<gh_stars>0
from enum import Enum

class ScoutingInformation(Enum):
    THREAT_LEVEL_0 = 0
    THREAT_LEVEL_1 = 1
    THREAT_LEVEL_2 = 2
    THREAT_LEVEL_3 = 3
    LARGE_THREAT_NEARBY = 4
    ENEMY_MOVED_OUT = 5

    ENEMY_ONE_BASE = 7
    ENEMY_TWO_BASE = 8
    ENEMY_THREE_BASE = 6
    ENEMY_FOUR_BASE = 9

    HEAVY_DEFENSE = 10

    OPPONENT_HAS_POOL = 100

    TERRAN_1BASE_BIO = 200
    STARPORT_TECHLAB = 201

    THREAT_CLOAK = 300
    STARGATE = 301
from enum import Enum

class ScoutingInformation(Enum):
    THREAT_LEVEL_0 = 0
    THREAT_LEVEL_1 = 1
    THREAT_LEVEL_2 = 2
    THREAT_LEVEL_3 = 3
    LARGE_THREAT_NEARBY = 4
    ENEMY_MOVED_OUT = 5

    ENEMY_ONE_BASE = 7
    ENEMY_TWO_BASE = 8
    ENEMY_THREE_BASE = 6
    ENEMY_FOUR_BASE = 9

    HEAVY_DEFENSE = 10

    OPPONENT_HAS_POOL = 100

    TERRAN_1BASE_BIO = 200
    STARPORT_TECHLAB = 201

    THREAT_CLOAK = 300
    STARGATE = 301