# coding=utf-8
# *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. ***
# *** Do not edit by hand unless you're certain you know what you are doing! ***

import json
import warnings
import pulumi
import pulumi.runtime
from .. import utilities, tables

class GameSessionQueue(pulumi.CustomResource):
    arn: pulumi.Output[str]
    """
    Game Session Queue ARN.
    """
    destinations: pulumi.Output[list]
    """
    List of fleet/alias ARNs used by session queue for placing game sessions.
    """
    name: pulumi.Output[str]
    """
    Name of the session queue.
    """
    player_latency_policies: pulumi.Output[list]
    """
    One or more policies used to choose fleet based on player latency. See below.
    """
    timeout_in_seconds: pulumi.Output[float]
    """
    Maximum time a game session request can remain in the queue.
    """
    def __init__(__self__, resource_name, opts=None, destinations=None, name=None, player_latency_policies=None, timeout_in_seconds=None, __name__=None, __opts__=None):
        """
        Provides an Gamelift Game Session Queue resource.
        
        :param str resource_name: The name of the resource.
        :param pulumi.ResourceOptions opts: Options for the resource.
        :param pulumi.Input[list] destinations: List of fleet/alias ARNs used by session queue for placing game sessions.
        :param pulumi.Input[str] name: Name of the session queue.
        :param pulumi.Input[list] player_latency_policies: One or more policies used to choose fleet based on player latency. See below.
        :param pulumi.Input[float] timeout_in_seconds: Maximum time a game session request can remain in the queue.
        """
        if __name__ is not None:
            warnings.warn("explicit use of __name__ is deprecated", DeprecationWarning)
            resource_name = __name__
        if __opts__ is not None:
            warnings.warn("explicit use of __opts__ is deprecated, use 'opts' instead", DeprecationWarning)
            opts = __opts__
        if not resource_name:
            raise TypeError('Missing resource name argument (for URN creation)')
        if not isinstance(resource_name, str):
            raise TypeError('Expected resource name to be a string')
        if opts and not isinstance(opts, pulumi.ResourceOptions):
            raise TypeError('Expected resource options to be a ResourceOptions instance')

        __props__ = dict()

        __props__['destinations'] = destinations

        __props__['name'] = name

        __props__['player_latency_policies'] = player_latency_policies

        __props__['timeout_in_seconds'] = timeout_in_seconds

        __props__['arn'] = None

        super(GameSessionQueue, __self__).__init__(
            'aws:gamelift/gameSessionQueue:GameSessionQueue',
            resource_name,
            __props__,
            opts)


    def translate_output_property(self, prop):
        return tables._CAMEL_TO_SNAKE_CASE_TABLE.get(prop) or prop

    def translate_input_property(self, prop):
        return tables._SNAKE_TO_CAMEL_CASE_TABLE.get(prop) or prop


# coding=utf-8
# *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. ***
# *** Do not edit by hand unless you're certain you know what you are doing! ***

import json
import warnings
import pulumi
import pulumi.runtime
from .. import utilities, tables

class GameSessionQueue(pulumi.CustomResource):
    arn: pulumi.Output[str]
    """
    Game Session Queue ARN.
    """
    destinations: pulumi.Output[list]
    """
    List of fleet/alias ARNs used by session queue for placing game sessions.
    """
    name: pulumi.Output[str]
    """
    Name of the session queue.
    """
    player_latency_policies: pulumi.Output[list]
    """
    One or more policies used to choose fleet based on player latency. See below.
    """
    timeout_in_seconds: pulumi.Output[float]
    """
    Maximum time a game session request can remain in the queue.
    """
    def __init__(__self__, resource_name, opts=None, destinations=None, name=None, player_latency_policies=None, timeout_in_seconds=None, __name__=None, __opts__=None):
        """
        Provides an Gamelift Game Session Queue resource.
        
        :param str resource_name: The name of the resource.
        :param pulumi.ResourceOptions opts: Options for the resource.
        :param pulumi.Input[list] destinations: List of fleet/alias ARNs used by session queue for placing game sessions.
        :param pulumi.Input[str] name: Name of the session queue.
        :param pulumi.Input[list] player_latency_policies: One or more policies used to choose fleet based on player latency. See below.
        :param pulumi.Input[float] timeout_in_seconds: Maximum time a game session request can remain in the queue.
        """
        if __name__ is not None:
            warnings.warn("explicit use of __name__ is deprecated", DeprecationWarning)
            resource_name = __name__
        if __opts__ is not None:
            warnings.warn("explicit use of __opts__ is deprecated, use 'opts' instead", DeprecationWarning)
            opts = __opts__
        if not resource_name:
            raise TypeError('Missing resource name argument (for URN creation)')
        if not isinstance(resource_name, str):
            raise TypeError('Expected resource name to be a string')
        if opts and not isinstance(opts, pulumi.ResourceOptions):
            raise TypeError('Expected resource options to be a ResourceOptions instance')

        __props__ = dict()

        __props__['destinations'] = destinations

        __props__['name'] = name

        __props__['player_latency_policies'] = player_latency_policies

        __props__['timeout_in_seconds'] = timeout_in_seconds

        __props__['arn'] = None

        super(GameSessionQueue, __self__).__init__(
            'aws:gamelift/gameSessionQueue:GameSessionQueue',
            resource_name,
            __props__,
            opts)


    def translate_output_property(self, prop):
        return tables._CAMEL_TO_SNAKE_CASE_TABLE.get(prop) or prop

    def translate_input_property(self, prop):
        return tables._SNAKE_TO_CAMEL_CASE_TABLE.get(prop) or prop


# coding=utf-8 # *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** # *** Do not edit by hand unless you're certain you know what you are doing! *** Game Session Queue ARN. List of fleet/alias ARNs used by session queue for placing game sessions. Name of the session queue. One or more policies used to choose fleet based on player latency. See below. Maximum time a game session request can remain in the queue. Provides an Gamelift Game Session Queue resource.                  :param str resource_name: The name of the resource.         :param pulumi.ResourceOptions opts: Options for the resource.         :param pulumi.Input[list] destinations: List of fleet/alias ARNs used by session queue for placing game sessions.         :param pulumi.Input[str] name: Name of the session queue.         :param pulumi.Input[list] player_latency_policies: One or more policies used to choose fleet based on player latency. See below.         :param pulumi.Input[float] timeout_in_seconds: Maximum time a game session request can remain in the queue.