<filename>Joining*.py<gh_stars>0
async def on_user(joined):
  {joined} = str(user_joined)
  then:
    print('[Server] {joined} has joined the game')

<filename>Joining*.py<gh_stars>0
async def on_user(joined):
  {joined} = str(user_joined)
  then:
    print('[Server] {joined} has joined the game')
