del_items(0x801379C4)
SetType(0x801379C4, "void GameOnlyTestRoutine__Fv()")
del_items(0x801379CC)
SetType(0x801379CC, "int vecleny__Fii(int a, int b)")
del_items(0x801379F0)
SetType(0x801379F0, "int veclenx__Fii(int a, int b)")
del_items(0x80137A1C)
SetType(0x80137A1C, "void GetDamageAmt__FiPiT1(int i, int *mind, int *maxd)")
del_items(0x80138014)
SetType(0x80138014, "int CheckBlock__Fiiii(int fx, int fy, int tx, int ty)")
del_items(0x801380FC)
SetType(0x801380FC, "int FindClosest__Fiii(int sx, int sy, int rad)")
del_items(0x80138298)
SetType(0x80138298, "int GetSpellLevel__Fii(int id, int sn)")
del_items(0x8013830C)
SetType(0x8013830C, "int GetDirection8__Fiiii(int x1, int y1, int x2, int y2)")
del_items(0x80138528)
SetType(0x80138528, "int GetDirection16__Fiiii(int x1, int y1, int x2, int y2)")
del_items(0x80138744)
SetType(0x80138744, "void DeleteMissile__Fii(int mi, int i)")
del_items(0x8013879C)
SetType(0x8013879C, "void GetMissileVel__Fiiiiii(int i, int sx, int sy, int dx, int dy, int v)")
del_items(0x80138950)
SetType(0x80138950, "void PutMissile__Fi(int i)")
del_items(0x80138A54)
SetType(0x80138A54, "void GetMissilePos__Fi(int i)")
del_items(0x80138B7C)
SetType(0x80138B7C, "void MoveMissilePos__Fi(int i)")
del_items(0x80138CE4)
SetType(0x80138CE4, "unsigned char MonsterTrapHit__FiiiiiUc(int m, int mindam, int maxdam, int dist, int t, int shift)")
del_items(0x80139058)
SetType(0x80139058, "unsigned char MonsterMHit__FiiiiiiUc(int pnum, int m, int mindam, int maxdam, int dist, int t, int shift)")
del_items(0x801397B8)
SetType(0x801397B8, "unsigned char PlayerMHit__FiiiiiiUcUc(int pnum, int m, int dist, int mind, int maxd, int mtype, int shift, int earflag)")
del_items(0x8013A224)
SetType(0x8013A224, "unsigned char Plr2PlrMHit__FiiiiiiUc(int pnum, int p, int mindam, int maxdam, int dist, int mtype, int shift)")
del_items(0x8013AA00)
SetType(0x8013AA00, "void CheckMissileCol__FiiiUciiUc(int i, int mindam, int maxdam, unsigned char shift, int mx, int my, int nodel)")
del_items(0x8013AE7C)
SetType(0x8013AE7C, "unsigned char GetTableValue__FUci(unsigned char code, int dir)")
del_items(0x8013AF10)
SetType(0x8013AF10, "void SetMissAnim__Fii(int mi, int animtype)")
del_items(0x8013AFE0)
SetType(0x8013AFE0, "void SetMissDir__Fii(int mi, int dir)")
del_items(0x8013B024)
SetType(0x8013B024, "void AddLArrow__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013B204)
SetType(0x8013B204, "void AddArrow__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013B3C0)
SetType(0x8013B3C0, "void GetVileMissPos__Fiii(int mi, int dx, int dy)")
del_items(0x8013B4E4)
SetType(0x8013B4E4, "void AddRndTeleport__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013B854)
SetType(0x8013B854, "void AddFirebolt__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int micaster, int id, int dam)")
del_items(0x8013BAC0)
SetType(0x8013BAC0, "void AddMagmaball__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013BBD4)
SetType(0x8013BBD4, "void AddTeleport__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013BDCC)
SetType(0x8013BDCC, "void AddLightball__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013BF20)
SetType(0x8013BF20, "void AddFirewall__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013C108)
SetType(0x8013C108, "void AddFireball__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013C364)
SetType(0x8013C364, "void AddLightctrl__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013C44C)
SetType(0x8013C44C, "void AddLightning__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013C614)
SetType(0x8013C614, "void AddMisexp__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013C820)
SetType(0x8013C820, "unsigned char CheckIfTrig__Fii(int x, int y)")
del_items(0x8013C904)
SetType(0x8013C904, "void AddTown__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013CD28)
SetType(0x8013CD28, "void AddFlash__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013CF38)
SetType(0x8013CF38, "void AddFlash2__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D118)
SetType(0x8013D118, "void AddManashield__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D1E0)
SetType(0x8013D1E0, "void AddFiremove__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D33C)
SetType(0x8013D33C, "void AddGuardian__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D7A8)
SetType(0x8013D7A8, "void AddChain__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D804)
SetType(0x8013D804, "void AddRhino__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D9C0)
SetType(0x8013D9C0, "void AddFlare__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013DCB8)
SetType(0x8013DCB8, "void AddAcid__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013DDBC)
SetType(0x8013DDBC, "void AddAcidpud__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013DE94)
SetType(0x8013DE94, "void AddStone__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E18C)
SetType(0x8013E18C, "void AddGolem__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E344)
SetType(0x8013E344, "void AddBoom__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E3D8)
SetType(0x8013E3D8, "void AddHeal__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E600)
SetType(0x8013E600, "void AddHealOther__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E668)
SetType(0x8013E668, "void AddElement__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E894)
SetType(0x8013E894, "void AddIdentify__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E944)
SetType(0x8013E944, "void AddFirewallC__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013EBF4)
SetType(0x8013EBF4, "void AddInfra__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013ECF0)
SetType(0x8013ECF0, "void AddWave__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013ED74)
SetType(0x8013ED74, "void AddNova__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013EF8C)
SetType(0x8013EF8C, "void AddRepair__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013F03C)
SetType(0x8013F03C, "void AddRecharge__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013F0EC)
SetType(0x8013F0EC, "void AddDisarm__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013F154)
SetType(0x8013F154, "void AddApoca__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013F390)
SetType(0x8013F390, "void AddFlame__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int seqno)")
del_items(0x8013F5AC)
SetType(0x8013F5AC, "void AddFlamec__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013F69C)
SetType(0x8013F69C, "void AddCbolt__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int micaster, int id, int dam)")
del_items(0x8013F890)
SetType(0x8013F890, "void AddHbolt__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int micaster, int id, int dam)")
del_items(0x8013FA50)
SetType(0x8013FA50, "void AddResurrect__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FAC4)
SetType(0x8013FAC4, "void AddResurrectBeam__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FB4C)
SetType(0x8013FB4C, "void AddTelekinesis__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FBB4)
SetType(0x8013FBB4, "void AddBoneSpirit__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FDB0)
SetType(0x8013FDB0, "void AddRportal__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FE50)
SetType(0x8013FE50, "void AddDiabApoca__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FF8C)
SetType(0x8013FF8C, "int AddMissile__Fiiiiiiciii(int sx, int sy, int v1, int v2, int midir, int mitype, int micaster, int id, int v3, int spllvl)")
del_items(0x801402D8)
SetType(0x801402D8, "int Sentfire__Fiii(int i, int sx, int sy)")
del_items(0x801404BC)
SetType(0x801404BC, "void MI_Dummy__Fi(int i)")
del_items(0x801404C4)
SetType(0x801404C4, "void MI_Golem__Fi(int i)")
del_items(0x80140720)
SetType(0x80140720, "void MI_SetManashield__Fi(int i)")
del_items(0x8014075C)
SetType(0x8014075C, "void MI_LArrow__Fi(int i)")
del_items(0x80140F18)
SetType(0x80140F18, "void MI_Arrow__Fi(int i)")
del_items(0x80141134)
SetType(0x80141134, "void MI_Firebolt__Fi(int i)")
del_items(0x80141800)
SetType(0x80141800, "void MI_Lightball__Fi(int i)")
del_items(0x80141A88)
SetType(0x80141A88, "void MI_Acidpud__Fi(int i)")
del_items(0x80141B98)
SetType(0x80141B98, "void MI_Firewall__Fi(int i)")
del_items(0x80141E5C)
SetType(0x80141E5C, "void MI_Fireball__Fi(int i)")
del_items(0x80142820)
SetType(0x80142820, "void MI_Lightctrl__Fi(int i)")
del_items(0x80142B9C)
SetType(0x80142B9C, "void MI_Lightning__Fi(int i)")
del_items(0x80142C88)
SetType(0x80142C88, "void MI_Town__Fi(int i)")
del_items(0x80142EC0)
SetType(0x80142EC0, "void MI_Flash__Fi(int i)")
del_items(0x80143214)
SetType(0x80143214, "void MI_Flash2__Fi(int i)")
del_items(0x801433DC)
SetType(0x801433DC, "void MI_Manashield__Fi(int i)")
del_items(0x80143700)
SetType(0x80143700, "void MI_Firemove__Fi(int i)")
del_items(0x8014398C)
SetType(0x8014398C, "void MI_Guardian__Fi(int i)")
del_items(0x80143C3C)
SetType(0x80143C3C, "void MI_Chain__Fi(int i)")
del_items(0x80143EA8)
SetType(0x80143EA8, "void MI_Misexp__Fi(int i)")
del_items(0x801441A8)
SetType(0x801441A8, "void MI_Acidsplat__Fi(int i)")
del_items(0x80144344)
SetType(0x80144344, "void MI_Teleport__Fi(int i)")
del_items(0x8014470C)
SetType(0x8014470C, "void MI_Stone__Fi(int i)")
del_items(0x801448B8)
SetType(0x801448B8, "void MI_Boom__Fi(int i)")
del_items(0x801449B0)
SetType(0x801449B0, "void MI_Rhino__Fi(int i)")
del_items(0x80144D5C)
SetType(0x80144D5C, "void MI_FirewallC__Fi(int i)")
del_items(0x80144FE4)
SetType(0x80144FE4, "void MI_Infra__Fi(int i)")
del_items(0x8014509C)
SetType(0x8014509C, "void MI_Apoca__Fi(int i)")
del_items(0x80145330)
SetType(0x80145330, "void MI_Wave__Fi(int i)")
del_items(0x8014582C)
SetType(0x8014582C, "void MI_Nova__Fi(int i)")
del_items(0x80145AEC)
SetType(0x80145AEC, "void MI_Flame__Fi(int i)")
del_items(0x80145CE4)
SetType(0x80145CE4, "void MI_Flamec__Fi(int i)")
del_items(0x80145F6C)
SetType(0x80145F6C, "void MI_Cbolt__Fi(int i)")
del_items(0x80146270)
SetType(0x80146270, "void MI_Hbolt__Fi(int i)")
del_items(0x8014657C)
SetType(0x8014657C, "void MI_Element__Fi(int i)")
del_items(0x80146C34)
SetType(0x80146C34, "void MI_Bonespirit__Fi(int i)")
del_items(0x8014703C)
SetType(0x8014703C, "void MI_ResurrectBeam__Fi(int i)")
del_items(0x801470AC)
SetType(0x801470AC, "void MI_Rportal__Fi(int i)")
del_items(0x801472D0)
SetType(0x801472D0, "void ProcessMissiles__Fv()")
del_items(0x801476C4)
SetType(0x801476C4, "void ClearMissileSpot__Fi(int mi)")
del_items(0x8014777C)
SetType(0x8014777C, "void MoveToScrollTarget__7CBlocks(struct CBlocks *this)")
del_items(0x80147790)
SetType(0x80147790, "void MonstPartJump__Fi(int m)")
del_items(0x80147924)
SetType(0x80147924, "void DeleteMonster__Fi(int i)")
del_items(0x8014795C)
SetType(0x8014795C, "int M_GetDir__Fi(int i)")
del_items(0x801479B8)
SetType(0x801479B8, "void M_StartDelay__Fii(int i, int len)")
del_items(0x80147A00)
SetType(0x80147A00, "void M_StartRAttack__Fiii(int i, int missile_type, int dam)")
del_items(0x80147B18)
SetType(0x80147B18, "void M_StartRSpAttack__Fiii(int i, int missile_type, int dam)")
del_items(0x80147C3C)
SetType(0x80147C3C, "void M_StartSpAttack__Fi(int i)")
del_items(0x80147D24)
SetType(0x80147D24, "void M_StartEat__Fi(int i)")
del_items(0x80147DF4)
SetType(0x80147DF4, "void M_GetKnockback__Fi(int i)")
del_items(0x80147FCC)
SetType(0x80147FCC, "void M_StartHit__Fiii(int i, int pnum, int dam)")
del_items(0x801482C4)
SetType(0x801482C4, "void M_DiabloDeath__FiUc(int i, unsigned char sendmsg)")
del_items(0x801485E8)
SetType(0x801485E8, "void M2MStartHit__Fiii(int mid, int i, int dam)")
del_items(0x80148894)
SetType(0x80148894, "void MonstStartKill__FiiUc(int i, int pnum, unsigned char sendmsg)")
del_items(0x80148B68)
SetType(0x80148B68, "void M2MStartKill__Fii(int i, int mid)")
del_items(0x80148F30)
SetType(0x80148F30, "void M_StartKill__Fii(int i, int pnum)")
del_items(0x80149020)
SetType(0x80149020, "void M_StartFadein__FiiUc(int i, int md, unsigned char backwards)")
del_items(0x80149174)
SetType(0x80149174, "void M_StartFadeout__FiiUc(int i, int md, unsigned char backwards)")
del_items(0x801492BC)
SetType(0x801492BC, "void M_StartHeal__Fi(int i)")
del_items(0x8014933C)
SetType(0x8014933C, "void M_ChangeLightOffset__Fi(int monst)")
del_items(0x801493DC)
SetType(0x801493DC, "int M_DoStand__Fi(int i)")
del_items(0x80149444)
SetType(0x80149444, "int M_DoWalk__Fi(int i)")
del_items(0x801496C8)
SetType(0x801496C8, "int M_DoWalk2__Fi(int i)")
del_items(0x801498B4)
SetType(0x801498B4, "int M_DoWalk3__Fi(int i)")
del_items(0x80149B78)
SetType(0x80149B78, "void M_TryM2MHit__Fiiiii(int i, int mid, int hper, int mind, int maxd)")
del_items(0x80149D40)
SetType(0x80149D40, "void M_TryH2HHit__Fiiiii(int i, int pnum, int Hit, int MinDam, int MaxDam)")
del_items(0x8014A354)
SetType(0x8014A354, "int M_DoAttack__Fi(int i)")
del_items(0x8014A4F8)
SetType(0x8014A4F8, "int M_DoRAttack__Fi(int i)")
del_items(0x8014A670)
SetType(0x8014A670, "int M_DoRSpAttack__Fi(int i)")
del_items(0x8014A860)
SetType(0x8014A860, "int M_DoSAttack__Fi(int i)")
del_items(0x8014A934)
SetType(0x8014A934, "int M_DoFadein__Fi(int i)")
del_items(0x8014AA04)
SetType(0x8014AA04, "int M_DoFadeout__Fi(int i)")
del_items(0x8014AB18)
SetType(0x8014AB18, "int M_DoHeal__Fi(int i)")
del_items(0x8014ABC4)
SetType(0x8014ABC4, "int M_DoTalk__Fi(int i)")
del_items(0x8014B030)
SetType(0x8014B030, "void M_Teleport__Fi(int i)")
del_items(0x8014B264)
SetType(0x8014B264, "int M_DoGotHit__Fi(int i)")
del_items(0x8014B2C4)
SetType(0x8014B2C4, "void DoEnding__Fv()")
del_items(0x8014B37C)
SetType(0x8014B37C, "void PrepDoEnding__Fv()")
del_items(0x8014B4A0)
SetType(0x8014B4A0, "int M_DoDeath__Fi(int i)")
del_items(0x8014B670)
SetType(0x8014B670, "int M_DoSpStand__Fi(int i)")
del_items(0x8014B714)
SetType(0x8014B714, "int M_DoDelay__Fi(int i)")
del_items(0x8014B804)
SetType(0x8014B804, "int M_DoStone__Fi(int i)")
del_items(0x8014B888)
SetType(0x8014B888, "void M_WalkDir__Fii(int i, int md)")
del_items(0x8014BAB0)
SetType(0x8014BAB0, "void GroupUnity__Fi(int i)")
del_items(0x8014BE9C)
SetType(0x8014BE9C, "unsigned char M_CallWalk__Fii(int i, int md)")
del_items(0x8014C088)
SetType(0x8014C088, "unsigned char M_PathWalk__Fi(int i, char plr2monst[9], unsigned char (*Check)())")
del_items(0x8014C14C)
SetType(0x8014C14C, "unsigned char M_CallWalk2__Fii(int i, int md)")
del_items(0x8014C260)
SetType(0x8014C260, "unsigned char M_DumbWalk__Fii(int i, int md)")
del_items(0x8014C2B4)
SetType(0x8014C2B4, "unsigned char M_RoundWalk__FiiRi(int i, int md, int *dir)")
del_items(0x8014C454)
SetType(0x8014C454, "void MAI_Zombie__Fi(int i)")
del_items(0x8014C64C)
SetType(0x8014C64C, "void MAI_SkelSd__Fi(int i)")
del_items(0x8014C7E4)
SetType(0x8014C7E4, "void MAI_Snake__Fi(int i)")
del_items(0x8014CBC8)
SetType(0x8014CBC8, "void MAI_Bat__Fi(int i)")
del_items(0x8014CF80)
SetType(0x8014CF80, "void MAI_SkelBow__Fi(int i)")
del_items(0x8014D164)
SetType(0x8014D164, "void MAI_Fat__Fi(int i)")
del_items(0x8014D314)
SetType(0x8014D314, "void MAI_Sneak__Fi(int i)")
del_items(0x8014D700)
SetType(0x8014D700, "void MAI_Fireman__Fi(int i)")
del_items(0x8014D9F8)
SetType(0x8014D9F8, "void MAI_Fallen__Fi(int i)")
del_items(0x8014DD14)
SetType(0x8014DD14, "void MAI_Cleaver__Fi(int i)")
del_items(0x8014DDFC)
SetType(0x8014DDFC, "void MAI_Round__FiUc(int i, unsigned char special)")
del_items(0x8014E268)
SetType(0x8014E268, "void MAI_GoatMc__Fi(int i)")
del_items(0x8014E288)
SetType(0x8014E288, "void MAI_Ranged__FiiUc(int i, int missile_type, unsigned char special)")
del_items(0x8014E4A8)
SetType(0x8014E4A8, "void MAI_GoatBow__Fi(int i)")
del_items(0x8014E4CC)
SetType(0x8014E4CC, "void MAI_Succ__Fi(int i)")
del_items(0x8014E4F0)
SetType(0x8014E4F0, "void MAI_AcidUniq__Fi(int i)")
del_items(0x8014E514)
SetType(0x8014E514, "void MAI_Scav__Fi(int i)")
del_items(0x8014E92C)
SetType(0x8014E92C, "void MAI_Garg__Fi(int i)")
del_items(0x8014EB0C)
SetType(0x8014EB0C, "void MAI_RoundRanged__FiiUciUc(int i, int missile_type, unsigned char checkdoors, int dam, int lessmissiles)")
del_items(0x8014F020)
SetType(0x8014F020, "void MAI_Magma__Fi(int i)")
del_items(0x8014F04C)
SetType(0x8014F04C, "void MAI_Storm__Fi(int i)")
del_items(0x8014F078)
SetType(0x8014F078, "void MAI_Acid__Fi(int i)")
del_items(0x8014F0A8)
SetType(0x8014F0A8, "void MAI_Diablo__Fi(int i)")
del_items(0x8014F0D4)
SetType(0x8014F0D4, "void MAI_RR2__Fiii(int i, int mistype, int dam)")
del_items(0x8014F5D4)
SetType(0x8014F5D4, "void MAI_Mega__Fi(int i)")
del_items(0x8014F5F8)
SetType(0x8014F5F8, "void MAI_SkelKing__Fi(int i)")
del_items(0x8014FB34)
SetType(0x8014FB34, "void MAI_Rhino__Fi(int i)")
del_items(0x8014FFDC)
SetType(0x8014FFDC, "void MAI_Counselor__Fi(int i, unsigned char counsmiss[4], int _mx, int _my)")
del_items(0x801504A8)
SetType(0x801504A8, "void MAI_Garbud__Fi(int i)")
del_items(0x80150658)
SetType(0x80150658, "void MAI_Zhar__Fi(int i)")
del_items(0x80150850)
SetType(0x80150850, "void MAI_SnotSpil__Fi(int i)")
del_items(0x80150A84)
SetType(0x80150A84, "void MAI_Lazurus__Fi(int i)")
del_items(0x80150CD8)
SetType(0x80150CD8, "void MAI_Lazhelp__Fi(int i)")
del_items(0x80150DF8)
SetType(0x80150DF8, "void MAI_Lachdanan__Fi(int i)")
del_items(0x80150F88)
SetType(0x80150F88, "void MAI_Warlord__Fi(int i)")
del_items(0x801510D4)
SetType(0x801510D4, "void DeleteMonsterList__Fv()")
del_items(0x801511F0)
SetType(0x801511F0, "void ProcessMonsters__Fv()")
del_items(0x80151778)
SetType(0x80151778, "unsigned char DirOK__Fii(int i, int mdir)")
del_items(0x80151B60)
SetType(0x80151B60, "unsigned char PosOkMissile__Fii(int x, int y)")
del_items(0x80151BC8)
SetType(0x80151BC8, "unsigned char CheckNoSolid__Fii(int x, int y)")
del_items(0x80151C0C)
SetType(0x80151C0C, "unsigned char LineClearF__FPFii_Uciiii(unsigned char (*Clear)(), int x1, int y1, int x2, int y2)")
del_items(0x80151E94)
SetType(0x80151E94, "unsigned char LineClear__Fiiii(int x1, int y1, int x2, int y2)")
del_items(0x80151ED4)
SetType(0x80151ED4, "unsigned char LineClearF1__FPFiii_Uciiiii(unsigned char (*Clear)(), int monst, int x1, int y1, int x2, int y2)")
del_items(0x80152168)
SetType(0x80152168, "void M_FallenFear__Fii(int x, int y)")
del_items(0x80152338)
SetType(0x80152338, "void PrintMonstHistory__Fi(int mt)")
del_items(0x801525EC)
SetType(0x801525EC, "void PrintUniqueHistory__Fv()")
del_items(0x80152710)
SetType(0x80152710, "void MissToMonst__Fiii(int i, int x, int y)")
del_items(0x80152B74)
SetType(0x80152B74, "unsigned char PosOkMonst2__Fiii(int i, int x, int y)")
del_items(0x80152D90)
SetType(0x80152D90, "unsigned char PosOkMonst3__Fiii(int i, int x, int y)")
del_items(0x80153084)
SetType(0x80153084, "int M_SpawnSkel__Fiii(int x, int y, int dir)")
del_items(0x801531DC)
SetType(0x801531DC, "void TalktoMonster__Fi(int i)")
del_items(0x801532FC)
SetType(0x801532FC, "void SpawnGolum__Fiiii(int i, int x, int y, int mi)")
del_items(0x80153554)
SetType(0x80153554, "unsigned char CanTalkToMonst__Fi(int m)")
del_items(0x8015358C)
SetType(0x8015358C, "unsigned char CheckMonsterHit__FiRUc(int m, unsigned char *ret)")
del_items(0x80153658)
SetType(0x80153658, "void MAI_Golum__Fi(int i)")
del_items(0x801539CC)
SetType(0x801539CC, "unsigned char MAI_Path__Fi(int i)")
del_items(0x80153B30)
SetType(0x80153B30, "void M_StartAttack__Fi(int i)")
del_items(0x80153C18)
SetType(0x80153C18, "void M_StartWalk__Fiiiiii(int i, int xvel, int yvel, int xadd, int yadd, int EndDir)")
del_items(0x80153D78)
SetType(0x80153D78, "void FreeInvGFX__Fv()")
del_items(0x80153D80)
SetType(0x80153D80, "void InvDrawSlot__Fiii(int X, int Y, int Frame)")
del_items(0x80153E04)
SetType(0x80153E04, "void InvDrawSlotBack__FiiiiUc(int X, int Y, int W, int H, int Flag)")
del_items(0x80154058)
SetType(0x80154058, "void InvDrawItem__FiiiUci(int ItemX, int ItemY, int ItemNo, unsigned char StatFlag, int TransFlag)")
del_items(0x80154128)
SetType(0x80154128, "void InvDrawSlots__Fv()")
del_items(0x80154400)
SetType(0x80154400, "void PrintStat__FiiPcUc(int Y, int Txt0, char *Txt1, unsigned char Col)")
del_items(0x801544CC)
SetType(0x801544CC, "void DrawInvStats__Fv()")
del_items(0x80155058)
SetType(0x80155058, "void DrawInvBack__Fv()")
del_items(0x801550E0)
SetType(0x801550E0, "void DrawInvCursor__Fv()")
del_items(0x801555BC)
SetType(0x801555BC, "void DrawInvMsg__Fv()")
del_items(0x80155784)
SetType(0x80155784, "void DrawInvUnique__Fv()")
del_items(0x801558A8)
SetType(0x801558A8, "void DrawInv__Fv()")
del_items(0x801558E8)
SetType(0x801558E8, "void DrawInvTSK__FP4TASK(struct TASK *T)")
del_items(0x80155C4C)
SetType(0x80155C4C, "void DoThatDrawInv__Fv()")
del_items(0x80156414)
SetType(0x80156414, "unsigned char AutoPlace__FiiiiUc(int pnum, int ii, int sx, int sy, int saveflag)")
del_items(0x80156734)
SetType(0x80156734, "unsigned char SpecialAutoPlace__FiiiiUc(int pnum, int ii, int sx, int sy, int saveflag)")
del_items(0x80156AD0)
SetType(0x80156AD0, "unsigned char GoldAutoPlace__Fi(int pnum)")
del_items(0x80156FA0)
SetType(0x80156FA0, "unsigned char WeaponAutoPlace__Fi(int pnum)")
del_items(0x8015722C)
SetType(0x8015722C, "int SwapItem__FP10ItemStructT0(struct ItemStruct *a, struct ItemStruct *b)")
del_items(0x80157328)
SetType(0x80157328, "void CheckInvPaste__Fiii(int pnum, int mx, int my)")
del_items(0x80159014)
SetType(0x80159014, "void CheckInvCut__Fiii(int pnum, int mx, int my)")
del_items(0x80159AC4)
SetType(0x80159AC4, "void RemoveInvItem__Fii(int pnum, int iv)")
del_items(0x80159D6C)
SetType(0x80159D6C, "void RemoveSpdBarItem__Fii(int pnum, int iv)")
del_items(0x80159E60)
SetType(0x80159E60, "void CheckInvScrn__Fv()")
del_items(0x80159ED8)
SetType(0x80159ED8, "void CheckItemStats__Fi(int pnum)")
del_items(0x80159F5C)
SetType(0x80159F5C, "void CheckBookLevel__Fi(int pnum)")
del_items(0x8015A090)
SetType(0x8015A090, "void CheckQuestItem__Fi(int pnum)")
del_items(0x8015A4B8)
SetType(0x8015A4B8, "void InvGetItem__Fii(int pnum, int ii)")
del_items(0x8015A7B4)
SetType(0x8015A7B4, "void AutoGetItem__Fii(int pnum, int ii)")
del_items(0x8015B224)
SetType(0x8015B224, "int FindGetItem__FiUsi(int idx, unsigned short ci, int iseed)")
del_items(0x8015B2D8)
SetType(0x8015B2D8, "void SyncGetItem__FiiiUsi(int x, int y, int idx, unsigned short ci, int iseed)")
del_items(0x8015B464)
SetType(0x8015B464, "unsigned char TryInvPut__Fv()")
del_items(0x8015B62C)
SetType(0x8015B62C, "int InvPutItem__Fiii(int pnum, int x, int y)")
del_items(0x8015BAD4)
SetType(0x8015BAD4, "int SyncPutItem__FiiiiUsiUciiiiiUl(int pnum, int x, int y, int idx, int icreateinfo, int iseed, int Id, int dur, int mdur, int ch, int mch, int ivalue, unsigned long ibuff)")
del_items(0x8015C030)
SetType(0x8015C030, "char CheckInvHLight__Fv()")
del_items(0x8015C378)
SetType(0x8015C378, "void RemoveScroll__Fi(int pnum)")
del_items(0x8015C55C)
SetType(0x8015C55C, "unsigned char UseScroll__Fv()")
del_items(0x8015C7C4)
SetType(0x8015C7C4, "void UseStaffCharge__FP12PlayerStruct(struct PlayerStruct *ptrplr)")
del_items(0x8015C82C)
SetType(0x8015C82C, "unsigned char UseStaff__Fv()")
del_items(0x8015C8EC)
SetType(0x8015C8EC, "void StartGoldDrop__Fv()")
del_items(0x8015C9E8)
SetType(0x8015C9E8, "unsigned char UseInvItem__Fii(int pnum, int cii)")
del_items(0x8015CF0C)
SetType(0x8015CF0C, "void DoTelekinesis__Fv()")
del_items(0x8015D034)
SetType(0x8015D034, "long CalculateGold__Fi(int pnum)")
del_items(0x8015D16C)
SetType(0x8015D16C, "unsigned char DropItemBeforeTrig__Fv()")
del_items(0x8015D1C4)
SetType(0x8015D1C4, "void ControlInv__Fv()")
del_items(0x8015D4A4)
SetType(0x8015D4A4, "void InvGetItemWH__Fi(int Pos)")
del_items(0x8015D598)
SetType(0x8015D598, "void InvAlignObject__Fv()")
del_items(0x8015D74C)
SetType(0x8015D74C, "void InvSetItemCurs__Fv()")
del_items(0x8015D8E0)
SetType(0x8015D8E0, "void InvMoveCursLeft__Fv()")
del_items(0x8015DACC)
SetType(0x8015DACC, "void InvMoveCursRight__Fv()")
del_items(0x8015DDF4)
SetType(0x8015DDF4, "void InvMoveCursUp__Fv()")
del_items(0x8015DFEC)
SetType(0x8015DFEC, "void InvMoveCursDown__Fv()")
del_items(0x8015E314)
SetType(0x8015E314, "void DumpMonsters__7CBlocks(struct CBlocks *this)")
del_items(0x8015E33C)
SetType(0x8015E33C, "void Flush__4CPad(struct CPad *this)")
del_items(0x8015E360)
SetType(0x8015E360, "void SetRGB__6DialogUcUcUc(struct Dialog *this, unsigned char R, unsigned char G, unsigned char B)")
del_items(0x8015E380)
SetType(0x8015E380, "void SetBack__6Dialogi(struct Dialog *this, int Type)")
del_items(0x8015E388)
SetType(0x8015E388, "void SetBorder__6Dialogi(struct Dialog *this, int Type)")
del_items(0x8015E390)
SetType(0x8015E390, "int SetOTpos__6Dialogi(struct Dialog *this, int OT)")
del_items(0x8015E39C)
SetType(0x8015E39C, "void ___6Dialog(struct Dialog *this, int __in_chrg)")
del_items(0x8015E3C4)
SetType(0x8015E3C4, "struct Dialog *__6Dialog(struct Dialog *this)")
del_items(0x8015E420)
SetType(0x8015E420, "void StartAutomap__Fv()")
del_items(0x8015E438)
SetType(0x8015E438, "void AutomapUp__Fv()")
del_items(0x8015E450)
SetType(0x8015E450, "void AutomapDown__Fv()")
del_items(0x8015E468)
SetType(0x8015E468, "void AutomapLeft__Fv()")
del_items(0x8015E480)
SetType(0x8015E480, "void AutomapRight__Fv()")
del_items(0x8015E498)
SetType(0x8015E498, "struct LINE_F2 *AMGetLine__FUcUcUc(unsigned char R, unsigned char G, unsigned char B)")
del_items(0x8015E544)
SetType(0x8015E544, "void AmDrawLine__Fiiii(int x0, int y0, int x1, int y1)")
del_items(0x8015E5AC)
SetType(0x8015E5AC, "void AmDrawPlayer__Fiiii(int x0, int y0, int x1, int y1)")
del_items(0x8015E614)
SetType(0x8015E614, "void DrawAutomapPlr__Fv()")
del_items(0x8015E998)
SetType(0x8015E998, "void DrawAutoMapVertWall__Fiii(int X, int Y, int Length)")
del_items(0x8015EA6C)
SetType(0x8015EA6C, "void DrawAutoMapHorzWall__Fiii(int X, int Y, int Length)")
del_items(0x8015EB40)
SetType(0x8015EB40, "void DrawAutoMapVertDoor__Fii(int X, int Y)")
del_items(0x8015ED14)
SetType(0x8015ED14, "void DrawAutoMapHorzDoor__Fii(int X, int Y)")
del_items(0x8015EEEC)
SetType(0x8015EEEC, "void DrawAutoMapVertGrate__Fii(int X, int Y)")
del_items(0x8015EFA0)
SetType(0x8015EFA0, "void DrawAutoMapHorzGrate__Fii(int X, int Y)")
del_items(0x8015F054)
SetType(0x8015F054, "void DrawAutoMapSquare__Fii(int X, int Y)")
del_items(0x8015F19C)
SetType(0x8015F19C, "void DrawAutoMapStairs__Fii(int X, int Y)")
del_items(0x8015F39C)
SetType(0x8015F39C, "void DrawAutomap__Fv()")
del_items(0x8015F7B8)
SetType(0x8015F7B8, "void PRIM_GetPrim__FPP7LINE_F2(struct LINE_F2 **Prim)")

del_items(0x801379C4)
SetType(0x801379C4, "void GameOnlyTestRoutine__Fv()")
del_items(0x801379CC)
SetType(0x801379CC, "int vecleny__Fii(int a, int b)")
del_items(0x801379F0)
SetType(0x801379F0, "int veclenx__Fii(int a, int b)")
del_items(0x80137A1C)
SetType(0x80137A1C, "void GetDamageAmt__FiPiT1(int i, int *mind, int *maxd)")
del_items(0x80138014)
SetType(0x80138014, "int CheckBlock__Fiiii(int fx, int fy, int tx, int ty)")
del_items(0x801380FC)
SetType(0x801380FC, "int FindClosest__Fiii(int sx, int sy, int rad)")
del_items(0x80138298)
SetType(0x80138298, "int GetSpellLevel__Fii(int id, int sn)")
del_items(0x8013830C)
SetType(0x8013830C, "int GetDirection8__Fiiii(int x1, int y1, int x2, int y2)")
del_items(0x80138528)
SetType(0x80138528, "int GetDirection16__Fiiii(int x1, int y1, int x2, int y2)")
del_items(0x80138744)
SetType(0x80138744, "void DeleteMissile__Fii(int mi, int i)")
del_items(0x8013879C)
SetType(0x8013879C, "void GetMissileVel__Fiiiiii(int i, int sx, int sy, int dx, int dy, int v)")
del_items(0x80138950)
SetType(0x80138950, "void PutMissile__Fi(int i)")
del_items(0x80138A54)
SetType(0x80138A54, "void GetMissilePos__Fi(int i)")
del_items(0x80138B7C)
SetType(0x80138B7C, "void MoveMissilePos__Fi(int i)")
del_items(0x80138CE4)
SetType(0x80138CE4, "unsigned char MonsterTrapHit__FiiiiiUc(int m, int mindam, int maxdam, int dist, int t, int shift)")
del_items(0x80139058)
SetType(0x80139058, "unsigned char MonsterMHit__FiiiiiiUc(int pnum, int m, int mindam, int maxdam, int dist, int t, int shift)")
del_items(0x801397B8)
SetType(0x801397B8, "unsigned char PlayerMHit__FiiiiiiUcUc(int pnum, int m, int dist, int mind, int maxd, int mtype, int shift, int earflag)")
del_items(0x8013A224)
SetType(0x8013A224, "unsigned char Plr2PlrMHit__FiiiiiiUc(int pnum, int p, int mindam, int maxdam, int dist, int mtype, int shift)")
del_items(0x8013AA00)
SetType(0x8013AA00, "void CheckMissileCol__FiiiUciiUc(int i, int mindam, int maxdam, unsigned char shift, int mx, int my, int nodel)")
del_items(0x8013AE7C)
SetType(0x8013AE7C, "unsigned char GetTableValue__FUci(unsigned char code, int dir)")
del_items(0x8013AF10)
SetType(0x8013AF10, "void SetMissAnim__Fii(int mi, int animtype)")
del_items(0x8013AFE0)
SetType(0x8013AFE0, "void SetMissDir__Fii(int mi, int dir)")
del_items(0x8013B024)
SetType(0x8013B024, "void AddLArrow__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013B204)
SetType(0x8013B204, "void AddArrow__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013B3C0)
SetType(0x8013B3C0, "void GetVileMissPos__Fiii(int mi, int dx, int dy)")
del_items(0x8013B4E4)
SetType(0x8013B4E4, "void AddRndTeleport__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013B854)
SetType(0x8013B854, "void AddFirebolt__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int micaster, int id, int dam)")
del_items(0x8013BAC0)
SetType(0x8013BAC0, "void AddMagmaball__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013BBD4)
SetType(0x8013BBD4, "void AddTeleport__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013BDCC)
SetType(0x8013BDCC, "void AddLightball__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013BF20)
SetType(0x8013BF20, "void AddFirewall__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013C108)
SetType(0x8013C108, "void AddFireball__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013C364)
SetType(0x8013C364, "void AddLightctrl__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013C44C)
SetType(0x8013C44C, "void AddLightning__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013C614)
SetType(0x8013C614, "void AddMisexp__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013C820)
SetType(0x8013C820, "unsigned char CheckIfTrig__Fii(int x, int y)")
del_items(0x8013C904)
SetType(0x8013C904, "void AddTown__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013CD28)
SetType(0x8013CD28, "void AddFlash__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013CF38)
SetType(0x8013CF38, "void AddFlash2__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D118)
SetType(0x8013D118, "void AddManashield__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D1E0)
SetType(0x8013D1E0, "void AddFiremove__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D33C)
SetType(0x8013D33C, "void AddGuardian__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D7A8)
SetType(0x8013D7A8, "void AddChain__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D804)
SetType(0x8013D804, "void AddRhino__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013D9C0)
SetType(0x8013D9C0, "void AddFlare__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013DCB8)
SetType(0x8013DCB8, "void AddAcid__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013DDBC)
SetType(0x8013DDBC, "void AddAcidpud__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013DE94)
SetType(0x8013DE94, "void AddStone__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E18C)
SetType(0x8013E18C, "void AddGolem__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E344)
SetType(0x8013E344, "void AddBoom__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E3D8)
SetType(0x8013E3D8, "void AddHeal__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E600)
SetType(0x8013E600, "void AddHealOther__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E668)
SetType(0x8013E668, "void AddElement__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E894)
SetType(0x8013E894, "void AddIdentify__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013E944)
SetType(0x8013E944, "void AddFirewallC__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013EBF4)
SetType(0x8013EBF4, "void AddInfra__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013ECF0)
SetType(0x8013ECF0, "void AddWave__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013ED74)
SetType(0x8013ED74, "void AddNova__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013EF8C)
SetType(0x8013EF8C, "void AddRepair__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013F03C)
SetType(0x8013F03C, "void AddRecharge__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013F0EC)
SetType(0x8013F0EC, "void AddDisarm__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013F154)
SetType(0x8013F154, "void AddApoca__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013F390)
SetType(0x8013F390, "void AddFlame__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int seqno)")
del_items(0x8013F5AC)
SetType(0x8013F5AC, "void AddFlamec__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013F69C)
SetType(0x8013F69C, "void AddCbolt__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int micaster, int id, int dam)")
del_items(0x8013F890)
SetType(0x8013F890, "void AddHbolt__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int micaster, int id, int dam)")
del_items(0x8013FA50)
SetType(0x8013FA50, "void AddResurrect__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FAC4)
SetType(0x8013FAC4, "void AddResurrectBeam__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FB4C)
SetType(0x8013FB4C, "void AddTelekinesis__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FBB4)
SetType(0x8013FBB4, "void AddBoneSpirit__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FDB0)
SetType(0x8013FDB0, "void AddRportal__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FE50)
SetType(0x8013FE50, "void AddDiabApoca__Fiiiiiicii(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)")
del_items(0x8013FF8C)
SetType(0x8013FF8C, "int AddMissile__Fiiiiiiciii(int sx, int sy, int v1, int v2, int midir, int mitype, int micaster, int id, int v3, int spllvl)")
del_items(0x801402D8)
SetType(0x801402D8, "int Sentfire__Fiii(int i, int sx, int sy)")
del_items(0x801404BC)
SetType(0x801404BC, "void MI_Dummy__Fi(int i)")
del_items(0x801404C4)
SetType(0x801404C4, "void MI_Golem__Fi(int i)")
del_items(0x80140720)
SetType(0x80140720, "void MI_SetManashield__Fi(int i)")
del_items(0x8014075C)
SetType(0x8014075C, "void MI_LArrow__Fi(int i)")
del_items(0x80140F18)
SetType(0x80140F18, "void MI_Arrow__Fi(int i)")
del_items(0x80141134)
SetType(0x80141134, "void MI_Firebolt__Fi(int i)")
del_items(0x80141800)
SetType(0x80141800, "void MI_Lightball__Fi(int i)")
del_items(0x80141A88)
SetType(0x80141A88, "void MI_Acidpud__Fi(int i)")
del_items(0x80141B98)
SetType(0x80141B98, "void MI_Firewall__Fi(int i)")
del_items(0x80141E5C)
SetType(0x80141E5C, "void MI_Fireball__Fi(int i)")
del_items(0x80142820)
SetType(0x80142820, "void MI_Lightctrl__Fi(int i)")
del_items(0x80142B9C)
SetType(0x80142B9C, "void MI_Lightning__Fi(int i)")
del_items(0x80142C88)
SetType(0x80142C88, "void MI_Town__Fi(int i)")
del_items(0x80142EC0)
SetType(0x80142EC0, "void MI_Flash__Fi(int i)")
del_items(0x80143214)
SetType(0x80143214, "void MI_Flash2__Fi(int i)")
del_items(0x801433DC)
SetType(0x801433DC, "void MI_Manashield__Fi(int i)")
del_items(0x80143700)
SetType(0x80143700, "void MI_Firemove__Fi(int i)")
del_items(0x8014398C)
SetType(0x8014398C, "void MI_Guardian__Fi(int i)")
del_items(0x80143C3C)
SetType(0x80143C3C, "void MI_Chain__Fi(int i)")
del_items(0x80143EA8)
SetType(0x80143EA8, "void MI_Misexp__Fi(int i)")
del_items(0x801441A8)
SetType(0x801441A8, "void MI_Acidsplat__Fi(int i)")
del_items(0x80144344)
SetType(0x80144344, "void MI_Teleport__Fi(int i)")
del_items(0x8014470C)
SetType(0x8014470C, "void MI_Stone__Fi(int i)")
del_items(0x801448B8)
SetType(0x801448B8, "void MI_Boom__Fi(int i)")
del_items(0x801449B0)
SetType(0x801449B0, "void MI_Rhino__Fi(int i)")
del_items(0x80144D5C)
SetType(0x80144D5C, "void MI_FirewallC__Fi(int i)")
del_items(0x80144FE4)
SetType(0x80144FE4, "void MI_Infra__Fi(int i)")
del_items(0x8014509C)
SetType(0x8014509C, "void MI_Apoca__Fi(int i)")
del_items(0x80145330)
SetType(0x80145330, "void MI_Wave__Fi(int i)")
del_items(0x8014582C)
SetType(0x8014582C, "void MI_Nova__Fi(int i)")
del_items(0x80145AEC)
SetType(0x80145AEC, "void MI_Flame__Fi(int i)")
del_items(0x80145CE4)
SetType(0x80145CE4, "void MI_Flamec__Fi(int i)")
del_items(0x80145F6C)
SetType(0x80145F6C, "void MI_Cbolt__Fi(int i)")
del_items(0x80146270)
SetType(0x80146270, "void MI_Hbolt__Fi(int i)")
del_items(0x8014657C)
SetType(0x8014657C, "void MI_Element__Fi(int i)")
del_items(0x80146C34)
SetType(0x80146C34, "void MI_Bonespirit__Fi(int i)")
del_items(0x8014703C)
SetType(0x8014703C, "void MI_ResurrectBeam__Fi(int i)")
del_items(0x801470AC)
SetType(0x801470AC, "void MI_Rportal__Fi(int i)")
del_items(0x801472D0)
SetType(0x801472D0, "void ProcessMissiles__Fv()")
del_items(0x801476C4)
SetType(0x801476C4, "void ClearMissileSpot__Fi(int mi)")
del_items(0x8014777C)
SetType(0x8014777C, "void MoveToScrollTarget__7CBlocks(struct CBlocks *this)")
del_items(0x80147790)
SetType(0x80147790, "void MonstPartJump__Fi(int m)")
del_items(0x80147924)
SetType(0x80147924, "void DeleteMonster__Fi(int i)")
del_items(0x8014795C)
SetType(0x8014795C, "int M_GetDir__Fi(int i)")
del_items(0x801479B8)
SetType(0x801479B8, "void M_StartDelay__Fii(int i, int len)")
del_items(0x80147A00)
SetType(0x80147A00, "void M_StartRAttack__Fiii(int i, int missile_type, int dam)")
del_items(0x80147B18)
SetType(0x80147B18, "void M_StartRSpAttack__Fiii(int i, int missile_type, int dam)")
del_items(0x80147C3C)
SetType(0x80147C3C, "void M_StartSpAttack__Fi(int i)")
del_items(0x80147D24)
SetType(0x80147D24, "void M_StartEat__Fi(int i)")
del_items(0x80147DF4)
SetType(0x80147DF4, "void M_GetKnockback__Fi(int i)")
del_items(0x80147FCC)
SetType(0x80147FCC, "void M_StartHit__Fiii(int i, int pnum, int dam)")
del_items(0x801482C4)
SetType(0x801482C4, "void M_DiabloDeath__FiUc(int i, unsigned char sendmsg)")
del_items(0x801485E8)
SetType(0x801485E8, "void M2MStartHit__Fiii(int mid, int i, int dam)")
del_items(0x80148894)
SetType(0x80148894, "void MonstStartKill__FiiUc(int i, int pnum, unsigned char sendmsg)")
del_items(0x80148B68)
SetType(0x80148B68, "void M2MStartKill__Fii(int i, int mid)")
del_items(0x80148F30)
SetType(0x80148F30, "void M_StartKill__Fii(int i, int pnum)")
del_items(0x80149020)
SetType(0x80149020, "void M_StartFadein__FiiUc(int i, int md, unsigned char backwards)")
del_items(0x80149174)
SetType(0x80149174, "void M_StartFadeout__FiiUc(int i, int md, unsigned char backwards)")
del_items(0x801492BC)
SetType(0x801492BC, "void M_StartHeal__Fi(int i)")
del_items(0x8014933C)
SetType(0x8014933C, "void M_ChangeLightOffset__Fi(int monst)")
del_items(0x801493DC)
SetType(0x801493DC, "int M_DoStand__Fi(int i)")
del_items(0x80149444)
SetType(0x80149444, "int M_DoWalk__Fi(int i)")
del_items(0x801496C8)
SetType(0x801496C8, "int M_DoWalk2__Fi(int i)")
del_items(0x801498B4)
SetType(0x801498B4, "int M_DoWalk3__Fi(int i)")
del_items(0x80149B78)
SetType(0x80149B78, "void M_TryM2MHit__Fiiiii(int i, int mid, int hper, int mind, int maxd)")
del_items(0x80149D40)
SetType(0x80149D40, "void M_TryH2HHit__Fiiiii(int i, int pnum, int Hit, int MinDam, int MaxDam)")
del_items(0x8014A354)
SetType(0x8014A354, "int M_DoAttack__Fi(int i)")
del_items(0x8014A4F8)
SetType(0x8014A4F8, "int M_DoRAttack__Fi(int i)")
del_items(0x8014A670)
SetType(0x8014A670, "int M_DoRSpAttack__Fi(int i)")
del_items(0x8014A860)
SetType(0x8014A860, "int M_DoSAttack__Fi(int i)")
del_items(0x8014A934)
SetType(0x8014A934, "int M_DoFadein__Fi(int i)")
del_items(0x8014AA04)
SetType(0x8014AA04, "int M_DoFadeout__Fi(int i)")
del_items(0x8014AB18)
SetType(0x8014AB18, "int M_DoHeal__Fi(int i)")
del_items(0x8014ABC4)
SetType(0x8014ABC4, "int M_DoTalk__Fi(int i)")
del_items(0x8014B030)
SetType(0x8014B030, "void M_Teleport__Fi(int i)")
del_items(0x8014B264)
SetType(0x8014B264, "int M_DoGotHit__Fi(int i)")
del_items(0x8014B2C4)
SetType(0x8014B2C4, "void DoEnding__Fv()")
del_items(0x8014B37C)
SetType(0x8014B37C, "void PrepDoEnding__Fv()")
del_items(0x8014B4A0)
SetType(0x8014B4A0, "int M_DoDeath__Fi(int i)")
del_items(0x8014B670)
SetType(0x8014B670, "int M_DoSpStand__Fi(int i)")
del_items(0x8014B714)
SetType(0x8014B714, "int M_DoDelay__Fi(int i)")
del_items(0x8014B804)
SetType(0x8014B804, "int M_DoStone__Fi(int i)")
del_items(0x8014B888)
SetType(0x8014B888, "void M_WalkDir__Fii(int i, int md)")
del_items(0x8014BAB0)
SetType(0x8014BAB0, "void GroupUnity__Fi(int i)")
del_items(0x8014BE9C)
SetType(0x8014BE9C, "unsigned char M_CallWalk__Fii(int i, int md)")
del_items(0x8014C088)
SetType(0x8014C088, "unsigned char M_PathWalk__Fi(int i, char plr2monst[9], unsigned char (*Check)())")
del_items(0x8014C14C)
SetType(0x8014C14C, "unsigned char M_CallWalk2__Fii(int i, int md)")
del_items(0x8014C260)
SetType(0x8014C260, "unsigned char M_DumbWalk__Fii(int i, int md)")
del_items(0x8014C2B4)
SetType(0x8014C2B4, "unsigned char M_RoundWalk__FiiRi(int i, int md, int *dir)")
del_items(0x8014C454)
SetType(0x8014C454, "void MAI_Zombie__Fi(int i)")
del_items(0x8014C64C)
SetType(0x8014C64C, "void MAI_SkelSd__Fi(int i)")
del_items(0x8014C7E4)
SetType(0x8014C7E4, "void MAI_Snake__Fi(int i)")
del_items(0x8014CBC8)
SetType(0x8014CBC8, "void MAI_Bat__Fi(int i)")
del_items(0x8014CF80)
SetType(0x8014CF80, "void MAI_SkelBow__Fi(int i)")
del_items(0x8014D164)
SetType(0x8014D164, "void MAI_Fat__Fi(int i)")
del_items(0x8014D314)
SetType(0x8014D314, "void MAI_Sneak__Fi(int i)")
del_items(0x8014D700)
SetType(0x8014D700, "void MAI_Fireman__Fi(int i)")
del_items(0x8014D9F8)
SetType(0x8014D9F8, "void MAI_Fallen__Fi(int i)")
del_items(0x8014DD14)
SetType(0x8014DD14, "void MAI_Cleaver__Fi(int i)")
del_items(0x8014DDFC)
SetType(0x8014DDFC, "void MAI_Round__FiUc(int i, unsigned char special)")
del_items(0x8014E268)
SetType(0x8014E268, "void MAI_GoatMc__Fi(int i)")
del_items(0x8014E288)
SetType(0x8014E288, "void MAI_Ranged__FiiUc(int i, int missile_type, unsigned char special)")
del_items(0x8014E4A8)
SetType(0x8014E4A8, "void MAI_GoatBow__Fi(int i)")
del_items(0x8014E4CC)
SetType(0x8014E4CC, "void MAI_Succ__Fi(int i)")
del_items(0x8014E4F0)
SetType(0x8014E4F0, "void MAI_AcidUniq__Fi(int i)")
del_items(0x8014E514)
SetType(0x8014E514, "void MAI_Scav__Fi(int i)")
del_items(0x8014E92C)
SetType(0x8014E92C, "void MAI_Garg__Fi(int i)")
del_items(0x8014EB0C)
SetType(0x8014EB0C, "void MAI_RoundRanged__FiiUciUc(int i, int missile_type, unsigned char checkdoors, int dam, int lessmissiles)")
del_items(0x8014F020)
SetType(0x8014F020, "void MAI_Magma__Fi(int i)")
del_items(0x8014F04C)
SetType(0x8014F04C, "void MAI_Storm__Fi(int i)")
del_items(0x8014F078)
SetType(0x8014F078, "void MAI_Acid__Fi(int i)")
del_items(0x8014F0A8)
SetType(0x8014F0A8, "void MAI_Diablo__Fi(int i)")
del_items(0x8014F0D4)
SetType(0x8014F0D4, "void MAI_RR2__Fiii(int i, int mistype, int dam)")
del_items(0x8014F5D4)
SetType(0x8014F5D4, "void MAI_Mega__Fi(int i)")
del_items(0x8014F5F8)
SetType(0x8014F5F8, "void MAI_SkelKing__Fi(int i)")
del_items(0x8014FB34)
SetType(0x8014FB34, "void MAI_Rhino__Fi(int i)")
del_items(0x8014FFDC)
SetType(0x8014FFDC, "void MAI_Counselor__Fi(int i, unsigned char counsmiss[4], int _mx, int _my)")
del_items(0x801504A8)
SetType(0x801504A8, "void MAI_Garbud__Fi(int i)")
del_items(0x80150658)
SetType(0x80150658, "void MAI_Zhar__Fi(int i)")
del_items(0x80150850)
SetType(0x80150850, "void MAI_SnotSpil__Fi(int i)")
del_items(0x80150A84)
SetType(0x80150A84, "void MAI_Lazurus__Fi(int i)")
del_items(0x80150CD8)
SetType(0x80150CD8, "void MAI_Lazhelp__Fi(int i)")
del_items(0x80150DF8)
SetType(0x80150DF8, "void MAI_Lachdanan__Fi(int i)")
del_items(0x80150F88)
SetType(0x80150F88, "void MAI_Warlord__Fi(int i)")
del_items(0x801510D4)
SetType(0x801510D4, "void DeleteMonsterList__Fv()")
del_items(0x801511F0)
SetType(0x801511F0, "void ProcessMonsters__Fv()")
del_items(0x80151778)
SetType(0x80151778, "unsigned char DirOK__Fii(int i, int mdir)")
del_items(0x80151B60)
SetType(0x80151B60, "unsigned char PosOkMissile__Fii(int x, int y)")
del_items(0x80151BC8)
SetType(0x80151BC8, "unsigned char CheckNoSolid__Fii(int x, int y)")
del_items(0x80151C0C)
SetType(0x80151C0C, "unsigned char LineClearF__FPFii_Uciiii(unsigned char (*Clear)(), int x1, int y1, int x2, int y2)")
del_items(0x80151E94)
SetType(0x80151E94, "unsigned char LineClear__Fiiii(int x1, int y1, int x2, int y2)")
del_items(0x80151ED4)
SetType(0x80151ED4, "unsigned char LineClearF1__FPFiii_Uciiiii(unsigned char (*Clear)(), int monst, int x1, int y1, int x2, int y2)")
del_items(0x80152168)
SetType(0x80152168, "void M_FallenFear__Fii(int x, int y)")
del_items(0x80152338)
SetType(0x80152338, "void PrintMonstHistory__Fi(int mt)")
del_items(0x801525EC)
SetType(0x801525EC, "void PrintUniqueHistory__Fv()")
del_items(0x80152710)
SetType(0x80152710, "void MissToMonst__Fiii(int i, int x, int y)")
del_items(0x80152B74)
SetType(0x80152B74, "unsigned char PosOkMonst2__Fiii(int i, int x, int y)")
del_items(0x80152D90)
SetType(0x80152D90, "unsigned char PosOkMonst3__Fiii(int i, int x, int y)")
del_items(0x80153084)
SetType(0x80153084, "int M_SpawnSkel__Fiii(int x, int y, int dir)")
del_items(0x801531DC)
SetType(0x801531DC, "void TalktoMonster__Fi(int i)")
del_items(0x801532FC)
SetType(0x801532FC, "void SpawnGolum__Fiiii(int i, int x, int y, int mi)")
del_items(0x80153554)
SetType(0x80153554, "unsigned char CanTalkToMonst__Fi(int m)")
del_items(0x8015358C)
SetType(0x8015358C, "unsigned char CheckMonsterHit__FiRUc(int m, unsigned char *ret)")
del_items(0x80153658)
SetType(0x80153658, "void MAI_Golum__Fi(int i)")
del_items(0x801539CC)
SetType(0x801539CC, "unsigned char MAI_Path__Fi(int i)")
del_items(0x80153B30)
SetType(0x80153B30, "void M_StartAttack__Fi(int i)")
del_items(0x80153C18)
SetType(0x80153C18, "void M_StartWalk__Fiiiiii(int i, int xvel, int yvel, int xadd, int yadd, int EndDir)")
del_items(0x80153D78)
SetType(0x80153D78, "void FreeInvGFX__Fv()")
del_items(0x80153D80)
SetType(0x80153D80, "void InvDrawSlot__Fiii(int X, int Y, int Frame)")
del_items(0x80153E04)
SetType(0x80153E04, "void InvDrawSlotBack__FiiiiUc(int X, int Y, int W, int H, int Flag)")
del_items(0x80154058)
SetType(0x80154058, "void InvDrawItem__FiiiUci(int ItemX, int ItemY, int ItemNo, unsigned char StatFlag, int TransFlag)")
del_items(0x80154128)
SetType(0x80154128, "void InvDrawSlots__Fv()")
del_items(0x80154400)
SetType(0x80154400, "void PrintStat__FiiPcUc(int Y, int Txt0, char *Txt1, unsigned char Col)")
del_items(0x801544CC)
SetType(0x801544CC, "void DrawInvStats__Fv()")
del_items(0x80155058)
SetType(0x80155058, "void DrawInvBack__Fv()")
del_items(0x801550E0)
SetType(0x801550E0, "void DrawInvCursor__Fv()")
del_items(0x801555BC)
SetType(0x801555BC, "void DrawInvMsg__Fv()")
del_items(0x80155784)
SetType(0x80155784, "void DrawInvUnique__Fv()")
del_items(0x801558A8)
SetType(0x801558A8, "void DrawInv__Fv()")
del_items(0x801558E8)
SetType(0x801558E8, "void DrawInvTSK__FP4TASK(struct TASK *T)")
del_items(0x80155C4C)
SetType(0x80155C4C, "void DoThatDrawInv__Fv()")
del_items(0x80156414)
SetType(0x80156414, "unsigned char AutoPlace__FiiiiUc(int pnum, int ii, int sx, int sy, int saveflag)")
del_items(0x80156734)
SetType(0x80156734, "unsigned char SpecialAutoPlace__FiiiiUc(int pnum, int ii, int sx, int sy, int saveflag)")
del_items(0x80156AD0)
SetType(0x80156AD0, "unsigned char GoldAutoPlace__Fi(int pnum)")
del_items(0x80156FA0)
SetType(0x80156FA0, "unsigned char WeaponAutoPlace__Fi(int pnum)")
del_items(0x8015722C)
SetType(0x8015722C, "int SwapItem__FP10ItemStructT0(struct ItemStruct *a, struct ItemStruct *b)")
del_items(0x80157328)
SetType(0x80157328, "void CheckInvPaste__Fiii(int pnum, int mx, int my)")
del_items(0x80159014)
SetType(0x80159014, "void CheckInvCut__Fiii(int pnum, int mx, int my)")
del_items(0x80159AC4)
SetType(0x80159AC4, "void RemoveInvItem__Fii(int pnum, int iv)")
del_items(0x80159D6C)
SetType(0x80159D6C, "void RemoveSpdBarItem__Fii(int pnum, int iv)")
del_items(0x80159E60)
SetType(0x80159E60, "void CheckInvScrn__Fv()")
del_items(0x80159ED8)
SetType(0x80159ED8, "void CheckItemStats__Fi(int pnum)")
del_items(0x80159F5C)
SetType(0x80159F5C, "void CheckBookLevel__Fi(int pnum)")
del_items(0x8015A090)
SetType(0x8015A090, "void CheckQuestItem__Fi(int pnum)")
del_items(0x8015A4B8)
SetType(0x8015A4B8, "void InvGetItem__Fii(int pnum, int ii)")
del_items(0x8015A7B4)
SetType(0x8015A7B4, "void AutoGetItem__Fii(int pnum, int ii)")
del_items(0x8015B224)
SetType(0x8015B224, "int FindGetItem__FiUsi(int idx, unsigned short ci, int iseed)")
del_items(0x8015B2D8)
SetType(0x8015B2D8, "void SyncGetItem__FiiiUsi(int x, int y, int idx, unsigned short ci, int iseed)")
del_items(0x8015B464)
SetType(0x8015B464, "unsigned char TryInvPut__Fv()")
del_items(0x8015B62C)
SetType(0x8015B62C, "int InvPutItem__Fiii(int pnum, int x, int y)")
del_items(0x8015BAD4)
SetType(0x8015BAD4, "int SyncPutItem__FiiiiUsiUciiiiiUl(int pnum, int x, int y, int idx, int icreateinfo, int iseed, int Id, int dur, int mdur, int ch, int mch, int ivalue, unsigned long ibuff)")
del_items(0x8015C030)
SetType(0x8015C030, "char CheckInvHLight__Fv()")
del_items(0x8015C378)
SetType(0x8015C378, "void RemoveScroll__Fi(int pnum)")
del_items(0x8015C55C)
SetType(0x8015C55C, "unsigned char UseScroll__Fv()")
del_items(0x8015C7C4)
SetType(0x8015C7C4, "void UseStaffCharge__FP12PlayerStruct(struct PlayerStruct *ptrplr)")
del_items(0x8015C82C)
SetType(0x8015C82C, "unsigned char UseStaff__Fv()")
del_items(0x8015C8EC)
SetType(0x8015C8EC, "void StartGoldDrop__Fv()")
del_items(0x8015C9E8)
SetType(0x8015C9E8, "unsigned char UseInvItem__Fii(int pnum, int cii)")
del_items(0x8015CF0C)
SetType(0x8015CF0C, "void DoTelekinesis__Fv()")
del_items(0x8015D034)
SetType(0x8015D034, "long CalculateGold__Fi(int pnum)")
del_items(0x8015D16C)
SetType(0x8015D16C, "unsigned char DropItemBeforeTrig__Fv()")
del_items(0x8015D1C4)
SetType(0x8015D1C4, "void ControlInv__Fv()")
del_items(0x8015D4A4)
SetType(0x8015D4A4, "void InvGetItemWH__Fi(int Pos)")
del_items(0x8015D598)
SetType(0x8015D598, "void InvAlignObject__Fv()")
del_items(0x8015D74C)
SetType(0x8015D74C, "void InvSetItemCurs__Fv()")
del_items(0x8015D8E0)
SetType(0x8015D8E0, "void InvMoveCursLeft__Fv()")
del_items(0x8015DACC)
SetType(0x8015DACC, "void InvMoveCursRight__Fv()")
del_items(0x8015DDF4)
SetType(0x8015DDF4, "void InvMoveCursUp__Fv()")
del_items(0x8015DFEC)
SetType(0x8015DFEC, "void InvMoveCursDown__Fv()")
del_items(0x8015E314)
SetType(0x8015E314, "void DumpMonsters__7CBlocks(struct CBlocks *this)")
del_items(0x8015E33C)
SetType(0x8015E33C, "void Flush__4CPad(struct CPad *this)")
del_items(0x8015E360)
SetType(0x8015E360, "void SetRGB__6DialogUcUcUc(struct Dialog *this, unsigned char R, unsigned char G, unsigned char B)")
del_items(0x8015E380)
SetType(0x8015E380, "void SetBack__6Dialogi(struct Dialog *this, int Type)")
del_items(0x8015E388)
SetType(0x8015E388, "void SetBorder__6Dialogi(struct Dialog *this, int Type)")
del_items(0x8015E390)
SetType(0x8015E390, "int SetOTpos__6Dialogi(struct Dialog *this, int OT)")
del_items(0x8015E39C)
SetType(0x8015E39C, "void ___6Dialog(struct Dialog *this, int __in_chrg)")
del_items(0x8015E3C4)
SetType(0x8015E3C4, "struct Dialog *__6Dialog(struct Dialog *this)")
del_items(0x8015E420)
SetType(0x8015E420, "void StartAutomap__Fv()")
del_items(0x8015E438)
SetType(0x8015E438, "void AutomapUp__Fv()")
del_items(0x8015E450)
SetType(0x8015E450, "void AutomapDown__Fv()")
del_items(0x8015E468)
SetType(0x8015E468, "void AutomapLeft__Fv()")
del_items(0x8015E480)
SetType(0x8015E480, "void AutomapRight__Fv()")
del_items(0x8015E498)
SetType(0x8015E498, "struct LINE_F2 *AMGetLine__FUcUcUc(unsigned char R, unsigned char G, unsigned char B)")
del_items(0x8015E544)
SetType(0x8015E544, "void AmDrawLine__Fiiii(int x0, int y0, int x1, int y1)")
del_items(0x8015E5AC)
SetType(0x8015E5AC, "void AmDrawPlayer__Fiiii(int x0, int y0, int x1, int y1)")
del_items(0x8015E614)
SetType(0x8015E614, "void DrawAutomapPlr__Fv()")
del_items(0x8015E998)
SetType(0x8015E998, "void DrawAutoMapVertWall__Fiii(int X, int Y, int Length)")
del_items(0x8015EA6C)
SetType(0x8015EA6C, "void DrawAutoMapHorzWall__Fiii(int X, int Y, int Length)")
del_items(0x8015EB40)
SetType(0x8015EB40, "void DrawAutoMapVertDoor__Fii(int X, int Y)")
del_items(0x8015ED14)
SetType(0x8015ED14, "void DrawAutoMapHorzDoor__Fii(int X, int Y)")
del_items(0x8015EEEC)
SetType(0x8015EEEC, "void DrawAutoMapVertGrate__Fii(int X, int Y)")
del_items(0x8015EFA0)
SetType(0x8015EFA0, "void DrawAutoMapHorzGrate__Fii(int X, int Y)")
del_items(0x8015F054)
SetType(0x8015F054, "void DrawAutoMapSquare__Fii(int X, int Y)")
del_items(0x8015F19C)
SetType(0x8015F19C, "void DrawAutoMapStairs__Fii(int X, int Y)")
del_items(0x8015F39C)
SetType(0x8015F39C, "void DrawAutomap__Fv()")
del_items(0x8015F7B8)
SetType(0x8015F7B8, "void PRIM_GetPrim__FPP7LINE_F2(struct LINE_F2 **Prim)")
