

    targetElement: The target of the command.

    inputEventArgs: The input event data to compare this gesture to.

    Returns: true if the gesture matches the input; otherwise,false.