################################
# EvoMan FrameWork - V1.0 2016 #
# Author: <NAME>         #
# <EMAIL>      #
################################

# imports framework
import sys, os
sys.path.insert(0, 'evoman') 
from environment import Environment

experiment_name = 'test'

if not os.path.exists(experiment_name):
    os.makedirs(experiment_name)

# initializes environment with human player and static enemies
for en in range(1, 9):
    env = Environment(experiment_name=experiment_name,
                      enemymode='static',
                      speed="normal",
                      sound="on",
                      fullscreen=False,
                      playermode='human')
    env.update_parameter('enemies', [en])
    env.play()


################################
# EvoMan FrameWork - V1.0 2016 #
# Author: <NAME>         #
# <EMAIL>      #
################################

# imports framework
import sys, os
sys.path.insert(0, 'evoman') 
from environment import Environment

experiment_name = 'test'

if not os.path.exists(experiment_name):
    os.makedirs(experiment_name)

# initializes environment with human player and static enemies
for en in range(1, 9):
    env = Environment(experiment_name=experiment_name,
                      enemymode='static',
                      speed="normal",
                      sound="on",
                      fullscreen=False,
                      playermode='human')
    env.update_parameter('enemies', [en])
    env.play()


################################ # EvoMan FrameWork - V1.0 2016 # # Author: <NAME>         # # <EMAIL>      # ################################ # imports framework # initializes environment with human player and static enemies