#############################################################
#
#	Property of Eagle Eye.
#
#   Authors:
#           <NAME>
#
#############################################################

# System user id.
SYSTEM_USER = None

# Serial port objects. Object class defined at bottom of communication.py.
# If let None, it will dynamically find its correct port #.
PORT_MISSION_CONTROL_RADIO = None

# Node ID's.
NODE_MISSION_CONTROL_ID = 0
NODE_CRAFT_ID = 1

# Tkinter frame objects.
mc_class_reference = None
craft_class_reference = None

# Threaded timer objects.
timer_mission_control_radio = None
timer_craft_radio = None
timer_contact = None
#############################################################
#
#	Property of Eagle Eye.
#
#   Authors:
#           <NAME>
#
#############################################################

# System user id.
SYSTEM_USER = None

# Serial port objects. Object class defined at bottom of communication.py.
# If let None, it will dynamically find its correct port #.
PORT_MISSION_CONTROL_RADIO = None

# Node ID's.
NODE_MISSION_CONTROL_ID = 0
NODE_CRAFT_ID = 1

# Tkinter frame objects.
mc_class_reference = None
craft_class_reference = None

# Threaded timer objects.
timer_mission_control_radio = None
timer_craft_radio = None
timer_contact = None
############################################################# # #	Property of Eagle Eye. # #   Authors: #           <NAME> # ############################################################# # System user id. # Serial port objects. Object class defined at bottom of communication.py. # If let None, it will dynamically find its correct port #. # Node ID's. # Tkinter frame objects. # Threaded timer objects.