<gh_stars>10-100
# Created by MechAviv
# Map ID :: 940011100
# Eastern Region of Pantheon : East Sanctum

# [SET_DRESS_CHANGED] [00 00 ]
sm.curNodeEventEnd(True)
sm.setTemporarySkillSet(0)
sm.setInGameDirectionMode(True, True, False, False)
sm.forcedInput(0)
sm.forcedInput(2)
sm.sendDelay(60)


sm.forcedInput(0)
sm.setSpeakerID(3000132)
sm.removeEscapeButton()
sm.flipDialoguePlayerAsSpeaker()
sm.setSpeakerType(3)
sm.sendNext("Okay, dragon-guy, we're here. ")


sm.setSpeakerID(3000132)
sm.removeEscapeButton()
sm.setSpeakerType(3)
sm.sendSay("Do you see a ring where the relic used to be?")


sm.forcedInput(2)
# Created by MechAviv
# Map ID :: 940011100
# Eastern Region of Pantheon : East Sanctum

# [SET_DRESS_CHANGED] [00 00 ]
sm.curNodeEventEnd(True)
sm.setTemporarySkillSet(0)
sm.setInGameDirectionMode(True, True, False, False)
sm.forcedInput(0)
sm.forcedInput(2)
sm.sendDelay(60)


sm.forcedInput(0)
sm.setSpeakerID(3000132)
sm.removeEscapeButton()
sm.flipDialoguePlayerAsSpeaker()
sm.setSpeakerType(3)
sm.sendNext("Okay, dragon-guy, we're here. ")


sm.setSpeakerID(3000132)
sm.removeEscapeButton()
sm.setSpeakerType(3)
sm.sendSay("Do you see a ring where the relic used to be?")


sm.forcedInput(2)
# Created by MechAviv # Map ID :: 940011100 # Eastern Region of Pantheon : East Sanctum # [SET_DRESS_CHANGED] [00 00 ]