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| cmake_minimum_required(VERSION 3.14) | |
| project(runner LANGUAGES CXX) | |
| # Define the application target. To change its name, change BINARY_NAME in the | |
| # top-level CMakeLists.txt, not the value here, or `flutter run` will no longer | |
| # work. | |
| # | |
| # Any new source files that you add to the application should be added here. | |
| add_executable(${BINARY_NAME} WIN32 | |
| "flutter_window.cpp" | |
| "main.cpp" | |
| "utils.cpp" | |
| "win32_window.cpp" | |
| "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" | |
| "Runner.rc" | |
| "runner.exe.manifest" | |
| ) | |
| # Apply the standard set of build settings. This can be removed for applications | |
| # that need different build settings. | |
| apply_standard_settings(${BINARY_NAME}) | |
| # Add preprocessor definitions for the build version. | |
| target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"") | |
| target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}") | |
| target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}") | |
| target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}") | |
| target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}") | |
| # Disable Windows macros that collide with C++ standard library functions. | |
| target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX") | |
| # Add dependency libraries and include directories. Add any application-specific | |
| # dependencies here. | |
| target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app) | |
| target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib") | |
| target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}") | |
| # Run the Flutter tool portions of the build. This must not be removed. | |
| add_dependencies(${BINARY_NAME} flutter_assemble) | |