<filename>maya/app/renderSetup/model/renderSetupPrivate.py
class _MPxCommand(object):
    """
    Base class for custom commands.
    """
    
    
    
    def __init__(*args, **kwargs):
        """
        x.__init__(...) initializes x; see help(type(x)) for signature
        """
    
        pass
    
    
    def doIt(*args, **kwargs):
        """
        Called by Maya to execute the command.
        """
    
        pass
    
    
    def hasSyntax(*args, **kwargs):
        """
        Called by Maya to determine if the command provides an MSyntax object describing its syntax.
        """
    
        pass
    
    
    def isUndoable(*args, **kwargs):
        """
        Called by Maya to determine if the command supports undo.
        """
    
        pass
    
    
    def redoIt(*args, **kwargs):
        """
        Called by Maya to redo a previously undone command.
        """
    
        pass
    
    
    def syntax(*args, **kwargs):
        """
        Returns the command's MSyntax object, if it has one.
        """
    
        pass
    
    
    def undoIt(*args, **kwargs):
        """
        Called by Maya to undo a previously executed command.
        """
    
        pass
    
    
    def appendToResult(*args, **kwargs):
        """
        Append a value to the result to be returned by the command.
        """
    
        pass
    
    
    def clearResult(*args, **kwargs):
        """
        Clears the command's result.
        """
    
        pass
    
    
    def currentResult(*args, **kwargs):
        """
        Returns the command's current result.
        """
    
        pass
    
    
    def currentResultType(*args, **kwargs):
        """
        Returns the type of the current result.
        """
    
        pass
    
    
    def displayError(*args, **kwargs):
        """
        Display an error message.
        """
    
        pass
    
    
    def displayInfo(*args, **kwargs):
        """
        Display an informational message.
        """
    
        pass
    
    
    def displayWarning(*args, **kwargs):
        """
        Display a warning message.
        """
    
        pass
    
    
    def isCurrentResultArray(*args, **kwargs):
        """
        Returns true if the command's current result is an array of values.
        """
    
        pass
    
    
    def setResult(*args, **kwargs):
        """
        Set the value of the result to be returned by the command.
        """
    
        pass
    
    
    commandString = None
    
    historyOn = None
    
    __new__ = None
    
    
    kDouble = 1
    
    
    kLong = 0
    
    
    kNoArg = 3
    
    
    kString = 2


class SwitchVisibleRenderLayerCmd(_MPxCommand):
    """
    Command to switch the visible layer.
    
    This command is a private implementation detail of this module and should
    not be called otherwise.
    """
    
    
    
    def __init__(self, newLayer):
        pass
    
    
    def doIt(self, args):
        pass
    
    
    def isUndoable(self):
        pass
    
    
    def redoIt(self):
        pass
    
    
    def undoIt(self):
        pass
    
    
    def creator():
        pass
    
    
    def execute(newLayer):
        """
        Switch to given RenderLayer
        """
    
        pass
    
    
    __dict__ = None
    
    __weakref__ = None
    
    kCmdName = 'renderSetupSwitchVisibleRenderLayer'
    
    
    newLayer = None



def _renderSetupInstance():
    pass


def moveModel(modelToMove, destinationModel, destinationPosition):
    """
    Helper method to move a model from a location to antoher location
    """

    pass



kCmdPrivate = []

kSwitchVisibleRenderLayer = []



<filename>maya/app/renderSetup/model/renderSetupPrivate.py
class _MPxCommand(object):
    """
    Base class for custom commands.
    """
    
    
    
    def __init__(*args, **kwargs):
        """
        x.__init__(...) initializes x; see help(type(x)) for signature
        """
    
        pass
    
    
    def doIt(*args, **kwargs):
        """
        Called by Maya to execute the command.
        """
    
        pass
    
    
    def hasSyntax(*args, **kwargs):
        """
        Called by Maya to determine if the command provides an MSyntax object describing its syntax.
        """
    
        pass
    
    
    def isUndoable(*args, **kwargs):
        """
        Called by Maya to determine if the command supports undo.
        """
    
        pass
    
    
    def redoIt(*args, **kwargs):
        """
        Called by Maya to redo a previously undone command.
        """
    
        pass
    
    
    def syntax(*args, **kwargs):
        """
        Returns the command's MSyntax object, if it has one.
        """
    
        pass
    
    
    def undoIt(*args, **kwargs):
        """
        Called by Maya to undo a previously executed command.
        """
    
        pass
    
    
    def appendToResult(*args, **kwargs):
        """
        Append a value to the result to be returned by the command.
        """
    
        pass
    
    
    def clearResult(*args, **kwargs):
        """
        Clears the command's result.
        """
    
        pass
    
    
    def currentResult(*args, **kwargs):
        """
        Returns the command's current result.
        """
    
        pass
    
    
    def currentResultType(*args, **kwargs):
        """
        Returns the type of the current result.
        """
    
        pass
    
    
    def displayError(*args, **kwargs):
        """
        Display an error message.
        """
    
        pass
    
    
    def displayInfo(*args, **kwargs):
        """
        Display an informational message.
        """
    
        pass
    
    
    def displayWarning(*args, **kwargs):
        """
        Display a warning message.
        """
    
        pass
    
    
    def isCurrentResultArray(*args, **kwargs):
        """
        Returns true if the command's current result is an array of values.
        """
    
        pass
    
    
    def setResult(*args, **kwargs):
        """
        Set the value of the result to be returned by the command.
        """
    
        pass
    
    
    commandString = None
    
    historyOn = None
    
    __new__ = None
    
    
    kDouble = 1
    
    
    kLong = 0
    
    
    kNoArg = 3
    
    
    kString = 2


class SwitchVisibleRenderLayerCmd(_MPxCommand):
    """
    Command to switch the visible layer.
    
    This command is a private implementation detail of this module and should
    not be called otherwise.
    """
    
    
    
    def __init__(self, newLayer):
        pass
    
    
    def doIt(self, args):
        pass
    
    
    def isUndoable(self):
        pass
    
    
    def redoIt(self):
        pass
    
    
    def undoIt(self):
        pass
    
    
    def creator():
        pass
    
    
    def execute(newLayer):
        """
        Switch to given RenderLayer
        """
    
        pass
    
    
    __dict__ = None
    
    __weakref__ = None
    
    kCmdName = 'renderSetupSwitchVisibleRenderLayer'
    
    
    newLayer = None



def _renderSetupInstance():
    pass


def moveModel(modelToMove, destinationModel, destinationPosition):
    """
    Helper method to move a model from a location to antoher location
    """

    pass



kCmdPrivate = []

kSwitchVisibleRenderLayer = []



Base class for custom commands. x.__init__(...) initializes x; see help(type(x)) for signature Called by Maya to execute the command. Called by Maya to determine if the command provides an MSyntax object describing its syntax. Called by Maya to determine if the command supports undo. Called by Maya to redo a previously undone command. Returns the command's MSyntax object, if it has one. Called by Maya to undo a previously executed command. Append a value to the result to be returned by the command. Clears the command's result. Returns the command's current result. Returns the type of the current result. Display an error message. Display an informational message. Display a warning message. Returns true if the command's current result is an array of values. Set the value of the result to be returned by the command. Command to switch the visible layer.          This command is a private implementation detail of this module and should     not be called otherwise. Switch to given RenderLayer Helper method to move a model from a location to antoher location