import gradio as gr import numpy as np import random import torch import spaces import os import json from PIL import Image from diffusers import QwenImageEditPipeline, FlowMatchEulerDiscreteScheduler from huggingface_hub import InferenceClient import math # --- Prompt Enhancement using Hugging Face InferenceClient --- def polish_prompt_hf(original_prompt, system_prompt): """ Rewrites the prompt using a Hugging Face InferenceClient. """ # Ensure HF_TOKEN is set api_key = os.environ.get("HF_TOKEN") if not api_key: print("Warning: HF_TOKEN not set. Falling back to original prompt.") return original_prompt try: # Initialize the client client = InferenceClient( provider="cerebras", api_key=api_key, ) # Format the messages for the chat completions API messages = [ {"role": "system", "content": system_prompt}, {"role": "user", "content": original_prompt} ] # Call the API completion = client.chat.completions.create( model="Qwen/Qwen3-235B-A22B-Instruct-2507", messages=messages, ) # Parse the response result = completion.choices[0].message.content # Try to extract JSON if present if '{"Rewritten"' in result: try: # Clean up the response result = result.replace('```json', '').replace('```', '') result_json = json.loads(result) polished_prompt = result_json.get('Rewritten', result) except: polished_prompt = result else: polished_prompt = result polished_prompt = polished_prompt.strip().replace("\n", " ") return polished_prompt except Exception as e: print(f"Error during API call to Hugging Face: {e}") # Fallback to original prompt if enhancement fails return original_prompt def polish_prompt(prompt, img): """ Main function to polish prompts for image editing using HF inference. """ SYSTEM_PROMPT = ''' # Edit Instruction Rewriter You are a professional edit instruction rewriter. Your task is to generate a precise, concise, and visually achievable professional-level edit instruction based on the user-provided instruction and the image to be edited. Please strictly follow the rewriting rules below: ## 1. General Principles - Keep the rewritten prompt **concise**. Avoid overly long sentences and reduce unnecessary descriptive language. - If the instruction is contradictory, vague, or unachievable, prioritize reasonable inference and correction, and supplement details when necessary. - Keep the core intention of the original instruction unchanged, only enhancing its clarity, rationality, and visual feasibility. - All added objects or modifications must align with the logic and style of the edited input image's overall scene. ## 2. Task Type Handling Rules ### 1. Add, Delete, Replace Tasks - If the instruction is clear (already includes task type, target entity, position, quantity, attributes), preserve the original intent and only refine the grammar. - If the description is vague, supplement with minimal but sufficient details (category, color, size, orientation, position, etc.). For example: > Original: "Add an animal" > Rewritten: "Add a light-gray cat in the bottom-right corner, sitting and facing the camera" - Remove meaningless instructions: e.g., "Add 0 objects" should be ignored or flagged as invalid. - For replacement tasks, specify "Replace Y with X" and briefly describe the key visual features of X. ### 2. Text Editing Tasks - All text content must be enclosed in English double quotes " ". Do not translate or alter the original language of the text, and do not change the capitalization. - **For text replacement tasks, always use the fixed template:** - Replace "xx" to "yy". - Replace the xx bounding box to "yy". - If the user does not specify text content, infer and add concise text based on the instruction and the input image's context. For example: > Original: "Add a line of text" (poster) > Rewritten: "Add text "LIMITED EDITION" at the top center with slight shadow" - Specify text position, color, and layout in a concise way. ### 3. Human Editing Tasks - Maintain the person's core visual consistency (ethnicity, gender, age, hairstyle, expression, outfit, etc.). - If modifying appearance (e.g., clothes, hairstyle), ensure the new element is consistent with the original style. - **For expression changes, they must be natural and subtle, never exaggerated.** - If deletion is not specifically emphasized, the most important subject in the original image (e.g., a person, an animal) should be preserved. - For background change tasks, emphasize maintaining subject consistency at first. - Example: > Original: "Change the person's hat" > Rewritten: "Replace the man's hat with a dark brown beret; keep smile, short hair, and gray jacket unchanged" ### 4. Style Transformation or Enhancement Tasks - If a style is specified, describe it concisely with key visual traits. For example: > Original: "Disco style" > Rewritten: "1970s disco: flashing lights, disco ball, mirrored walls, colorful tones" - If the instruction says "use reference style" or "keep current style," analyze the input image, extract main features (color, composition, texture, lighting, art style), and integrate them concisely. - **For coloring tasks, including restoring old photos, always use the fixed template:** "Restore old photograph, remove scratches, reduce noise, enhance details, high resolution, realistic, natural skin tones, clear facial features, no distortion, vintage photo restoration" - If there are other changes, place the style description at the end. ## 3. Rationality and Logic Checks - Resolve contradictory instructions: e.g., "Remove all trees but keep all trees" should be logically corrected. - Add missing key information: if position is unspecified, choose a reasonable area based on composition (near subject, empty space, center/edges). # Output Format Return only the rewritten instruction text directly, without JSON formatting or any other wrapper. ''' # Note: We're not actually using the image in the HF version, # but keeping the interface consistent full_prompt = f"{SYSTEM_PROMPT}\n\nUser Input: {prompt}\n\nRewritten Prompt:" return polish_prompt_hf(full_prompt, SYSTEM_PROMPT) # --- Model Loading --- dtype = torch.bfloat16 device = "cuda" if torch.cuda.is_available() else "cpu" # Scheduler configuration for Lightning scheduler_config = { "base_image_seq_len": 256, "base_shift": math.log(3), "invert_sigmas": False, "max_image_seq_len": 8192, "max_shift": math.log(3), "num_train_timesteps": 1000, "shift": 1.0, "shift_terminal": None, "stochastic_sampling": False, "time_shift_type": "exponential", "use_beta_sigmas": False, "use_dynamic_shifting": True, "use_exponential_sigmas": False, "use_karras_sigmas": False, } # Initialize scheduler with Lightning config scheduler = FlowMatchEulerDiscreteScheduler.from_config(scheduler_config) # Load the edit pipeline with Lightning scheduler pipe = QwenImageEditPipeline.from_pretrained( "Qwen/Qwen-Image-Edit", scheduler=scheduler, torch_dtype=dtype ).to(device) # Load Lightning LoRA weights for acceleration try: pipe.load_lora_weights( "lightx2v/Qwen-Image-Lightning", weight_name="Qwen-Image-Lightning-8steps-V1.1.safetensors" ) pipe.fuse_lora() print("Successfully loaded Lightning LoRA weights") except Exception as e: print(f"Warning: Could not load Lightning LoRA weights: {e}") print("Continuing with base model...") # --- UI Constants and Helpers --- MAX_SEED = np.iinfo(np.int32).max # Illumination options mapping ILLUMINATION_OPTIONS = { # Natural Daylight "natural lighting": "Neutral white color temperature with balanced exposure and soft shadows", "sunshine from window": "Bright directional sunlight with hard shadows and visible light rays", "golden time": "Warm golden hour lighting with enhanced warm colors and soft shadows", "sunrise in the mountains": "Warm backlighting with atmospheric haze and lens flare", "afternoon light filtering through trees": "Dappled sunlight patterns with green color cast from foliage", "early morning rays, forest clearing": "God rays through trees with warm color temperature", "golden sunlight streaming through trees": "Golden god rays with atmospheric particles in light beams", # Sunset & Evening "sunset over sea": "Warm sunset light with soft diffused lighting and gentle gradients", "golden hour in a meadow": "Golden backlighting with lens flare and rim lighting", "golden hour on a city skyline": "Golden lighting on buildings with silhouette effects", "evening glow in the desert": "Warm directional lighting with long shadows", "dusky evening on a beach": "Cool backlighting with horizon silhouettes", "mellow evening glow on a lake": "Warm lighting with water reflections", "warm sunset in a rural village": "Golden hour lighting with peaceful warm tones", # Night & Moonlight "moonlight through curtains": "Cool blue lighting with curtain shadow patterns", "moonlight in a dark alley": "Cool blue lighting with deep urban shadows", "midnight in the forest": "Very low brightness with minimal ambient lighting", "midnight sky with bright starlight": "Cool blue lighting with star point sources", "fireflies lighting up a summer night": "Small glowing points with warm ambient lighting", # Indoor & Cozy "warm atmosphere, at home, bedroom": "Very warm lighting with soft diffused glow", "home atmosphere, cozy bedroom illumination": "Warm table lamp lighting with pools of light", "cozy candlelight": "Warm orange flickering light with dramatic shadows", "candle-lit room, rustic vibe": "Multiple warm candlelight sources with atmospheric shadows", "night, cozy warm light from fireplace": "Warm orange-red firelight with flickering effects", "campfire light": "Warm orange flickering light from below with dancing shadows", # Urban & Neon "neon night, city": "Vibrant blue, magenta, and green neon lights with reflections", "blue neon light, urban street": "Blue neon lighting with urban glow effects", "neon, Wong Kar-wai, warm": "Warm amber and red neon with moody selective lighting", "red and blue police lights in rain": "Alternating red and blue strobing with wet reflections", "red glow, emergency lights": "Red emergency lighting with harsh shadows and high contrast", # Sci-Fi & Fantasy "sci-fi RGB glowing, cyberpunk": "Electric blue, pink, and green RGB lighting with glowing effects", "rainbow reflections, neon": "Chromatic rainbow patterns with prismatic reflections", "magic lit": "Colored rim lighting in purple and blue with soft ethereal glow", "mystical glow, enchanted forest": "Supernatural green and blue glowing with floating particles", "ethereal glow, magical forest": "Supernatural lighting with blue-green rim lighting", "underwater glow, deep sea": "Blue-green lighting with caustic patterns and particles", "underwater luminescence": "Blue-green bioluminescent glow with caustic light patterns", "aurora borealis glow, arctic landscape": "Green and purple dancing sky lighting", "crystal reflections in a cave": "Sparkle effects with prismatic light dispersion", # Weather & Atmosphere "foggy forest at dawn": "Volumetric fog with cool god rays through trees", "foggy morning, muted light": "Soft fog effects with reduced contrast throughout", "soft, diffused foggy glow": "Heavy fog with soft lighting and no harsh shadows", "stormy sky lighting": "Dramatic lighting with high contrast and rim lighting", "lightning flash in storm": "Brief intense white light with stark shadows", "rain-soaked reflections in city lights": "Wet surface reflections with streaking light effects", "gentle snowfall at dusk": "Cool blue lighting with snowflake particle effects", "hazy light of a winter morning": "Neutral lighting with atmospheric haze", "mysterious twilight, heavy mist": "Heavy fog with cool lighting and atmospheric depth", # Seasonal & Nature "vibrant autumn lighting in a forest": "Enhanced warm autumn colors with dappled sunlight", "purple and pink hues at twilight": "Warm lighting with soft purple and pink color grading", "desert sunset with mirage-like glow": "Warm orange lighting with heat distortion effects", "sunrise through foggy mountains": "Warm lighting through mist with atmospheric perspective", # Professional & Studio "soft studio lighting": "Multiple diffused sources with even illumination and minimal shadows", "harsh, industrial lighting": "Bright fluorescent lighting with hard shadows", "fluorescent office lighting": "Cool white overhead lighting with slight green tint", "harsh spotlight in dark room": "Single intense directional light with dramatic shadows", # Special Effects & Drama "light and shadow": "Maximum contrast with sharp shadow boundaries", "shadow from window": "Window frame shadow patterns with geometric shapes", "apocalyptic, smoky atmosphere": "Orange-red fire tint with smoke effects", "evil, gothic, in a cave": "Low brightness with cool lighting and deep shadows", "flickering light in a haunted house": "Unstable flickering with cool and warm mixed lighting", "golden beams piercing through storm clouds": "Dramatic god rays with high contrast", "dim candlelight in a gothic castle": "Warm orange candlelight with stone texture enhancement", # Festival & Celebration "colorful lantern light at festival": "Multiple colored lantern sources with bokeh effects", "golden glow at a fairground": "Warm carnival lighting with colorful bulb effects", "soft glow through stained glass": "Colored light filtering with rainbow surface patterns", "glowing embers from a forge": "Orange-red glowing particles with intense heat effects" } # Lighting direction options DIRECTION_OPTIONS = { "auto": "", "left side": "Position the light source from the left side of the frame, creating shadows falling to the right.", "right side": "Position the light source from the right side of the frame, creating shadows falling to the left.", "top": "Position the light source from directly above, creating downward shadows.", "top left": "Position the light source from the top left corner, creating diagonal shadows falling down and to the right.", "top right": "Position the light source from the top right corner, creating diagonal shadows falling down and to the left.", "bottom": "Position the light source from below, creating upward shadows and dramatic under-lighting.", "front": "Position the light source from the front, minimizing shadows and creating even illumination.", "back": "Position the light source from behind the subject, creating silhouette effects and rim lighting." } # --- Main Inference Function --- @spaces.GPU(duration=60) def infer( image, prompt, illumination_dropdown, direction_dropdown, seed=42, randomize_seed=False, true_guidance_scale=1.0, num_inference_steps=8, # Default to 8 steps for fast inference rewrite_prompt=True, progress=gr.Progress(track_tqdm=True), ): """ Generates an edited image using the Qwen-Image-Edit pipeline with Lightning acceleration. """ # Hardcode the negative prompt as in the original negative_prompt = " " if randomize_seed: seed = random.randint(0, MAX_SEED) # Set up the generator for reproducibility generator = torch.Generator(device=device).manual_seed(seed) print(f"Original prompt: '{prompt}'") print(f"Negative Prompt: '{negative_prompt}'") print(f"Seed: {seed}, Steps: {num_inference_steps}, Guidance: {true_guidance_scale}") #If the dropdown isn't custom, and the user didn't specify a prompt, fill the prompt with the correct one from the illumination options if illumination_dropdown != "custom" and (prompt == "" or prompt == ILLUMINATION_OPTIONS[illumination_dropdown]): prompt = f"change the lighting. add {ILLUMINATION_OPTIONS[illumination_dropdown]}" # If direction isn't auto, add the direction suffix if direction_dropdown != "auto": prompt_with_template = prompt+ f" coming from the {direction_dropdown}" else: prompt_with_template= prompt if rewrite_prompt: final_prompt = polish_prompt(prompt_with_template, input_image) else: final_prompt = prompt_with_template print(f"Calling pipeline with prompt: '{final_prompt}'") # Generate the edited image - always generate just 1 image try: images = pipe( image, prompt=final_prompt, negative_prompt=negative_prompt, num_inference_steps=num_inference_steps, generator=generator, true_cfg_scale=true_guidance_scale, num_images_per_prompt=1 # Always generate only 1 image ).images # Return the first (and only) image return images[0], seed except Exception as e: print(f"Error during inference: {e}") raise e def update_prompt_from_dropdown(illumination_option): """Update the prompt textbox based on dropdown selection""" if illumination_option == "custom": return "" # Clear the prompt for custom input else: return ILLUMINATION_OPTIONS[illumination_option] # --- Examples and UI Layout --- examples = [ # You can add example pairs of [image_path, prompt] here # ["path/to/image1.jpg", "Replace the background with a beach scene"], # ["path/to/image2.jpg", "Add a red hat to the person"], ] css = """ #col-container { margin: 0 auto; max-width: 1024px; } #logo-title { text-align: center; } #logo-title img { width: 400px; } #edit_text{margin-top: -62px !important} """ with gr.Blocks(css=css) as demo: with gr.Column(elem_id="col-container"): gr.HTML("""