# -*- coding: utf-8 -*-

# Game objects
import pygame
import os
import random


class Player(pygame.sprite.Sprite):
    def __init__(self):
        pass
    def update(self):
        pass
    def animate(self):
        pass
    def goLeft(self):
        pass
    def goRight(self):
        pass
    def goUp(self):
        pass
    def goDown(self):
        pass

# -*- coding: utf-8 -*-

# Game objects
import pygame
import os
import random


class Player(pygame.sprite.Sprite):
    def __init__(self):
        pass
    def update(self):
        pass
    def animate(self):
        pass
    def goLeft(self):
        pass
    def goRight(self):
        pass
    def goUp(self):
        pass
    def goDown(self):
        pass

# -*- coding: utf-8 -*- # Game objects