balibabu
fix: fixed the issue of error when opening the canvas #918 (#1520)
09aa395
raw
history blame
2.86 kB
import {
BaseEdge,
EdgeLabelRenderer,
EdgeProps,
getBezierPath,
} from 'reactflow';
import useGraphStore from '../../store';
import { useFetchFlow } from '@/hooks/flow-hooks';
import { useMemo } from 'react';
import styles from './index.less';
export function ButtonEdge({
id,
sourceX,
sourceY,
targetX,
targetY,
sourcePosition,
targetPosition,
source,
target,
style = {},
markerEnd,
selected,
}: EdgeProps) {
const deleteEdgeById = useGraphStore((state) => state.deleteEdgeById);
const [edgePath, labelX, labelY] = getBezierPath({
sourceX,
sourceY,
sourcePosition,
targetX,
targetY,
targetPosition,
});
const selectedStyle = useMemo(() => {
return selected ? { strokeWidth: 2, stroke: '#1677ff' } : {};
}, [selected]);
const onEdgeClick = () => {
deleteEdgeById(id);
};
// highlight the nodes that the workflow passes through
// const queryClient = useQueryClient();
// const flowDetail = queryClient.getQueryData<IFlow>(['flowDetail']);
const { data: flowDetail } = useFetchFlow();
const graphPath = useMemo(() => {
// TODO: this will be called multiple times
const path = flowDetail?.dsl?.path ?? [];
// The second to last
const previousGraphPath: string[] = path.at(-2) ?? [];
let graphPath: string[] = path.at(-1) ?? [];
// The last of the second to last article
const previousLatestElement = previousGraphPath.at(-1);
if (previousGraphPath.length > 0 && previousLatestElement) {
graphPath = [previousLatestElement, ...graphPath];
}
return graphPath;
}, [flowDetail.dsl?.path]);
const highlightStyle = useMemo(() => {
const idx = graphPath.findIndex((x) => x === source);
if (idx !== -1) {
// The set of elements following source
const slicedGraphPath = graphPath.slice(idx + 1);
if (slicedGraphPath.some((x) => x === target)) {
return { strokeWidth: 2, stroke: 'red' };
}
}
return {};
}, [source, target, graphPath]);
return (
<>
<BaseEdge
path={edgePath}
markerEnd={markerEnd}
style={{ ...style, ...selectedStyle, ...highlightStyle }}
/>
<EdgeLabelRenderer>
<div
style={{
position: 'absolute',
transform: `translate(-50%, -50%) translate(${labelX}px,${labelY}px)`,
fontSize: 12,
// everything inside EdgeLabelRenderer has no pointer events by default
// if you have an interactive element, set pointer-events: all
pointerEvents: 'all',
}}
className="nodrag nopan"
>
<button
className={styles.edgeButton}
type="button"
onClick={onEdgeClick}
>
×
</button>
</div>
</EdgeLabelRenderer>
</>
);
}