<gh_stars>10-100
"""Resistance mapping class definitions."""

from typing import Optional
from ..base import Cached
from ..census import Query
from ..models import ResistInfoData, ResistTypeData
from .._proxy import InstanceProxy

__all__ = [
    'ResistInfo',
    'ResistType'
]


class ResistType(Cached, cache_size=100, cache_ttu=60.0):
    """A type of resistance a profile may hold.

    This is used to implement weapon type specific damage modifiers
    like "Melee", "Small Arms" or "Heavy Machine Gun".

    .. attribute:: id
       :type: int

       The unique ID of this resist type. In the API payload, this
       field is called ``resist_type_id``.

    .. attribute:: description
       :type: str

       A description of what this resist type is used for.
    """

    collection = 'resist_type'
    data: ResistTypeData
    id_field = 'resist_type_id'
    _model = ResistTypeData

    # Type hints for data class fallback attributes
    id: int
    description: str


class ResistInfo(Cached, cache_size=100, cache_ttu=60.0):
    """Specifies the resistance values for a given profile and type.

    .. attribute:: id
       :type: int

       The ID of this resist info entry. In the API payload, this field
       is called ``resist_info_id``.

    .. attribute:: resist_type_id
       :type: int

       The ID of the corresponding :class:`auraxium.ps2.ResistType` for
       this entry.

       .. seealso::

          :meth:`type` -- Return the resist type of the entry.

    .. attribute:: resist_percent
       :type: int | None

       The damage reduction in percent.

    .. attribute:: resist_amount
       :type: int | None

       A flat amount of damage to absorb.

    .. attribute:: multiplier_when_headshot
       :type: float | None

       A custom headshot multiplier override to apply for this
       combination of weapon and target. This is used to specify the
       custom headshot multipliers used for MAXes for the NS-AM7 Archer
       vs. regular sniper rifles.

    .. attribute:: description
       :type: str

       A description of this resist info entry.
    """

    collection = 'resist_info'
    data: ResistInfoData
    id_field = 'resist_info_id'
    _model = ResistInfoData

    # Type hints for data class fallback attributes
    id: int
    resist_type_id: int
    resist_percent: Optional[int]
    resist_amount: Optional[int]
    multiplier_when_headshot: Optional[float]
    description: str

    def type(self) -> InstanceProxy[ResistType]:
        """Return the resist type for this entry.

        This returns an :class:`auraxium.InstanceProxy`.
        """
        query = Query(
            ResistType.collection, service_id=self._client.service_id)
        query.add_term(
            field=ResistType.id_field, value=self.data.resist_type_id)
        return InstanceProxy(ResistType, query, self._client)

"""Resistance mapping class definitions."""

from typing import Optional
from ..base import Cached
from ..census import Query
from ..models import ResistInfoData, ResistTypeData
from .._proxy import InstanceProxy

__all__ = [
    'ResistInfo',
    'ResistType'
]


class ResistType(Cached, cache_size=100, cache_ttu=60.0):
    """A type of resistance a profile may hold.

    This is used to implement weapon type specific damage modifiers
    like "Melee", "Small Arms" or "Heavy Machine Gun".

    .. attribute:: id
       :type: int

       The unique ID of this resist type. In the API payload, this
       field is called ``resist_type_id``.

    .. attribute:: description
       :type: str

       A description of what this resist type is used for.
    """

    collection = 'resist_type'
    data: ResistTypeData
    id_field = 'resist_type_id'
    _model = ResistTypeData

    # Type hints for data class fallback attributes
    id: int
    description: str


class ResistInfo(Cached, cache_size=100, cache_ttu=60.0):
    """Specifies the resistance values for a given profile and type.

    .. attribute:: id
       :type: int

       The ID of this resist info entry. In the API payload, this field
       is called ``resist_info_id``.

    .. attribute:: resist_type_id
       :type: int

       The ID of the corresponding :class:`auraxium.ps2.ResistType` for
       this entry.

       .. seealso::

          :meth:`type` -- Return the resist type of the entry.

    .. attribute:: resist_percent
       :type: int | None

       The damage reduction in percent.

    .. attribute:: resist_amount
       :type: int | None

       A flat amount of damage to absorb.

    .. attribute:: multiplier_when_headshot
       :type: float | None

       A custom headshot multiplier override to apply for this
       combination of weapon and target. This is used to specify the
       custom headshot multipliers used for MAXes for the NS-AM7 Archer
       vs. regular sniper rifles.

    .. attribute:: description
       :type: str

       A description of this resist info entry.
    """

    collection = 'resist_info'
    data: ResistInfoData
    id_field = 'resist_info_id'
    _model = ResistInfoData

    # Type hints for data class fallback attributes
    id: int
    resist_type_id: int
    resist_percent: Optional[int]
    resist_amount: Optional[int]
    multiplier_when_headshot: Optional[float]
    description: str

    def type(self) -> InstanceProxy[ResistType]:
        """Return the resist type for this entry.

        This returns an :class:`auraxium.InstanceProxy`.
        """
        query = Query(
            ResistType.collection, service_id=self._client.service_id)
        query.add_term(
            field=ResistType.id_field, value=self.data.resist_type_id)
        return InstanceProxy(ResistType, query, self._client)
Resistance mapping class definitions. A type of resistance a profile may hold.      This is used to implement weapon type specific damage modifiers     like "Melee", "Small Arms" or "Heavy Machine Gun".      .. attribute:: id        :type: int         The unique ID of this resist type. In the API payload, this        field is called ``resist_type_id``.      .. attribute:: description        :type: str         A description of what this resist type is used for. # Type hints for data class fallback attributes Specifies the resistance values for a given profile and type.      .. attribute:: id        :type: int         The ID of this resist info entry. In the API payload, this field        is called ``resist_info_id``.      .. attribute:: resist_type_id        :type: int         The ID of the corresponding :class:`auraxium.ps2.ResistType` for        this entry.         .. seealso::            :meth:`type` -- Return the resist type of the entry.      .. attribute:: resist_percent        :type: int | None         The damage reduction in percent.      .. attribute:: resist_amount        :type: int | None         A flat amount of damage to absorb.      .. attribute:: multiplier_when_headshot        :type: float | None         A custom headshot multiplier override to apply for this        combination of weapon and target. This is used to specify the        custom headshot multipliers used for MAXes for the NS-AM7 Archer        vs. regular sniper rifles.      .. attribute:: description        :type: str         A description of this resist info entry. # Type hints for data class fallback attributes Return the resist type for this entry.          This returns an :class:`auraxium.InstanceProxy`.