<gh_stars>0
from __future__ import print_function

from amitools.binfmt.BinImage import *
from HunkBlockFile import HunkBlockFile, HunkParseError
from HunkLoadSegFile import HunkLoadSegFile, HunkSegment
from HunkDebug import *
import Hunk

class BinFmtHunk:
  """Handle Amiga's native Hunk file format"""

  def is_image(self, path):
    """check if a given file is a hunk LoadSeg file"""
    with open(path, "rb") as f:
      return self.is_image_fobj(f)

  def is_image_fobj(self, fobj):
    """check if a given fobj is a hunk LoadSeg file"""
    bf = HunkBlockFile()
    bf_type = bf.peek_type(fobj)
    return bf_type == Hunk.TYPE_LOADSEG

  def load_image(self, path):
    """load a BinImage from a hunk file given via path"""
    with open(path, "rb") as f:
      return self.load_image_fobj(f)

  def load_image_fobj(self, fobj):
    """load a BinImage from a hunk file given via file obj"""
    # read the hunk blocks
    bf = HunkBlockFile()
    bf.read(fobj, isLoadSeg=True)
    # derive load seg file
    lsf = HunkLoadSegFile()
    lsf.parse_block_file(bf)
    # convert load seg file
    return self.create_image_from_load_seg_file(lsf)

  def save_image(self, path, bin_img):
    """save a BinImage to a hunk file given via path"""
    with open(path, "wb") as f:
      self.save_image_fobj(f, bin_img)

  def save_image_fobj(self, fobj, bin_img):
    """save a BinImage to a hunk file given via file obj"""
    lsf = self.create_load_seg_file_from_image(bin_img)
    bf = lsf.create_block_file()
    bf.write(fobj, isLoadSeg=True)

  def create_load_seg_file_from_image(self, bin_img):
    """create a HunkLodSegFile from a BinImage"""
    lsf = HunkLoadSegFile()
    for seg in bin_img.segments:
      seg_type = seg.get_type()
      # create HunkSegment
      lseg = HunkSegment()
      lsf.add_segment(lseg)
      if seg_type == SEGMENT_TYPE_CODE:
        lseg.setup_code(seg.data)
      elif seg_type == SEGMENT_TYPE_DATA:
        lseg.setup_data(seg.data)
      elif seg_type == SEGMENT_TYPE_BSS:
        lseg.setup_bss(seg.size)
      else:
        raise HunkParseError("Unknown Segment Type in BinImage: %d" % seg_type)
      # add relocs
      self._add_bin_img_relocs(lseg, seg)
      # add symbols
      self._add_bin_img_symbols(lseg, seg)
      # add debug info
      self._add_bin_img_debug_info(lseg, seg)
    return lsf

  def _add_bin_img_relocs(self, hunk_seg, seg):
    reloc_segs = seg.get_reloc_to_segs()
    hunk_relocs = []
    for reloc_seg in reloc_segs:
      seg_id = reloc_seg.id
      reloc = seg.get_reloc(reloc_seg)
      relocs = reloc.get_relocs()
      offsets = []
      for r in relocs:
        if r.get_width() != 2 or r.get_addend() != 0:
          raise HunkParseError("Invalid reloc: " + r)
        offsets.append(r.get_offset())
      hunk_relocs.append((seg_id, offsets))
    if len(hunk_relocs) > 0:
      hunk_seg.setup_relocs(hunk_relocs)

  def _add_bin_img_symbols(self, hunk_seg, seg):
    sym_tab = seg.get_symtab()
    if sym_tab is not None:
      hunk_sym_list = []
      for sym in sym_tab.get_symbols():
        hunk_sym_list.append((sym.get_name(), sym.get_offset()))
      hunk_seg.setup_symbols(hunk_sym_list)

  def _add_bin_img_debug_info(self, hunk_seg, seg):
    debug_line = seg.get_debug_line()
    if debug_line is not None:
      for file in debug_line.get_files():
        src_file = file.get_src_file()
        base_offset = file.get_base_offset()
        dl = HunkDebugLine(src_file, base_offset)
        for e in file.get_entries():
          offset = e.get_offset()
          src_line = e.get_src_line()
          flags = e.get_flags()
          hunk_src_line = src_line | (flags << 24)
          dl.add_entry(offset, hunk_src_line)
        hunk_seg.setup_debug(dl)

  def create_image_from_load_seg_file(self, lsf):
    """create a BinImage from a HunkLoadSegFile object"""
    bi = BinImage(BIN_IMAGE_TYPE_HUNK)
    bi.set_file_data(lsf)
    segs = lsf.get_segments()
    for seg in segs:
      # what type of segment to we have?
      blk_id = seg.seg_blk.blk_id
      size = seg.size_longs * 4
      data = seg.seg_blk.data
      if blk_id == Hunk.HUNK_CODE:
        seg_type = SEGMENT_TYPE_CODE
      elif blk_id == Hunk.HUNK_DATA:
        seg_type = SEGMENT_TYPE_DATA
      elif blk_id == Hunk.HUNK_BSS:
        seg_type = SEGMENT_TYPE_BSS
      else:
        raise HunkParseError("Unknown Segment Type for BinImage: %d" % blk_id)
      # create seg
      bs = Segment(seg_type, size, data)
      bs.set_file_data(seg)
      bi.add_segment(bs)
    # add relocations if any
    bi_segs = bi.get_segments()
    for seg in bi_segs:
      # add relocations?
      hseg = seg.file_data
      reloc_blks = hseg.reloc_blks
      if reloc_blks is not None:
        self._add_hunk_relocs(reloc_blks, seg, bi_segs)
      # add symbol table
      symbol_blk = hseg.symbol_blk
      if symbol_blk is not None:
        self._add_hunk_symbols(symbol_blk, seg)
      # add debug infos
      debug_infos = hseg.debug_infos
      if debug_infos is not None:
        self._add_debug_infos(debug_infos, seg)

    return bi

  def _add_hunk_relocs(self, blks, seg, all_segs):
    """add relocations to a segment"""
    for blk in blks:
      if blk.blk_id not in (Hunk.HUNK_ABSRELOC32, Hunk.HUNK_RELOC32SHORT):
        raise HunkParseError("Invalid Relocations for BinImage: %d" % blk_id)
      relocs = blk.relocs
      for r in relocs:
        hunk_num = r[0]
        offsets = r[1]
        to_seg = all_segs[hunk_num]
        # create reloc for target segment or reuse one.
        rl = seg.get_reloc(to_seg)
        if rl == None:
          rl = Relocations(to_seg)
        # add offsets
        for o in offsets:
          r = Reloc(o)
          rl.add_reloc(r)
        seg.add_reloc(to_seg, rl)

  def _add_hunk_symbols(self, blk, seg):
    """add symbols to segment"""
    syms = blk.symbols
    if len(syms) == 0:
      return
    st = SymbolTable()
    seg.set_symtab(st)
    for sym in syms:
      name = sym[0]
      offset = sym[1]
      symbol = Symbol(offset, name)
      st.add_symbol(symbol)

  def _add_debug_infos(self, debug_infos, seg):
    dl = DebugLine()
    seg.set_debug_line(dl)
    for debug_info in debug_infos:
      # add source line infos
      if isinstance(debug_info, HunkDebugLine):
        src_file = debug_info.src_file
        # abs path?
        pos = src_file.rfind('/')
        if pos != -1:
          dir_name = src_file[:pos]
          src_file = src_file[pos+1:]
        else:
          dir_name = ""
        base_offset = debug_info.base_offset
        df = DebugLineFile(src_file, dir_name, base_offset)
        dl.add_file(df)
        for entry in debug_info.get_entries():
          off = entry.offset
          src_line = entry.src_line & 0xffffff
          flags = (entry.src_line & 0xff000000) >> 24
          e = DebugLineEntry(off, src_line, flags)
          df.add_entry(e)


# mini test
if __name__ == '__main__':
  import sys
  bf = BinFmtHunk()
  for a in sys.argv[1:]:
    if bf.is_image(a):
      print("loading", a)
      bi = bf.load_image(a)
      print(bi)
      bf.save_image("a.out", bi)
    else:
      print("NO HUNK:", a)

from __future__ import print_function

from amitools.binfmt.BinImage import *
from HunkBlockFile import HunkBlockFile, HunkParseError
from HunkLoadSegFile import HunkLoadSegFile, HunkSegment
from HunkDebug import *
import Hunk

class BinFmtHunk:
  """Handle Amiga's native Hunk file format"""

  def is_image(self, path):
    """check if a given file is a hunk LoadSeg file"""
    with open(path, "rb") as f:
      return self.is_image_fobj(f)

  def is_image_fobj(self, fobj):
    """check if a given fobj is a hunk LoadSeg file"""
    bf = HunkBlockFile()
    bf_type = bf.peek_type(fobj)
    return bf_type == Hunk.TYPE_LOADSEG

  def load_image(self, path):
    """load a BinImage from a hunk file given via path"""
    with open(path, "rb") as f:
      return self.load_image_fobj(f)

  def load_image_fobj(self, fobj):
    """load a BinImage from a hunk file given via file obj"""
    # read the hunk blocks
    bf = HunkBlockFile()
    bf.read(fobj, isLoadSeg=True)
    # derive load seg file
    lsf = HunkLoadSegFile()
    lsf.parse_block_file(bf)
    # convert load seg file
    return self.create_image_from_load_seg_file(lsf)

  def save_image(self, path, bin_img):
    """save a BinImage to a hunk file given via path"""
    with open(path, "wb") as f:
      self.save_image_fobj(f, bin_img)

  def save_image_fobj(self, fobj, bin_img):
    """save a BinImage to a hunk file given via file obj"""
    lsf = self.create_load_seg_file_from_image(bin_img)
    bf = lsf.create_block_file()
    bf.write(fobj, isLoadSeg=True)

  def create_load_seg_file_from_image(self, bin_img):
    """create a HunkLodSegFile from a BinImage"""
    lsf = HunkLoadSegFile()
    for seg in bin_img.segments:
      seg_type = seg.get_type()
      # create HunkSegment
      lseg = HunkSegment()
      lsf.add_segment(lseg)
      if seg_type == SEGMENT_TYPE_CODE:
        lseg.setup_code(seg.data)
      elif seg_type == SEGMENT_TYPE_DATA:
        lseg.setup_data(seg.data)
      elif seg_type == SEGMENT_TYPE_BSS:
        lseg.setup_bss(seg.size)
      else:
        raise HunkParseError("Unknown Segment Type in BinImage: %d" % seg_type)
      # add relocs
      self._add_bin_img_relocs(lseg, seg)
      # add symbols
      self._add_bin_img_symbols(lseg, seg)
      # add debug info
      self._add_bin_img_debug_info(lseg, seg)
    return lsf

  def _add_bin_img_relocs(self, hunk_seg, seg):
    reloc_segs = seg.get_reloc_to_segs()
    hunk_relocs = []
    for reloc_seg in reloc_segs:
      seg_id = reloc_seg.id
      reloc = seg.get_reloc(reloc_seg)
      relocs = reloc.get_relocs()
      offsets = []
      for r in relocs:
        if r.get_width() != 2 or r.get_addend() != 0:
          raise HunkParseError("Invalid reloc: " + r)
        offsets.append(r.get_offset())
      hunk_relocs.append((seg_id, offsets))
    if len(hunk_relocs) > 0:
      hunk_seg.setup_relocs(hunk_relocs)

  def _add_bin_img_symbols(self, hunk_seg, seg):
    sym_tab = seg.get_symtab()
    if sym_tab is not None:
      hunk_sym_list = []
      for sym in sym_tab.get_symbols():
        hunk_sym_list.append((sym.get_name(), sym.get_offset()))
      hunk_seg.setup_symbols(hunk_sym_list)

  def _add_bin_img_debug_info(self, hunk_seg, seg):
    debug_line = seg.get_debug_line()
    if debug_line is not None:
      for file in debug_line.get_files():
        src_file = file.get_src_file()
        base_offset = file.get_base_offset()
        dl = HunkDebugLine(src_file, base_offset)
        for e in file.get_entries():
          offset = e.get_offset()
          src_line = e.get_src_line()
          flags = e.get_flags()
          hunk_src_line = src_line | (flags << 24)
          dl.add_entry(offset, hunk_src_line)
        hunk_seg.setup_debug(dl)

  def create_image_from_load_seg_file(self, lsf):
    """create a BinImage from a HunkLoadSegFile object"""
    bi = BinImage(BIN_IMAGE_TYPE_HUNK)
    bi.set_file_data(lsf)
    segs = lsf.get_segments()
    for seg in segs:
      # what type of segment to we have?
      blk_id = seg.seg_blk.blk_id
      size = seg.size_longs * 4
      data = seg.seg_blk.data
      if blk_id == Hunk.HUNK_CODE:
        seg_type = SEGMENT_TYPE_CODE
      elif blk_id == Hunk.HUNK_DATA:
        seg_type = SEGMENT_TYPE_DATA
      elif blk_id == Hunk.HUNK_BSS:
        seg_type = SEGMENT_TYPE_BSS
      else:
        raise HunkParseError("Unknown Segment Type for BinImage: %d" % blk_id)
      # create seg
      bs = Segment(seg_type, size, data)
      bs.set_file_data(seg)
      bi.add_segment(bs)
    # add relocations if any
    bi_segs = bi.get_segments()
    for seg in bi_segs:
      # add relocations?
      hseg = seg.file_data
      reloc_blks = hseg.reloc_blks
      if reloc_blks is not None:
        self._add_hunk_relocs(reloc_blks, seg, bi_segs)
      # add symbol table
      symbol_blk = hseg.symbol_blk
      if symbol_blk is not None:
        self._add_hunk_symbols(symbol_blk, seg)
      # add debug infos
      debug_infos = hseg.debug_infos
      if debug_infos is not None:
        self._add_debug_infos(debug_infos, seg)

    return bi

  def _add_hunk_relocs(self, blks, seg, all_segs):
    """add relocations to a segment"""
    for blk in blks:
      if blk.blk_id not in (Hunk.HUNK_ABSRELOC32, Hunk.HUNK_RELOC32SHORT):
        raise HunkParseError("Invalid Relocations for BinImage: %d" % blk_id)
      relocs = blk.relocs
      for r in relocs:
        hunk_num = r[0]
        offsets = r[1]
        to_seg = all_segs[hunk_num]
        # create reloc for target segment or reuse one.
        rl = seg.get_reloc(to_seg)
        if rl == None:
          rl = Relocations(to_seg)
        # add offsets
        for o in offsets:
          r = Reloc(o)
          rl.add_reloc(r)
        seg.add_reloc(to_seg, rl)

  def _add_hunk_symbols(self, blk, seg):
    """add symbols to segment"""
    syms = blk.symbols
    if len(syms) == 0:
      return
    st = SymbolTable()
    seg.set_symtab(st)
    for sym in syms:
      name = sym[0]
      offset = sym[1]
      symbol = Symbol(offset, name)
      st.add_symbol(symbol)

  def _add_debug_infos(self, debug_infos, seg):
    dl = DebugLine()
    seg.set_debug_line(dl)
    for debug_info in debug_infos:
      # add source line infos
      if isinstance(debug_info, HunkDebugLine):
        src_file = debug_info.src_file
        # abs path?
        pos = src_file.rfind('/')
        if pos != -1:
          dir_name = src_file[:pos]
          src_file = src_file[pos+1:]
        else:
          dir_name = ""
        base_offset = debug_info.base_offset
        df = DebugLineFile(src_file, dir_name, base_offset)
        dl.add_file(df)
        for entry in debug_info.get_entries():
          off = entry.offset
          src_line = entry.src_line & 0xffffff
          flags = (entry.src_line & 0xff000000) >> 24
          e = DebugLineEntry(off, src_line, flags)
          df.add_entry(e)


# mini test
if __name__ == '__main__':
  import sys
  bf = BinFmtHunk()
  for a in sys.argv[1:]:
    if bf.is_image(a):
      print("loading", a)
      bi = bf.load_image(a)
      print(bi)
      bf.save_image("a.out", bi)
    else:
      print("NO HUNK:", a)
Handle Amiga's native Hunk file format check if a given file is a hunk LoadSeg file check if a given fobj is a hunk LoadSeg file load a BinImage from a hunk file given via path load a BinImage from a hunk file given via file obj # read the hunk blocks # derive load seg file # convert load seg file save a BinImage to a hunk file given via path save a BinImage to a hunk file given via file obj create a HunkLodSegFile from a BinImage # create HunkSegment # add relocs # add symbols # add debug info create a BinImage from a HunkLoadSegFile object # what type of segment to we have? # create seg # add relocations if any # add relocations? # add symbol table # add debug infos add relocations to a segment # create reloc for target segment or reuse one. # add offsets add symbols to segment # add source line infos # abs path? # mini test