Spaces:
Running
on
Zero
Running
on
Zero
| ''' | |
| MIT License | |
| Copyright (c) 2019 Shunsuke Saito, Zeng Huang, and Ryota Natsume | |
| Permission is hereby granted, free of charge, to any person obtaining a copy | |
| of this software and associated documentation files (the "Software"), to deal | |
| in the Software without restriction, including without limitation the rights | |
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| copies of the Software, and to permit persons to whom the Software is | |
| furnished to do so, subject to the following conditions: | |
| The above copyright notice and this permission notice shall be included in all | |
| copies or substantial portions of the Software. | |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
| SOFTWARE. | |
| ''' | |
| from OpenGL.GLUT import * | |
| from .render2 import Render | |
| class NormRender(Render): | |
| def __init__(self, | |
| width=1600, | |
| height=1200, | |
| name='Cam Renderer', | |
| program_files=['simple.fs', 'simple.vs'], | |
| color_size=1, | |
| ms_rate=1): | |
| Render.__init__(self, width, height, name, program_files, color_size, | |
| ms_rate) | |
| self.camera = None | |
| glutDisplayFunc(self.display) | |
| glutKeyboardFunc(self.keyboard) | |
| def set_camera(self, camera): | |
| self.camera = camera | |
| self.projection_matrix, self.model_view_matrix = camera.get_gl_matrix() | |
| def set_matrices(self, projection, modelview): | |
| self.projection_matrix = projection | |
| self.model_view_matrix = modelview | |
| def keyboard(self, key, x, y): | |
| # up | |
| eps = 1 | |
| # print(key) | |
| if key == b'w': | |
| self.camera.center += eps * self.camera.direction | |
| elif key == b's': | |
| self.camera.center -= eps * self.camera.direction | |
| if key == b'a': | |
| self.camera.center -= eps * self.camera.right | |
| elif key == b'd': | |
| self.camera.center += eps * self.camera.right | |
| if key == b' ': | |
| self.camera.center += eps * self.camera.up | |
| elif key == b'x': | |
| self.camera.center -= eps * self.camera.up | |
| elif key == b'i': | |
| self.camera.near += 0.1 * eps | |
| self.camera.far += 0.1 * eps | |
| elif key == b'o': | |
| self.camera.near -= 0.1 * eps | |
| self.camera.far -= 0.1 * eps | |
| self.projection_matrix, self.model_view_matrix = self.camera.get_gl_matrix( | |
| ) | |
| def show(self): | |
| glutMainLoop() | |