build/EBJB_BattleCommands.rb
#--------------------------------------------------------------------------
# * Update Detail window depending of the type of the drop item
#     command : command object
#-------------------------------------------------------------------------- 
Update Detail window depending of the type of the drop item
command : command object
Update Detail window depending of the type of the drop item command : command object
def update_detail_window(command)    
    if command.is_a?(Item_Command)
      @actor_commands_window.detail_window = @item_details_window
    else
      @actor_commands_window.detail_window = @skill_details_window
    end
  end
def update_detail_window ( command ) if command . is_a? ( Item_Command ) @actor_commands_window . detail_window = @item_details_window else @actor_commands_window . detail_window = @skill_details_window end end
Update Detail window depending of the type of the drop item
command : command object
Update Detail window depending of the type of the drop item command : command object
command
<not_specific>