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---
license: apache-2.0
title: Incognito
sdk: docker
emoji: 💻
colorFrom: red
colorTo: gray
short_description: Proxy web app and server hosted on HuggingFace spaces. POC.
app_port: 8000
---
<div align="center">
<img src="https://socialify.git.ci/titaniumnetwork-dev/incognito/image?description=1&font=Inter&forks=1&issues=1&language=1&name=1&owner=1&pattern=Circuit%20Board&pulls=1&stargazers=1&theme=Dark" alt="ruby" width="640" height="320" />
<img alt="repo size" src="https://img.shields.io/github/repo-size/titaniumnetwork-dev/incognito?style=for-the-badge"></img>
<img alt="website status" src="https://img.shields.io/website?url=https%3A%2F%2Fincog.nebula.christmas&style=for-the-badge"></img>
<img alt="commit a week" src="https://img.shields.io/github/commit-activity/w/titaniumnetwork-dev/incognito?style=for-the-badge"></img>
<a href="https://github.com/caracal-js/incognito" target="_blank" rel="noopener noreferer"><img alt="original repo" src="https://img.shields.io/badge/Original-Repo-gray?style=for-the-badge&link=https%3A%2F%2Fgithub.com%2Fcaracal-js%2Fincognito"></img></a>
</div>
<div align="center">
<h2>Get Started</h2>
<a>To get started, press one of the buttons below to deploy Incog please</a>
<br />
<br />
<a href="#terminal">
<img src="https://img.shields.io/badge/terminal-%23121011.svg?style=for-the-badge&logo=gnu-bash&logoColor=white" alt="Terminal">
</img>
</a>
<a href="#docker">
<img src="https://img.shields.io/badge/docker-%230db7ed.svg?style=for-the-badge&logo=docker&logoColor=white" alt="Docker">
</img>
</a>
</div>
## NOTE:
- For Cyclic users this will unfortunatley _not_ work due to Cyclic supporting very little languages
- This will **NOT** deploy on Github Pages, Netlify, Vercel, Gitlab Pages or any other _static_ host
- This will **NOT** work on Render
---
## How to get links
[](https://discord.gg/unblock)
---
## Features
- Lots and lots of games
- Multiple Proxy "Backends":
- [Ultraviolet](https://github.com/titaniumnetwork-dev/ultraviolet)
- [Scramjet (coming soon)](https://github.com/mercuryworkshop/scramjet)
---
## Contributors
- [MotorTruck1221](https://motortruck1221.com) - Maintainer
- [Rifting](https://github.com/rifting) - Maintainer
- [caracal-js](https://github.com/caracal-js) - Original Creator
---
## Tech Stack
- [Astro](https://astro.build)
- [Fastify](https://fastify.dev)
- [Ultraviolet](https://github.com/titaniumnetwork-dev/ultraviolet)
- [Epoxy](https://github.com/mercuryworkshop/epoxy-tls)
- [Libcurl.js](https://github.com/ading2210/libcurl.js)
- [Hono](https://github.com/honojs) as a Deno native alternative to fastify. Run with commadn: `deno task start:standalone`
- [Deno 2.0](https://github.com/denoland/deno)
- HTML, CSS, and JavaScript (DUH)
---
## Roadmap
- [ ] - [Implement Scramjet](https://github.com/mercuryworkshop/scramjet)
- [ ] - Remove dependency on Fastify & switch completely to Hono
- [ ] - General codebase cleanup & remove all of the functions exisiting on `window`
- [ ] - Games page needs to be reworked due to more games
- [ ] - [i18n](https://github.com/alexandre-fernandez/astro-i18n)
- [ ] - More themes
- [ ] - Detatch from the [Original repo](https://github.com/caracal-js/incognito)
---
## Deployment
### Terminal
Prerequisites:
- Node & npm
- Deno 2.0
- Git
1. Clone the repo:
```bash
git clone https://github.com/titaniumnetwork-dev/incognito && cd incognito
```
2. Install all of the dependencies:
```bash
deno install --allow-scripts # This is here for sharp and other dependencies like bufferutil
```
3. Create a config.toml file
```bash
cp config.example.toml config.toml
```
4. Modify the config.toml file to you liking (docs [here](#config))
```
nano config.toml
```
5. Build the frontend:
```bash
deno task build
```
6. Start the server
```bash
deno task start
```
> [!NOTE]
> You can run `deno task start:standalone` to use Hono over Fastify, *recommended if you're using an external Wisp server like [Epoxy Server](https://github.com/mercuryworkshop/epoxy-tls)*
>
> You can run `deno task bstart` to build and start the server at the same time
>
> You can run `deno task bstart:standalone` to do the same as above but use the Hono server instead
>
> The Hono server has no built-in Wisp server so you'll have to provide one.
---
### Games
- By default, games are reverse proxied by the server
- Game assets are located [here](https://github.com/ruby-network/ruby-assets)
- To turn off Games, and access to them see [#config](#config)
### Docker
- There are two ways to deploy with docker:
- [Normal docker](#normal-docker)
- [Docker Compose](#docker-compose)
#### Normal Docker
Prerequisites:
- Git
- Docker
1. Clone the repo (skip if using prebuilt image):
```bash
git clone https://github.com/titaniumnetwork/incognito && cd incognito
```
2. Create an config.toml file (if using prebuilt image, copy the example from the repo):
```bash
cp config.example.toml config.toml
```
3. Modify the .env file to your liking (docs [here](#config))
```bash
nano config.toml
```
4. Build the docker image (skip if using prebuilt):
```bash
docker build -t incog:latest
```
5. Run the docker images:
- Prebuilt:
```bash
docker run --volume ./config.toml:/app/config.toml motortruck1221/incognito:latest
```
- Image you built yourself:
```bash
docker run --volume ./config.toml:/app/config.toml incog:latest
```
#### Docker Compose
Prerequisites:
- Git
- Docker w/compose
1. Clone the repo (skip if using prebuilt image):
```bash
git clone https://github.com/titaniumnetwork-dev/incognito
```
2. Create an config.toml file (if using prebuilt image, copy the example from the repo):
```bash
cp config.example.toml config.toml
```
3. Modify the config.toml file to your liking (docs on that [here](#config)]
```bash
nano config.toml
```
4. Build the docker image (skip if using prebuilt):
```bash
docker compose -f ./docker-compose.build.yml build
```
5. Run the docker image:
- Prebuilt:
```bash
docker compose up
```
- Image you built yourself:
```bash
docker compose -f ./docker-compose.build.yml up
```
---
## Config
- The config is rather simple and quick, it's done in TOML and there are only two object:
- `buildOpts` & `server` below there will be 2 tables showcasing the possible values.
> [!NOTE]
> As it says, `buildOpts` will only apply when *building* the website. This can be changed in the docker-compose files.
##### Build Opts
| Type | Default | Description | Can be overwritten by ENV var |
|------|---------|------------------------------------|-------------------------------|
| games | `true` | Disables or enables the games page | - [ ] - No |
##### Server
| Type | Default | Description | Can be overwritten by ENV var |
|------|---------|-----------------------------------------------------------------------------------------------------------------|------------------------------|
| port | `8000` | Change the default port. *Note: the environment var `PORT` takes precedence* | - [x] - Yes |
| wisp | `true` | Disable or enables the in built wisp server. *Note: when using the Hono server there is no built-in wisp server | - [ ] - No |
##### SEO
| Type | Default | Description | Can be overwritten by ENV var | Is used at build time |
---------|-------------------------|--------------------------------------------------------------------------|-------------------------------|-----------------------|
| SEO | `false` | Change whether or not to enabled SEO | - [x] - Yes - `SEO` | - [x] - Yes |
| DOMAIN | `http://localhost:8000` | When the `both` option is enable, only show the SEO stuff on this domain | - [x] - Yes - `DOMAIN` | - [ ] - No |
| BOTH | `false` | Works in tandem with option `DOMAIN` | - [x] - Yes - `BOTH` | - [ ] - No | |