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README.md
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title: WAR
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sdk: static
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pinned: false
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license: apache-2.0
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short_description:
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---
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---
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title: WAR GAME AI Simulation
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emoji: ๐
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colorFrom: yellow
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colorTo: indigo
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sdk: static
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pinned: false
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license: apache-2.0
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short_description: Powered by VIDraft
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---
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# Advanced Tactical Terrain Simulator - 6 Nations Military Simulator
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## ๐ Project Overview
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This simulator is an advanced military simulation system that recreates complex tactical situations of modern warfare in real-time within a web browser. Based on actual military equipment and unit organizations from 6 nations (South Korea, North Korea, USA, Russia, Ukraine, China), it realistically simulates combat in urban and mountain warfare environments.
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## ๐ฏ Key Features
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### Real Military Doctrine Implementation
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- **Lanchester's Laws**: Automatic 3:1 combat advantage for defenders
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- **Terrain Effects**: 20% range increase and improved accuracy when holding high ground
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- **Urban Warfare Tactics**: 70% damage reduction when defending villages/cities, 50% movement speed reduction for attackers
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- **Road Mobility**: 2.5x speed for vehicles, 1.5x speed for infantry on roads
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### Authentic Weapon Systems from 6 Nations
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- **๐ฐ๐ท South Korea**: K2 Black Panther, K9 Thunder SPH, K21 IFV, Chunmoo MLRS
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- **๐ฐ๐ต North Korea**: Chonma/Songun tanks, BM-21 Grad, 82mm mortars
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- **๐บ๐ธ USA**: M1A2 Abrams, Bradley IFV, HIMARS, Apache helicopters
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- **๐ท๐บ Russia**: T-90M, BMP-3, Ka-52 helicopters, Msta-S SPH
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- **๐บ๐ฆ Ukraine**: T-64BV, Bayraktar TB2, CAESAR, M777 howitzers
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- **๐จ๐ณ China**: Type 99A tanks, PCL-191 MLRS, WZ-10 helicopters, HQ-17 SAM
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### Realistic Movement Speeds
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- **Infantry**: 100m/min (marching speed 6km/h)
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- **Tanks**: 400-600m/min (combat speed 24-36km/h)
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- **IFV/APC**: 700-1000m/min (42-60km/h)
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- **Helicopters**: 2500-3000m/min (150-180km/h)
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- **Self-propelled Artillery**: 300-400m/min (heavy equipment speed)
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## ๐ฎ Controls
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### Basic Operations
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1. **Terrain Selection**: Choose Urban (city warfare) or Mountain (highland warfare)
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2. **Mission Assignment**: Set attack/defend missions for each team
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3. **Nation Selection**: Choose from 6 nations and select unit types
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4. **Unit Deployment**: Click on map to deploy units (team zone restricted)
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5. **Battle Start**: Initiate real-time combat with START ENGAGEMENT button
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### Advanced Features
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- **Zoom In/Out**: Mouse wheel for battlefield magnification
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- **Map Navigation**: Shift+click or right-click drag
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- **Speed Control**: Time compression from 1 minute to 1 day
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- **Firepower Analysis**: Check fire projection coverage with analysis tools
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- **Terrain Analysis**: Real-time display of elevation, slope, and road networks
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## ๐ Victory Conditions
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1. **Command Destruction**: Eliminate enemy HQ unit
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2. **Complete Encirclement**: Surround enemy HQ with 4+ units from 3+ directions
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3. **Force Attrition**: Inflict 90%+ casualties on enemy forces
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## ๐ก Tactical Tips
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### Urban Warfare
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- Execute rapid maneuver warfare using road networks
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- Secure villages/cities at key intersections for defensive lines
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- Achieve 3x combat power advantage when defending urban areas
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### Mountain Highland
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- Secure high ground for range and accuracy advantages
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- Establish defensive lines using valleys and ridgelines
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- Control limited roads to block enemy movement
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## ๐ง Technical Specifications
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- **Pure JavaScript**: Implemented without external libraries
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- **Canvas Rendering**: Real-time combat animations
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- **Perlin Noise**: Realistic terrain generation
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- **Marching Squares**: Accurate contour line representation
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- **Battle Sound**: 40-second battlefield sound effects loop
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## ๐ Performance Metrics
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- **Battlefield Scale**: 20km ร 15km
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- **Maximum Units**: 100 units total for both sides
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- **Real-time Calculation**: 10 combat determinations per second
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- **Time Compression**: Variable from 1 second = 1 minute to 1 day
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## ๐ Getting Started
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1. Open HTML file in browser
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2. Place war.mp3 file in same folder (optional)
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3. Recommended: Latest versions of Chrome, Firefox, Edge
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4. Minimum resolution: 1280ร720
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## โ ๏ธ Disclaimer
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This simulator simplifies the complexities of modern warfare to provide an experience of tactical decision-making importance. It differs from actual military operations and is created for educational and entertainment purposes only.
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## ๐ ๏ธ System Requirements
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- **Browser**: Modern web browser with HTML5 Canvas support
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- **Memory**: 4GB RAM minimum
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- **Display**: 1280ร720 minimum resolution
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- **Audio**: Optional for battlefield sound effects
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## ๐ Version History
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- **v1.0**: Initial release with 6 nations
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- **v1.1**: Added road mobility bonuses
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- **v1.2**: Implemented village defense mechanics
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- **v1.3**: Fixed rendering issues and added battle sounds
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## ๐ท๏ธ Tags
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`military-simulator` `war-game` `strategy-game` `tactical-combat` `real-time-strategy` `RTS-game` `military-strategy` `combat-simulator` `battlefield-simulator` `army-simulator` `tank-warfare` `modern-warfare` `urban-warfare` `mountain-warfare` `javascript-game` `html5-game` `canvas-game` `browser-game` `web-game` `warfare-simulation` `tactical-warfare` `military-tactics` `defense-game` `attack-strategy` `multiplayer-strategy` `war-strategy` `combat-tactics` `military-equipment` `weapon-systems` `battle-simulator`
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This tactical simulator represents a culmination of military strategy gaming and realistic combat mechanics, offering players an immersive experience in modern combined arms warfare tactics.
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Community: https://discord.gg/openfreeai
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