from enum import Enum
from functools import wraps
from typing import Callable, Optional

import pytorch_lightning


class TrainerState(Enum):
    """ State which is set in the :class:`~pytorch_lightning.trainer.trainer.Trainer`
    to indicate what is currently or was executed. """
    INITIALIZING = 'INITIALIZING'
    RUNNING = 'RUNNING'
    FINISHED = 'FINISHED'
    INTERRUPTED = 'INTERRUPTED'


def trainer_state(*, entering: Optional[TrainerState] = None, exiting: Optional[TrainerState] = None) -> Callable:
    """ Decorator for :class:`~pytorch_lightning.trainer.trainer.Trainer` methods
    which changes state to `entering` before the function execution and `exiting`
    after the function is executed. If `None` is passed to `entering`, the state is not changed.
    If `None` is passed to `exiting`, the state is restored to the state before function execution.
    If `INTERRUPTED` state is set inside a run function, the state remains `INTERRUPTED`.
    """

    def wrapper(fn) -> Callable:
        @wraps(fn)
        def wrapped_fn(self, *args, **kwargs):
            if not isinstance(self, pytorch_lightning.Trainer):
                return fn(self, *args, **kwargs)

            state_before = self.state
            if entering is not None:
                self.state = entering
            result = fn(self, *args, **kwargs)

            # The INTERRUPTED state can be set inside the run function. To indicate that run was interrupted
            # we retain INTERRUPTED state
            if self.state == TrainerState.INTERRUPTED:
                return result

            if exiting is not None:
                self.state = exiting
            else:
                self.state = state_before
            return result

        return wrapped_fn

    return wrapper

from enum import Enum
from functools import wraps
from typing import Callable, Optional

import pytorch_lightning


class TrainerState(Enum):
    """ State which is set in the :class:`~pytorch_lightning.trainer.trainer.Trainer`
    to indicate what is currently or was executed. """
    INITIALIZING = 'INITIALIZING'
    RUNNING = 'RUNNING'
    FINISHED = 'FINISHED'
    INTERRUPTED = 'INTERRUPTED'


def trainer_state(*, entering: Optional[TrainerState] = None, exiting: Optional[TrainerState] = None) -> Callable:
    """ Decorator for :class:`~pytorch_lightning.trainer.trainer.Trainer` methods
    which changes state to `entering` before the function execution and `exiting`
    after the function is executed. If `None` is passed to `entering`, the state is not changed.
    If `None` is passed to `exiting`, the state is restored to the state before function execution.
    If `INTERRUPTED` state is set inside a run function, the state remains `INTERRUPTED`.
    """

    def wrapper(fn) -> Callable:
        @wraps(fn)
        def wrapped_fn(self, *args, **kwargs):
            if not isinstance(self, pytorch_lightning.Trainer):
                return fn(self, *args, **kwargs)

            state_before = self.state
            if entering is not None:
                self.state = entering
            result = fn(self, *args, **kwargs)

            # The INTERRUPTED state can be set inside the run function. To indicate that run was interrupted
            # we retain INTERRUPTED state
            if self.state == TrainerState.INTERRUPTED:
                return result

            if exiting is not None:
                self.state = exiting
            else:
                self.state = state_before
            return result

        return wrapped_fn

    return wrapper

State which is set in the :class:`~pytorch_lightning.trainer.trainer.Trainer`     to indicate what is currently or was executed. Decorator for :class:`~pytorch_lightning.trainer.trainer.Trainer` methods     which changes state to `entering` before the function execution and `exiting`     after the function is executed. If `None` is passed to `entering`, the state is not changed.     If `None` is passed to `exiting`, the state is restored to the state before function execution.     If `INTERRUPTED` state is set inside a run function, the state remains `INTERRUPTED`. # The INTERRUPTED state can be set inside the run function. To indicate that run was interrupted # we retain INTERRUPTED state