Upload 5 files
Browse files- requirements.txt +20 -0
- run_inference.sh +22 -0
- server.py +586 -0
- teacache_forward.py +353 -0
- tools/visualize.py +190 -0
requirements.txt
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diffusers==0.32.2
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einops==0.8.1
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flash_attn==2.7.4.post1
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ftfy==6.3.1
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imageio==2.34.0
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numpy==1.24.4
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opencv_python==4.9.0.80
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opencv_python_headless==4.9.0.80
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packaging==25.0
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peft==0.14.0
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Pillow==11.2.1
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regex==2024.11.6
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safetensors==0.5.3
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torch==2.5.1
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torchvision==0.20.1
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torchaudio==2.5.1
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transformers==4.47.1
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aiohttp==3.9.3
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jinja2==3.1.3
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python-multipart==0.0.6
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run_inference.sh
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# Set environment variable for CUDA memory allocation
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export PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True
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export MODEL_ROOT="models/matrixgame" # Replace with the actual path to your model directory
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export DIT_PATH="$MODEL_ROOT/dit/"
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export TEXTENC_PATH="$MODEL_ROOT"
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export VAE_PATH="$MODEL_ROOT/vae/"
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export MOUSE_ICON_PATH="$MODEL_ROOT/assets/mouse.png"
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export IMAGE_PATH="initial_image/" # Replace with the actual path to your initial image
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export OUTPUT_PATH="./test"
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export INFERENCE_STEPS=50
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# Execute inference script with parameters
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python inference_bench.py \
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--dit_path $DIT_PATH \
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--textenc_path $TEXTENC_PATH \
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--vae_path $VAE_PATH \
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--mouse_icon_path $MOUSE_ICON_PATH \
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--image_path $IMAGE_PATH \
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--output_path $OUTPUT_PATH \
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--inference_steps $INFERENCE_STEPS \
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--bfloat16
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server.py
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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"""
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MatrixGame Websocket Gaming Server
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| 6 |
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| 7 |
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This script implements a websocket server for the MatrixGame project,
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allowing real-time streaming of game frames based on player inputs.
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"""
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import asyncio
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import json
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| 13 |
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import logging
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| 14 |
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import os
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import pathlib
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import time
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| 17 |
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import uuid
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| 18 |
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import io
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| 19 |
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import base64
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from typing import Dict, List, Any, Optional
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| 21 |
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import argparse
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| 22 |
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import torch
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| 23 |
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import numpy as np
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| 24 |
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from PIL import Image
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| 25 |
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import cv2
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| 26 |
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from aiohttp import web, WSMsgType
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| 27 |
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from condtions import Bench_actions_76
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| 28 |
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| 29 |
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# Configure logging
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| 30 |
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logging.basicConfig(
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| 31 |
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level=logging.INFO,
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| 32 |
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format='%(asctime)s - %(name)s - %(levelname)s - %(message)s'
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| 33 |
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)
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| 34 |
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logger = logging.getLogger(__name__)
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| 35 |
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| 36 |
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class FrameGenerator:
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"""
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Simplified frame generator for the game.
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| 39 |
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In production, this would use the MatrixGame model.
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"""
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def __init__(self):
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self.frame_width = 640
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| 43 |
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self.frame_height = 360
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| 44 |
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self.fps = 16
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| 45 |
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self.frame_count = 0
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| 46 |
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self.scenes = {
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| 47 |
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'forest': self._load_scene_frames('forest'),
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| 48 |
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'desert': self._load_scene_frames('desert'),
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| 49 |
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'beach': self._load_scene_frames('beach'),
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| 50 |
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'hills': self._load_scene_frames('hills'),
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'river': self._load_scene_frames('river'),
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| 52 |
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'icy': self._load_scene_frames('icy'),
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'mushroom': self._load_scene_frames('mushroom'),
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'plain': self._load_scene_frames('plain')
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| 55 |
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}
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| 56 |
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| 57 |
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def _load_scene_frames(self, scene_name):
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| 58 |
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"""Load initial frames for a scene from asset directory"""
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| 59 |
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frames = []
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| 60 |
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scene_dir = f"./GameWorldScore/asset/init_image/{scene_name}"
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| 61 |
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| 62 |
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if os.path.exists(scene_dir):
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| 63 |
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image_files = sorted([f for f in os.listdir(scene_dir) if f.endswith('.png') or f.endswith('.jpg')])
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| 64 |
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for img_file in image_files:
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| 65 |
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try:
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| 66 |
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img_path = os.path.join(scene_dir, img_file)
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| 67 |
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img = Image.open(img_path).convert("RGB")
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| 68 |
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img = img.resize((self.frame_width, self.frame_height))
|
| 69 |
+
frames.append(np.array(img))
|
| 70 |
+
except Exception as e:
|
| 71 |
+
logger.error(f"Error loading image {img_file}: {str(e)}")
|
| 72 |
+
|
| 73 |
+
# If no frames were loaded, create a default colored frame with text
|
| 74 |
+
if not frames:
|
| 75 |
+
frame = np.ones((self.frame_height, self.frame_width, 3), dtype=np.uint8) * 100
|
| 76 |
+
# Add scene name as text
|
| 77 |
+
cv2.putText(frame, f"Scene: {scene_name}", (50, 180),
|
| 78 |
+
cv2.FONT_HERSHEY_SIMPLEX, 1, (255, 255, 255), 2)
|
| 79 |
+
frames.append(frame)
|
| 80 |
+
|
| 81 |
+
return frames
|
| 82 |
+
|
| 83 |
+
def get_next_frame(self, scene_name, keyboard_condition=None, mouse_condition=None):
|
| 84 |
+
"""
|
| 85 |
+
Generate the next frame based on current conditions.
|
| 86 |
+
|
| 87 |
+
Args:
|
| 88 |
+
scene_name: Name of the current scene
|
| 89 |
+
keyboard_condition: Keyboard input state
|
| 90 |
+
mouse_condition: Mouse input state
|
| 91 |
+
|
| 92 |
+
Returns:
|
| 93 |
+
JPEG bytes of the frame
|
| 94 |
+
"""
|
| 95 |
+
scene_frames = self.scenes.get(scene_name, self.scenes['forest'])
|
| 96 |
+
|
| 97 |
+
# In a real implementation, this would use the MatrixGame model to generate frames
|
| 98 |
+
# based on the keyboard_condition and mouse_condition
|
| 99 |
+
|
| 100 |
+
# For the demo, just cycle through the pre-loaded frames
|
| 101 |
+
frame_idx = self.frame_count % len(scene_frames)
|
| 102 |
+
frame = scene_frames[frame_idx].copy()
|
| 103 |
+
self.frame_count += 1
|
| 104 |
+
|
| 105 |
+
# If we have keyboard/mouse conditions, visualize them on the frame
|
| 106 |
+
if keyboard_condition:
|
| 107 |
+
# Visualize keyboard inputs (simple example)
|
| 108 |
+
keys = ["W", "S", "A", "D", "JUMP", "ATTACK"]
|
| 109 |
+
for i, key_pressed in enumerate(keyboard_condition[0]):
|
| 110 |
+
color = (0, 255, 0) if key_pressed else (100, 100, 100)
|
| 111 |
+
cv2.putText(frame, keys[i], (20 + i*100, 30),
|
| 112 |
+
cv2.FONT_HERSHEY_SIMPLEX, 0.7, color, 2)
|
| 113 |
+
|
| 114 |
+
if mouse_condition:
|
| 115 |
+
# Visualize mouse movement (simple example)
|
| 116 |
+
mouse_x, mouse_y = mouse_condition[0]
|
| 117 |
+
# Scale mouse values for visualization
|
| 118 |
+
offset_x = int(mouse_x * 100)
|
| 119 |
+
offset_y = int(mouse_y * 100)
|
| 120 |
+
center_x, center_y = self.frame_width // 2, self.frame_height // 2
|
| 121 |
+
cv2.circle(frame, (center_x + offset_x, center_y - offset_y), 10, (255, 0, 0), -1)
|
| 122 |
+
cv2.putText(frame, f"Mouse: {mouse_x:.2f}, {mouse_y:.2f}",
|
| 123 |
+
(self.frame_width - 250, 30), cv2.FONT_HERSHEY_SIMPLEX, 0.7, (255, 0, 0), 2)
|
| 124 |
+
|
| 125 |
+
# Convert frame to JPEG
|
| 126 |
+
success, buffer = cv2.imencode('.jpg', frame)
|
| 127 |
+
if not success:
|
| 128 |
+
logger.error("Failed to encode frame as JPEG")
|
| 129 |
+
# Return a blank frame
|
| 130 |
+
blank = np.ones((self.frame_height, self.frame_width, 3), dtype=np.uint8) * 100
|
| 131 |
+
success, buffer = cv2.imencode('.jpg', blank)
|
| 132 |
+
|
| 133 |
+
return buffer.tobytes()
|
| 134 |
+
|
| 135 |
+
class GameSession:
|
| 136 |
+
"""
|
| 137 |
+
Represents a user's gaming session.
|
| 138 |
+
Each WebSocket connection gets its own session with separate queues.
|
| 139 |
+
"""
|
| 140 |
+
def __init__(self, user_id: str, ws: web.WebSocketResponse, game_manager):
|
| 141 |
+
self.user_id = user_id
|
| 142 |
+
self.ws = ws
|
| 143 |
+
self.game_manager = game_manager
|
| 144 |
+
|
| 145 |
+
# Create action queue for this user session
|
| 146 |
+
self.action_queue = asyncio.Queue()
|
| 147 |
+
|
| 148 |
+
# Session creation time
|
| 149 |
+
self.created_at = time.time()
|
| 150 |
+
self.last_activity = time.time()
|
| 151 |
+
|
| 152 |
+
# Game state
|
| 153 |
+
self.current_scene = "forest" # Default scene
|
| 154 |
+
self.is_streaming = False
|
| 155 |
+
self.stream_task = None
|
| 156 |
+
|
| 157 |
+
# Current input state
|
| 158 |
+
self.keyboard_state = [0, 0, 0, 0, 0, 0] # forward, back, left, right, jump, attack
|
| 159 |
+
self.mouse_state = [0, 0] # x, y
|
| 160 |
+
|
| 161 |
+
self.background_tasks = []
|
| 162 |
+
|
| 163 |
+
async def start(self):
|
| 164 |
+
"""Start all the queue processors for this session"""
|
| 165 |
+
self.background_tasks = [
|
| 166 |
+
asyncio.create_task(self._process_action_queue()),
|
| 167 |
+
]
|
| 168 |
+
logger.info(f"Started game session for user {self.user_id}")
|
| 169 |
+
|
| 170 |
+
async def stop(self):
|
| 171 |
+
"""Stop all background tasks for this session"""
|
| 172 |
+
# Stop streaming if active
|
| 173 |
+
if self.is_streaming and self.stream_task:
|
| 174 |
+
self.is_streaming = False
|
| 175 |
+
self.stream_task.cancel()
|
| 176 |
+
try:
|
| 177 |
+
await self.stream_task
|
| 178 |
+
except asyncio.CancelledError:
|
| 179 |
+
pass
|
| 180 |
+
|
| 181 |
+
# Cancel other background tasks
|
| 182 |
+
for task in self.background_tasks:
|
| 183 |
+
task.cancel()
|
| 184 |
+
|
| 185 |
+
try:
|
| 186 |
+
# Wait for tasks to complete cancellation
|
| 187 |
+
await asyncio.gather(*self.background_tasks, return_exceptions=True)
|
| 188 |
+
except asyncio.CancelledError:
|
| 189 |
+
pass
|
| 190 |
+
|
| 191 |
+
logger.info(f"Stopped game session for user {self.user_id}")
|
| 192 |
+
|
| 193 |
+
async def _process_action_queue(self):
|
| 194 |
+
"""Process game actions from the queue"""
|
| 195 |
+
while True:
|
| 196 |
+
data = await self.action_queue.get()
|
| 197 |
+
try:
|
| 198 |
+
action_type = data.get('action')
|
| 199 |
+
|
| 200 |
+
if action_type == 'start_stream':
|
| 201 |
+
result = await self._handle_start_stream(data)
|
| 202 |
+
elif action_type == 'stop_stream':
|
| 203 |
+
result = await self._handle_stop_stream(data)
|
| 204 |
+
elif action_type == 'keyboard_input':
|
| 205 |
+
result = await self._handle_keyboard_input(data)
|
| 206 |
+
elif action_type == 'mouse_input':
|
| 207 |
+
result = await self._handle_mouse_input(data)
|
| 208 |
+
elif action_type == 'change_scene':
|
| 209 |
+
result = await self._handle_scene_change(data)
|
| 210 |
+
else:
|
| 211 |
+
result = {
|
| 212 |
+
'action': action_type,
|
| 213 |
+
'requestId': data.get('requestId'),
|
| 214 |
+
'success': False,
|
| 215 |
+
'error': f'Unknown action: {action_type}'
|
| 216 |
+
}
|
| 217 |
+
|
| 218 |
+
# Send response back to the client
|
| 219 |
+
await self.ws.send_json(result)
|
| 220 |
+
|
| 221 |
+
# Update last activity time
|
| 222 |
+
self.last_activity = time.time()
|
| 223 |
+
|
| 224 |
+
except Exception as e:
|
| 225 |
+
logger.error(f"Error processing action for user {self.user_id}: {str(e)}")
|
| 226 |
+
try:
|
| 227 |
+
await self.ws.send_json({
|
| 228 |
+
'action': data.get('action'),
|
| 229 |
+
'requestId': data.get('requestId', 'unknown'),
|
| 230 |
+
'success': False,
|
| 231 |
+
'error': f'Error processing action: {str(e)}'
|
| 232 |
+
})
|
| 233 |
+
except Exception as send_error:
|
| 234 |
+
logger.error(f"Error sending error response: {send_error}")
|
| 235 |
+
finally:
|
| 236 |
+
self.action_queue.task_done()
|
| 237 |
+
|
| 238 |
+
async def _handle_start_stream(self, data: Dict) -> Dict:
|
| 239 |
+
"""Handle request to start streaming frames"""
|
| 240 |
+
if self.is_streaming:
|
| 241 |
+
return {
|
| 242 |
+
'action': 'start_stream',
|
| 243 |
+
'requestId': data.get('requestId'),
|
| 244 |
+
'success': False,
|
| 245 |
+
'error': 'Stream already active'
|
| 246 |
+
}
|
| 247 |
+
|
| 248 |
+
fps = data.get('fps', 16)
|
| 249 |
+
self.is_streaming = True
|
| 250 |
+
self.stream_task = asyncio.create_task(self._stream_frames(fps))
|
| 251 |
+
|
| 252 |
+
return {
|
| 253 |
+
'action': 'start_stream',
|
| 254 |
+
'requestId': data.get('requestId'),
|
| 255 |
+
'success': True,
|
| 256 |
+
'message': f'Streaming started at {fps} FPS'
|
| 257 |
+
}
|
| 258 |
+
|
| 259 |
+
async def _handle_stop_stream(self, data: Dict) -> Dict:
|
| 260 |
+
"""Handle request to stop streaming frames"""
|
| 261 |
+
if not self.is_streaming:
|
| 262 |
+
return {
|
| 263 |
+
'action': 'stop_stream',
|
| 264 |
+
'requestId': data.get('requestId'),
|
| 265 |
+
'success': False,
|
| 266 |
+
'error': 'No active stream to stop'
|
| 267 |
+
}
|
| 268 |
+
|
| 269 |
+
self.is_streaming = False
|
| 270 |
+
if self.stream_task:
|
| 271 |
+
self.stream_task.cancel()
|
| 272 |
+
try:
|
| 273 |
+
await self.stream_task
|
| 274 |
+
except asyncio.CancelledError:
|
| 275 |
+
pass
|
| 276 |
+
self.stream_task = None
|
| 277 |
+
|
| 278 |
+
return {
|
| 279 |
+
'action': 'stop_stream',
|
| 280 |
+
'requestId': data.get('requestId'),
|
| 281 |
+
'success': True,
|
| 282 |
+
'message': 'Streaming stopped'
|
| 283 |
+
}
|
| 284 |
+
|
| 285 |
+
async def _handle_keyboard_input(self, data: Dict) -> Dict:
|
| 286 |
+
"""Handle keyboard input from client"""
|
| 287 |
+
key = data.get('key', '')
|
| 288 |
+
pressed = data.get('pressed', False)
|
| 289 |
+
|
| 290 |
+
# Map key to keyboard state index
|
| 291 |
+
key_map = {
|
| 292 |
+
'w': 0, 'forward': 0,
|
| 293 |
+
's': 1, 'back': 1, 'backward': 1,
|
| 294 |
+
'a': 2, 'left': 2,
|
| 295 |
+
'd': 3, 'right': 3,
|
| 296 |
+
'space': 4, 'jump': 4,
|
| 297 |
+
'shift': 5, 'attack': 5, 'ctrl': 5
|
| 298 |
+
}
|
| 299 |
+
|
| 300 |
+
if key.lower() in key_map:
|
| 301 |
+
key_idx = key_map[key.lower()]
|
| 302 |
+
self.keyboard_state[key_idx] = 1 if pressed else 0
|
| 303 |
+
|
| 304 |
+
return {
|
| 305 |
+
'action': 'keyboard_input',
|
| 306 |
+
'requestId': data.get('requestId'),
|
| 307 |
+
'success': True,
|
| 308 |
+
'keyboardState': self.keyboard_state
|
| 309 |
+
}
|
| 310 |
+
|
| 311 |
+
async def _handle_mouse_input(self, data: Dict) -> Dict:
|
| 312 |
+
"""Handle mouse movement/input from client"""
|
| 313 |
+
mouse_x = data.get('x', 0)
|
| 314 |
+
mouse_y = data.get('y', 0)
|
| 315 |
+
|
| 316 |
+
# Update mouse state, normalize values between -1 and 1
|
| 317 |
+
self.mouse_state = [float(mouse_x), float(mouse_y)]
|
| 318 |
+
|
| 319 |
+
return {
|
| 320 |
+
'action': 'mouse_input',
|
| 321 |
+
'requestId': data.get('requestId'),
|
| 322 |
+
'success': True,
|
| 323 |
+
'mouseState': self.mouse_state
|
| 324 |
+
}
|
| 325 |
+
|
| 326 |
+
async def _handle_scene_change(self, data: Dict) -> Dict:
|
| 327 |
+
"""Handle scene change requests"""
|
| 328 |
+
scene_name = data.get('scene', 'forest')
|
| 329 |
+
valid_scenes = ['forest', 'desert', 'beach', 'hills', 'river', 'icy', 'mushroom', 'plain']
|
| 330 |
+
|
| 331 |
+
if scene_name not in valid_scenes:
|
| 332 |
+
return {
|
| 333 |
+
'action': 'change_scene',
|
| 334 |
+
'requestId': data.get('requestId'),
|
| 335 |
+
'success': False,
|
| 336 |
+
'error': f'Invalid scene: {scene_name}. Valid scenes are: {", ".join(valid_scenes)}'
|
| 337 |
+
}
|
| 338 |
+
|
| 339 |
+
self.current_scene = scene_name
|
| 340 |
+
|
| 341 |
+
return {
|
| 342 |
+
'action': 'change_scene',
|
| 343 |
+
'requestId': data.get('requestId'),
|
| 344 |
+
'success': True,
|
| 345 |
+
'scene': scene_name
|
| 346 |
+
}
|
| 347 |
+
|
| 348 |
+
async def _stream_frames(self, fps: int):
|
| 349 |
+
"""Stream frames to the client at the specified FPS"""
|
| 350 |
+
frame_interval = 1.0 / fps # Time between frames in seconds
|
| 351 |
+
|
| 352 |
+
try:
|
| 353 |
+
while self.is_streaming:
|
| 354 |
+
start_time = time.time()
|
| 355 |
+
|
| 356 |
+
# Generate frame based on current keyboard and mouse state
|
| 357 |
+
keyboard_condition = [self.keyboard_state]
|
| 358 |
+
mouse_condition = [self.mouse_state]
|
| 359 |
+
|
| 360 |
+
frame_bytes = self.game_manager.frame_generator.get_next_frame(
|
| 361 |
+
self.current_scene, keyboard_condition, mouse_condition
|
| 362 |
+
)
|
| 363 |
+
|
| 364 |
+
# Encode as base64 for sending in JSON
|
| 365 |
+
frame_base64 = base64.b64encode(frame_bytes).decode('utf-8')
|
| 366 |
+
|
| 367 |
+
# Send frame to client
|
| 368 |
+
await self.ws.send_json({
|
| 369 |
+
'action': 'frame',
|
| 370 |
+
'frameData': frame_base64,
|
| 371 |
+
'timestamp': time.time()
|
| 372 |
+
})
|
| 373 |
+
|
| 374 |
+
# Calculate sleep time to maintain FPS
|
| 375 |
+
elapsed = time.time() - start_time
|
| 376 |
+
sleep_time = max(0, frame_interval - elapsed)
|
| 377 |
+
await asyncio.sleep(sleep_time)
|
| 378 |
+
|
| 379 |
+
except asyncio.CancelledError:
|
| 380 |
+
logger.info(f"Frame streaming cancelled for user {self.user_id}")
|
| 381 |
+
except Exception as e:
|
| 382 |
+
logger.error(f"Error in frame streaming for user {self.user_id}: {str(e)}")
|
| 383 |
+
if self.ws.closed:
|
| 384 |
+
logger.info(f"WebSocket closed for user {self.user_id}")
|
| 385 |
+
return
|
| 386 |
+
|
| 387 |
+
# Notify client of error
|
| 388 |
+
try:
|
| 389 |
+
await self.ws.send_json({
|
| 390 |
+
'action': 'frame_error',
|
| 391 |
+
'error': f'Streaming error: {str(e)}'
|
| 392 |
+
})
|
| 393 |
+
except:
|
| 394 |
+
pass
|
| 395 |
+
|
| 396 |
+
# Stop streaming
|
| 397 |
+
self.is_streaming = False
|
| 398 |
+
|
| 399 |
+
class GameManager:
|
| 400 |
+
"""
|
| 401 |
+
Manages all active gaming sessions and shared resources.
|
| 402 |
+
"""
|
| 403 |
+
def __init__(self):
|
| 404 |
+
self.sessions = {}
|
| 405 |
+
self.session_lock = asyncio.Lock()
|
| 406 |
+
|
| 407 |
+
# Initialize frame generator
|
| 408 |
+
self.frame_generator = FrameGenerator()
|
| 409 |
+
|
| 410 |
+
# Load valid scenes from FrameGenerator
|
| 411 |
+
self.valid_scenes = list(self.frame_generator.scenes.keys())
|
| 412 |
+
|
| 413 |
+
async def create_session(self, user_id: str, ws: web.WebSocketResponse) -> GameSession:
|
| 414 |
+
"""Create a new game session"""
|
| 415 |
+
async with self.session_lock:
|
| 416 |
+
# Create a new session for this user
|
| 417 |
+
session = GameSession(user_id, ws, self)
|
| 418 |
+
await session.start()
|
| 419 |
+
self.sessions[user_id] = session
|
| 420 |
+
return session
|
| 421 |
+
|
| 422 |
+
async def delete_session(self, user_id: str) -> None:
|
| 423 |
+
"""Delete a game session and clean up resources"""
|
| 424 |
+
async with self.session_lock:
|
| 425 |
+
if user_id in self.sessions:
|
| 426 |
+
session = self.sessions[user_id]
|
| 427 |
+
await session.stop()
|
| 428 |
+
del self.sessions[user_id]
|
| 429 |
+
logger.info(f"Deleted game session for user {user_id}")
|
| 430 |
+
|
| 431 |
+
def get_session(self, user_id: str) -> Optional[GameSession]:
|
| 432 |
+
"""Get a game session if it exists"""
|
| 433 |
+
return self.sessions.get(user_id)
|
| 434 |
+
|
| 435 |
+
async def close_all_sessions(self) -> None:
|
| 436 |
+
"""Close all active sessions (used during shutdown)"""
|
| 437 |
+
async with self.session_lock:
|
| 438 |
+
for user_id, session in list(self.sessions.items()):
|
| 439 |
+
await session.stop()
|
| 440 |
+
self.sessions.clear()
|
| 441 |
+
logger.info("Closed all active game sessions")
|
| 442 |
+
|
| 443 |
+
@property
|
| 444 |
+
def session_count(self) -> int:
|
| 445 |
+
"""Get the number of active sessions"""
|
| 446 |
+
return len(self.sessions)
|
| 447 |
+
|
| 448 |
+
def get_session_stats(self) -> Dict:
|
| 449 |
+
"""Get statistics about active sessions"""
|
| 450 |
+
stats = {
|
| 451 |
+
'total_sessions': len(self.sessions),
|
| 452 |
+
'active_scenes': {},
|
| 453 |
+
'streaming_sessions': 0
|
| 454 |
+
}
|
| 455 |
+
|
| 456 |
+
# Count sessions by scene and streaming status
|
| 457 |
+
for session in self.sessions.values():
|
| 458 |
+
scene = session.current_scene
|
| 459 |
+
stats['active_scenes'][scene] = stats['active_scenes'].get(scene, 0) + 1
|
| 460 |
+
if session.is_streaming:
|
| 461 |
+
stats['streaming_sessions'] += 1
|
| 462 |
+
|
| 463 |
+
return stats
|
| 464 |
+
|
| 465 |
+
# Create global game manager
|
| 466 |
+
game_manager = GameManager()
|
| 467 |
+
|
| 468 |
+
async def status_handler(request: web.Request) -> web.Response:
|
| 469 |
+
"""Handler for API status endpoint"""
|
| 470 |
+
# Get session statistics
|
| 471 |
+
session_stats = game_manager.get_session_stats()
|
| 472 |
+
|
| 473 |
+
return web.json_response({
|
| 474 |
+
'product': 'MatrixGame WebSocket Server',
|
| 475 |
+
'version': '1.0.0',
|
| 476 |
+
'active_sessions': session_stats,
|
| 477 |
+
'available_scenes': game_manager.valid_scenes
|
| 478 |
+
})
|
| 479 |
+
|
| 480 |
+
async def websocket_handler(request: web.Request) -> web.WebSocketResponse:
|
| 481 |
+
ws = web.WebSocketResponse(
|
| 482 |
+
max_msg_size=1024*1024*10, # 10MB max message size
|
| 483 |
+
timeout=60.0
|
| 484 |
+
)
|
| 485 |
+
|
| 486 |
+
await ws.prepare(request)
|
| 487 |
+
|
| 488 |
+
# Generate a unique user ID for this connection
|
| 489 |
+
user_id = str(uuid.uuid4())
|
| 490 |
+
|
| 491 |
+
# Get client IP address
|
| 492 |
+
peername = request.transport.get_extra_info('peername')
|
| 493 |
+
if peername is not None:
|
| 494 |
+
client_ip = peername[0]
|
| 495 |
+
else:
|
| 496 |
+
client_ip = request.headers.get('X-Forwarded-For', 'unknown').split(',')[0].strip()
|
| 497 |
+
|
| 498 |
+
logger.info(f"Client {user_id} connecting from IP: {client_ip}")
|
| 499 |
+
|
| 500 |
+
# Store the user ID in the websocket for easy access
|
| 501 |
+
ws.user_id = user_id
|
| 502 |
+
|
| 503 |
+
# Create a new session for this user
|
| 504 |
+
user_session = await game_manager.create_session(user_id, ws)
|
| 505 |
+
|
| 506 |
+
# Send initial welcome message
|
| 507 |
+
await ws.send_json({
|
| 508 |
+
'action': 'welcome',
|
| 509 |
+
'userId': user_id,
|
| 510 |
+
'message': 'Welcome to the MatrixGame WebSocket server!',
|
| 511 |
+
'scenes': game_manager.valid_scenes
|
| 512 |
+
})
|
| 513 |
+
|
| 514 |
+
try:
|
| 515 |
+
async for msg in ws:
|
| 516 |
+
if msg.type == WSMsgType.TEXT:
|
| 517 |
+
try:
|
| 518 |
+
data = json.loads(msg.data)
|
| 519 |
+
action = data.get('action')
|
| 520 |
+
|
| 521 |
+
if action == 'ping':
|
| 522 |
+
# Respond to ping immediately
|
| 523 |
+
await ws.send_json({
|
| 524 |
+
'action': 'pong',
|
| 525 |
+
'requestId': data.get('requestId'),
|
| 526 |
+
'timestamp': time.time()
|
| 527 |
+
})
|
| 528 |
+
else:
|
| 529 |
+
# Route game actions to the session's action queue
|
| 530 |
+
await user_session.action_queue.put(data)
|
| 531 |
+
|
| 532 |
+
except json.JSONDecodeError:
|
| 533 |
+
logger.error(f"Invalid JSON from user {user_id}: {msg.data}")
|
| 534 |
+
await ws.send_json({
|
| 535 |
+
'error': 'Invalid JSON message',
|
| 536 |
+
'success': False
|
| 537 |
+
})
|
| 538 |
+
except Exception as e:
|
| 539 |
+
logger.error(f"Error processing WebSocket message for user {user_id}: {str(e)}")
|
| 540 |
+
await ws.send_json({
|
| 541 |
+
'action': data.get('action') if 'data' in locals() else 'unknown',
|
| 542 |
+
'success': False,
|
| 543 |
+
'error': f'Error processing message: {str(e)}'
|
| 544 |
+
})
|
| 545 |
+
|
| 546 |
+
elif msg.type in (WSMsgType.ERROR, WSMsgType.CLOSE):
|
| 547 |
+
break
|
| 548 |
+
|
| 549 |
+
finally:
|
| 550 |
+
# Cleanup session
|
| 551 |
+
await game_manager.delete_session(user_id)
|
| 552 |
+
logger.info(f"Connection closed for user {user_id}")
|
| 553 |
+
|
| 554 |
+
return ws
|
| 555 |
+
|
| 556 |
+
async def init_app() -> web.Application:
|
| 557 |
+
app = web.Application(
|
| 558 |
+
client_max_size=1024**2*10 # 10MB max size
|
| 559 |
+
)
|
| 560 |
+
|
| 561 |
+
# Add cleanup logic
|
| 562 |
+
async def cleanup(app):
|
| 563 |
+
logger.info("Shutting down server, closing all sessions...")
|
| 564 |
+
await game_manager.close_all_sessions()
|
| 565 |
+
|
| 566 |
+
app.on_shutdown.append(cleanup)
|
| 567 |
+
|
| 568 |
+
# Add routes
|
| 569 |
+
app.router.add_get('/ws', websocket_handler)
|
| 570 |
+
app.router.add_get('/api/status', status_handler)
|
| 571 |
+
|
| 572 |
+
# Set up static file serving for the client demo
|
| 573 |
+
app.router.add_static('/client', path=pathlib.Path(__file__).parent / 'client')
|
| 574 |
+
|
| 575 |
+
return app
|
| 576 |
+
|
| 577 |
+
def parse_args() -> argparse.Namespace:
|
| 578 |
+
parser = argparse.ArgumentParser(description="MatrixGame WebSocket Server")
|
| 579 |
+
parser.add_argument("--host", type=str, default="0.0.0.0", help="Host IP to bind to")
|
| 580 |
+
parser.add_argument("--port", type=int, default=8080, help="Port to listen on")
|
| 581 |
+
return parser.parse_args()
|
| 582 |
+
|
| 583 |
+
if __name__ == '__main__':
|
| 584 |
+
args = parse_args()
|
| 585 |
+
app = asyncio.run(init_app())
|
| 586 |
+
web.run_app(app, host=args.host, port=args.port)
|
teacache_forward.py
ADDED
|
@@ -0,0 +1,353 @@
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|
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|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# teacache
|
| 2 |
+
import torch
|
| 3 |
+
import numpy as np
|
| 4 |
+
from typing import Optional, Union, Dict, Any
|
| 5 |
+
|
| 6 |
+
from matrixgame.model_variants.matrixgame_dit_src.modulate_layers import modulate
|
| 7 |
+
from matrixgame.model_variants.matrixgame_dit_src.attenion import attention, get_cu_seqlens
|
| 8 |
+
from diffusers.models.modeling_outputs import Transformer2DModelOutput
|
| 9 |
+
|
| 10 |
+
|
| 11 |
+
def teacache_forward(
|
| 12 |
+
self,
|
| 13 |
+
hidden_states: torch.Tensor,
|
| 14 |
+
timestep: torch.Tensor, # Should be in range(0, 1000).
|
| 15 |
+
encoder_hidden_states: torch.Tensor = None,
|
| 16 |
+
encoder_attention_mask: torch.Tensor = None, # Now we don't use it.
|
| 17 |
+
guidance: torch.Tensor = None, # Guidance for modulation, should be cfg_scale x 1000.
|
| 18 |
+
mouse_condition = None,
|
| 19 |
+
keyboard_condition = None,
|
| 20 |
+
return_dict: bool = True,
|
| 21 |
+
) -> Union[torch.Tensor, Dict[str, torch.Tensor]]:
|
| 22 |
+
x = hidden_states
|
| 23 |
+
t = timestep
|
| 24 |
+
text_states, text_states_2 = encoder_hidden_states
|
| 25 |
+
text_mask, test_mask_2 = encoder_attention_mask
|
| 26 |
+
out = {}
|
| 27 |
+
img = x
|
| 28 |
+
txt = text_states
|
| 29 |
+
_, _, ot, oh, ow = x.shape
|
| 30 |
+
freqs_cos, freqs_sin = self.get_rotary_pos_embed(ot, oh, ow)
|
| 31 |
+
tt, th, tw = (
|
| 32 |
+
ot // self.patch_size[0],
|
| 33 |
+
oh // self.patch_size[1],
|
| 34 |
+
ow // self.patch_size[2],
|
| 35 |
+
)
|
| 36 |
+
|
| 37 |
+
# Prepare modulation vectors.
|
| 38 |
+
vec = self.time_in(t)
|
| 39 |
+
if self.i2v_condition_type == "token_replace":
|
| 40 |
+
token_replace_t = torch.zeros_like(t)
|
| 41 |
+
token_replace_vec = self.time_in(token_replace_t)
|
| 42 |
+
frist_frame_token_num = th * tw
|
| 43 |
+
else:
|
| 44 |
+
token_replace_vec = None
|
| 45 |
+
frist_frame_token_num = None
|
| 46 |
+
# text modulation
|
| 47 |
+
#vec_2 = self.vector_in(text_states_2)
|
| 48 |
+
#vec = vec + vec_2
|
| 49 |
+
#if self.i2v_condition_type == "token_replace":
|
| 50 |
+
# token_replace_vec = token_replace_vec + vec_2
|
| 51 |
+
|
| 52 |
+
# guidance modulation
|
| 53 |
+
if self.guidance_embed:
|
| 54 |
+
if guidance is None:
|
| 55 |
+
raise ValueError(
|
| 56 |
+
"Didn't get guidance strength for guidance distilled model."
|
| 57 |
+
)
|
| 58 |
+
|
| 59 |
+
# our timestep_embedding is merged into guidance_in(TimestepEmbedder)
|
| 60 |
+
vec = vec + self.guidance_in(guidance)
|
| 61 |
+
|
| 62 |
+
# Embed image and text.
|
| 63 |
+
img = self.img_in(img)
|
| 64 |
+
if self.text_projection == "linear":
|
| 65 |
+
txt = self.txt_in(txt)
|
| 66 |
+
elif self.text_projection == "single_refiner":
|
| 67 |
+
txt = self.txt_in(txt, t, text_mask if self.use_attention_mask else None)
|
| 68 |
+
else:
|
| 69 |
+
raise NotImplementedError(
|
| 70 |
+
f"Unsupported text_projection: {self.text_projection}"
|
| 71 |
+
)
|
| 72 |
+
|
| 73 |
+
txt_seq_len = txt.shape[1]
|
| 74 |
+
img_seq_len = img.shape[1]
|
| 75 |
+
|
| 76 |
+
# Compute cu_squlens and max_seqlen for flash attention
|
| 77 |
+
cu_seqlens_q = get_cu_seqlens(text_mask, img_seq_len)
|
| 78 |
+
cu_seqlens_kv = cu_seqlens_q
|
| 79 |
+
max_seqlen_q = img_seq_len + txt_seq_len
|
| 80 |
+
max_seqlen_kv = max_seqlen_q
|
| 81 |
+
|
| 82 |
+
freqs_cis = (freqs_cos, freqs_sin) if freqs_cos is not None else None
|
| 83 |
+
|
| 84 |
+
# teacache
|
| 85 |
+
if self.enable_teacache:
|
| 86 |
+
inp = img.clone()
|
| 87 |
+
vec_ = vec.clone()
|
| 88 |
+
txt_ = txt.clone()
|
| 89 |
+
(
|
| 90 |
+
img_mod1_shift,
|
| 91 |
+
img_mod1_scale,
|
| 92 |
+
img_mod1_gate,
|
| 93 |
+
img_mod2_shift,
|
| 94 |
+
img_mod2_scale,
|
| 95 |
+
img_mod2_gate,
|
| 96 |
+
) = self.double_blocks[0].img_mod(vec_).chunk(6, dim=-1)
|
| 97 |
+
normed_inp = self.double_blocks[0].img_norm1(inp)
|
| 98 |
+
modulated_inp = modulate(
|
| 99 |
+
normed_inp, shift=img_mod1_shift, scale=img_mod1_scale
|
| 100 |
+
)
|
| 101 |
+
if self.cnt == 0 or self.cnt == self.num_steps-1:
|
| 102 |
+
should_calc = True
|
| 103 |
+
self.accumulated_rel_l1_distance = 0
|
| 104 |
+
else:
|
| 105 |
+
coefficients = [7.33226126e+02, -4.01131952e+02, 6.75869174e+01, -3.14987800e+00, 9.61237896e-02]
|
| 106 |
+
#coefficients = [-296.53, 191.67, -39.037, 3.705, -0.0383]
|
| 107 |
+
rescale_func = np.poly1d(coefficients)
|
| 108 |
+
self.accumulated_rel_l1_distance += rescale_func(((modulated_inp-self.previous_modulated_input).abs().mean() / self.previous_modulated_input.abs().mean()).cpu().item())
|
| 109 |
+
if self.accumulated_rel_l1_distance < self.rel_l1_thresh:
|
| 110 |
+
should_calc = False
|
| 111 |
+
else:
|
| 112 |
+
should_calc = True
|
| 113 |
+
self.accumulated_rel_l1_distance = 0
|
| 114 |
+
self.previous_modulated_input = modulated_inp
|
| 115 |
+
self.cnt += 1
|
| 116 |
+
if self.cnt == self.num_steps:
|
| 117 |
+
self.cnt = 0
|
| 118 |
+
|
| 119 |
+
if self.enable_teacache:
|
| 120 |
+
if not should_calc:
|
| 121 |
+
img += self.previous_residual
|
| 122 |
+
else:
|
| 123 |
+
ori_img = img.clone()
|
| 124 |
+
# --------------------- Pass through DiT blocks ------------------------
|
| 125 |
+
for _, block in enumerate(self.double_blocks):
|
| 126 |
+
if torch.is_grad_enabled() and self.gradient_checkpointing:
|
| 127 |
+
def create_custom_forward(module):
|
| 128 |
+
def custom_forward(*inputs):
|
| 129 |
+
return module(*inputs)
|
| 130 |
+
|
| 131 |
+
return custom_forward
|
| 132 |
+
ckpt_kwargs: Dict[str, Any] = {"use_reentrant": False} if is_torch_version(">=", "1.11.0") else {}
|
| 133 |
+
image_kwargs: Dict[str, Any] = {"tt":hidden_states.shape[2] // self.patch_size[0],
|
| 134 |
+
"th":hidden_states.shape[3] // self.patch_size[1],
|
| 135 |
+
"tw":hidden_states.shape[4] // self.patch_size[2]}
|
| 136 |
+
img, txt = torch.utils.checkpoint.checkpoint(
|
| 137 |
+
create_custom_forward(block),
|
| 138 |
+
img,
|
| 139 |
+
txt,
|
| 140 |
+
vec,
|
| 141 |
+
cu_seqlens_q,
|
| 142 |
+
cu_seqlens_kv,
|
| 143 |
+
max_seqlen_q,
|
| 144 |
+
max_seqlen_kv,
|
| 145 |
+
freqs_cis,
|
| 146 |
+
image_kwargs,
|
| 147 |
+
mouse_condition,
|
| 148 |
+
keyboard_condition,
|
| 149 |
+
self.i2v_condition_type,
|
| 150 |
+
token_replace_vec,
|
| 151 |
+
frist_frame_token_num,
|
| 152 |
+
**ckpt_kwargs,
|
| 153 |
+
)
|
| 154 |
+
else:
|
| 155 |
+
image_kwargs: Dict[str, Any] = {"tt":hidden_states.shape[2] // self.patch_size[0],
|
| 156 |
+
"th":hidden_states.shape[3] // self.patch_size[1],
|
| 157 |
+
"tw":hidden_states.shape[4] // self.patch_size[2]}
|
| 158 |
+
double_block_args = [
|
| 159 |
+
img,
|
| 160 |
+
txt,
|
| 161 |
+
vec,
|
| 162 |
+
cu_seqlens_q,
|
| 163 |
+
cu_seqlens_kv,
|
| 164 |
+
max_seqlen_q,
|
| 165 |
+
max_seqlen_kv,
|
| 166 |
+
freqs_cis,
|
| 167 |
+
image_kwargs,
|
| 168 |
+
mouse_condition,
|
| 169 |
+
keyboard_condition,
|
| 170 |
+
self.i2v_condition_type,
|
| 171 |
+
token_replace_vec,
|
| 172 |
+
frist_frame_token_num,
|
| 173 |
+
]
|
| 174 |
+
|
| 175 |
+
img, txt = block(*double_block_args)
|
| 176 |
+
|
| 177 |
+
# Merge txt and img to pass through single stream blocks.
|
| 178 |
+
x = torch.cat((img, txt), 1)
|
| 179 |
+
if len(self.single_blocks) > 0:
|
| 180 |
+
for _, block in enumerate(self.single_blocks):
|
| 181 |
+
if torch.is_grad_enabled() and self.gradient_checkpointing:
|
| 182 |
+
def create_custom_forward(module):
|
| 183 |
+
def custom_forward(*inputs):
|
| 184 |
+
return module(*inputs)
|
| 185 |
+
|
| 186 |
+
return custom_forward
|
| 187 |
+
ckpt_kwargs: Dict[str, Any] = {"use_reentrant": False} if is_torch_version(">=", "1.11.0") else {}
|
| 188 |
+
image_kwargs: Dict[str, Any] = {"tt":hidden_states.shape[2] // self.patch_size[0],
|
| 189 |
+
"th":hidden_states.shape[3] // self.patch_size[1],
|
| 190 |
+
"tw":hidden_states.shape[4] // self.patch_size[2]}
|
| 191 |
+
x = torch.utils.checkpoint.checkpoint(
|
| 192 |
+
create_custom_forward(block),
|
| 193 |
+
x,
|
| 194 |
+
vec,
|
| 195 |
+
txt_seq_len,
|
| 196 |
+
cu_seqlens_q,
|
| 197 |
+
cu_seqlens_kv,
|
| 198 |
+
max_seqlen_q,
|
| 199 |
+
max_seqlen_kv,
|
| 200 |
+
(freqs_cos, freqs_sin),
|
| 201 |
+
image_kwargs,
|
| 202 |
+
mouse_condition,
|
| 203 |
+
keyboard_condition,
|
| 204 |
+
self.i2v_condition_type,
|
| 205 |
+
token_replace_vec,
|
| 206 |
+
frist_frame_token_num,
|
| 207 |
+
**ckpt_kwargs,
|
| 208 |
+
)
|
| 209 |
+
else:
|
| 210 |
+
image_kwargs: Dict[str, Any] = {"tt":hidden_states.shape[2] // self.patch_size[0],
|
| 211 |
+
"th":hidden_states.shape[3] // self.patch_size[1],
|
| 212 |
+
"tw":hidden_states.shape[4] // self.patch_size[2]}
|
| 213 |
+
single_block_args = [
|
| 214 |
+
x,
|
| 215 |
+
vec,
|
| 216 |
+
txt_seq_len,
|
| 217 |
+
cu_seqlens_q,
|
| 218 |
+
cu_seqlens_kv,
|
| 219 |
+
max_seqlen_q,
|
| 220 |
+
max_seqlen_kv,
|
| 221 |
+
(freqs_cos, freqs_sin),
|
| 222 |
+
image_kwargs,
|
| 223 |
+
mouse_condition,
|
| 224 |
+
keyboard_condition,
|
| 225 |
+
self.i2v_condition_type,
|
| 226 |
+
token_replace_vec,
|
| 227 |
+
frist_frame_token_num,
|
| 228 |
+
]
|
| 229 |
+
|
| 230 |
+
x = block(*single_block_args)
|
| 231 |
+
|
| 232 |
+
img = x[:, :img_seq_len, ...]
|
| 233 |
+
self.previous_residual = img - ori_img
|
| 234 |
+
else:
|
| 235 |
+
# --------------------- Pass through DiT blocks ------------------------
|
| 236 |
+
for _, block in enumerate(self.double_blocks):
|
| 237 |
+
if torch.is_grad_enabled() and self.gradient_checkpointing:
|
| 238 |
+
def create_custom_forward(module):
|
| 239 |
+
def custom_forward(*inputs):
|
| 240 |
+
return module(*inputs)
|
| 241 |
+
|
| 242 |
+
return custom_forward
|
| 243 |
+
ckpt_kwargs: Dict[str, Any] = {"use_reentrant": False} if is_torch_version(">=", "1.11.0") else {}
|
| 244 |
+
image_kwargs: Dict[str, Any] = {"tt":hidden_states.shape[2] // self.patch_size[0],
|
| 245 |
+
"th":hidden_states.shape[3] // self.patch_size[1],
|
| 246 |
+
"tw":hidden_states.shape[4] // self.patch_size[2]}
|
| 247 |
+
img, txt = torch.utils.checkpoint.checkpoint(
|
| 248 |
+
create_custom_forward(block),
|
| 249 |
+
img,
|
| 250 |
+
txt,
|
| 251 |
+
vec,
|
| 252 |
+
cu_seqlens_q,
|
| 253 |
+
cu_seqlens_kv,
|
| 254 |
+
max_seqlen_q,
|
| 255 |
+
max_seqlen_kv,
|
| 256 |
+
freqs_cis,
|
| 257 |
+
image_kwargs,
|
| 258 |
+
mouse_condition,
|
| 259 |
+
keyboard_condition,
|
| 260 |
+
self.i2v_condition_type,
|
| 261 |
+
token_replace_vec,
|
| 262 |
+
frist_frame_token_num,
|
| 263 |
+
**ckpt_kwargs,
|
| 264 |
+
)
|
| 265 |
+
else:
|
| 266 |
+
image_kwargs: Dict[str, Any] = {"tt":hidden_states.shape[2] // self.patch_size[0],
|
| 267 |
+
"th":hidden_states.shape[3] // self.patch_size[1],
|
| 268 |
+
"tw":hidden_states.shape[4] // self.patch_size[2]}
|
| 269 |
+
double_block_args = [
|
| 270 |
+
img,
|
| 271 |
+
txt,
|
| 272 |
+
vec,
|
| 273 |
+
cu_seqlens_q,
|
| 274 |
+
cu_seqlens_kv,
|
| 275 |
+
max_seqlen_q,
|
| 276 |
+
max_seqlen_kv,
|
| 277 |
+
freqs_cis,
|
| 278 |
+
image_kwargs,
|
| 279 |
+
mouse_condition,
|
| 280 |
+
keyboard_condition,
|
| 281 |
+
self.i2v_condition_type,
|
| 282 |
+
token_replace_vec,
|
| 283 |
+
frist_frame_token_num,
|
| 284 |
+
]
|
| 285 |
+
|
| 286 |
+
img, txt = block(*double_block_args)
|
| 287 |
+
|
| 288 |
+
# Merge txt and img to pass through single stream blocks.
|
| 289 |
+
x = torch.cat((img, txt), 1)
|
| 290 |
+
if len(self.single_blocks) > 0:
|
| 291 |
+
for _, block in enumerate(self.single_blocks):
|
| 292 |
+
if torch.is_grad_enabled() and self.gradient_checkpointing:
|
| 293 |
+
def create_custom_forward(module):
|
| 294 |
+
def custom_forward(*inputs):
|
| 295 |
+
return module(*inputs)
|
| 296 |
+
|
| 297 |
+
return custom_forward
|
| 298 |
+
ckpt_kwargs: Dict[str, Any] = {"use_reentrant": False} if is_torch_version(">=", "1.11.0") else {}
|
| 299 |
+
image_kwargs: Dict[str, Any] = {"tt":hidden_states.shape[2] // self.patch_size[0],
|
| 300 |
+
"th":hidden_states.shape[3] // self.patch_size[1],
|
| 301 |
+
"tw":hidden_states.shape[4] // self.patch_size[2]}
|
| 302 |
+
x = torch.utils.checkpoint.checkpoint(
|
| 303 |
+
create_custom_forward(block),
|
| 304 |
+
x,
|
| 305 |
+
vec,
|
| 306 |
+
txt_seq_len,
|
| 307 |
+
cu_seqlens_q,
|
| 308 |
+
cu_seqlens_kv,
|
| 309 |
+
max_seqlen_q,
|
| 310 |
+
max_seqlen_kv,
|
| 311 |
+
(freqs_cos, freqs_sin),
|
| 312 |
+
image_kwargs,
|
| 313 |
+
mouse_condition,
|
| 314 |
+
keyboard_condition,
|
| 315 |
+
self.i2v_condition_type,
|
| 316 |
+
token_replace_vec,
|
| 317 |
+
frist_frame_token_num,
|
| 318 |
+
**ckpt_kwargs,
|
| 319 |
+
)
|
| 320 |
+
else:
|
| 321 |
+
image_kwargs: Dict[str, Any] = {"tt":hidden_states.shape[2] // self.patch_size[0],
|
| 322 |
+
"th":hidden_states.shape[3] // self.patch_size[1],
|
| 323 |
+
"tw":hidden_states.shape[4] // self.patch_size[2]}
|
| 324 |
+
single_block_args = [
|
| 325 |
+
x,
|
| 326 |
+
vec,
|
| 327 |
+
txt_seq_len,
|
| 328 |
+
cu_seqlens_q,
|
| 329 |
+
cu_seqlens_kv,
|
| 330 |
+
max_seqlen_q,
|
| 331 |
+
max_seqlen_kv,
|
| 332 |
+
(freqs_cos, freqs_sin),
|
| 333 |
+
image_kwargs,
|
| 334 |
+
mouse_condition,
|
| 335 |
+
keyboard_condition,
|
| 336 |
+
self.i2v_condition_type,
|
| 337 |
+
token_replace_vec,
|
| 338 |
+
frist_frame_token_num,
|
| 339 |
+
]
|
| 340 |
+
|
| 341 |
+
x = block(*single_block_args)
|
| 342 |
+
|
| 343 |
+
img = x[:, :img_seq_len, ...]
|
| 344 |
+
|
| 345 |
+
# ---------------------------- Final layer ------------------------------
|
| 346 |
+
img = self.final_layer(img, vec) # (N, T, patch_size ** 2 * out_channels)
|
| 347 |
+
|
| 348 |
+
img = self.unpatchify(img, tt, th, tw)
|
| 349 |
+
if return_dict:
|
| 350 |
+
out["x"] = img
|
| 351 |
+
return out
|
| 352 |
+
return (img,)
|
| 353 |
+
|
tools/visualize.py
ADDED
|
@@ -0,0 +1,190 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
from operator import index
|
| 2 |
+
import cv2
|
| 3 |
+
import numpy as np
|
| 4 |
+
import os
|
| 5 |
+
import subprocess
|
| 6 |
+
from diffusers.utils import export_to_video
|
| 7 |
+
|
| 8 |
+
def parse_config(config):
|
| 9 |
+
"""
|
| 10 |
+
根据配置生成按键数据和鼠标数据
|
| 11 |
+
- config: list_actions[i] 的配置
|
| 12 |
+
- 返回: key_data 和 mouse_data
|
| 13 |
+
"""
|
| 14 |
+
key_data = {}
|
| 15 |
+
mouse_data = {}
|
| 16 |
+
|
| 17 |
+
# 解析 Space 按键的帧范围
|
| 18 |
+
space_frames = set()
|
| 19 |
+
key, mouse = config
|
| 20 |
+
|
| 21 |
+
for i in range(len(mouse)):
|
| 22 |
+
|
| 23 |
+
if len(key[i])==7:
|
| 24 |
+
w, s, a, d, space, attack, _ = key[i]
|
| 25 |
+
else:
|
| 26 |
+
w, s, a, d, space, attack = key[i]
|
| 27 |
+
|
| 28 |
+
mouse_y, mouse_x = mouse[i]
|
| 29 |
+
mouse_y = -1 * mouse_y
|
| 30 |
+
|
| 31 |
+
# 按键状态
|
| 32 |
+
key_data[i] = {
|
| 33 |
+
"W": bool(w),
|
| 34 |
+
"A": bool(a),
|
| 35 |
+
"S": bool(s),
|
| 36 |
+
"D": bool(d),
|
| 37 |
+
"Space": bool(space),
|
| 38 |
+
"Attack": bool(attack),
|
| 39 |
+
}
|
| 40 |
+
# 鼠标位置
|
| 41 |
+
if i == 0:
|
| 42 |
+
mouse_data[i] = (320, 176) # 默认初始位置
|
| 43 |
+
else:
|
| 44 |
+
global_scale_factor = 0.2
|
| 45 |
+
mouse_scale_x = 15 * global_scale_factor
|
| 46 |
+
mouse_scale_y = 15 * 4 * global_scale_factor
|
| 47 |
+
mouse_data[i] = (
|
| 48 |
+
mouse_data[i-1][0] + mouse_x * mouse_scale_x, # x 坐标累计
|
| 49 |
+
mouse_data[i-1][1] + mouse_y * mouse_scale_y, # y 坐标累计
|
| 50 |
+
)
|
| 51 |
+
|
| 52 |
+
return key_data, mouse_data
|
| 53 |
+
|
| 54 |
+
|
| 55 |
+
# 绘制圆角矩形
|
| 56 |
+
def draw_rounded_rectangle(image, top_left, bottom_right, color, radius=10, alpha=0.5):
|
| 57 |
+
overlay = image.copy()
|
| 58 |
+
x1, y1 = top_left
|
| 59 |
+
x2, y2 = bottom_right
|
| 60 |
+
|
| 61 |
+
cv2.rectangle(overlay, (x1 + radius, y1), (x2 - radius, y2), color, -1)
|
| 62 |
+
cv2.rectangle(overlay, (x1, y1 + radius), (x2, y2 - radius), color, -1)
|
| 63 |
+
|
| 64 |
+
cv2.ellipse(overlay, (x1 + radius, y1 + radius), (radius, radius), 180, 0, 90, color, -1)
|
| 65 |
+
cv2.ellipse(overlay, (x2 - radius, y1 + radius), (radius, radius), 270, 0, 90, color, -1)
|
| 66 |
+
cv2.ellipse(overlay, (x1 + radius, y2 - radius), (radius, radius), 90, 0, 90, color, -1)
|
| 67 |
+
cv2.ellipse(overlay, (x2 - radius, y2 - radius), (radius, radius), 0, 0, 90, color, -1)
|
| 68 |
+
|
| 69 |
+
cv2.addWeighted(overlay, alpha, image, 1 - alpha, 0, image)
|
| 70 |
+
|
| 71 |
+
# 在帧上绘制按键
|
| 72 |
+
def draw_keys_on_frame(frame, keys, key_size=(80, 50), spacing=20, bottom_margin=30):
|
| 73 |
+
h, w, _ = frame.shape
|
| 74 |
+
horison_shift = 90
|
| 75 |
+
vertical_shift = -20
|
| 76 |
+
horizon_shift_all = 50
|
| 77 |
+
key_positions = {
|
| 78 |
+
"W": (w // 2 - key_size[0] // 2 - horison_shift - horizon_shift_all + spacing* 2, h - bottom_margin - key_size[1] * 2 + vertical_shift - 20),
|
| 79 |
+
"A": (w // 2 - key_size[0] * 2 + 5 - horison_shift - horizon_shift_all+ spacing* 2, h - bottom_margin - key_size[1] + vertical_shift),
|
| 80 |
+
"S": (w // 2 - key_size[0] // 2 - horison_shift - horizon_shift_all+ spacing* 2, h - bottom_margin - key_size[1] + vertical_shift),
|
| 81 |
+
"D": (w // 2 + key_size[0] - 5 - horison_shift - horizon_shift_all+ spacing* 2, h - bottom_margin - key_size[1] + vertical_shift),
|
| 82 |
+
"Space": (w // 2 + key_size[0] * 2 + spacing * 4 - horison_shift - horizon_shift_all , h - bottom_margin - key_size[1] + vertical_shift),
|
| 83 |
+
"Attack": (w // 2 + key_size[0] * 3 + spacing * 9 - horison_shift - horizon_shift_all, h - bottom_margin - key_size[1] + vertical_shift),
|
| 84 |
+
}
|
| 85 |
+
|
| 86 |
+
for key, (x, y) in key_positions.items():
|
| 87 |
+
is_pressed = keys.get(key, False)
|
| 88 |
+
top_left = (x, y)
|
| 89 |
+
if key in ["Space", "Attack"]:
|
| 90 |
+
bottom_right = (x + key_size[0]+40, y + key_size[1])
|
| 91 |
+
else:
|
| 92 |
+
bottom_right = (x + key_size[0], y + key_size[1])
|
| 93 |
+
|
| 94 |
+
color = (0, 255, 0) if is_pressed else (200, 200, 200)
|
| 95 |
+
alpha = 0.8 if is_pressed else 0.5
|
| 96 |
+
|
| 97 |
+
draw_rounded_rectangle(frame, top_left, bottom_right, color, radius=10, alpha=alpha)
|
| 98 |
+
|
| 99 |
+
text_size = cv2.getTextSize(key, cv2.FONT_HERSHEY_SIMPLEX, 0.8, 2)[0]
|
| 100 |
+
if key in ["Space", "Attack"]:
|
| 101 |
+
text_x = x + (key_size[0]+40 - text_size[0]) // 2
|
| 102 |
+
else:
|
| 103 |
+
text_x = x + (key_size[0] - text_size[0]) // 2
|
| 104 |
+
text_y = y + (key_size[1] + text_size[1]) // 2
|
| 105 |
+
cv2.putText(frame, key, (text_x, text_y), cv2.FONT_HERSHEY_SIMPLEX, 0.8, (0, 0, 0), 2)
|
| 106 |
+
|
| 107 |
+
# 在帧上叠加鼠标图案
|
| 108 |
+
def overlay_icon(frame, icon, position, scale=1.0, rotation=0):
|
| 109 |
+
x, y = position
|
| 110 |
+
h, w, _ = icon.shape
|
| 111 |
+
|
| 112 |
+
# 缩放图标
|
| 113 |
+
scaled_width = int(w * scale)
|
| 114 |
+
scaled_height = int(h * scale)
|
| 115 |
+
icon_resized = cv2.resize(icon, (scaled_width, scaled_height), interpolation=cv2.INTER_AREA)
|
| 116 |
+
|
| 117 |
+
# 旋转图标
|
| 118 |
+
center = (scaled_width // 2, scaled_height // 2)
|
| 119 |
+
rotation_matrix = cv2.getRotationMatrix2D(center, rotation, 1.0)
|
| 120 |
+
icon_rotated = cv2.warpAffine(icon_resized, rotation_matrix, (scaled_width, scaled_height), flags=cv2.INTER_LINEAR, borderMode=cv2.BORDER_CONSTANT, borderValue=(0, 0, 0, 0))
|
| 121 |
+
|
| 122 |
+
h, w, _ = icon_rotated.shape
|
| 123 |
+
frame_h, frame_w, _ = frame.shape
|
| 124 |
+
|
| 125 |
+
# 计算绘制区域
|
| 126 |
+
top_left_x = max(0, int(x - w // 2))
|
| 127 |
+
top_left_y = max(0, int(y - h // 2))
|
| 128 |
+
bottom_right_x = min(frame_w, int(x + w // 2))
|
| 129 |
+
bottom_right_y = min(frame_h, int(y + h // 2))
|
| 130 |
+
|
| 131 |
+
icon_x_start = max(0, int(-x + w // 2))
|
| 132 |
+
icon_y_start = max(0, int(-y + h // 2))
|
| 133 |
+
icon_x_end = icon_x_start + (bottom_right_x - top_left_x)
|
| 134 |
+
icon_y_end = icon_y_start + (bottom_right_y - top_left_y)
|
| 135 |
+
|
| 136 |
+
# 提取图标区域
|
| 137 |
+
icon_region = icon_rotated[icon_y_start:icon_y_end, icon_x_start:icon_x_end]
|
| 138 |
+
alpha = icon_region[:, :, 3] / 255.0
|
| 139 |
+
icon_rgb = icon_region[:, :, :3]
|
| 140 |
+
|
| 141 |
+
# 提取帧对应区域
|
| 142 |
+
frame_region = frame[top_left_y:bottom_right_y, top_left_x:bottom_right_x]
|
| 143 |
+
|
| 144 |
+
# 叠加图标
|
| 145 |
+
print(frame_region.shape, icon_rgb.shape, alpha.shape)
|
| 146 |
+
# import ipdb; ipdb.set_trace()
|
| 147 |
+
for c in range(3):
|
| 148 |
+
frame_region[:, :, c] = (1 - alpha) * frame_region[:, :, c] + alpha * icon_rgb[:, :, c]
|
| 149 |
+
|
| 150 |
+
# 替换帧对应区域
|
| 151 |
+
frame[top_left_y:bottom_right_y, top_left_x:bottom_right_x] = frame_region
|
| 152 |
+
|
| 153 |
+
|
| 154 |
+
# 处理视频
|
| 155 |
+
def process_video(input_video, output_video, config, mouse_icon_path, mouse_scale=2.0, mouse_rotation=0,fps=16):
|
| 156 |
+
key_data, mouse_data = parse_config(config)
|
| 157 |
+
fps = fps
|
| 158 |
+
frame_width = input_video[0].shape[1]
|
| 159 |
+
frame_height = input_video[0].shape[0]
|
| 160 |
+
frame_count = len(input_video)
|
| 161 |
+
|
| 162 |
+
mouse_icon = cv2.imread(mouse_icon_path, cv2.IMREAD_UNCHANGED)
|
| 163 |
+
out_video = []
|
| 164 |
+
frame_idx = 0
|
| 165 |
+
for frame in input_video:
|
| 166 |
+
keys = key_data.get(frame_idx, {"W": False, "A": False, "S": False, "D": False, "Space": False, "Attack": False})
|
| 167 |
+
raw_mouse_pos = mouse_data.get(frame_idx, (frame_width // 2 // 2, frame_height // 2 // 2)) # fallback 也用小分辨率中心
|
| 168 |
+
mouse_position = (int(raw_mouse_pos[0] * 2), int(raw_mouse_pos[1] * 2))
|
| 169 |
+
draw_keys_on_frame(frame, keys, key_size=(75, 75), spacing=10, bottom_margin=20)
|
| 170 |
+
overlay_icon(frame, mouse_icon, mouse_position, scale=mouse_scale, rotation=mouse_rotation)
|
| 171 |
+
out_video.append(frame / 255)
|
| 172 |
+
frame_idx += 1
|
| 173 |
+
print(f"Processing frame {frame_idx}/{frame_count}", end="\r")
|
| 174 |
+
export_to_video(out_video, output_video, fps=fps)
|
| 175 |
+
print("\nProcessing complete!")
|
| 176 |
+
|
| 177 |
+
# 处理视频
|
| 178 |
+
def save_video(input_video, output_video, fps=16):
|
| 179 |
+
fps = fps
|
| 180 |
+
frame_width = input_video[0].shape[1]
|
| 181 |
+
frame_height = input_video[0].shape[0]
|
| 182 |
+
frame_count = len(input_video)
|
| 183 |
+
out_video = []
|
| 184 |
+
frame_idx = 0
|
| 185 |
+
for frame in input_video:
|
| 186 |
+
out_video.append(frame / 255)
|
| 187 |
+
frame_idx += 1
|
| 188 |
+
print(f"Processing frame {frame_idx}/{frame_count}", end="\r")
|
| 189 |
+
export_to_video(out_video, output_video, fps=fps)
|
| 190 |
+
print("\nProcessing complete!")
|