import clr
import math
clr.AddReference('RevitAPI')
from Autodesk.Revit.DB import *

clr.AddReference("RevitNodes")
import Revit
clr.ImportExtensions(Revit.GeometryConversion)

items = UnwrapElement(IN[0])

def GetCurvePoints(curve):
	return curve.GetEndPoint(0).ToPoint(), curve.GetEndPoint(1).ToPoint()

def GetLocation(item):
	# returns the following properties:
	# [0] point
	# [1] curve
	# [2] is point?
	# [3] is curve?
	# [4] has location?
	# [5] rotation angle
	# [6] has rotation?
	# [7] is curve loop?
	# [8] curve loop
	
	# default values
	point = None
	curveendpoints = None
	curve = None
	ispoint = False
	iscurve = False
	haslocation = False
	rotationangle = None
	hasrotation = False
	iscurveloop = False
	curveloop = None
	# template for return statements:
	# return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop
	
	# points and text notes
	if hasattr(item, "Coord"): 
		return item.Coord.ToPoint(), curveendpoints, curve, True, iscurve, True, rotationangle, hasrotation, iscurveloop, curveloop
	# stair runs and landings
	if hasattr(item, "GetFootprintBoundary"):
		footprint = [x.ToProtoType() for x in item.GetFootprintBoundary()]
		return point, curveendpoints, curve, ispoint, iscurve, True, rotationangle, hasrotation, True, footprint
	# grids, dimensions and boundary segments
	elif hasattr(item, "Curve"): 
		return point, GetCurvePoints(item.Curve), item.Curve.ToProtoType(), ispoint, True, True, rotationangle, hasrotation, iscurveloop, curveloop
	# curtain grid lines
	elif hasattr(item, "FullCurve"): 
		return point, GetCurvePoints(item.FullCurve), item.FullCurve.ToProtoType(), ispoint, True, True, rotationangle, hasrotation, iscurveloop, curveloop
	# curves
	elif hasattr(item, "GetEndpoint"): 
		return point, GetCurvePoints(item), item.ToProtoType(), ispoint, True, True, rotationangle, hasrotation, iscurveloop, curveloop
	# railings and top rails
	elif hasattr(item, "GetPath"):
		railpath = [x.ToProtoType() for x in item.GetPath()]
		# paths with multiple segments
		if len(railpath) > 1: return point, curveendpoints, curve, ispoint, iscurve, True, rotationangle, hasrotation, True, railpath
		# paths with a single segment
		else: return point, GetCurvePoints(railpath[0].ToRevitType()), railpath[0], ispoint, True, True, rotationangle, hasrotation, iscurveloop, curveloop
	# openings
	elif hasattr(item, "BoundaryCurves"):
		# rectangular openings
		# ToDo: find a good way of returning the boundary as a curve loop
		# for now, return defaults in this case
		if item.IsRectBoundary:
			return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop
		# none-rectangular openings
		else: 
			openingloop = [x.ToProtoType() for x in item.BoundaryCurves]
			return point, curveendpoints, curve, ispoint, iscurve, True, rotationangle, hasrotation, True, openingloop
	# extrusion roofs
	elif hasattr(item, "GetProfile"):
		sketchloop = [x.GeometryCurve.ToProtoType() for x in item.GetProfile()]
		return point, curveendpoints, curve, ispoint, iscurve, True, rotationangle, hasrotation, True, sketchloop
	# other elements
	elif hasattr(item, "Location"):
		loc = item.Location
		if loc:
			# line-based elements (e.g. walls)
			if loc.ToString() == 'Autodesk.Revit.DB.LocationCurve':
				return point, GetCurvePoints(loc.Curve), loc.Curve.ToProtoType(), ispoint, True, True, rotationangle, hasrotation, iscurveloop, curveloop
			# point-based elements (e.g. most loadable families)
			elif loc.ToString() == 'Autodesk.Revit.DB.LocationPoint':
				if hasattr(loc, "Rotation"):
					rotationangle = math.degrees(loc.Rotation)
					hasrotation = True
				return loc.Point.ToPoint(), curveendpoints, curve, True, iscurve, True, rotationangle, hasrotation, iscurveloop, curveloop
			# some elements have a location property but don't return curves or points
			else:
				# sketch-based elements (e.g. floor slabs)
				try:
					sketchloop = []
					for ref in HostObjectUtils.GetTopFaces(item):
						boundaryloops = item.GetGeometryObjectFromReference(ref).GetEdgesAsCurveLoops()
						for loop in boundaryloops:
							sketchloop.append([x.ToProtoType() for x in loop])
					return point, curveendpoints, curve, ispoint, iscurve, True, rotationangle, hasrotation, True, sketchloop
				# other elements we can't process
				# return defaults in these cases
				except:
					return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop
		# some elements (e.g.groups, curtain panels etc.)  have a location property which only returns a NoneType
		# return defaults in these cases
		else: return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop
	# in all other cases return defaults
	else: return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop

locations = [GetLocation(x) for x in items]

# Transpose and remove NoneTypes
OUT = []
for prop in map(list, zip(*locations)):
	OUT.append(filter(lambda x: x!=None, prop))
import clr
import math
clr.AddReference('RevitAPI')
from Autodesk.Revit.DB import *

clr.AddReference("RevitNodes")
import Revit
clr.ImportExtensions(Revit.GeometryConversion)

items = UnwrapElement(IN[0])

def GetCurvePoints(curve):
	return curve.GetEndPoint(0).ToPoint(), curve.GetEndPoint(1).ToPoint()

def GetLocation(item):
	# returns the following properties:
	# [0] point
	# [1] curve
	# [2] is point?
	# [3] is curve?
	# [4] has location?
	# [5] rotation angle
	# [6] has rotation?
	# [7] is curve loop?
	# [8] curve loop
	
	# default values
	point = None
	curveendpoints = None
	curve = None
	ispoint = False
	iscurve = False
	haslocation = False
	rotationangle = None
	hasrotation = False
	iscurveloop = False
	curveloop = None
	# template for return statements:
	# return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop
	
	# points and text notes
	if hasattr(item, "Coord"): 
		return item.Coord.ToPoint(), curveendpoints, curve, True, iscurve, True, rotationangle, hasrotation, iscurveloop, curveloop
	# stair runs and landings
	if hasattr(item, "GetFootprintBoundary"):
		footprint = [x.ToProtoType() for x in item.GetFootprintBoundary()]
		return point, curveendpoints, curve, ispoint, iscurve, True, rotationangle, hasrotation, True, footprint
	# grids, dimensions and boundary segments
	elif hasattr(item, "Curve"): 
		return point, GetCurvePoints(item.Curve), item.Curve.ToProtoType(), ispoint, True, True, rotationangle, hasrotation, iscurveloop, curveloop
	# curtain grid lines
	elif hasattr(item, "FullCurve"): 
		return point, GetCurvePoints(item.FullCurve), item.FullCurve.ToProtoType(), ispoint, True, True, rotationangle, hasrotation, iscurveloop, curveloop
	# curves
	elif hasattr(item, "GetEndpoint"): 
		return point, GetCurvePoints(item), item.ToProtoType(), ispoint, True, True, rotationangle, hasrotation, iscurveloop, curveloop
	# railings and top rails
	elif hasattr(item, "GetPath"):
		railpath = [x.ToProtoType() for x in item.GetPath()]
		# paths with multiple segments
		if len(railpath) > 1: return point, curveendpoints, curve, ispoint, iscurve, True, rotationangle, hasrotation, True, railpath
		# paths with a single segment
		else: return point, GetCurvePoints(railpath[0].ToRevitType()), railpath[0], ispoint, True, True, rotationangle, hasrotation, iscurveloop, curveloop
	# openings
	elif hasattr(item, "BoundaryCurves"):
		# rectangular openings
		# ToDo: find a good way of returning the boundary as a curve loop
		# for now, return defaults in this case
		if item.IsRectBoundary:
			return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop
		# none-rectangular openings
		else: 
			openingloop = [x.ToProtoType() for x in item.BoundaryCurves]
			return point, curveendpoints, curve, ispoint, iscurve, True, rotationangle, hasrotation, True, openingloop
	# extrusion roofs
	elif hasattr(item, "GetProfile"):
		sketchloop = [x.GeometryCurve.ToProtoType() for x in item.GetProfile()]
		return point, curveendpoints, curve, ispoint, iscurve, True, rotationangle, hasrotation, True, sketchloop
	# other elements
	elif hasattr(item, "Location"):
		loc = item.Location
		if loc:
			# line-based elements (e.g. walls)
			if loc.ToString() == 'Autodesk.Revit.DB.LocationCurve':
				return point, GetCurvePoints(loc.Curve), loc.Curve.ToProtoType(), ispoint, True, True, rotationangle, hasrotation, iscurveloop, curveloop
			# point-based elements (e.g. most loadable families)
			elif loc.ToString() == 'Autodesk.Revit.DB.LocationPoint':
				if hasattr(loc, "Rotation"):
					rotationangle = math.degrees(loc.Rotation)
					hasrotation = True
				return loc.Point.ToPoint(), curveendpoints, curve, True, iscurve, True, rotationangle, hasrotation, iscurveloop, curveloop
			# some elements have a location property but don't return curves or points
			else:
				# sketch-based elements (e.g. floor slabs)
				try:
					sketchloop = []
					for ref in HostObjectUtils.GetTopFaces(item):
						boundaryloops = item.GetGeometryObjectFromReference(ref).GetEdgesAsCurveLoops()
						for loop in boundaryloops:
							sketchloop.append([x.ToProtoType() for x in loop])
					return point, curveendpoints, curve, ispoint, iscurve, True, rotationangle, hasrotation, True, sketchloop
				# other elements we can't process
				# return defaults in these cases
				except:
					return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop
		# some elements (e.g.groups, curtain panels etc.)  have a location property which only returns a NoneType
		# return defaults in these cases
		else: return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop
	# in all other cases return defaults
	else: return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop

locations = [GetLocation(x) for x in items]

# Transpose and remove NoneTypes
OUT = []
for prop in map(list, zip(*locations)):
	OUT.append(filter(lambda x: x!=None, prop))
# returns the following properties: # [0] point # [1] curve # [2] is point? # [3] is curve? # [4] has location? # [5] rotation angle # [6] has rotation? # [7] is curve loop? # [8] curve loop # default values # template for return statements: # return point, curveendpoints, curve, ispoint, iscurve, haslocation, rotationangle, hasrotation, iscurveloop, curveloop # points and text notes # stair runs and landings # grids, dimensions and boundary segments # curtain grid lines # curves # railings and top rails # paths with multiple segments # paths with a single segment # openings # rectangular openings # ToDo: find a good way of returning the boundary as a curve loop # for now, return defaults in this case # none-rectangular openings # extrusion roofs # other elements # line-based elements (e.g. walls) # point-based elements (e.g. most loadable families) # some elements have a location property but don't return curves or points # sketch-based elements (e.g. floor slabs) # other elements we can't process # return defaults in these cases # some elements (e.g.groups, curtain panels etc.)  have a location property which only returns a NoneType # return defaults in these cases # in all other cases return defaults # Transpose and remove NoneTypes