build/EBJB_BattleCommands.rb
#--------------------------------------------------------------------------
# * Create an item for SkillsList
#     index : item index
#--------------------------------------------------------------------------
Create an item for SkillsList
index : item index
Create an item for SkillsList index : item index
def create_item(index)
    item = @data[index]
    rect = item_rect(index, true)
    ucItem = UCItem.new(self, item, rect)
    ucItem.active = enable?(item)
    return ucItem
  end
def create_item ( index ) item = @data [ index ] rect = item_rect ( index , true ) ucItem = UCItem . new ( self , item , rect ) ucItem . active = enable? ( item ) return ucItem end
Create an item for SkillsList
index : item index
Create an item for SkillsList index : item index
#~     if $game_party.newest_items.include?(item) #~       ucItem.cItemName.font.color = Color.new_item_color #~       ucItem.cItemNumber.font.color = Color.new_item_color #~     end
index
<not_specific>