<filename>release/stubs.min/Revit/References.py
# encoding: utf-8
# module Revit.References calls itself References
# from RevitNodes,Version=1.2.1.3083,Culture=neutral,PublicKeyToken=null
# by generator 1.145
# no doc
# no imports

# no functions
# classes


class RayBounce(object):
    # no doc
    @staticmethod
    def ByOriginDirection(origin, direction, maxBounces, view):
        """
  ByOriginDirection(origin: Point,direction: Vector,maxBounces: int,view: View3D) -> Dictionary[str,object]

  

   Returns positions and elements hit by ray bounce from the specified origin 

    point and direction
  """
        pass

    __all__ = [
        "ByOriginDirection",
    ]

<filename>release/stubs.min/Revit/References.py
# encoding: utf-8
# module Revit.References calls itself References
# from RevitNodes,Version=1.2.1.3083,Culture=neutral,PublicKeyToken=null
# by generator 1.145
# no doc
# no imports

# no functions
# classes


class RayBounce(object):
    # no doc
    @staticmethod
    def ByOriginDirection(origin, direction, maxBounces, view):
        """
  ByOriginDirection(origin: Point,direction: Vector,maxBounces: int,view: View3D) -> Dictionary[str,object]

  

   Returns positions and elements hit by ray bounce from the specified origin 

    point and direction
  """
        pass

    __all__ = [
        "ByOriginDirection",
    ]

# encoding: utf-8 # module Revit.References calls itself References # from RevitNodes,Version=1.2.1.3083,Culture=neutral,PublicKeyToken=null # by generator 1.145 # no doc # no imports # no functions # classes # no doc ByOriginDirection(origin: Point,direction: Vector,maxBounces: int,view: View3D) -> Dictionary[str,object]
 
   
 
    Returns positions and elements hit by ray bounce from the specified origin 
 
     point and direction