import bge

scn = bge.logic.getCurrentScene()

def CamAdapt(cont):
	lum = scn.objects['und.lum1']
	nab = scn.objects['Naball_gerUnderground']
	
	
	
def LoadPart1(cont):
	
	loadObj = []
import bge

scn = bge.logic.getCurrentScene()

def CamAdapt(cont):
	lum = scn.objects['und.lum1']
	nab = scn.objects['Naball_gerUnderground']
	
	
	
def LoadPart1(cont):
	
	loadObj = []