<gh_stars>0
import platform
import os
import sys
from pygame.pkgdata import getResource
from pygame import sdlmain_osx

__all__ = ['Video_AutoInit']

def Video_AutoInit():
    """Called from the base.c just before display module is initialized."""
    if 'Darwin' in platform.platform():
        if not sdlmain_osx.RunningFromBundleWithNSApplication():
            default_icon_data = None
            try:
                with getResource('pygame_icon.tiff') as file_resource:
                    default_icon_data = file_resource.read()
            except (IOError, NotImplementedError):
                pass
            sdlmain_osx.InstallNSApplication(default_icon_data)
        if (os.getcwd() == '/') and len(sys.argv) > 1:
            os.chdir(os.path.dirname(sys.argv[0]))
    return True

import platform
import os
import sys
from pygame.pkgdata import getResource
from pygame import sdlmain_osx

__all__ = ['Video_AutoInit']

def Video_AutoInit():
    """Called from the base.c just before display module is initialized."""
    if 'Darwin' in platform.platform():
        if not sdlmain_osx.RunningFromBundleWithNSApplication():
            default_icon_data = None
            try:
                with getResource('pygame_icon.tiff') as file_resource:
                    default_icon_data = file_resource.read()
            except (IOError, NotImplementedError):
                pass
            sdlmain_osx.InstallNSApplication(default_icon_data)
        if (os.getcwd() == '/') and len(sys.argv) > 1:
            os.chdir(os.path.dirname(sys.argv[0]))
    return True
Called from the base.c just before display module is initialized.