<gh_stars>100-1000
class CoordinateSystem(Enum,IComparable,IFormattable,IConvertible):
 """
 Defines enumerated values for coordinate systems to use as references.

 

 enum CoordinateSystem,values: Camera (1),Clip (2),Screen (3),World (0)
 """
 def __eq__(self,*args):
  """ x.__eq__(y) <==> x==yx.__eq__(y) <==> x==yx.__eq__(y) <==> x==y """
  pass
 def __format__(self,*args):
  """ __format__(formattable: IFormattable,format: str) -> str """
  pass
 def __ge__(self,*args):
  pass
 def __gt__(self,*args):
  pass
 def __init__(self,*args):
  """ x.__init__(...) initializes x; see x.__class__.__doc__ for signaturex.__init__(...) initializes x; see x.__class__.__doc__ for signaturex.__init__(...) initializes x; see x.__class__.__doc__ for signature """
  pass
 def __le__(self,*args):
  pass
 def __lt__(self,*args):
  pass
 def __ne__(self,*args):
  pass
 def __reduce_ex__(self,*args):
  pass
 def __str__(self,*args):
  pass
 Camera=None
 Clip=None
 Screen=None
 value__=None
 World=None


class CoordinateSystem(Enum,IComparable,IFormattable,IConvertible):
 """
 Defines enumerated values for coordinate systems to use as references.

 

 enum CoordinateSystem,values: Camera (1),Clip (2),Screen (3),World (0)
 """
 def __eq__(self,*args):
  """ x.__eq__(y) <==> x==yx.__eq__(y) <==> x==yx.__eq__(y) <==> x==y """
  pass
 def __format__(self,*args):
  """ __format__(formattable: IFormattable,format: str) -> str """
  pass
 def __ge__(self,*args):
  pass
 def __gt__(self,*args):
  pass
 def __init__(self,*args):
  """ x.__init__(...) initializes x; see x.__class__.__doc__ for signaturex.__init__(...) initializes x; see x.__class__.__doc__ for signaturex.__init__(...) initializes x; see x.__class__.__doc__ for signature """
  pass
 def __le__(self,*args):
  pass
 def __lt__(self,*args):
  pass
 def __ne__(self,*args):
  pass
 def __reduce_ex__(self,*args):
  pass
 def __str__(self,*args):
  pass
 Camera=None
 Clip=None
 Screen=None
 value__=None
 World=None
Defines enumerated values for coordinate systems to use as references.
 
  
 
  enum CoordinateSystem,values: Camera (1),Clip (2),Screen (3),World (0) x.__eq__(y) <==> x==yx.__eq__(y) <==> x==yx.__eq__(y) <==> x==y __format__(formattable: IFormattable,format: str) -> str x.__init__(...) initializes x; see x.__class__.__doc__ for signaturex.__init__(...) initializes x; see x.__class__.__doc__ for signaturex.__init__(...) initializes x; see x.__class__.__doc__ for signature