'''OpenGL extension ARB.texture_env_crossbar

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_env_crossbar to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension adds the capability to use the texture color from
	other texture units as sources to the COMBINE_ARB enviornment
	function. The ARB_texture_env_combine extension defined texture 
	enviornment functions which could use the color from the 
	current texture unit as a source. This extension adds
	the ability to use the color from any texture unit as a source.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.ARB.texture_env_crossbar import *
from OpenGL.raw.GL.ARB.texture_env_crossbar import _EXTENSION_NAME

def glInitTextureEnvCrossbarARB():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )


### END AUTOGENERATED SECTION
'''OpenGL extension ARB.texture_env_crossbar

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_env_crossbar to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension adds the capability to use the texture color from
	other texture units as sources to the COMBINE_ARB enviornment
	function. The ARB_texture_env_combine extension defined texture 
	enviornment functions which could use the color from the 
	current texture unit as a source. This extension adds
	the ability to use the color from any texture unit as a source.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.ARB.texture_env_crossbar import *
from OpenGL.raw.GL.ARB.texture_env_crossbar import _EXTENSION_NAME

def glInitTextureEnvCrossbarARB():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( _EXTENSION_NAME )


### END AUTOGENERATED SECTION
OpenGL extension ARB.texture_env_crossbar
 
 This module customises the behaviour of the 
 OpenGL.raw.GL.ARB.texture_env_crossbar to provide a more 
 Python-friendly API
 
 Overview (from the spec)
 	
 	This extension adds the capability to use the texture color from
 	other texture units as sources to the COMBINE_ARB enviornment
 	function. The ARB_texture_env_combine extension defined texture 
 	enviornment functions which could use the color from the 
 	current texture unit as a source. This extension adds
 	the ability to use the color from any texture unit as a source.
 
 The official definition of this extension is available here:
 http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt Return boolean indicating whether this extension is available ### END AUTOGENERATED SECTION