lib/gamebox/core/sound_manager.rb
# stops the sound that is passed in.
# stop_sound :foo
stops the sound that is passed in.
stops the sound that is passed in .
def stop_sound(what)
    if @enabled
      @playing_sounds[what].stop if @playing_sounds[what]
    end
  end
def stop_sound ( what ) if @enabled @playing_sounds [ what ] . stop if @playing_sounds [ what ] end end
stops the sound that is passed in.
stops the sound that is passed in .
what
<not_specific>