<reponame>NeonOcean/Environment
from distributor.system import Distributor
from restaurants import restaurant_utils, restaurant_ui
from restaurants.chef_situation import ChefSituation
from restaurants.restaurant_tuning import MenuPresets, RestaurantTuning
from sims4.tuning.tunable import TunableEnumEntry
HOME_CHEF_GROUP = 'HomeChef'

class HomeChefSituation(ChefSituation):
    INSTANCE_TUNABLES = {'menu_preset': TunableEnumEntry(description='\n            The MenuPreset that this Chef should use.\n            ', tunable_type=MenuPresets, default=MenuPresets.CUSTOMIZE, invalid_enums=(MenuPresets.CUSTOMIZE,), tuning_group=HOME_CHEF_GROUP)}

    def show_menu(self, sim):
        menu_items = RestaurantTuning.MENU_PRESETS[self.menu_preset].recipe_map.items()
        show_menu_message = restaurant_utils.get_menu_message(menu_items, (sim.id,), chef_order=True)
        Distributor.instance().add_op_with_no_owner(restaurant_ui.ShowMenu(show_menu_message))

from distributor.system import Distributor
from restaurants import restaurant_utils, restaurant_ui
from restaurants.chef_situation import ChefSituation
from restaurants.restaurant_tuning import MenuPresets, RestaurantTuning
from sims4.tuning.tunable import TunableEnumEntry
HOME_CHEF_GROUP = 'HomeChef'

class HomeChefSituation(ChefSituation):
    INSTANCE_TUNABLES = {'menu_preset': TunableEnumEntry(description='\n            The MenuPreset that this Chef should use.\n            ', tunable_type=MenuPresets, default=MenuPresets.CUSTOMIZE, invalid_enums=(MenuPresets.CUSTOMIZE,), tuning_group=HOME_CHEF_GROUP)}

    def show_menu(self, sim):
        menu_items = RestaurantTuning.MENU_PRESETS[self.menu_preset].recipe_map.items()
        show_menu_message = restaurant_utils.get_menu_message(menu_items, (sim.id,), chef_order=True)
        Distributor.instance().add_op_with_no_owner(restaurant_ui.ShowMenu(show_menu_message))