<reponame>r0nk/godot_rl_agents<filename>setup.py<gh_stars>100-1000
# import setuptools

# with open("README.md", "r", encoding="utf-8") as fh:
#     long_description = fh.read()

# setuptools.setup(
#     name="godot_rl_agents",
#     version="0.0.1",
#     author="<NAME>",
#     author_email="<EMAIL>",
#     description="A Deep Reinforcement Learning package for the Godot game engine",
#     long_description=long_description,
#     long_description_content_type="text/markdown",
#     url="https://github.com/pypa/edbeeching/godot_rl_agents",
#     project_urls={
#         "Bug Tracker": "https://github.com/pypa/edbeeching/godot_rl_agents/issues",
#     },
#     classifiers=[
#         "Programming Language :: Python :: 3",
#         "License :: OSI Approved :: MIT License",
#         "Operating System :: OS Independent",
#     ],
#     # packages=setuptools.find_packages(where="godot_rl_agents"),
#     packages=[
#         "godot_rl_agents",
#         "godot_rl_agents.core",
#         "godot_rl_agents.tests",
#     ],
#     python_requires=">=3.6",
# )


from setuptools import setup

if __name__ == "__main__":
    setup(include_package_data=True)

# import setuptools

# with open("README.md", "r", encoding="utf-8") as fh:
#     long_description = fh.read()

# setuptools.setup(
#     name="godot_rl_agents",
#     version="0.0.1",
#     author="<NAME>",
#     author_email="<EMAIL>",
#     description="A Deep Reinforcement Learning package for the Godot game engine",
#     long_description=long_description,
#     long_description_content_type="text/markdown",
#     url="https://github.com/pypa/edbeeching/godot_rl_agents",
#     project_urls={
#         "Bug Tracker": "https://github.com/pypa/edbeeching/godot_rl_agents/issues",
#     },
#     classifiers=[
#         "Programming Language :: Python :: 3",
#         "License :: OSI Approved :: MIT License",
#         "Operating System :: OS Independent",
#     ],
#     # packages=setuptools.find_packages(where="godot_rl_agents"),
#     packages=[
#         "godot_rl_agents",
#         "godot_rl_agents.core",
#         "godot_rl_agents.tests",
#     ],
#     python_requires=">=3.6",
# )


from setuptools import setup

if __name__ == "__main__":
    setup(include_package_data=True)
# import setuptools # with open("README.md", "r", encoding="utf-8") as fh: #     long_description = fh.read() # setuptools.setup( #     name="godot_rl_agents", #     version="0.0.1", #     author="<NAME>", #     author_email="<EMAIL>", #     description="A Deep Reinforcement Learning package for the Godot game engine", #     long_description=long_description, #     long_description_content_type="text/markdown", #     url="https://github.com/pypa/edbeeching/godot_rl_agents", #     project_urls={ #         "Bug Tracker": "https://github.com/pypa/edbeeching/godot_rl_agents/issues", #     }, #     classifiers=[ #         "Programming Language :: Python :: 3", #         "License :: OSI Approved :: MIT License", #         "Operating System :: OS Independent", #     ], #     # packages=setuptools.find_packages(where="godot_rl_agents"), #     packages=[ #         "godot_rl_agents", #         "godot_rl_agents.core", #         "godot_rl_agents.tests", #     ], #     python_requires=">=3.6", # )